Revert part of 11727 as it sometimes tanked V8 benchmark (raytrace) performance

for reasons that are not obvious.  Now we make objects into fast-case objects
when they are made prototypes for other objects, but we do not mark objects
that are already fast case with a bit that helps keep them in fast case.
Review URL: https://chromiumcodereview.appspot.com/10556004

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11831 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
erik.corry@gmail.com 2012-06-15 11:53:09 +00:00
parent 3a739a1cb6
commit 045b2fbf20
5 changed files with 14 additions and 66 deletions

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@ -1616,8 +1616,7 @@ bool JSObject::TooManyFastProperties(int properties,
int inobject = map()->inobject_properties();
int limit;
if (store_mode == CERTAINLY_NOT_STORE_FROM_KEYED ||
map()->used_for_prototype()) {
if (store_mode == CERTAINLY_NOT_STORE_FROM_KEYED) {
limit = Max(inobject, kMaxFastProperties);
} else {
limit = Max(inobject, kFastPropertiesSoftLimit);
@ -2982,20 +2981,6 @@ bool Map::is_shared() {
}
void Map::set_used_for_prototype(bool value) {
if (value) {
set_bit_field3(bit_field3() | (1 << kUsedForPrototype));
} else {
set_bit_field3(bit_field3() & ~(1 << kUsedForPrototype));
}
}
bool Map::used_for_prototype() {
return ((1 << kUsedForPrototype) & bit_field3()) != 0;
}
JSFunction* Map::unchecked_constructor() {
return reinterpret_cast<JSFunction*>(READ_FIELD(this, kConstructorOffset));
}

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@ -7563,34 +7563,11 @@ MaybeObject* JSObject::OptimizeAsPrototype() {
// Make sure prototypes are fast objects and their maps have the bit set
// so they remain fast.
Map* proto_map = map();
if (!proto_map->used_for_prototype()) {
if (!HasFastProperties()) {
MaybeObject* new_proto = TransformToFastProperties(0);
if (new_proto->IsFailure()) return new_proto;
ASSERT(new_proto == this);
proto_map = map();
if (!proto_map->is_shared()) {
proto_map->set_used_for_prototype(true);
}
} else {
Heap* heap = GetHeap();
// We use the hole value as a singleton key in the prototype transition
// map so that we don't multiply the number of maps unnecessarily.
Map* new_map =
proto_map->GetPrototypeTransition(heap->the_hole_value());
if (new_map == NULL) {
MaybeObject* maybe_new_map =
proto_map->CopyDropTransitions(DescriptorArray::MAY_BE_SHARED);
if (!maybe_new_map->To<Map>(&new_map)) return maybe_new_map;
new_map->set_used_for_prototype(true);
MaybeObject* ok =
proto_map->PutPrototypeTransition(heap->the_hole_value(),
new_map);
if (ok->IsFailure()) return ok;
}
ASSERT(!proto_map->is_shared() && !new_map->is_shared());
set_map(new_map);
}
if (!HasFastProperties()) {
MaybeObject* new_proto = TransformToFastProperties(0);
if (new_proto->IsFailure()) return new_proto;
ASSERT(new_proto == this);
proto_map = map();
}
return this;
}
@ -7600,8 +7577,8 @@ MaybeObject* JSFunction::SetInstancePrototype(Object* value) {
ASSERT(value->IsJSReceiver());
Heap* heap = GetHeap();
// First some logic for the map of the prototype to make sure the
// used_for_prototype flag is set.
// First some logic for the map of the prototype to make sure it is in fast
// mode.
if (value->IsJSObject()) {
MaybeObject* ok = JSObject::cast(value)->OptimizeAsPrototype();
if (ok->IsFailure()) return ok;

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@ -4749,14 +4749,6 @@ class Map: public HeapObject {
inline void set_is_shared(bool value);
inline bool is_shared();
// Tells whether the map is used for an object that is a prototype for another
// object or is the prototype on a function. Such maps are made faster by
// tweaking the heuristics that distinguish between regular object-oriented
// objects and the objects that are being used as hash maps. This flag is
// for optimization, not correctness.
inline void set_used_for_prototype(bool value);
inline bool used_for_prototype();
// Tells whether the instance needs security checks when accessing its
// properties.
inline void set_is_access_check_needed(bool access_check_needed);
@ -4944,9 +4936,7 @@ class Map: public HeapObject {
// the original map. That way we can transition to the same map if the same
// prototype is set, rather than creating a new map every time. The
// transitions are in the form of a map where the keys are prototype objects
// and the values are the maps the are transitioned to. The special key
// the_hole denotes the map we should transition to when the
// used_for_prototype flag is set.
// and the values are the maps the are transitioned to.
static const int kMaxCachedPrototypeTransitions = 256;
Map* GetPrototypeTransition(Object* prototype);
@ -5042,7 +5032,6 @@ class Map: public HeapObject {
// Bit positions for bit field 3
static const int kIsShared = 0;
static const int kFunctionWithPrototype = 1;
static const int kUsedForPrototype = 2;
typedef FixedBodyDescriptor<kPointerFieldsBeginOffset,
kPointerFieldsEndOffset,

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@ -1579,13 +1579,10 @@ TEST(PrototypeTransitionClearing) {
*v8::Handle<v8::Object>::Cast(
v8::Context::GetCurrent()->Global()->Get(v8_str("base"))));
// Verify that only dead prototype transitions are cleared. There is an
// extra, 11th, prototype transition on the Object map, which is the
// transition to a map with the used_for_prototype flag set (the key is
// the_hole).
CHECK_EQ(11, baseObject->map()->NumberOfProtoTransitions());
// Verify that only dead prototype transitions are cleared.
CHECK_EQ(10, baseObject->map()->NumberOfProtoTransitions());
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
const int transitions = 11 - 3;
const int transitions = 10 - 3;
CHECK_EQ(transitions, baseObject->map()->NumberOfProtoTransitions());
// Verify that prototype transitions array was compacted.

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@ -71,8 +71,8 @@ function test(use_new, add_first, set__proto__, same_map_as) {
// Still fast
assertTrue(%HasFastProperties(proto));
AddProps(proto);
// Setting the bit means it is still fast with all these properties.
assertTrue(%HasFastProperties(proto));
// After we add all those properties it went slow mode again :-(
assertFalse(%HasFastProperties(proto));
}
if (same_map_as && !add_first) {
assertTrue(%HaveSameMap(same_map_as, proto));