2015-01-30 09:29:25 +00:00
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// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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#include <cstdint>
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2015-01-30 09:29:25 +00:00
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#include "src/base/logging.h"
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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#include "src/objects.h"
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2015-01-30 09:29:25 +00:00
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#include "testing/gtest-support.h"
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namespace v8 {
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namespace base {
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2017-09-28 17:55:52 +00:00
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namespace logging_unittest {
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2015-01-30 09:29:25 +00:00
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2016-11-29 15:02:16 +00:00
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namespace {
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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#define CHECK_SUCCEED(NAME, lhs, rhs) \
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{ \
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std::string* error_message = \
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Check##NAME##Impl<decltype(lhs), decltype(rhs)>((lhs), (rhs), ""); \
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EXPECT_EQ(nullptr, error_message); \
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}
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#define CHECK_FAIL(NAME, lhs, rhs) \
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{ \
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std::string* error_message = \
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Check##NAME##Impl<decltype(lhs), decltype(rhs)>((lhs), (rhs), ""); \
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EXPECT_NE(nullptr, error_message); \
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2016-12-19 11:58:28 +00:00
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delete error_message; \
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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}
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2016-11-29 15:02:16 +00:00
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} // namespace
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2015-01-30 09:29:25 +00:00
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TEST(LoggingTest, CheckEQImpl) {
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2017-12-02 00:30:37 +00:00
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CHECK_SUCCEED(EQ, 0.0, 0.0);
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CHECK_SUCCEED(EQ, 0.0, -0.0);
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CHECK_SUCCEED(EQ, -0.0, 0.0);
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CHECK_SUCCEED(EQ, -0.0, -0.0);
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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}
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TEST(LoggingTest, CompareSignedMismatch) {
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2017-12-02 00:30:37 +00:00
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CHECK_SUCCEED(EQ, static_cast<int32_t>(14), static_cast<uint32_t>(14));
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CHECK_FAIL(EQ, static_cast<int32_t>(14), static_cast<uint32_t>(15));
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CHECK_FAIL(EQ, static_cast<int32_t>(-1), static_cast<uint32_t>(-1));
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CHECK_SUCCEED(LT, static_cast<int32_t>(-1), static_cast<uint32_t>(0));
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CHECK_SUCCEED(LT, static_cast<int32_t>(-1), static_cast<uint32_t>(-1));
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CHECK_SUCCEED(LE, static_cast<int32_t>(-1), static_cast<uint32_t>(0));
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CHECK_SUCCEED(LE, static_cast<int32_t>(55), static_cast<uint32_t>(55));
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CHECK_SUCCEED(LT, static_cast<int32_t>(55),
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static_cast<uint32_t>(0x7FFFFF00));
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CHECK_SUCCEED(LE, static_cast<int32_t>(55),
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static_cast<uint32_t>(0x7FFFFF00));
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CHECK_SUCCEED(GE, static_cast<uint32_t>(0x7FFFFF00),
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static_cast<int32_t>(55));
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CHECK_SUCCEED(GT, static_cast<uint32_t>(0x7FFFFF00),
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static_cast<int32_t>(55));
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CHECK_SUCCEED(GT, static_cast<uint32_t>(-1), static_cast<int32_t>(-1));
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CHECK_SUCCEED(GE, static_cast<uint32_t>(0), static_cast<int32_t>(-1));
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CHECK_SUCCEED(LT, static_cast<int8_t>(-1), static_cast<uint32_t>(0));
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CHECK_SUCCEED(GT, static_cast<uint64_t>(0x7F01010101010101), 0);
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CHECK_SUCCEED(LE, static_cast<int64_t>(0xFF01010101010101),
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static_cast<uint8_t>(13));
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[base] Define CHECK comparison for signed vs. unsigned
The current CHECK/DCHECK implementation fails statically if a signed
value is compared against an unsigned value. The common solution is to
cast on each caller, which is tedious and error-prone (might hide bugs).
This CL implements signed vs. unsigned comparisons by executing up to
two comparisons. For example, if i is int32_t and u is uint_32_t, a
DCHECK_LE(i, u) would create the check
i <= 0 || static_cast<uint32_t>(i) <= u.
For checks against constants, at least one of the checks can be removed
by compiler optimizations.
The tradeoff we have to make is to sometimes silently execute an
additional comparison. And we increase code complexity of course, even
though the usage is just as easy (or even easier) as before.
The compile time impact seems to be minimal:
I ran 3 full compilations for Optdebug on my local machine, one time on
the current ToT, one time with this CL plus http://crrev.com/2524093002.
Before: 143.72 +- 1.21 seconds
Now: 144.18 +- 0.67 seconds
In order to check that the new comparisons are working, I refactored
some DCHECKs in wasm to use the new magic, and added unit test cases.
R=ishell@chromium.org, titzer@chromium.org
CC=ahaas@chromium.org, bmeurer@chromium.org
Committed: https://crrev.com/5925074a9dab5a8577766545b91b62f2c531d3dc
Review-Url: https://codereview.chromium.org/2526783002
Cr-Original-Commit-Position: refs/heads/master@{#41275}
Cr-Commit-Position: refs/heads/master@{#41411}
2016-12-01 08:52:31 +00:00
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}
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TEST(LoggingTest, CompareAgainstStaticConstPointer) {
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// These used to produce link errors before http://crrev.com/2524093002.
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CHECK_FAIL(EQ, v8::internal::Smi::kZero, v8::internal::Smi::FromInt(17));
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CHECK_SUCCEED(GT, 0, v8::internal::Smi::kMinValue);
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2015-01-30 09:29:25 +00:00
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}
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2017-01-20 15:28:54 +00:00
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#define CHECK_BOTH(name, lhs, rhs) \
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CHECK_##name(lhs, rhs); \
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DCHECK_##name(lhs, rhs)
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2017-09-21 12:58:36 +00:00
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namespace {
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std::string FailureMessage(const char* msg, const char* debug_msg) {
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std::string regexp(msg);
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#ifdef DEBUG
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regexp.append(" (").append(debug_msg).append(")");
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#endif
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size_t last_pos = 0;
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do {
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size_t pos = regexp.find_first_of("(){}+*", last_pos);
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if (pos == std::string::npos) break;
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regexp.insert(pos, "\\");
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last_pos = pos + 2;
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} while (true);
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return regexp;
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}
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} // namespace
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2017-05-11 18:06:41 +00:00
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TEST(LoggingTest, CompareWithDifferentSignedness) {
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2017-01-20 15:28:54 +00:00
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int32_t i32 = 10;
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uint32_t u32 = 20;
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int64_t i64 = 30;
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uint64_t u64 = 40;
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// All these checks should compile (!) and succeed.
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CHECK_BOTH(EQ, i32 + 10, u32);
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CHECK_BOTH(LT, i32, u64);
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CHECK_BOTH(LE, u32, i64);
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CHECK_BOTH(IMPLIES, i32, i64);
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CHECK_BOTH(IMPLIES, u32, i64);
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CHECK_BOTH(IMPLIES, !u32, !i64);
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2017-09-21 12:58:36 +00:00
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// Check that the values are output correctly on error.
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_GT(i32, u64); })(),
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FailureMessage("Check failed: i32 > u64", "10 vs. 40"));
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2017-01-20 15:28:54 +00:00
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}
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2017-05-11 18:06:41 +00:00
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TEST(LoggingTest, CompareWithReferenceType) {
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int32_t i32 = 10;
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uint32_t u32 = 20;
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int64_t i64 = 30;
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uint64_t u64 = 40;
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// All these checks should compile (!) and succeed.
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CHECK_BOTH(EQ, i32 + 10, *&u32);
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CHECK_BOTH(LT, *&i32, u64);
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CHECK_BOTH(IMPLIES, *&i32, i64);
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CHECK_BOTH(IMPLIES, *&i32, u64);
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2017-09-21 12:58:36 +00:00
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// Check that the values are output correctly on error.
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_GT(*&i32, u64); })(),
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FailureMessage("Check failed: *&i32 > u64", "10 vs. 40"));
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}
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enum TestEnum1 { ONE, TWO };
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enum TestEnum2 : uint16_t { FOO = 14, BAR = 5 };
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enum class TestEnum3 { A, B };
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enum class TestEnum4 : uint8_t { FIRST, SECOND };
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TEST(LoggingTest, CompareEnumTypes) {
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// All these checks should compile (!) and succeed.
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CHECK_BOTH(EQ, ONE, ONE);
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CHECK_BOTH(LT, ONE, TWO);
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CHECK_BOTH(EQ, BAR, 5);
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CHECK_BOTH(LT, BAR, FOO);
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CHECK_BOTH(EQ, TestEnum3::A, TestEnum3::A);
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CHECK_BOTH(LT, TestEnum3::A, TestEnum3::B);
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CHECK_BOTH(EQ, TestEnum4::FIRST, TestEnum4::FIRST);
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CHECK_BOTH(LT, TestEnum4::FIRST, TestEnum4::SECOND);
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}
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class TestClass1 {
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public:
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bool operator==(const TestClass1&) const { return true; }
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bool operator!=(const TestClass1&) const { return false; }
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};
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class TestClass2 {
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public:
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explicit TestClass2(int val) : val_(val) {}
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bool operator<(const TestClass2& other) const { return val_ < other.val_; }
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int val() const { return val_; }
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private:
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int val_;
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};
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std::ostream& operator<<(std::ostream& str, const TestClass2& val) {
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return str << "TestClass2(" << val.val() << ")";
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}
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TEST(LoggingTest, CompareClassTypes) {
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// All these checks should compile (!) and succeed.
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CHECK_BOTH(EQ, TestClass1{}, TestClass1{});
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CHECK_BOTH(LT, TestClass2{2}, TestClass2{7});
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// Check that the values are output correctly on error.
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_NE(TestClass1{}, TestClass1{}); })(),
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FailureMessage("Check failed: TestClass1{} != TestClass1{}",
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"<unprintable> vs. <unprintable>"));
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_LT(TestClass2{4}, TestClass2{3}); })(),
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FailureMessage("Check failed: TestClass2{4} < TestClass2{3}",
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"TestClass2(4) vs. TestClass2(3)"));
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}
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TEST(LoggingDeathTest, OutputEnumValues) {
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_EQ(ONE, TWO); })(),
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FailureMessage("Check failed: ONE == TWO", "0 vs. 1"));
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_NE(BAR, 2 + 3); })(),
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FailureMessage("Check failed: BAR != 2 + 3", "5 vs. 5"));
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_EQ(TestEnum3::A, TestEnum3::B); })(),
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FailureMessage("Check failed: TestEnum3::A == TestEnum3::B", "0 vs. 1"));
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_GE(TestEnum4::FIRST, TestEnum4::SECOND); })(),
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FailureMessage("Check failed: TestEnum4::FIRST >= TestEnum4::SECOND",
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"0 vs. 1"));
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}
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enum TestEnum5 { TEST_A, TEST_B };
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enum class TestEnum6 { TEST_C, TEST_D };
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std::ostream& operator<<(std::ostream& str, TestEnum5 val) {
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return str << (val == TEST_A ? "A" : "B");
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}
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void operator<<(std::ostream& str, TestEnum6 val) {
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str << (val == TestEnum6::TEST_C ? "C" : "D");
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}
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TEST(LoggingDeathTest, OutputEnumWithOutputOperator) {
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_EQ(TEST_A, TEST_B); })(),
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FailureMessage("Check failed: TEST_A == TEST_B", "A vs. B"));
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ASSERT_DEATH_IF_SUPPORTED(
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([&] { CHECK_GE(TestEnum6::TEST_C, TestEnum6::TEST_D); })(),
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FailureMessage("Check failed: TestEnum6::TEST_C >= TestEnum6::TEST_D",
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|
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|
"C vs. D"));
|
2017-05-11 18:06:41 +00:00
|
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}
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|
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|
2017-09-14 18:24:23 +00:00
|
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TEST(LoggingDeathTest, FatalKills) {
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|
|
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ASSERT_DEATH_IF_SUPPORTED(FATAL("Dread pirate"), "Dread pirate");
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}
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TEST(LoggingDeathTest, DcheckIsOnlyFatalInDebug) {
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#ifdef DEBUG
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ASSERT_DEATH_IF_SUPPORTED(DCHECK(false && "Dread pirate"), "Dread pirate");
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#else
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// DCHECK should be non-fatal if DEBUG is undefined.
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DCHECK(false && "I'm a benign teapot");
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|
|
#endif
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|
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}
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|
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namespace {
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|
|
void DcheckOverrideFunction(const char*, int, const char*) {}
|
|
|
|
} // namespace
|
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|
|
|
|
|
TEST(LoggingDeathTest, V8_DcheckCanBeOverridden) {
|
|
|
|
// Default DCHECK state should be fatal.
|
|
|
|
ASSERT_DEATH_IF_SUPPORTED(V8_Dcheck(__FILE__, __LINE__, "Dread pirate"),
|
|
|
|
"Dread pirate");
|
|
|
|
|
|
|
|
ASSERT_DEATH_IF_SUPPORTED(
|
|
|
|
{
|
|
|
|
v8::base::SetDcheckFunction(&DcheckOverrideFunction);
|
|
|
|
// This should be non-fatal.
|
|
|
|
V8_Dcheck(__FILE__, __LINE__, "I'm a benign teapot.");
|
|
|
|
|
|
|
|
// Restore default behavior, and assert on lethality.
|
|
|
|
v8::base::SetDcheckFunction(nullptr);
|
|
|
|
V8_Dcheck(__FILE__, __LINE__, "Dread pirate");
|
|
|
|
},
|
|
|
|
"Dread pirate");
|
|
|
|
}
|
|
|
|
|
2017-09-28 17:55:52 +00:00
|
|
|
} // namespace logging_unittest
|
2015-01-30 09:29:25 +00:00
|
|
|
} // namespace base
|
|
|
|
} // namespace v8
|