Fix flaky idle notification test.
Idle notification handler might not free more memory if there was a global GC before or incremental marking is not activated (and it's not worth activating). BUG= TEST=cctest/test-api/IdleNotificationWithHint Review URL: http://codereview.chromium.org/9173007 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10401 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -13559,21 +13559,24 @@ THREADED_TEST(IdleNotification) {
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// Test that idle notification can be handled and eventually returns true.
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// This just checks the contract of the IdleNotification() function,
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// and does not verify that it does reasonable work.
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THREADED_TEST(IdleNotificationWithHint) {
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TEST(IdleNotificationWithHint) {
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v8::HandleScope scope;
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LocalContext env;
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CompileRun("function binom(n, m) {"
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" var C = [[1]];"
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" for (var i = 1; i <= n; ++i) {"
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" C[i] = [1];"
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" for (var j = 1; j < i; ++j) {"
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" C[i][j] = C[i-1][j-1] + C[i-1][j];"
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" }"
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" C[i][i] = 1;"
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" }"
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" return C[n][m];"
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"};"
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"binom(1000, 500)");
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{
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i::AlwaysAllocateScope always_allocate;
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CompileRun("function binom(n, m) {"
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" var C = [[1]];"
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" for (var i = 1; i <= n; ++i) {"
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" C[i] = [1];"
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" for (var j = 1; j < i; ++j) {"
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" C[i][j] = C[i-1][j-1] + C[i-1][j];"
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" }"
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" C[i][i] = 1;"
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" }"
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" return C[n][m];"
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"};"
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"binom(1000, 500)");
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}
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bool rv = false;
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intptr_t old_size = HEAP->SizeOfObjects();
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bool no_idle_work = v8::V8::IdleNotification(10);
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