[turbofan] regalloc: model context and function mark as reg-defined.
If we model them as memory operands ("SpillOperands"), as we currently do, they are treated by the register allocator as being defined in memory, so spilling them up to the first use requiring them in a register is free. That's not the case for context and function marker. They come in registers, and the frame construction also pushes them on the stack. This conflicts with the goals of frame elision: the allocator should avoid eagerly spilling them, which would force a frame construction; also, their not being spilled, should frame elision succeed for the first block, means modeling them as spill operands incorrect. The natural choice would be to fully decouple their spilling from frame construction, and let the register allocator spill them. That means they need to be presented to the register allocator as vanilla live ranges, with pre-assigned spill slots. The main challenge there is that not all instructions (mainly, stack checks) list their dependency on these ranges being spilled. In this change, we change the model but leave the frame construction as-is. This has the benefit that it unblocks frame elision, but has the drawback that we may see double spills in the case where these live ranges spill only in deferred blocks. I plan to enable frame elision next, after which tackle this issue with spilling. BUG= v8:4533 LOG=N Review URL: https://codereview.chromium.org/1501363002 Cr-Commit-Position: refs/heads/master@{#32775}
This commit is contained in:
parent
8b968b70e9
commit
0b1261439b
@ -767,7 +767,9 @@ void TopLevelLiveRange::CommitSpillMoves(InstructionSequence* sequence,
|
||||
}
|
||||
if (found) continue;
|
||||
}
|
||||
move->AddMove(*to_spill->operand, op);
|
||||
if (!has_preassigned_slot()) {
|
||||
move->AddMove(*to_spill->operand, op);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1126,6 +1128,7 @@ bool SpillRange::IsIntersectingWith(SpillRange* other) const {
|
||||
|
||||
|
||||
bool SpillRange::TryMerge(SpillRange* other) {
|
||||
if (HasSlot() || other->HasSlot()) return false;
|
||||
// TODO(dcarney): byte widths should be compared here not kinds.
|
||||
if (live_ranges_[0]->kind() != other->live_ranges_[0]->kind() ||
|
||||
IsIntersectingWith(other)) {
|
||||
@ -1227,7 +1230,8 @@ RegisterAllocationData::RegisterAllocationData(
|
||||
delayed_references_(allocation_zone()),
|
||||
assigned_registers_(nullptr),
|
||||
assigned_double_registers_(nullptr),
|
||||
virtual_register_count_(code->VirtualRegisterCount()) {
|
||||
virtual_register_count_(code->VirtualRegisterCount()),
|
||||
preassigned_slot_ranges_(zone) {
|
||||
DCHECK(this->config()->num_general_registers() <=
|
||||
RegisterConfiguration::kMaxGeneralRegisters);
|
||||
DCHECK(this->config()->num_double_registers() <=
|
||||
@ -1620,14 +1624,8 @@ void ConstraintBuilder::MeetConstraintsAfter(int instr_index) {
|
||||
bool is_tagged = code()->IsReference(output_vreg);
|
||||
if (first_output->HasSecondaryStorage()) {
|
||||
range->MarkHasPreassignedSlot();
|
||||
InstructionOperand* spill_op = AllocatedOperand::New(
|
||||
data()->code_zone(), LocationOperand::LocationKind::STACK_SLOT,
|
||||
range->representation(), first_output->GetSecondaryStorage());
|
||||
range->RecordSpillLocation(allocation_zone(), instr_index + 1,
|
||||
first_output);
|
||||
range->SetSpillOperand(spill_op);
|
||||
range->SetSpillStartIndex(instr_index + 1);
|
||||
assigned = true;
|
||||
data()->preassigned_slot_ranges().push_back(
|
||||
std::make_pair(range, first_output->GetSecondaryStorage()));
|
||||
}
|
||||
AllocateFixed(first_output, instr_index, is_tagged);
|
||||
|
||||
@ -2159,6 +2157,14 @@ void LiveRangeBuilder::BuildLiveRanges() {
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto preassigned : data()->preassigned_slot_ranges()) {
|
||||
TopLevelLiveRange* range = preassigned.first;
|
||||
int slot_id = preassigned.second;
|
||||
SpillRange* spill = range->HasSpillRange()
|
||||
? range->GetSpillRange()
|
||||
: data()->AssignSpillRangeToLiveRange(range);
|
||||
spill->set_assigned_slot(slot_id);
|
||||
}
|
||||
#ifdef DEBUG
|
||||
Verify();
|
||||
#endif
|
||||
@ -2978,9 +2984,11 @@ void OperandAssigner::AssignSpillSlots() {
|
||||
for (SpillRange* range : spill_ranges) {
|
||||
if (range == nullptr || range->IsEmpty()) continue;
|
||||
// Allocate a new operand referring to the spill slot.
|
||||
int byte_width = range->ByteWidth();
|
||||
int index = data()->frame()->AllocateSpillSlot(byte_width);
|
||||
range->set_assigned_slot(index);
|
||||
if (!range->HasSlot()) {
|
||||
int byte_width = range->ByteWidth();
|
||||
int index = data()->frame()->AllocateSpillSlot(byte_width);
|
||||
range->set_assigned_slot(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -672,6 +672,7 @@ class SpillRange final : public ZoneObject {
|
||||
int ByteWidth() const;
|
||||
bool IsEmpty() const { return live_ranges_.empty(); }
|
||||
bool TryMerge(SpillRange* other);
|
||||
bool HasSlot() const { return assigned_slot_ != kUnassignedSlot; }
|
||||
|
||||
void set_assigned_slot(int index) {
|
||||
DCHECK_EQ(kUnassignedSlot, assigned_slot_);
|
||||
@ -738,6 +739,8 @@ class RegisterAllocationData final : public ZoneObject {
|
||||
InstructionOperand* operand;
|
||||
};
|
||||
typedef ZoneVector<DelayedReference> DelayedReferences;
|
||||
typedef ZoneVector<std::pair<TopLevelLiveRange*, int>>
|
||||
RangesWithPreassignedSlots;
|
||||
|
||||
RegisterAllocationData(const RegisterConfiguration* config,
|
||||
Zone* allocation_zone, Frame* frame,
|
||||
@ -804,6 +807,10 @@ class RegisterAllocationData final : public ZoneObject {
|
||||
PhiMapValue* GetPhiMapValueFor(int virtual_register);
|
||||
bool IsBlockBoundary(LifetimePosition pos) const;
|
||||
|
||||
RangesWithPreassignedSlots& preassigned_slot_ranges() {
|
||||
return preassigned_slot_ranges_;
|
||||
}
|
||||
|
||||
void Print(const InstructionSequence* instructionSequence);
|
||||
void Print(const Instruction* instruction);
|
||||
void Print(const LiveRange* range, bool with_children = false);
|
||||
@ -832,6 +839,7 @@ class RegisterAllocationData final : public ZoneObject {
|
||||
BitVector* assigned_registers_;
|
||||
BitVector* assigned_double_registers_;
|
||||
int virtual_register_count_;
|
||||
RangesWithPreassignedSlots preassigned_slot_ranges_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(RegisterAllocationData);
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user