v8/test/cctest/test-access-checks.cc

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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdlib.h>
#include "test/cctest/cctest.h"
namespace {
int32_t g_cross_context_int = 0;
bool g_expect_interceptor_call = false;
void NamedGetter(v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Value>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (property->Equals(context, v8_str("cross_context_int")).FromJust())
info.GetReturnValue().Set(g_cross_context_int);
}
void NamedSetter(v8::Local<v8::Name> property, v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<v8::Value>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (!property->Equals(context, v8_str("cross_context_int")).FromJust())
return;
if (value->IsInt32()) {
g_cross_context_int = value->ToInt32(context).ToLocalChecked()->Value();
}
info.GetReturnValue().Set(value);
}
void NamedQuery(v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Integer>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (!property->Equals(context, v8_str("cross_context_int")).FromJust())
return;
info.GetReturnValue().Set(v8::DontDelete);
}
void NamedDeleter(v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Boolean>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (!property->Equals(context, v8_str("cross_context_int")).FromJust())
return;
info.GetReturnValue().Set(false);
}
void NamedEnumerator(const v8::PropertyCallbackInfo<v8::Array>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Array> names = v8::Array::New(isolate, 1);
names->Set(context, 0, v8_str("cross_context_int")).FromJust();
info.GetReturnValue().Set(names);
}
void IndexedGetter(uint32_t index,
const v8::PropertyCallbackInfo<v8::Value>& info) {
CHECK(g_expect_interceptor_call);
if (index == 7) info.GetReturnValue().Set(g_cross_context_int);
}
void IndexedSetter(uint32_t index, v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<v8::Value>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (index != 7) return;
if (value->IsInt32()) {
g_cross_context_int = value->ToInt32(context).ToLocalChecked()->Value();
}
info.GetReturnValue().Set(value);
}
void IndexedQuery(uint32_t index,
const v8::PropertyCallbackInfo<v8::Integer>& info) {
CHECK(g_expect_interceptor_call);
if (index == 7) info.GetReturnValue().Set(v8::DontDelete);
}
void IndexedDeleter(uint32_t index,
const v8::PropertyCallbackInfo<v8::Boolean>& info) {
CHECK(g_expect_interceptor_call);
if (index == 7) info.GetReturnValue().Set(false);
}
void IndexedEnumerator(const v8::PropertyCallbackInfo<v8::Array>& info) {
CHECK(g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Array> names = v8::Array::New(isolate, 1);
names->Set(context, 0, v8_str("7")).FromJust();
info.GetReturnValue().Set(names);
}
bool AccessCheck(v8::Local<v8::Context> accessing_context,
v8::Local<v8::Object> accessed_object,
v8::Local<v8::Value> data) {
return false;
}
void GetCrossContextInt(v8::Local<v8::String> property,
const v8::PropertyCallbackInfo<v8::Value>& info) {
CHECK(!g_expect_interceptor_call);
info.GetReturnValue().Set(g_cross_context_int);
}
void SetCrossContextInt(v8::Local<v8::String> property,
v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<void>& info) {
CHECK(!g_expect_interceptor_call);
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
if (value->IsInt32()) {
g_cross_context_int = value->ToInt32(context).ToLocalChecked()->Value();
}
}
void Return42(v8::Local<v8::String> property,
const v8::PropertyCallbackInfo<v8::Value>& info) {
info.GetReturnValue().Set(42);
}
void CheckCanRunScriptInContext(v8::Isolate* isolate,
v8::Local<v8::Context> context) {
v8::HandleScope handle_scope(isolate);
v8::Context::Scope context_scope(context);
g_expect_interceptor_call = false;
g_cross_context_int = 0;
// Running script in this context should work.
CompileRunChecked(isolate, "this.foo = 42; this[23] = true;");
ExpectInt32("this.all_can_read", 42);
CompileRunChecked(isolate, "this.cross_context_int = 23");
CHECK_EQ(g_cross_context_int, 23);
ExpectInt32("this.cross_context_int", 23);
}
void CheckCrossContextAccess(v8::Isolate* isolate,
v8::Local<v8::Context> accessing_context,
v8::Local<v8::Object> accessed_object) {
v8::HandleScope handle_scope(isolate);
accessing_context->Global()
->Set(accessing_context, v8_str("other"), accessed_object)
.FromJust();
v8::Context::Scope context_scope(accessing_context);
g_expect_interceptor_call = true;
g_cross_context_int = 23;
{
v8::TryCatch try_catch(isolate);
CHECK(CompileRun(accessing_context, "this.other.foo").IsEmpty());
}
{
v8::TryCatch try_catch(isolate);
CHECK(CompileRun(accessing_context, "this.other[23]").IsEmpty());
}
// AllCanRead properties are also inaccessible.
{
v8::TryCatch try_catch(isolate);
CHECK(CompileRun(accessing_context, "this.other.all_can_read").IsEmpty());
}
// Intercepted properties are accessible, however.
ExpectInt32("this.other.cross_context_int", 23);
CompileRunChecked(isolate, "this.other.cross_context_int = 42");
ExpectInt32("this.other[7]", 42);
ExpectString("JSON.stringify(Object.getOwnPropertyNames(this.other))",
"[\"7\",\"cross_context_int\"]");
}
} // namespace
TEST(AccessCheckWithInterceptor) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global_template =
v8::ObjectTemplate::New(isolate);
global_template->SetAccessCheckCallbackAndHandler(
AccessCheck,
v8::NamedPropertyHandlerConfiguration(
NamedGetter, NamedSetter, NamedQuery, NamedDeleter, NamedEnumerator),
v8::IndexedPropertyHandlerConfiguration(IndexedGetter, IndexedSetter,
IndexedQuery, IndexedDeleter,
IndexedEnumerator));
global_template->SetNativeDataProperty(
v8_str("cross_context_int"), GetCrossContextInt, SetCrossContextInt);
global_template->SetNativeDataProperty(
v8_str("all_can_read"), Return42, nullptr, v8::Local<v8::Value>(),
v8::None, v8::Local<v8::AccessorSignature>(), v8::ALL_CAN_READ);
v8::Local<v8::Context> context0 =
v8::Context::New(isolate, nullptr, global_template);
CheckCanRunScriptInContext(isolate, context0);
// Create another context.
v8::Local<v8::Context> context1 =
v8::Context::New(isolate, nullptr, global_template);
CheckCrossContextAccess(isolate, context1, context0->Global());
}
TEST(NewRemoteContext) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global_template =
v8::ObjectTemplate::New(isolate);
global_template->SetAccessCheckCallbackAndHandler(
AccessCheck,
v8::NamedPropertyHandlerConfiguration(
NamedGetter, NamedSetter, NamedQuery, NamedDeleter, NamedEnumerator),
v8::IndexedPropertyHandlerConfiguration(IndexedGetter, IndexedSetter,
IndexedQuery, IndexedDeleter,
IndexedEnumerator));
global_template->SetNativeDataProperty(
v8_str("cross_context_int"), GetCrossContextInt, SetCrossContextInt);
global_template->SetNativeDataProperty(
v8_str("all_can_read"), Return42, nullptr, v8::Local<v8::Value>(),
v8::None, v8::Local<v8::AccessorSignature>(), v8::ALL_CAN_READ);
v8::Local<v8::Object> global0 =
v8::Context::NewRemoteContext(isolate, global_template).ToLocalChecked();
// Create a real context.
{
v8::HandleScope other_scope(isolate);
v8::Local<v8::Context> context1 =
v8::Context::New(isolate, nullptr, global_template);
CheckCrossContextAccess(isolate, context1, global0);
}
// Create a context using the detached global.
{
v8::HandleScope other_scope(isolate);
v8::Local<v8::Context> context2 =
v8::Context::New(isolate, nullptr, global_template, global0);
CheckCanRunScriptInContext(isolate, context2);
}
// Turn a regular context into a remote context.
{
v8::HandleScope other_scope(isolate);
v8::Local<v8::Context> context3 =
v8::Context::New(isolate, nullptr, global_template);
CheckCanRunScriptInContext(isolate, context3);
// Turn the global object into a remote context, and try to access it.
v8::Local<v8::Object> context3_global = context3->Global();
context3->DetachGlobal();
v8::Local<v8::Object> global3 =
v8::Context::NewRemoteContext(isolate, global_template, context3_global)
.ToLocalChecked();
v8::Local<v8::Context> context4 =
v8::Context::New(isolate, nullptr, global_template);
CheckCrossContextAccess(isolate, context4, global3);
// Turn it back into a regular context.
v8::Local<v8::Context> context5 =
v8::Context::New(isolate, nullptr, global_template, global3);
CheckCanRunScriptInContext(isolate, context5);
}
}