Revert "Support for precise stepping in functions compiled before debugging was started (step 2)"

TBR=kmillikin@chromium.org

BUG=
TEST=

Review URL: http://codereview.chromium.org//8101011

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9502 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
sgjesse@chromium.org 2011-10-01 08:47:12 +00:00
parent b2ebc91f5c
commit 08a85de703
10 changed files with 46 additions and 347 deletions

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@ -58,6 +58,7 @@ CompilationInfo::CompilationInfo(Handle<Script> script)
script_(script),
extension_(NULL),
pre_parse_data_(NULL),
supports_deoptimization_(false),
osr_ast_id_(AstNode::kNoNumber) {
Initialize(NONOPT);
}
@ -72,6 +73,7 @@ CompilationInfo::CompilationInfo(Handle<SharedFunctionInfo> shared_info)
script_(Handle<Script>(Script::cast(shared_info->script()))),
extension_(NULL),
pre_parse_data_(NULL),
supports_deoptimization_(false),
osr_ast_id_(AstNode::kNoNumber) {
Initialize(BASE);
}
@ -87,6 +89,7 @@ CompilationInfo::CompilationInfo(Handle<JSFunction> closure)
script_(Handle<Script>(Script::cast(shared_info_->script()))),
extension_(NULL),
pre_parse_data_(NULL),
supports_deoptimization_(false),
osr_ast_id_(AstNode::kNoNumber) {
Initialize(BASE);
}
@ -305,9 +308,9 @@ static bool MakeCrankshaftCode(CompilationInfo* info) {
static bool GenerateCode(CompilationInfo* info) {
return info->IsCompilingForDebugging() || !V8::UseCrankshaft() ?
FullCodeGenerator::MakeCode(info) :
MakeCrankshaftCode(info);
return V8::UseCrankshaft() ?
MakeCrankshaftCode(info) :
FullCodeGenerator::MakeCode(info);
}

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@ -120,19 +120,6 @@ class CompilationInfo BASE_EMBEDDED {
ASSERT(IsOptimizing());
osr_ast_id_ = osr_ast_id;
}
void MarkCompilingForDebugging(Handle<Code> current_code) {
ASSERT(mode_ != OPTIMIZE);
ASSERT(current_code->kind() == Code::FUNCTION);
flags_ |= IsCompilingForDebugging::encode(true);
if (current_code->is_compiled_optimizable()) {
EnableDeoptimizationSupport();
} else {
mode_ = CompilationInfo::NONOPT;
}
}
bool IsCompilingForDebugging() {
return IsCompilingForDebugging::decode(flags_);
}
bool has_global_object() const {
return !closure().is_null() && (closure()->context()->global() != NULL);
@ -152,12 +139,10 @@ class CompilationInfo BASE_EMBEDDED {
void DisableOptimization();
// Deoptimization support.
bool HasDeoptimizationSupport() const {
return SupportsDeoptimization::decode(flags_);
}
bool HasDeoptimizationSupport() const { return supports_deoptimization_; }
void EnableDeoptimizationSupport() {
ASSERT(IsOptimizable());
flags_ |= SupportsDeoptimization::encode(true);
supports_deoptimization_ = true;
}
// Determine whether or not we can adaptively optimize.
@ -218,11 +203,6 @@ class CompilationInfo BASE_EMBEDDED {
class IsNativesSyntaxAllowed: public BitField<bool, 5, 1> {};
// Is this a function from our natives.
class IsNative: public BitField<bool, 6, 1> {};
// Is this code being compiled with support for deoptimization..
class SupportsDeoptimization: public BitField<bool, 7, 1> {};
// If compiling for debugging produce just full code matching the
// initial mode setting.
class IsCompilingForDebugging: public BitField<bool, 8, 1> {};
unsigned flags_;
@ -251,6 +231,7 @@ class CompilationInfo BASE_EMBEDDED {
// Compilation mode flag and whether deoptimization is allowed.
Mode mode_;
bool supports_deoptimization_;
int osr_ast_id_;
DISALLOW_COPY_AND_ASSIGN(CompilationInfo);

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@ -1727,203 +1727,50 @@ void Debug::ClearStepNext() {
}
// Helper function to compile full code for debugging. This code will
// have debug break slots and deoptimization
// information. Deoptimization information is required in case that an
// optimized version of this function is still activated on the
// stack. It will also make sure that the full code is compiled with
// the same flags as the previous version - that is flags which can
// change the code generated. The current method of mapping from
// already compiled full code without debug break slots to full code
// with debug break slots depends on the generated code is otherwise
// exactly the same.
static bool CompileFullCodeForDebugging(Handle<SharedFunctionInfo> shared,
Handle<Code> current_code) {
ASSERT(!current_code->has_debug_break_slots());
CompilationInfo info(shared);
info.MarkCompilingForDebugging(current_code);
ASSERT(!info.shared_info()->is_compiled());
ASSERT(!info.isolate()->has_pending_exception());
// Use compile lazy which will end up compiling the full code in the
// configuration configured above.
bool result = Compiler::CompileLazy(&info);
ASSERT(result != Isolate::Current()->has_pending_exception());
info.isolate()->clear_pending_exception();
#if DEBUG
if (result) {
Handle<Code> new_code(shared->code());
ASSERT(new_code->has_debug_break_slots());
ASSERT(current_code->is_compiled_optimizable() ==
new_code->is_compiled_optimizable());
ASSERT(current_code->instruction_size() <= new_code->instruction_size());
}
#endif
return result;
}
void Debug::PrepareForBreakPoints() {
// If preparing for the first break point make sure to deoptimize all
// functions as debugging does not work with optimized code.
if (!has_break_points_) {
Deoptimizer::DeoptimizeAll();
Handle<Code> lazy_compile =
Handle<Code>(isolate_->builtins()->builtin(Builtins::kLazyCompile));
// We are going to iterate heap to find all functions without
// debug break slots.
isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask);
// Keep the list of activated functions in a handlified list as it
// is used both in GC and non-GC code.
List<Handle<JSFunction> > active_functions(100);
AssertNoAllocation no_allocation;
Builtins* builtins = isolate_->builtins();
Code* lazy_compile = builtins->builtin(Builtins::kLazyCompile);
{
// We are going to iterate heap to find all functions without
// debug break slots.
isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask);
// Ensure no GC in this scope as we are comparing raw pointer
// values and performing a heap iteration.
AssertNoAllocation no_allocation;
// Find all non-optimized code functions with activation frames on
// the stack.
for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
JavaScriptFrame* frame = it.frame();
if (frame->function()->IsJSFunction()) {
JSFunction* function = JSFunction::cast(frame->function());
if (function->code()->kind() == Code::FUNCTION &&
!function->code()->has_debug_break_slots())
active_functions.Add(Handle<JSFunction>(function));
}
}
// Sort the functions on the object pointer value to prepare for
// the binary search below.
active_functions.Sort(HandleObjectPointerCompare<JSFunction>);
// Scan the heap for all non-optimized functions which has no
// debug break slots.
HeapIterator iterator;
HeapObject* obj = NULL;
while (((obj = iterator.next()) != NULL)) {
if (obj->IsJSFunction()) {
JSFunction* function = JSFunction::cast(obj);
if (function->shared()->allows_lazy_compilation() &&
function->shared()->script()->IsScript() &&
function->code()->kind() == Code::FUNCTION &&
!function->code()->has_debug_break_slots()) {
bool has_activation =
SortedListBSearch<Handle<JSFunction> >(
active_functions,
Handle<JSFunction>(function),
HandleObjectPointerCompare<JSFunction>) != -1;
if (!has_activation) {
function->set_code(*lazy_compile);
function->shared()->set_code(*lazy_compile);
}
}
}
// Find all non-optimized code functions with activation frames on
// the stack.
List<JSFunction*> active_functions(100);
for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
JavaScriptFrame* frame = it.frame();
if (frame->function()->IsJSFunction()) {
JSFunction* function = JSFunction::cast(frame->function());
if (function->code()->kind() == Code::FUNCTION)
active_functions.Add(function);
}
}
active_functions.Sort();
// Now the non-GC scope is left, and the sorting of the functions
// in active_function is not ensured any more. The code below does
// not rely on it.
// Now recompile all functions with activation frames and and
// patch the return address to run in the new compiled code.
for (int i = 0; i < active_functions.length(); i++) {
Handle<JSFunction> function = active_functions[i];
Handle<SharedFunctionInfo> shared(function->shared());
// If recompilation is not possible just skip it.
if (shared->is_toplevel() ||
!shared->allows_lazy_compilation() ||
shared->code()->kind() == Code::BUILTIN) {
continue;
}
// Make sure that the shared full code is compiled with debug
// break slots.
Handle<Code> current_code(function->code());
if (shared->code()->has_debug_break_slots()) {
// if the code is already recompiled to have break slots skip
// recompilation.
ASSERT(!function->code()->has_debug_break_slots());
} else {
// Try to compile the full code with debug break slots. If it
// fails just keep the current code.
ASSERT(shared->code() == *current_code);
ZoneScope zone_scope(isolate_, DELETE_ON_EXIT);
shared->set_code(*lazy_compile);
bool prev_force_debugger_active =
isolate_->debugger()->force_debugger_active();
isolate_->debugger()->set_force_debugger_active(true);
CompileFullCodeForDebugging(shared, current_code);
isolate_->debugger()->set_force_debugger_active(
prev_force_debugger_active);
if (!shared->is_compiled()) {
shared->set_code(*current_code);
continue;
}
}
Handle<Code> new_code(shared->code());
// Find the function and patch return address.
for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
JavaScriptFrame* frame = it.frame();
// If the current frame is for this function in its
// non-optimized form rewrite the return address to continue
// in the newly compiled full code with debug break slots.
if (frame->function()->IsJSFunction() &&
frame->function() == *function &&
frame->LookupCode()->kind() == Code::FUNCTION) {
intptr_t delta = frame->pc() - current_code->instruction_start();
int debug_break_slot_count = 0;
int mask = RelocInfo::ModeMask(RelocInfo::DEBUG_BREAK_SLOT);
for (RelocIterator it(*new_code, mask); !it.done(); it.next()) {
// Check if the pc in the new code with debug break
// slots is before this slot.
RelocInfo* info = it.rinfo();
int debug_break_slot_bytes =
debug_break_slot_count * Assembler::kDebugBreakSlotLength;
intptr_t new_delta =
info->pc() -
new_code->instruction_start() -
debug_break_slot_bytes;
if (new_delta > delta) {
break;
}
// Passed a debug break slot in the full code with debug
// break slots.
debug_break_slot_count++;
// Scan the heap for all non-optimized functions which has no
// debug break slots.
HeapIterator iterator;
HeapObject* obj = NULL;
while (((obj = iterator.next()) != NULL)) {
if (obj->IsJSFunction()) {
JSFunction* function = JSFunction::cast(obj);
if (function->shared()->allows_lazy_compilation() &&
function->shared()->script()->IsScript() &&
function->code()->kind() == Code::FUNCTION &&
!function->code()->has_debug_break_slots()) {
bool has_activation =
SortedListBSearch<JSFunction*>(active_functions, function) != -1;
if (!has_activation) {
function->set_code(lazy_compile);
function->shared()->set_code(lazy_compile);
}
int debug_break_slot_bytes =
debug_break_slot_count * Assembler::kDebugBreakSlotLength;
if (FLAG_trace_deopt) {
PrintF("Replacing code %08" V8PRIxPTR " - %08" V8PRIxPTR " (%d) "
"with %08" V8PRIxPTR " - %08" V8PRIxPTR " (%d) "
"for debugging, "
"changing pc from %08" V8PRIxPTR " to %08" V8PRIxPTR "\n",
reinterpret_cast<intptr_t>(
current_code->instruction_start()),
reinterpret_cast<intptr_t>(
current_code->instruction_start()) +
current_code->instruction_size(),
current_code->instruction_size(),
reinterpret_cast<intptr_t>(new_code->instruction_start()),
reinterpret_cast<intptr_t>(new_code->instruction_start()) +
new_code->instruction_size(),
new_code->instruction_size(),
reinterpret_cast<intptr_t>(frame->pc()),
reinterpret_cast<intptr_t>(new_code->instruction_start()) +
delta + debug_break_slot_bytes);
}
// Patch the return address to return into the code with
// debug break slots.
frame->set_pc(
new_code->instruction_start() + delta + debug_break_slot_bytes);
}
}
}
@ -2994,9 +2841,7 @@ void Debugger::EnqueueDebugCommand(v8::Debug::ClientData* client_data) {
bool Debugger::IsDebuggerActive() {
ScopedLock with(debugger_access_);
return message_handler_ != NULL ||
!event_listener_.is_null() ||
force_debugger_active_;
return message_handler_ != NULL || !event_listener_.is_null();
}

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@ -809,15 +809,11 @@ class Debugger {
}
void set_compiling_natives(bool compiling_natives) {
compiling_natives_ = compiling_natives;
Debugger::compiling_natives_ = compiling_natives;
}
bool compiling_natives() const { return compiling_natives_; }
void set_loading_debugger(bool v) { is_loading_debugger_ = v; }
bool is_loading_debugger() const { return is_loading_debugger_; }
void set_force_debugger_active(bool force_debugger_active) {
force_debugger_active_ = force_debugger_active;
}
bool force_debugger_active() const { return force_debugger_active_; }
bool IsDebuggerActive();
@ -843,7 +839,6 @@ class Debugger {
bool compiling_natives_; // Are we compiling natives?
bool is_loading_debugger_; // Are we loading the debugger?
bool never_unload_debugger_; // Can we unload the debugger?
bool force_debugger_active_; // Activate debugger without event listeners.
v8::Debug::MessageHandler2 message_handler_;
bool debugger_unload_pending_; // Was message handler cleared?
v8::Debug::HostDispatchHandler host_dispatch_handler_;

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@ -289,12 +289,11 @@ bool FullCodeGenerator::MakeCode(CompilationInfo* info) {
#ifdef ENABLE_DEBUGGER_SUPPORT
code->set_has_debug_break_slots(
info->isolate()->debugger()->IsDebuggerActive());
code->set_compiled_optimizable(info->IsOptimizable());
#endif // ENABLE_DEBUGGER_SUPPORT
code->set_allow_osr_at_loop_nesting_level(0);
code->set_stack_check_table_offset(table_offset);
CodeGenerator::PrintCode(code, info);
info->SetCode(code); // May be an empty handle.
info->SetCode(code); // may be an empty handle.
#ifdef ENABLE_GDB_JIT_INTERFACE
if (FLAG_gdbjit && !code.is_null()) {
GDBJITLineInfo* lineinfo =

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@ -216,11 +216,11 @@ int SortedListBSearch(
int mid = (low + high) / 2;
T mid_elem = list[mid];
if (cmp(&mid_elem, &elem) > 0) {
if (mid_elem > elem) {
high = mid - 1;
continue;
}
if (cmp(&mid_elem, &elem) < 0) {
if (mid_elem < elem) {
low = mid + 1;
continue;
}

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@ -2996,21 +2996,6 @@ void Code::set_has_debug_break_slots(bool value) {
}
bool Code::is_compiled_optimizable() {
ASSERT(kind() == FUNCTION);
byte flags = READ_BYTE_FIELD(this, kFullCodeFlags);
return FullCodeFlagsIsCompiledOptimizable::decode(flags);
}
void Code::set_compiled_optimizable(bool value) {
ASSERT(kind() == FUNCTION);
byte flags = READ_BYTE_FIELD(this, kFullCodeFlags);
flags = FullCodeFlagsIsCompiledOptimizable::update(flags, value);
WRITE_BYTE_FIELD(this, kFullCodeFlags, flags);
}
int Code::allow_osr_at_loop_nesting_level() {
ASSERT(kind() == FUNCTION);
return READ_BYTE_FIELD(this, kAllowOSRAtLoopNestingLevelOffset);

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@ -3677,11 +3677,6 @@ class Code: public HeapObject {
inline bool has_debug_break_slots();
inline void set_has_debug_break_slots(bool value);
// [compiled_with_optimizing]: For FUNCTION kind, tells if it has
// been compiled with IsOptimizing set to true.
inline bool is_compiled_optimizable();
inline void set_compiled_optimizable(bool value);
// [allow_osr_at_loop_nesting_level]: For FUNCTION kind, tells for
// how long the function has been marked for OSR and therefore which
// level of loop nesting we are willing to do on-stack replacement
@ -3877,7 +3872,6 @@ class Code: public HeapObject {
class FullCodeFlagsHasDeoptimizationSupportField:
public BitField<bool, 0, 1> {}; // NOLINT
class FullCodeFlagsHasDebugBreakSlotsField: public BitField<bool, 1, 1> {};
class FullCodeFlagsIsCompiledOptimizable: public BitField<bool, 2, 1> {};
static const int kBinaryOpReturnTypeOffset = kBinaryOpTypeOffset + 1;

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@ -143,16 +143,6 @@ static int PointerValueCompare(const T* a, const T* b) {
}
// Compare function to compare the object pointer value of two
// handlified objects. The handles are passed as pointers to the
// handles.
template<typename T> class Handle; // Forward declaration.
template <typename T>
static int HandleObjectPointerCompare(const Handle<T>* a, const Handle<T>* b) {
return Compare<T*>(*(*a), *(*b));
}
// Returns the smallest power of two which is >= x. If you pass in a
// number that is already a power of two, it is returned as is.
// Implementation is from "Hacker's Delight" by Henry S. Warren, Jr.,

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@ -1,93 +0,0 @@
// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Flags: --expose-debug-as debug
// This test tests that full code compiled without debug break slots
// is recompiled with debug break slots when debugging is started.
// Get the Debug object exposed from the debug context global object.
Debug = debug.Debug
var bp;
var done = false;
var step_count = 0;
var set_bp = false
// Debug event listener which steps until the global variable done is true.
function listener(event, exec_state, event_data, data) {
if (event == Debug.DebugEvent.Break) {
if (!done) exec_state.prepareStep(Debug.StepAction.StepNext);
step_count++;
}
};
// Set the global variables state to prpare the stepping test.
function prepare_step_test() {
done = false;
step_count = 0;
}
// Test function to step through.
function f() {
var a = 0;
if (set_bp) { bp = Debug.setBreakPoint(f, 3); }
var i = 1;
var j = 2;
done = true;
};
prepare_step_test();
f();
// Add the debug event listener.
Debug.setListener(listener);
// Make f set a breakpoint with an activation on the stack.
prepare_step_test();
set_bp = true;
f();
assertEquals(4, step_count);
Debug.clearBreakPoint(bp);
// Set a breakpoint on the first var statement (line 1).
set_bp = false;
bp = Debug.setBreakPoint(f, 3);
// Step through the function ensuring that the var statements are hit as well.
prepare_step_test();
f();
assertEquals(4, step_count);
// Clear the breakpoint and check that no stepping happens.
Debug.clearBreakPoint(bp);
prepare_step_test();
f();
assertEquals(0, step_count);
// Get rid of the debug event listener.
Debug.setListener(null);