v8/src/optimizing-compiler-thread.h

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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_OPTIMIZING_COMPILER_THREAD_H_
#define V8_OPTIMIZING_COMPILER_THREAD_H_
#include "atomicops.h"
#include "flags.h"
#include "list.h"
#include "platform.h"
#include "platform/mutex.h"
#include "platform/time.h"
#include "unbound-queue-inl.h"
namespace v8 {
namespace internal {
class HOptimizedGraphBuilder;
class RecompileJob;
class SharedFunctionInfo;
class OptimizingCompilerThread : public Thread {
public:
explicit OptimizingCompilerThread(Isolate *isolate) :
Thread("OptimizingCompilerThread"),
#ifdef DEBUG
thread_id_(0),
#endif
isolate_(isolate),
stop_semaphore_(0),
input_queue_semaphore_(0),
input_queue_capacity_(FLAG_concurrent_recompilation_queue_length),
input_queue_length_(0),
input_queue_shift_(0),
osr_buffer_capacity_(FLAG_concurrent_recompilation_queue_length + 4),
osr_buffer_cursor_(0),
osr_hits_(0),
osr_attempts_(0),
blocked_jobs_(0) {
NoBarrier_Store(&stop_thread_, static_cast<AtomicWord>(CONTINUE));
input_queue_ = NewArray<RecompileJob*>(input_queue_capacity_);
if (FLAG_concurrent_osr) {
// Allocate and mark OSR buffer slots as empty.
osr_buffer_ = NewArray<RecompileJob*>(osr_buffer_capacity_);
for (int i = 0; i < osr_buffer_capacity_; i++) osr_buffer_[i] = NULL;
}
}
~OptimizingCompilerThread();
void Run();
void Stop();
void Flush();
void QueueForOptimization(RecompileJob* optimizing_compiler);
void Unblock();
void InstallOptimizedFunctions();
RecompileJob* FindReadyOSRCandidate(Handle<JSFunction> function,
uint32_t osr_pc_offset);
bool IsQueuedForOSR(Handle<JSFunction> function, uint32_t osr_pc_offset);
bool IsQueuedForOSR(JSFunction* function);
inline bool IsQueueAvailable() {
LockGuard<Mutex> access_input_queue(&input_queue_mutex_);
return input_queue_length_ < input_queue_capacity_;
}
inline void AgeBufferedOsrJobs() {
// Advance cursor of the cyclic buffer to next empty slot or stale OSR job.
// Dispose said OSR job in the latter case. Calling this on every GC
// should make sure that we do not hold onto stale jobs indefinitely.
AddToOsrBuffer(NULL);
}
static bool Enabled(int max_available) {
return (FLAG_concurrent_recompilation && max_available > 1);
}
#ifdef DEBUG
static bool IsOptimizerThread(Isolate* isolate);
bool IsOptimizerThread();
#endif
private:
enum StopFlag { CONTINUE, STOP, FLUSH };
void FlushInputQueue(bool restore_function_code);
void FlushOutputQueue(bool restore_function_code);
void FlushOsrBuffer(bool restore_function_code);
void CompileNext();
RecompileJob* NextInput();
// Add a recompilation task for OSR to the cyclic buffer, awaiting OSR entry.
// Tasks evicted from the cyclic buffer are discarded.
void AddToOsrBuffer(RecompileJob* compiler);
inline int InputQueueIndex(int i) {
int result = (i + input_queue_shift_) % input_queue_capacity_;
ASSERT_LE(0, result);
ASSERT_LT(result, input_queue_capacity_);
return result;
}
#ifdef DEBUG
int thread_id_;
Mutex thread_id_mutex_;
#endif
Isolate* isolate_;
Semaphore stop_semaphore_;
Semaphore input_queue_semaphore_;
// Circular queue of incoming recompilation tasks (including OSR).
RecompileJob** input_queue_;
int input_queue_capacity_;
int input_queue_length_;
int input_queue_shift_;
Mutex input_queue_mutex_;
// Queue of recompilation tasks ready to be installed (excluding OSR).
UnboundQueue<RecompileJob*> output_queue_;
// Cyclic buffer of recompilation tasks for OSR.
RecompileJob** osr_buffer_;
int osr_buffer_capacity_;
int osr_buffer_cursor_;
volatile AtomicWord stop_thread_;
TimeDelta time_spent_compiling_;
TimeDelta time_spent_total_;
int osr_hits_;
int osr_attempts_;
int blocked_jobs_;
};
} } // namespace v8::internal
#endif // V8_OPTIMIZING_COMPILER_THREAD_H_