v8/src/compiler/raw-machine-assembler.h

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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
#define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
#include "src/v8.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-node-factory.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
#include "src/compiler/operator.h"
namespace v8 {
namespace internal {
namespace compiler {
class BasicBlock;
class Schedule;
class RawMachineAssembler : public GraphBuilder,
public MachineNodeFactory<RawMachineAssembler> {
public:
class Label {
public:
Label() : block_(NULL), used_(false), bound_(false) {}
~Label() { DCHECK(bound_ || !used_); }
BasicBlock* block() { return block_; }
private:
// Private constructor for exit label.
explicit Label(BasicBlock* block)
: block_(block), used_(false), bound_(false) {}
BasicBlock* block_;
bool used_;
bool bound_;
friend class RawMachineAssembler;
DISALLOW_COPY_AND_ASSIGN(Label);
};
RawMachineAssembler(Graph* graph,
MachineCallDescriptorBuilder* call_descriptor_builder,
MachineType word = kMachPtr);
virtual ~RawMachineAssembler() {}
Isolate* isolate() const { return zone()->isolate(); }
Zone* zone() const { return graph()->zone(); }
MachineOperatorBuilder* machine() { return &machine_; }
CommonOperatorBuilder* common() { return &common_; }
CallDescriptor* call_descriptor() const {
return call_descriptor_builder_->BuildCallDescriptor(zone());
}
int parameter_count() const {
return call_descriptor_builder_->parameter_count();
}
const MachineType* parameter_types() const {
return call_descriptor_builder_->parameter_types();
}
// Parameters.
Node* Parameter(int index);
// Control flow.
Label* Exit();
void Goto(Label* label);
void Branch(Node* condition, Label* true_val, Label* false_val);
// Call through CallFunctionStub with lazy deopt and frame-state.
Node* CallFunctionStub0(Node* function, Node* receiver, Node* context,
Node* frame_state, CallFunctionFlags flags);
// Call to a JS function with zero parameters.
Node* CallJS0(Node* function, Node* receiver, Node* frame_state);
// Call to a runtime function with zero parameters.
Node* CallRuntime1(Runtime::FunctionId function, Node* arg0,
Node* frame_state);
void Return(Node* value);
void Bind(Label* label);
void Deoptimize(Node* state);
// Variables.
Node* Phi(Node* n1, Node* n2) { return NewNode(common()->Phi(2), n1, n2); }
Node* Phi(Node* n1, Node* n2, Node* n3) {
return NewNode(common()->Phi(3), n1, n2, n3);
}
Node* Phi(Node* n1, Node* n2, Node* n3, Node* n4) {
return NewNode(common()->Phi(4), n1, n2, n3, n4);
}
// MachineAssembler is invalid after export.
Schedule* Export();
protected:
virtual Node* MakeNode(Operator* op, int input_count, Node** inputs);
Schedule* schedule() {
DCHECK(ScheduleValid());
return schedule_;
}
private:
bool ScheduleValid() { return schedule_ != NULL; }
BasicBlock* Use(Label* label);
BasicBlock* EnsureBlock(Label* label);
BasicBlock* CurrentBlock();
Schedule* schedule_;
MachineOperatorBuilder machine_;
CommonOperatorBuilder common_;
MachineCallDescriptorBuilder* call_descriptor_builder_;
Node** parameters_;
Label exit_label_;
BasicBlock* current_block_;
DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_