2012-03-08 13:03:07 +00:00
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_INTERFACE_H_
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#define V8_INTERFACE_H_
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#include "zone-inl.h" // For operator new.
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namespace v8 {
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namespace internal {
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// This class implements the following abstract grammar of interfaces
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// (i.e. module types):
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// interface ::= UNDETERMINED | VALUE | MODULE(exports)
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// exports ::= {name : interface, ...}
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// A frozen module type is one that is fully determined. Unification does not
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// allow adding additional exports to frozen interfaces.
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// Otherwise, unifying modules merges their exports.
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// Undetermined types are unification variables that can be unified freely.
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class Interface : public ZoneObject {
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public:
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// ---------------------------------------------------------------------------
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// Factory methods.
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static Interface* NewValue() {
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static Interface value_interface(VALUE + FROZEN); // Cached.
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return &value_interface;
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}
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static Interface* NewUnknown() {
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return new Interface(NONE);
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}
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static Interface* NewModule() {
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return new Interface(MODULE);
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}
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// ---------------------------------------------------------------------------
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// Mutators.
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// Add a name to the list of exports. If it already exists, unify with
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// interface, otherwise insert unless this is closed.
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void Add(Handle<String> name, Interface* interface, bool* ok) {
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DoAdd(name.location(), name->Hash(), interface, ok);
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}
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// Unify with another interface. If successful, both interface objects will
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// represent the same type, and changes to one are reflected in the other.
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void Unify(Interface* that, bool* ok);
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// Determine this interface to be a value interface.
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void MakeValue(bool* ok) {
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*ok = !IsModule();
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if (*ok) Chase()->flags_ |= VALUE;
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}
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// Determine this interface to be a module interface.
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void MakeModule(bool* ok) {
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*ok = !IsValue();
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if (*ok) Chase()->flags_ |= MODULE;
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}
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2012-04-16 14:43:27 +00:00
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// Set associated instance object.
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void MakeSingleton(Handle<JSModule> instance, bool* ok) {
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*ok = IsModule() && Chase()->instance_.is_null();
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if (*ok) Chase()->instance_ = instance;
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}
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2012-03-08 13:03:07 +00:00
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// Do not allow any further refinements, directly or through unification.
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void Freeze(bool* ok) {
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*ok = IsValue() || IsModule();
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if (*ok) Chase()->flags_ |= FROZEN;
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}
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// ---------------------------------------------------------------------------
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// Accessors.
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// Check whether this is still a fully undetermined type.
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bool IsUnknown() { return Chase()->flags_ == NONE; }
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// Check whether this is a value type.
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bool IsValue() { return Chase()->flags_ & VALUE; }
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// Check whether this is a module type.
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bool IsModule() { return Chase()->flags_ & MODULE; }
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// Check whether this is closed (i.e. fully determined).
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bool IsFrozen() { return Chase()->flags_ & FROZEN; }
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2012-04-16 14:43:27 +00:00
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Handle<JSModule> Instance() { return Chase()->instance_; }
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// Look up an exported name. Returns NULL if not (yet) defined.
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Interface* Lookup(Handle<String> name);
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// ---------------------------------------------------------------------------
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// Iterators.
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// Use like:
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// for (auto it = interface->iterator(); !it.done(); it.Advance()) {
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// ... it.name() ... it.interface() ...
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// }
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class Iterator {
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public:
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bool done() const { return entry_ == NULL; }
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Handle<String> name() const {
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ASSERT(!done());
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return Handle<String>(*static_cast<String**>(entry_->key));
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}
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Interface* interface() const {
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ASSERT(!done());
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return static_cast<Interface*>(entry_->value);
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}
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void Advance() { entry_ = exports_->Next(entry_); }
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private:
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friend class Interface;
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explicit Iterator(const ZoneHashMap* exports)
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: exports_(exports), entry_(exports ? exports->Start() : NULL) {}
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const ZoneHashMap* exports_;
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ZoneHashMap::Entry* entry_;
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};
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Iterator iterator() const { return Iterator(this->exports_); }
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2012-03-08 13:03:07 +00:00
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// ---------------------------------------------------------------------------
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// Debugging.
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#ifdef DEBUG
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void Print(int n = 0); // n = indentation; n < 0 => don't print recursively
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#endif
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// ---------------------------------------------------------------------------
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// Implementation.
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private:
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enum Flags { // All flags are monotonic
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NONE = 0,
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VALUE = 1, // This type describes a value
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MODULE = 2, // This type describes a module
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FROZEN = 4 // This type is fully determined
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};
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int flags_;
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Interface* forward_; // Unification link
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ZoneHashMap* exports_; // Module exports and their types (allocated lazily)
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2012-04-16 14:43:27 +00:00
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Handle<JSModule> instance_;
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2012-03-08 13:03:07 +00:00
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explicit Interface(int flags)
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: flags_(flags),
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forward_(NULL),
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exports_(NULL) {
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#ifdef DEBUG
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if (FLAG_print_interface_details)
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PrintF("# Creating %p\n", static_cast<void*>(this));
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#endif
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}
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Interface* Chase() {
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Interface* result = this;
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while (result->forward_ != NULL) result = result->forward_;
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if (result != this) forward_ = result; // On-the-fly path compression.
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return result;
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}
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void DoAdd(void* name, uint32_t hash, Interface* interface, bool* ok);
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void DoUnify(Interface* that, bool* ok);
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};
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} } // namespace v8::internal
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#endif // V8_INTERFACE_H_
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