v8/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc

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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler-dispatcher/compiler-dispatcher.h"
#include <sstream>
#include "include/v8-platform.h"
#include "src/api-inl.h"
#include "src/ast/ast-value-factory.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/base/platform/semaphore.h"
#include "src/base/template-utils.h"
#include "src/compiler.h"
#include "src/flags.h"
#include "src/handles.h"
#include "src/objects-inl.h"
#include "src/parsing/parse-info.h"
#include "src/parsing/parsing.h"
#include "src/v8.h"
#include "test/unittests/test-helpers.h"
#include "test/unittests/test-utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace v8 {
namespace internal {
class CompilerDispatcherTestFlags {
public:
static void SetFlagsForTest() {
CHECK_NULL(save_flags_);
save_flags_ = new SaveFlags();
FLAG_single_threaded = true;
FlagList::EnforceFlagImplications();
FLAG_compiler_dispatcher = true;
}
static void RestoreFlags() {
CHECK_NOT_NULL(save_flags_);
delete save_flags_;
save_flags_ = nullptr;
}
private:
static SaveFlags* save_flags_;
DISALLOW_IMPLICIT_CONSTRUCTORS(CompilerDispatcherTestFlags);
};
SaveFlags* CompilerDispatcherTestFlags::save_flags_ = nullptr;
class CompilerDispatcherTest : public TestWithNativeContext {
public:
CompilerDispatcherTest() = default;
~CompilerDispatcherTest() override = default;
static void SetUpTestCase() {
CompilerDispatcherTestFlags::SetFlagsForTest();
TestWithNativeContext ::SetUpTestCase();
}
static void TearDownTestCase() {
TestWithNativeContext ::TearDownTestCase();
CompilerDispatcherTestFlags::RestoreFlags();
}
static base::Optional<CompilerDispatcher::JobId> EnqueueUnoptimizedCompileJob(
CompilerDispatcher* dispatcher, Isolate* isolate,
Handle<SharedFunctionInfo> shared) {
std::unique_ptr<ParseInfo> outer_parse_info =
test::OuterParseInfoForShared(isolate, shared);
AstValueFactory* ast_value_factory =
outer_parse_info->GetOrCreateAstValueFactory();
AstNodeFactory ast_node_factory(ast_value_factory,
outer_parse_info->zone());
const AstRawString* function_name =
ast_value_factory->GetOneByteString("f");
DeclarationScope* script_scope = new (outer_parse_info->zone())
DeclarationScope(outer_parse_info->zone(), ast_value_factory);
DeclarationScope* function_scope =
new (outer_parse_info->zone()) DeclarationScope(
outer_parse_info->zone(), script_scope, FUNCTION_SCOPE);
function_scope->set_start_position(shared->StartPosition());
function_scope->set_end_position(shared->EndPosition());
const FunctionLiteral* function_literal =
ast_node_factory.NewFunctionLiteral(
function_name, function_scope, nullptr, -1, -1, -1,
FunctionLiteral::kNoDuplicateParameters,
FunctionLiteral::kAnonymousExpression,
FunctionLiteral::kShouldEagerCompile, shared->StartPosition(), true,
shared->FunctionLiteralId(isolate), nullptr);
return dispatcher->Enqueue(outer_parse_info.get(), function_name,
function_literal);
}
private:
DISALLOW_COPY_AND_ASSIGN(CompilerDispatcherTest);
};
namespace {
class MockPlatform : public v8::Platform {
public:
MockPlatform()
: time_(0.0),
time_step_(0.0),
idle_task_(nullptr),
sem_(0),
tracing_controller_(V8::GetCurrentPlatform()->GetTracingController()) {}
~MockPlatform() override {
base::MutexGuard lock(&mutex_);
EXPECT_TRUE(foreground_tasks_.empty());
EXPECT_TRUE(worker_tasks_.empty());
EXPECT_TRUE(idle_task_ == nullptr);
}
int NumberOfWorkerThreads() override { return 1; }
std::shared_ptr<TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override {
return std::make_shared<MockForegroundTaskRunner>(this);
}
void CallOnWorkerThread(std::unique_ptr<Task> task) override {
base::MutexGuard lock(&mutex_);
worker_tasks_.push_back(std::move(task));
}
void CallDelayedOnWorkerThread(std::unique_ptr<Task> task,
double delay_in_seconds) override {
UNREACHABLE();
}
void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override {
base::MutexGuard lock(&mutex_);
foreground_tasks_.push_back(std::unique_ptr<Task>(task));
}
void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task,
double delay_in_seconds) override {
UNREACHABLE();
}
void CallIdleOnForegroundThread(v8::Isolate* isolate,
IdleTask* task) override {
base::MutexGuard lock(&mutex_);
ASSERT_TRUE(idle_task_ == nullptr);
idle_task_ = task;
}
bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; }
double MonotonicallyIncreasingTime() override {
time_ += time_step_;
return time_;
}
double CurrentClockTimeMillis() override {
return time_ * base::Time::kMillisecondsPerSecond;
}
v8::TracingController* GetTracingController() override {
return tracing_controller_;
}
void RunIdleTask(double deadline_in_seconds, double time_step) {
time_step_ = time_step;
IdleTask* task;
{
base::MutexGuard lock(&mutex_);
task = idle_task_;
ASSERT_TRUE(idle_task_ != nullptr);
idle_task_ = nullptr;
}
task->Run(deadline_in_seconds);
delete task;
}
bool IdleTaskPending() {
base::MutexGuard lock(&mutex_);
return idle_task_;
}
bool WorkerTasksPending() {
base::MutexGuard lock(&mutex_);
return !worker_tasks_.empty();
}
bool ForegroundTasksPending() {
base::MutexGuard lock(&mutex_);
return !foreground_tasks_.empty();
}
void RunWorkerTasksAndBlock(Platform* platform) {
std::vector<std::unique_ptr<Task>> tasks;
{
base::MutexGuard lock(&mutex_);
tasks.swap(worker_tasks_);
}
platform->CallOnWorkerThread(
base::make_unique<TaskWrapper>(this, std::move(tasks), true));
sem_.Wait();
}
void RunWorkerTasks(Platform* platform) {
std::vector<std::unique_ptr<Task>> tasks;
{
base::MutexGuard lock(&mutex_);
tasks.swap(worker_tasks_);
}
platform->CallOnWorkerThread(
base::make_unique<TaskWrapper>(this, std::move(tasks), false));
}
void RunForegroundTasks() {
std::vector<std::unique_ptr<Task>> tasks;
{
base::MutexGuard lock(&mutex_);
tasks.swap(foreground_tasks_);
}
for (auto& task : tasks) {
task->Run();
// Reset |task| before running the next one.
task.reset();
}
}
void ClearWorkerTasks() {
std::vector<std::unique_ptr<Task>> tasks;
{
base::MutexGuard lock(&mutex_);
tasks.swap(worker_tasks_);
}
}
void ClearForegroundTasks() {
std::vector<std::unique_ptr<Task>> tasks;
{
base::MutexGuard lock(&mutex_);
tasks.swap(foreground_tasks_);
}
}
void ClearIdleTask() {
base::MutexGuard lock(&mutex_);
ASSERT_TRUE(idle_task_ != nullptr);
delete idle_task_;
idle_task_ = nullptr;
}
private:
class TaskWrapper : public Task {
public:
TaskWrapper(MockPlatform* platform,
std::vector<std::unique_ptr<Task>> tasks, bool signal)
: platform_(platform), tasks_(std::move(tasks)), signal_(signal) {}
~TaskWrapper() override = default;
void Run() override {
for (auto& task : tasks_) {
task->Run();
// Reset |task| before running the next one.
task.reset();
}
if (signal_) platform_->sem_.Signal();
}
private:
MockPlatform* platform_;
std::vector<std::unique_ptr<Task>> tasks_;
bool signal_;
DISALLOW_COPY_AND_ASSIGN(TaskWrapper);
};
class MockForegroundTaskRunner final : public TaskRunner {
public:
explicit MockForegroundTaskRunner(MockPlatform* platform)
: platform_(platform) {}
void PostTask(std::unique_ptr<v8::Task> task) override {
base::MutexGuard lock(&platform_->mutex_);
platform_->foreground_tasks_.push_back(std::move(task));
}
void PostDelayedTask(std::unique_ptr<Task> task,
double delay_in_seconds) override {
UNREACHABLE();
};
void PostIdleTask(std::unique_ptr<IdleTask> task) override {
DCHECK(IdleTasksEnabled());
base::MutexGuard lock(&platform_->mutex_);
ASSERT_TRUE(platform_->idle_task_ == nullptr);
platform_->idle_task_ = task.release();
}
bool IdleTasksEnabled() override { return true; };
private:
MockPlatform* platform_;
};
double time_;
double time_step_;
// Protects all *_tasks_.
base::Mutex mutex_;
IdleTask* idle_task_;
std::vector<std::unique_ptr<Task>> worker_tasks_;
std::vector<std::unique_ptr<Task>> foreground_tasks_;
base::Semaphore sem_;
v8::TracingController* tracing_controller_;
DISALLOW_COPY_AND_ASSIGN(MockPlatform);
};
} // namespace
TEST_F(CompilerDispatcherTest, Construct) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, IsEnqueued) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared->is_compiled());
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
ASSERT_TRUE(job_id);
ASSERT_TRUE(dispatcher.IsEnqueued(*job_id));
ASSERT_FALSE(dispatcher.IsEnqueued(shared)); // SFI not yet registered.
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
ASSERT_TRUE(dispatcher.IsEnqueued(*job_id));
ASSERT_TRUE(dispatcher.IsEnqueued(shared));
dispatcher.AbortAll();
ASSERT_FALSE(dispatcher.IsEnqueued(*job_id));
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_FALSE(platform.IdleTaskPending());
ASSERT_TRUE(platform.WorkerTasksPending());
platform.ClearWorkerTasks();
}
TEST_F(CompilerDispatcherTest, FinishNow) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
ASSERT_TRUE(dispatcher.FinishNow(shared));
// Finishing removes the SFI from the queue.
ASSERT_FALSE(dispatcher.IsEnqueued(*job_id));
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_TRUE(shared->is_compiled());
platform.ClearWorkerTasks();
ASSERT_FALSE(platform.IdleTaskPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, CompileAndFinalize) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
ASSERT_TRUE(platform.WorkerTasksPending());
// Run compile steps.
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
// Since we haven't yet registered the SFI for the job, it should still be
// enqueued and waiting.
ASSERT_TRUE(dispatcher.IsEnqueued(*job_id));
ASSERT_FALSE(shared->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
// Register SFI, which should schedule another idle task to finalize the
// compilation.
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
ASSERT_TRUE(platform.IdleTaskPending());
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_TRUE(shared->is_compiled());
ASSERT_FALSE(platform.WorkerTasksPending());
ASSERT_FALSE(platform.IdleTaskPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, IdleTaskNoIdleTime) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
// Run compile steps.
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
// Job should be ready to finalize.
ASSERT_EQ(dispatcher.jobs_.size(), 1u);
ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_TRUE(platform.IdleTaskPending());
// Grant no idle time and have time advance beyond it in one step.
platform.RunIdleTask(0.0, 1.0);
ASSERT_TRUE(dispatcher.IsEnqueued(shared));
ASSERT_FALSE(shared->is_compiled());
ASSERT_TRUE(platform.IdleTaskPending());
// Job should be ready to finalize.
ASSERT_EQ(dispatcher.jobs_.size(), 1u);
ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run);
// Now grant a lot of idle time and freeze time.
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_TRUE(shared->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
ASSERT_FALSE(platform.WorkerTasksPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared_1 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_1->is_compiled());
Handle<SharedFunctionInfo> shared_2 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_2->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id_1 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
base::Optional<CompilerDispatcher::JobId> job_id_2 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1);
dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2);
// Run compile steps.
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
// Both jobs should be ready to finalize.
ASSERT_EQ(dispatcher.jobs_.size(), 2u);
ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_TRUE((++dispatcher.jobs_.begin())->second->has_run);
ASSERT_TRUE(platform.IdleTaskPending());
// Grant a small anount of idle time and have time advance beyond it in one
// step.
platform.RunIdleTask(2.0, 1.0);
// Only one of the jobs should be finalized.
ASSERT_EQ(dispatcher.jobs_.size(), 1u);
ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_NE(dispatcher.IsEnqueued(shared_1), dispatcher.IsEnqueued(shared_2));
ASSERT_NE(shared_1->is_compiled(), shared_2->is_compiled());
ASSERT_TRUE(platform.IdleTaskPending());
// Now grant a lot of idle time and freeze time.
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1) ||
dispatcher.IsEnqueued(shared_2));
ASSERT_TRUE(shared_1->is_compiled() && shared_2->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
ASSERT_FALSE(platform.WorkerTasksPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, IdleTaskException) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, 50);
std::string raw_script("(x) { var a = ");
for (int i = 0; i < 1000; i++) {
// Alternate + and - to avoid n-ary operation nodes.
raw_script += "'x' + 'x' - ";
}
raw_script += " 'x'; };";
test::ScriptResource* script =
new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str()));
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), script);
ASSERT_FALSE(shared->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
// Run compile steps and finalize.
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_FALSE(shared->is_compiled());
ASSERT_FALSE(i_isolate()->has_pending_exception());
platform.ClearWorkerTasks();
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, FinishNowWithWorkerTask) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
ASSERT_EQ(dispatcher.jobs_.size(), 1u);
ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_TRUE(dispatcher.IsEnqueued(shared));
ASSERT_FALSE(shared->is_compiled());
ASSERT_EQ(dispatcher.jobs_.size(), 1u);
ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_TRUE(platform.WorkerTasksPending());
// This does not block, but races with the FinishNow() call below.
platform.RunWorkerTasks(V8::GetCurrentPlatform());
ASSERT_TRUE(dispatcher.FinishNow(shared));
// Finishing removes the SFI from the queue.
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_TRUE(shared->is_compiled());
if (platform.IdleTaskPending()) platform.ClearIdleTask();
ASSERT_FALSE(platform.WorkerTasksPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, IdleTaskMultipleJobs) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared_1 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_1->is_compiled());
Handle<SharedFunctionInfo> shared_2 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_2->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id_1 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
base::Optional<CompilerDispatcher::JobId> job_id_2 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1);
dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2);
ASSERT_TRUE(dispatcher.IsEnqueued(shared_1));
ASSERT_TRUE(dispatcher.IsEnqueued(shared_2));
// Run compile steps and finalize.
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1));
ASSERT_FALSE(dispatcher.IsEnqueued(shared_2));
ASSERT_TRUE(shared_1->is_compiled());
ASSERT_TRUE(shared_2->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
ASSERT_FALSE(platform.WorkerTasksPending());
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, FinishNowException) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, 50);
std::string raw_script("(x) { var a = ");
for (int i = 0; i < 1000; i++) {
// Alternate + and - to avoid n-ary operation nodes.
raw_script += "'x' + 'x' - ";
}
raw_script += " 'x'; };";
test::ScriptResource* script =
new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str()));
Handle<SharedFunctionInfo> shared =
test::CreateSharedFunctionInfo(i_isolate(), script);
ASSERT_FALSE(shared->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
dispatcher.RegisterSharedFunctionInfo(*job_id, *shared);
ASSERT_FALSE(dispatcher.FinishNow(shared));
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
ASSERT_FALSE(shared->is_compiled());
ASSERT_TRUE(i_isolate()->has_pending_exception());
i_isolate()->clear_pending_exception();
ASSERT_FALSE(platform.IdleTaskPending());
platform.ClearWorkerTasks();
dispatcher.AbortAll();
}
TEST_F(CompilerDispatcherTest, CompileLazyFinishesDispatcherJob) {
// Use the real dispatcher so that CompileLazy checks the same one for
// enqueued functions.
CompilerDispatcher* dispatcher = i_isolate()->compiler_dispatcher();
const char raw_script[] = "function lazy() { return 42; }; lazy;";
test::ScriptResource* script =
new test::ScriptResource(raw_script, strlen(raw_script));
Handle<JSFunction> f = RunJS<JSFunction>(script);
Handle<SharedFunctionInfo> shared(f->shared(), i_isolate());
ASSERT_FALSE(shared->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id =
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared);
dispatcher->RegisterSharedFunctionInfo(*job_id, *shared);
// Now force the function to run and ensure CompileLazy finished and dequeues
// it from the dispatcher.
RunJS("lazy();");
ASSERT_TRUE(shared->is_compiled());
ASSERT_FALSE(dispatcher->IsEnqueued(shared));
}
TEST_F(CompilerDispatcherTest, CompileLazy2FinishesDispatcherJob) {
// Use the real dispatcher so that CompileLazy checks the same one for
// enqueued functions.
CompilerDispatcher* dispatcher = i_isolate()->compiler_dispatcher();
const char raw_source_2[] = "function lazy2() { return 42; }; lazy2;";
test::ScriptResource* source_2 =
new test::ScriptResource(raw_source_2, strlen(raw_source_2));
Handle<JSFunction> lazy2 = RunJS<JSFunction>(source_2);
Handle<SharedFunctionInfo> shared_2(lazy2->shared(), i_isolate());
ASSERT_FALSE(shared_2->is_compiled());
const char raw_source_1[] = "function lazy1() { return lazy2(); }; lazy1;";
test::ScriptResource* source_1 =
new test::ScriptResource(raw_source_1, strlen(raw_source_1));
Handle<JSFunction> lazy1 = RunJS<JSFunction>(source_1);
Handle<SharedFunctionInfo> shared_1(lazy1->shared(), i_isolate());
ASSERT_FALSE(shared_1->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id_1 =
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_1);
dispatcher->RegisterSharedFunctionInfo(*job_id_1, *shared_1);
base::Optional<CompilerDispatcher::JobId> job_id_2 =
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_2);
dispatcher->RegisterSharedFunctionInfo(*job_id_2, *shared_2);
ASSERT_TRUE(dispatcher->IsEnqueued(shared_1));
ASSERT_TRUE(dispatcher->IsEnqueued(shared_2));
RunJS("lazy1();");
ASSERT_TRUE(shared_1->is_compiled());
ASSERT_TRUE(shared_2->is_compiled());
ASSERT_FALSE(dispatcher->IsEnqueued(shared_1));
ASSERT_FALSE(dispatcher->IsEnqueued(shared_2));
}
TEST_F(CompilerDispatcherTest, CompileMultipleOnBackgroundThread) {
MockPlatform platform;
CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
Handle<SharedFunctionInfo> shared_1 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_1->is_compiled());
Handle<SharedFunctionInfo> shared_2 =
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
ASSERT_FALSE(shared_2->is_compiled());
base::Optional<CompilerDispatcher::JobId> job_id_1 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1);
base::Optional<CompilerDispatcher::JobId> job_id_2 =
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2);
ASSERT_EQ(dispatcher.jobs_.size(), 2u);
ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_FALSE((++dispatcher.jobs_.begin())->second->has_run);
ASSERT_TRUE(dispatcher.IsEnqueued(shared_1));
ASSERT_TRUE(dispatcher.IsEnqueued(shared_2));
ASSERT_FALSE(shared_1->is_compiled());
ASSERT_FALSE(shared_2->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
ASSERT_TRUE(platform.WorkerTasksPending());
platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform());
ASSERT_TRUE(platform.IdleTaskPending());
ASSERT_FALSE(platform.WorkerTasksPending());
ASSERT_EQ(dispatcher.jobs_.size(), 2u);
ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run);
ASSERT_TRUE((++dispatcher.jobs_.begin())->second->has_run);
// Now grant a lot of idle time and freeze time.
platform.RunIdleTask(1000.0, 0.0);
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1));
ASSERT_FALSE(dispatcher.IsEnqueued(shared_2));
ASSERT_TRUE(shared_1->is_compiled());
ASSERT_TRUE(shared_2->is_compiled());
ASSERT_FALSE(platform.IdleTaskPending());
dispatcher.AbortAll();
}
} // namespace internal
} // namespace v8