[d8] no longer require js2c for d8
R=jgruber@chromium.org Bug: v8:7624 Change-Id: I357e0b9d497ebff03e0e41a3495621c5b4c63464 Reviewed-on: https://chromium-review.googlesource.com/c/1400402 Commit-Queue: Yang Guo <yangguo@chromium.org> Reviewed-by: Jakob Gruber <jgruber@chromium.org> Cr-Commit-Position: refs/heads/master@{#58640}
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22
BUILD.gn
22
BUILD.gn
@ -730,24 +730,6 @@ action("js2c_extras") {
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}
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}
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action("d8_js2c") {
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visibility = [ ":*" ] # Only targets in this file can depend on this.
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script = "tools/js2c.py"
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# NOSORT
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inputs = [
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"src/d8.js",
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]
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outputs = [
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"$target_gen_dir/d8-js.cc",
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]
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args = rebase_path(outputs, root_build_dir) + [ "D8" ] +
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rebase_path(inputs, root_build_dir)
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}
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if (is_android && enable_java_templates) {
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android_assets("v8_external_startup_data_assets") {
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if (v8_use_external_startup_data) {
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@ -3603,11 +3585,11 @@ if (is_component_build) {
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v8_executable("d8") {
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sources = [
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"$target_gen_dir/d8-js.cc",
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"src/async-hooks-wrapper.cc",
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"src/async-hooks-wrapper.h",
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"src/d8-console.cc",
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"src/d8-console.h",
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"src/d8-js.cc",
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"src/d8-platforms.cc",
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"src/d8-platforms.h",
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"src/d8.cc",
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@ -3622,7 +3604,6 @@ v8_executable("d8") {
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]
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deps = [
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":d8_js2c",
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":v8",
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":v8_libbase",
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":v8_libplatform",
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@ -4089,7 +4070,6 @@ group("v8_generated_cc_files") {
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testonly = true
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deps = [
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":d8_js2c",
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":generate_bytecode_builtins_list",
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":js2c_extras",
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":run_torque",
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@ -2,6 +2,9 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/d8.h"
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const char* v8::Shell::stringify_source_ = R"D8(
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(function() {
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"use strict";
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@ -94,3 +97,5 @@ function StringifyProxy(proxy, depth) {
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return Stringify;
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})();
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)D8";
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11
src/d8.cc
11
src/d8.cc
@ -1660,18 +1660,11 @@ Local<String> Shell::Stringify(Isolate* isolate, Local<Value> value) {
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v8::Local<v8::Context> context =
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v8::Local<v8::Context>::New(isolate, evaluation_context_);
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if (stringify_function_.IsEmpty()) {
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int source_index = i::NativesCollection<i::D8>::GetIndex("d8");
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i::Vector<const char> source_string =
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i::NativesCollection<i::D8>::GetScriptSource(source_index);
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i::Vector<const char> source_name =
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i::NativesCollection<i::D8>::GetScriptName(source_index);
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Local<String> source =
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String::NewFromUtf8(isolate, source_string.start(),
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NewStringType::kNormal, source_string.length())
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String::NewFromUtf8(isolate, stringify_source_, NewStringType::kNormal)
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.ToLocalChecked();
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Local<String> name =
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String::NewFromUtf8(isolate, source_name.start(),
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NewStringType::kNormal, source_name.length())
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String::NewFromUtf8(isolate, "d8-stringify", NewStringType::kNormal)
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.ToLocalChecked();
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ScriptOrigin origin(name);
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Local<Script> script =
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1
src/d8.h
1
src/d8.h
@ -543,6 +543,7 @@ class Shell : public i::AllStatic {
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static Global<Context> evaluation_context_;
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static base::OnceType quit_once_;
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static Global<Function> stringify_function_;
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static const char* stringify_source_;
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static CounterMap* counter_map_;
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// We statically allocate a set of local counters to be used if we
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// don't want to store the stats in a memory-mapped file
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@ -16,7 +16,6 @@ namespace internal {
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enum NativeType {
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EXTRAS,
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D8,
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TEST
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};
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