v8/src/full-codegen.h

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// Copyright 2010 the V8 project authors. All rights reserved.
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_FULL_CODEGEN_H_
#define V8_FULL_CODEGEN_H_
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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#include "v8.h"
#include "ast.h"
#include "code-stubs.h"
#include "codegen.h"
#include "compiler.h"
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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namespace v8 {
namespace internal {
// AST node visitor which can tell whether a given statement will be breakable
// when the code is compiled by the full compiler in the debugger. This means
// that there will be an IC (load/store/call) in the code generated for the
// debugger to piggybag on.
class BreakableStatementChecker: public AstVisitor {
public:
BreakableStatementChecker() : is_breakable_(false) {}
void Check(Statement* stmt);
void Check(Expression* stmt);
bool is_breakable() { return is_breakable_; }
private:
// AST node visit functions.
#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
AST_NODE_LIST(DECLARE_VISIT)
#undef DECLARE_VISIT
bool is_breakable_;
DISALLOW_COPY_AND_ASSIGN(BreakableStatementChecker);
};
// -----------------------------------------------------------------------------
// Full code generator.
class FullCodeGenerator: public AstVisitor {
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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public:
enum State {
NO_REGISTERS,
TOS_REG
};
explicit FullCodeGenerator(MacroAssembler* masm)
: masm_(masm),
info_(NULL),
nesting_stack_(NULL),
loop_depth_(0),
context_(NULL),
bailout_entries_(0),
stack_checks_(2), // There's always at least one.
forward_bailout_stack_(NULL),
forward_bailout_pending_(NULL) {
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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}
static bool MakeCode(CompilationInfo* info);
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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void Generate(CompilationInfo* info);
void PopulateDeoptimizationData(Handle<Code> code);
class StateField : public BitField<State, 0, 8> { };
class PcField : public BitField<unsigned, 8, 32-8> { };
static const char* State2String(State state) {
switch (state) {
case NO_REGISTERS: return "NO_REGISTERS";
case TOS_REG: return "TOS_REG";
}
UNREACHABLE();
return NULL;
}
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
private:
class Breakable;
class Iteration;
class TryCatch;
class TryFinally;
class Finally;
class ForIn;
class NestedStatement BASE_EMBEDDED {
public:
explicit NestedStatement(FullCodeGenerator* codegen) : codegen_(codegen) {
// Link into codegen's nesting stack.
previous_ = codegen->nesting_stack_;
codegen->nesting_stack_ = this;
}
virtual ~NestedStatement() {
// Unlink from codegen's nesting stack.
ASSERT_EQ(this, codegen_->nesting_stack_);
codegen_->nesting_stack_ = previous_;
}
virtual Breakable* AsBreakable() { return NULL; }
virtual Iteration* AsIteration() { return NULL; }
virtual TryCatch* AsTryCatch() { return NULL; }
virtual TryFinally* AsTryFinally() { return NULL; }
virtual Finally* AsFinally() { return NULL; }
virtual ForIn* AsForIn() { return NULL; }
virtual bool IsContinueTarget(Statement* target) { return false; }
virtual bool IsBreakTarget(Statement* target) { return false; }
// Generate code to leave the nested statement. This includes
// cleaning up any stack elements in use and restoring the
// stack to the expectations of the surrounding statements.
// Takes a number of stack elements currently on top of the
// nested statement's stack, and returns a number of stack
// elements left on top of the surrounding statement's stack.
// The generated code must preserve the result register (which
// contains the value in case of a return).
virtual int Exit(int stack_depth) {
// Default implementation for the case where there is
// nothing to clean up.
return stack_depth;
}
NestedStatement* outer() { return previous_; }
protected:
MacroAssembler* masm() { return codegen_->masm(); }
private:
FullCodeGenerator* codegen_;
NestedStatement* previous_;
DISALLOW_COPY_AND_ASSIGN(NestedStatement);
};
class Breakable : public NestedStatement {
public:
Breakable(FullCodeGenerator* codegen,
BreakableStatement* break_target)
: NestedStatement(codegen),
target_(break_target) {}
virtual ~Breakable() {}
virtual Breakable* AsBreakable() { return this; }
virtual bool IsBreakTarget(Statement* statement) {
return target_ == statement;
}
BreakableStatement* statement() { return target_; }
Label* break_target() { return &break_target_label_; }
private:
BreakableStatement* target_;
Label break_target_label_;
DISALLOW_COPY_AND_ASSIGN(Breakable);
};
class Iteration : public Breakable {
public:
Iteration(FullCodeGenerator* codegen,
IterationStatement* iteration_statement)
: Breakable(codegen, iteration_statement) {}
virtual ~Iteration() {}
virtual Iteration* AsIteration() { return this; }
virtual bool IsContinueTarget(Statement* statement) {
return this->statement() == statement;
}
Label* continue_target() { return &continue_target_label_; }
private:
Label continue_target_label_;
DISALLOW_COPY_AND_ASSIGN(Iteration);
};
// The environment inside the try block of a try/catch statement.
class TryCatch : public NestedStatement {
public:
explicit TryCatch(FullCodeGenerator* codegen, Label* catch_entry)
: NestedStatement(codegen), catch_entry_(catch_entry) { }
virtual ~TryCatch() {}
virtual TryCatch* AsTryCatch() { return this; }
Label* catch_entry() { return catch_entry_; }
virtual int Exit(int stack_depth);
private:
Label* catch_entry_;
DISALLOW_COPY_AND_ASSIGN(TryCatch);
};
// The environment inside the try block of a try/finally statement.
class TryFinally : public NestedStatement {
public:
explicit TryFinally(FullCodeGenerator* codegen, Label* finally_entry)
: NestedStatement(codegen), finally_entry_(finally_entry) { }
virtual ~TryFinally() {}
virtual TryFinally* AsTryFinally() { return this; }
Label* finally_entry() { return finally_entry_; }
virtual int Exit(int stack_depth);
private:
Label* finally_entry_;
DISALLOW_COPY_AND_ASSIGN(TryFinally);
};
// A FinallyEnvironment represents being inside a finally block.
// Abnormal termination of the finally block needs to clean up
// the block's parameters from the stack.
class Finally : public NestedStatement {
public:
explicit Finally(FullCodeGenerator* codegen) : NestedStatement(codegen) { }
virtual ~Finally() {}
virtual Finally* AsFinally() { return this; }
virtual int Exit(int stack_depth) {
return stack_depth + kFinallyStackElementCount;
}
private:
// Number of extra stack slots occupied during a finally block.
static const int kFinallyStackElementCount = 2;
DISALLOW_COPY_AND_ASSIGN(Finally);
};
// A ForInEnvironment represents being inside a for-in loop.
// Abnormal termination of the for-in block needs to clean up
// the block's temporary storage from the stack.
class ForIn : public Iteration {
public:
ForIn(FullCodeGenerator* codegen,
ForInStatement* statement)
: Iteration(codegen, statement) { }
virtual ~ForIn() {}
virtual ForIn* AsForIn() { return this; }
virtual int Exit(int stack_depth) {
return stack_depth + kForInStackElementCount;
}
private:
static const int kForInStackElementCount = 5;
DISALLOW_COPY_AND_ASSIGN(ForIn);
};
// The forward bailout stack keeps track of the expressions that can
// bail out to just before the control flow is split in a child
// node. The stack elements are linked together through the parent
// link when visiting expressions in test contexts after requesting
// bailout in child forwarding.
class ForwardBailoutStack BASE_EMBEDDED {
public:
ForwardBailoutStack(Expression* expr, ForwardBailoutStack* parent)
: expr_(expr), parent_(parent) { }
Expression* expr() const { return expr_; }
ForwardBailoutStack* parent() const { return parent_; }
private:
Expression* const expr_;
ForwardBailoutStack* const parent_;
};
enum ConstantOperand {
kNoConstants,
kLeftConstant,
kRightConstant
};
// Type of a member function that generates inline code for a native function.
typedef void (FullCodeGenerator::*InlineFunctionGenerator)
(ZoneList<Expression*>*);
static const InlineFunctionGenerator kInlineFunctionGenerators[];
// Compute the frame pointer relative offset for a given local or
// parameter slot.
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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int SlotOffset(Slot* slot);
// Determine whether or not to inline the smi case for the given
// operation.
bool ShouldInlineSmiCase(Token::Value op);
// Compute which (if any) of the operands is a compile-time constant.
ConstantOperand GetConstantOperand(Token::Value op,
Expression* left,
Expression* right);
// Helper function to convert a pure value into a test context. The value
// is expected on the stack or the accumulator, depending on the platform.
// See the platform-specific implementation for details.
void DoTest(Label* if_true, Label* if_false, Label* fall_through);
// Helper function to split control flow and avoid a branch to the
// fall-through label if it is set up.
void Split(Condition cc,
Label* if_true,
Label* if_false,
Label* fall_through);
void Move(Slot* dst, Register source, Register scratch1, Register scratch2);
void Move(Register dst, Slot* source);
// Return an operand used to read/write to a known (ie, non-LOOKUP) slot.
// May emit code to traverse the context chain, destroying the scratch
// register.
MemOperand EmitSlotSearch(Slot* slot, Register scratch);
// Forward the bailout responsibility for the given expression to
// the next child visited (which must be in a test context).
void ForwardBailoutToChild(Expression* expr);
void VisitForEffect(Expression* expr) {
EffectContext context(this);
HandleInNonTestContext(expr, NO_REGISTERS);
}
void VisitForAccumulatorValue(Expression* expr) {
AccumulatorValueContext context(this);
HandleInNonTestContext(expr, TOS_REG);
}
void VisitForStackValue(Expression* expr) {
StackValueContext context(this);
HandleInNonTestContext(expr, NO_REGISTERS);
}
void VisitForControl(Expression* expr,
Label* if_true,
Label* if_false,
Label* fall_through) {
TestContext context(this, if_true, if_false, fall_through);
VisitInTestContext(expr);
// Forwarding bailouts to children is a one shot operation. It
// should have been processed at this point.
ASSERT(forward_bailout_pending_ == NULL);
}
void HandleInNonTestContext(Expression* expr, State state);
void VisitInTestContext(Expression* expr);
void VisitDeclarations(ZoneList<Declaration*>* declarations);
void DeclareGlobals(Handle<FixedArray> pairs);
// Try to perform a comparison as a fast inlined literal compare if
// the operands allow it. Returns true if the compare operations
// has been matched and all code generated; false otherwise.
bool TryLiteralCompare(Token::Value op,
Expression* left,
Expression* right,
Label* if_true,
Label* if_false,
Label* fall_through);
// Bailout support.
void PrepareForBailout(AstNode* node, State state);
void PrepareForBailoutForId(int id, State state);
// Record a call's return site offset, used to rebuild the frame if the
// called function was inlined at the site.
void RecordJSReturnSite(Call* call);
// Prepare for bailout before a test (or compare) and branch. If
// should_normalize, then the following comparison will not handle the
// canonical JS true value so we will insert a (dead) test against true at
// the actual bailout target from the optimized code. If not
// should_normalize, the true and false labels are ignored.
void PrepareForBailoutBeforeSplit(State state,
bool should_normalize,
Label* if_true,
Label* if_false);
// Platform-specific code for a variable, constant, or function
// declaration. Functions have an initial value.
void EmitDeclaration(Variable* variable,
Variable::Mode mode,
FunctionLiteral* function);
// Platform-specific code for checking the stack limit at the back edge of
// a loop.
void EmitStackCheck(IterationStatement* stmt);
// Record the OSR AST id corresponding to a stack check in the code.
void RecordStackCheck(int osr_ast_id);
// Emit a table of stack check ids and pcs into the code stream. Return
// the offset of the start of the table.
unsigned EmitStackCheckTable();
// Platform-specific return sequence
void EmitReturnSequence();
// Platform-specific code sequences for calls
void EmitCallWithStub(Call* expr);
void EmitCallWithIC(Call* expr, Handle<Object> name, RelocInfo::Mode mode);
void EmitKeyedCallWithIC(Call* expr, Expression* key, RelocInfo::Mode mode);
// Platform-specific code for inline runtime calls.
InlineFunctionGenerator FindInlineFunctionGenerator(Runtime::FunctionId id);
void EmitInlineRuntimeCall(CallRuntime* expr);
#define EMIT_INLINE_RUNTIME_CALL(name, x, y) \
void Emit##name(ZoneList<Expression*>* arguments);
INLINE_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
INLINE_RUNTIME_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
#undef EMIT_INLINE_RUNTIME_CALL
// Platform-specific code for loading variables.
void EmitLoadGlobalSlotCheckExtensions(Slot* slot,
TypeofState typeof_state,
Label* slow);
MemOperand ContextSlotOperandCheckExtensions(Slot* slot, Label* slow);
void EmitDynamicLoadFromSlotFastCase(Slot* slot,
TypeofState typeof_state,
Label* slow,
Label* done);
void EmitVariableLoad(Variable* expr);
// Platform-specific support for allocating a new closure based on
// the given function info.
void EmitNewClosure(Handle<SharedFunctionInfo> info, bool pretenure);
// Platform-specific support for compiling assignments.
// Load a value from a named property.
// The receiver is left on the stack by the IC.
void EmitNamedPropertyLoad(Property* expr);
// Load a value from a keyed property.
// The receiver and the key is left on the stack by the IC.
void EmitKeyedPropertyLoad(Property* expr);
// Apply the compound assignment operator. Expects the left operand on top
// of the stack and the right one in the accumulator.
void EmitBinaryOp(Token::Value op,
OverwriteMode mode);
// Helper functions for generating inlined smi code for certain
// binary operations.
void EmitInlineSmiBinaryOp(Expression* expr,
Token::Value op,
OverwriteMode mode,
Expression* left,
Expression* right,
ConstantOperand constant);
void EmitConstantSmiBinaryOp(Expression* expr,
Token::Value op,
OverwriteMode mode,
bool left_is_constant_smi,
Smi* value);
void EmitConstantSmiBitOp(Expression* expr,
Token::Value op,
OverwriteMode mode,
Smi* value);
void EmitConstantSmiShiftOp(Expression* expr,
Token::Value op,
OverwriteMode mode,
Smi* value);
void EmitConstantSmiAdd(Expression* expr,
OverwriteMode mode,
bool left_is_constant_smi,
Smi* value);
void EmitConstantSmiSub(Expression* expr,
OverwriteMode mode,
bool left_is_constant_smi,
Smi* value);
// Assign to the given expression as if via '='. The right-hand-side value
// is expected in the accumulator.
void EmitAssignment(Expression* expr);
// Complete a variable assignment. The right-hand-side value is expected
// in the accumulator.
void EmitVariableAssignment(Variable* var,
Token::Value op);
// Complete a named property assignment. The receiver is expected on top
// of the stack and the right-hand-side value in the accumulator.
void EmitNamedPropertyAssignment(Assignment* expr);
// Complete a keyed property assignment. The receiver and key are
// expected on top of the stack and the right-hand-side value in the
// accumulator.
void EmitKeyedPropertyAssignment(Assignment* expr);
void SetFunctionPosition(FunctionLiteral* fun);
void SetReturnPosition(FunctionLiteral* fun);
void SetStatementPosition(Statement* stmt);
void SetExpressionPosition(Expression* expr, int pos);
void SetStatementPosition(int pos);
void SetSourcePosition(int pos);
// Non-local control flow support.
void EnterFinallyBlock();
void ExitFinallyBlock();
// Loop nesting counter.
int loop_depth() { return loop_depth_; }
void increment_loop_depth() { loop_depth_++; }
void decrement_loop_depth() {
ASSERT(loop_depth_ > 0);
loop_depth_--;
}
MacroAssembler* masm() { return masm_; }
class ExpressionContext;
const ExpressionContext* context() { return context_; }
void set_new_context(const ExpressionContext* context) { context_ = context; }
Handle<Script> script() { return info_->script(); }
bool is_eval() { return info_->is_eval(); }
FunctionLiteral* function() { return info_->function(); }
Scope* scope() { return info_->scope(); }
static Register result_register();
static Register context_register();
// Helper for calling an IC stub.
void EmitCallIC(Handle<Code> ic, RelocInfo::Mode mode);
// Set fields in the stack frame. Offsets are the frame pointer relative
// offsets defined in, e.g., StandardFrameConstants.
void StoreToFrameField(int frame_offset, Register value);
// Load a value from the current context. Indices are defined as an enum
// in v8::internal::Context.
void LoadContextField(Register dst, int context_index);
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
// AST node visit functions.
#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
AST_NODE_LIST(DECLARE_VISIT)
#undef DECLARE_VISIT
// Handles the shortcutted logical binary operations in VisitBinaryOperation.
void EmitLogicalOperation(BinaryOperation* expr);
void VisitForTypeofValue(Expression* expr);
struct BailoutEntry {
unsigned id;
unsigned pc_and_state;
};
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
class ExpressionContext BASE_EMBEDDED {
public:
explicit ExpressionContext(FullCodeGenerator* codegen)
: masm_(codegen->masm()), old_(codegen->context()), codegen_(codegen) {
codegen->set_new_context(this);
}
virtual ~ExpressionContext() {
codegen_->set_new_context(old_);
}
// Convert constant control flow (true or false) to the result expected for
// this expression context.
virtual void Plug(bool flag) const = 0;
// Emit code to convert a pure value (in a register, slot, as a literal,
// or on top of the stack) into the result expected according to this
// expression context.
virtual void Plug(Register reg) const = 0;
virtual void Plug(Slot* slot) const = 0;
virtual void Plug(Handle<Object> lit) const = 0;
virtual void Plug(Heap::RootListIndex index) const = 0;
virtual void PlugTOS() const = 0;
// Emit code to convert pure control flow to a pair of unbound labels into
// the result expected according to this expression context. The
// implementation will bind both labels unless it's a TestContext, which
// won't bind them at this point.
virtual void Plug(Label* materialize_true,
Label* materialize_false) const = 0;
// Emit code to discard count elements from the top of stack, then convert
// a pure value into the result expected according to this expression
// context.
virtual void DropAndPlug(int count, Register reg) const = 0;
// For shortcutting operations || and &&.
virtual void EmitLogicalLeft(BinaryOperation* expr,
Label* eval_right,
Label* done) const = 0;
// Set up branch labels for a test expression. The three Label** parameters
// are output parameters.
virtual void PrepareTest(Label* materialize_true,
Label* materialize_false,
Label** if_true,
Label** if_false,
Label** fall_through) const = 0;
virtual void HandleExpression(Expression* expr) const = 0;
// Returns true if we are evaluating only for side effects (ie if the result
// will be discarded).
virtual bool IsEffect() const { return false; }
// Returns true if we are branching on the value rather than materializing
// it. Only used for asserts.
virtual bool IsTest() const { return false; }
protected:
FullCodeGenerator* codegen() const { return codegen_; }
MacroAssembler* masm() const { return masm_; }
MacroAssembler* masm_;
private:
const ExpressionContext* old_;
FullCodeGenerator* codegen_;
};
class AccumulatorValueContext : public ExpressionContext {
public:
explicit AccumulatorValueContext(FullCodeGenerator* codegen)
: ExpressionContext(codegen) { }
virtual void Plug(bool flag) const;
virtual void Plug(Register reg) const;
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
virtual void Plug(Slot* slot) const;
virtual void Plug(Handle<Object> lit) const;
virtual void Plug(Heap::RootListIndex) const;
virtual void PlugTOS() const;
virtual void DropAndPlug(int count, Register reg) const;
virtual void EmitLogicalLeft(BinaryOperation* expr,
Label* eval_right,
Label* done) const;
virtual void PrepareTest(Label* materialize_true,
Label* materialize_false,
Label** if_true,
Label** if_false,
Label** fall_through) const;
virtual void HandleExpression(Expression* expr) const;
};
class StackValueContext : public ExpressionContext {
public:
explicit StackValueContext(FullCodeGenerator* codegen)
: ExpressionContext(codegen) { }
virtual void Plug(bool flag) const;
virtual void Plug(Register reg) const;
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
virtual void Plug(Slot* slot) const;
virtual void Plug(Handle<Object> lit) const;
virtual void Plug(Heap::RootListIndex) const;
virtual void PlugTOS() const;
virtual void DropAndPlug(int count, Register reg) const;
virtual void EmitLogicalLeft(BinaryOperation* expr,
Label* eval_right,
Label* done) const;
virtual void PrepareTest(Label* materialize_true,
Label* materialize_false,
Label** if_true,
Label** if_false,
Label** fall_through) const;
virtual void HandleExpression(Expression* expr) const;
};
class TestContext : public ExpressionContext {
public:
explicit TestContext(FullCodeGenerator* codegen,
Label* true_label,
Label* false_label,
Label* fall_through)
: ExpressionContext(codegen),
true_label_(true_label),
false_label_(false_label),
fall_through_(fall_through) { }
static const TestContext* cast(const ExpressionContext* context) {
ASSERT(context->IsTest());
return reinterpret_cast<const TestContext*>(context);
}
Label* true_label() const { return true_label_; }
Label* false_label() const { return false_label_; }
Label* fall_through() const { return fall_through_; }
virtual void Plug(bool flag) const;
virtual void Plug(Register reg) const;
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
virtual void Plug(Slot* slot) const;
virtual void Plug(Handle<Object> lit) const;
virtual void Plug(Heap::RootListIndex) const;
virtual void PlugTOS() const;
virtual void DropAndPlug(int count, Register reg) const;
virtual void EmitLogicalLeft(BinaryOperation* expr,
Label* eval_right,
Label* done) const;
virtual void PrepareTest(Label* materialize_true,
Label* materialize_false,
Label** if_true,
Label** if_false,
Label** fall_through) const;
virtual void HandleExpression(Expression* expr) const;
virtual bool IsTest() const { return true; }
private:
Label* true_label_;
Label* false_label_;
Label* fall_through_;
};
class EffectContext : public ExpressionContext {
public:
explicit EffectContext(FullCodeGenerator* codegen)
: ExpressionContext(codegen) { }
virtual void Plug(bool flag) const;
virtual void Plug(Register reg) const;
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
virtual void Plug(Slot* slot) const;
virtual void Plug(Handle<Object> lit) const;
virtual void Plug(Heap::RootListIndex) const;
virtual void PlugTOS() const;
virtual void DropAndPlug(int count, Register reg) const;
virtual void EmitLogicalLeft(BinaryOperation* expr,
Label* eval_right,
Label* done) const;
virtual void PrepareTest(Label* materialize_true,
Label* materialize_false,
Label** if_true,
Label** if_false,
Label** fall_through) const;
virtual void HandleExpression(Expression* expr) const;
virtual bool IsEffect() const { return true; }
};
MacroAssembler* masm_;
CompilationInfo* info_;
Label return_label_;
NestedStatement* nesting_stack_;
int loop_depth_;
const ExpressionContext* context_;
ZoneList<BailoutEntry> bailout_entries_;
ZoneList<BailoutEntry> stack_checks_;
ForwardBailoutStack* forward_bailout_stack_;
ForwardBailoutStack* forward_bailout_pending_;
friend class NestedStatement;
DISALLOW_COPY_AND_ASSIGN(FullCodeGenerator);
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
};
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
} } // namespace v8::internal
#endif // V8_FULL_CODEGEN_H_