93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
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// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/base/list.h"
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#include "testing/gtest-support.h"
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namespace v8 {
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namespace base {
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class TestChunk {
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public:
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base::ListNode<TestChunk>& list_node() { return list_node_; }
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base::ListNode<TestChunk> list_node_;
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};
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TEST(List, InsertAtTailAndRemove) {
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List<TestChunk> list;
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EXPECT_TRUE(list.Empty());
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TestChunk t1;
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list.PushBack(&t1);
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EXPECT_FALSE(list.Empty());
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EXPECT_TRUE(list.Contains(&t1));
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list.Remove(&t1);
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EXPECT_TRUE(list.Empty());
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}
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TEST(List, InsertAtHeadAndRemove) {
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List<TestChunk> list;
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EXPECT_TRUE(list.Empty());
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TestChunk t1;
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list.PushFront(&t1);
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EXPECT_FALSE(list.Empty());
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list.Remove(&t1);
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EXPECT_TRUE(list.Empty());
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}
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TEST(List, InsertMultipleAtTailAndRemoveFromTail) {
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List<TestChunk> list;
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EXPECT_TRUE(list.Empty());
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const int kSize = 10;
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TestChunk chunks[kSize];
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for (int i = 0; i < kSize; i++) {
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list.PushBack(&chunks[i]);
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EXPECT_EQ(list.back(), &chunks[i]);
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}
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for (int i = kSize - 1; i > 0; i--) {
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list.Remove(&chunks[i]);
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EXPECT_EQ(list.back(), &chunks[i - 1]);
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}
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list.Remove(&chunks[0]);
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EXPECT_TRUE(list.Empty());
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}
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TEST(List, InsertMultipleAtHeadAndRemoveFromHead) {
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List<TestChunk> list;
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EXPECT_TRUE(list.Empty());
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const int kSize = 10;
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TestChunk chunks[kSize];
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for (int i = 0; i < kSize; i++) {
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list.PushFront(&chunks[i]);
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EXPECT_EQ(list.front(), &chunks[i]);
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}
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for (int i = kSize - 1; i > 0; i--) {
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list.Remove(&chunks[i]);
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EXPECT_EQ(list.front(), &chunks[i - 1]);
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}
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list.Remove(&chunks[0]);
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EXPECT_TRUE(list.Empty());
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}
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TEST(List, InsertMultipleAtTailAndRemoveFromMiddle) {
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List<TestChunk> list;
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EXPECT_TRUE(list.Empty());
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const int kSize = 10;
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TestChunk chunks[kSize];
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for (int i = 0; i < kSize; i++) {
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list.PushBack(&chunks[i]);
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EXPECT_EQ(list.back(), &chunks[i]);
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}
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int i, j;
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for (i = kSize / 2 - 1, j = kSize / 2; i >= 0; i--, j++) {
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list.Remove(&chunks[i]);
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list.Remove(&chunks[j]);
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}
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EXPECT_TRUE(list.Empty());
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}
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} // namespace base
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} // namespace v8
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