140 lines
4.2 KiB
JavaScript
140 lines
4.2 KiB
JavaScript
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Test that global eval calls of strict code (independent from whether being
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// direct or indirect) have their own lexical and variable environment.
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var evil = eval;
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// Test global direct strict eval.
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// Expects new environment.
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var no_touch = 0;
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eval('"use strict"; var no_touch = 1;');
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assertSame(0, no_touch);
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// Test global indirect strict eval.
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// Expects new environment.
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var no_touch = 0;
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evil('"use strict"; var no_touch = 2;');
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assertSame(0, no_touch);
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// Test global direct non-strict eval.
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// Expects global environment.
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var no_touch = 0;
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eval('var no_touch = 3;');
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assertSame(3, no_touch);
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// Test global indirect non-strict eval.
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// Expects global environment.
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var no_touch = 0;
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evil('var no_touch = 4;');
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assertSame(4, no_touch);
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// Test non-global direct strict eval in non-strict function.
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// Expects new environment.
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var no_touch = 0;
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(function() {
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var no_touch = 0;
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eval('"use strict"; var no_touch = 5;');
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assertSame(0, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global indirect strict eval in non-strict function.
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// Expects new environment.
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var no_touch = 0;
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(function() {
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var no_touch = 0;
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evil('"use strict"; var no_touch = 6;');
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assertSame(0, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global direct non-strict eval in non-strict function.
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// Expects function environment.
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var no_touch = 0;
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(function() {
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var no_touch = 0;
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eval('var no_touch = 7;');
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assertSame(7, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global indirect non-strict eval in non-strict function.
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// Expects global environment.
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var no_touch = 0;
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(function() {
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var no_touch = 0;
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evil('var no_touch = 8;');
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assertSame(0, no_touch);
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})()
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assertSame(8, no_touch);
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// Test non-global direct strict eval in strict function.
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// Expects new environment.
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var no_touch = 0;
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(function() {
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"use strict";
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var no_touch = 0;
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eval('"use strict"; var no_touch = 9;');
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assertSame(0, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global indirect strict eval in strict function.
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// Expects new environment.
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var no_touch = 0;
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(function() {
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"use strict";
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var no_touch = 0;
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evil('"use strict"; var no_touch = 10;');
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assertSame(0, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global direct non-strict eval in strict function.
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// Expects new environment.
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var no_touch = 0;
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(function() {
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"use strict";
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var no_touch = 0;
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eval('var no_touch = 11;');
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assertSame(0, no_touch);
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})()
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assertSame(0, no_touch);
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// Test non-global indirect non-strict eval in strict function.
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// Expects global environment.
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var no_touch = 0;
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(function() {
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"use strict";
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var no_touch = 0;
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evil('var no_touch = 12;');
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assertSame(0, no_touch);
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})()
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assertSame(12, no_touch);
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