[turbofan] Simplify theading of frame state in JSTypedLowering.

This removes the need to thread through frame states for eager bailout
points from the call-site into the reduction helper. The node under
reduction is known to JSBinopReduction, frame states are loaded late.

R=jarin@chromium.org

Review-Url: https://codereview.chromium.org/2112643006
Cr-Commit-Position: refs/heads/master@{#37450}
This commit is contained in:
mstarzinger 2016-06-30 07:58:55 -07:00 committed by Commit bot
parent 34880eb3dc
commit 0ea619a8d5

View File

@ -62,7 +62,7 @@ class JSBinopReduction final {
return CompareOperationHints::kAny;
}
void ConvertInputsToNumber(Node* frame_state) {
void ConvertInputsToNumber() {
// To convert the inputs to numbers, we have to provide frame states
// for lazy bailouts in the ToNumber conversions.
// We use a little hack here: we take the frame state before the binary
@ -78,17 +78,17 @@ class JSBinopReduction final {
bool handles_exception = NodeProperties::IsExceptionalCall(node_);
if (!left_is_primitive && !right_is_primitive && handles_exception) {
ConvertBothInputsToNumber(&left_input, &right_input, frame_state);
ConvertBothInputsToNumber(&left_input, &right_input);
} else {
left_input = left_is_primitive
? ConvertPlainPrimitiveToNumber(left())
: ConvertSingleInputToNumber(
left(), CreateFrameStateForLeftInput(frame_state));
right_input = right_is_primitive
? ConvertPlainPrimitiveToNumber(right())
: ConvertSingleInputToNumber(
right(), CreateFrameStateForRightInput(
frame_state, left_input));
left(), CreateFrameStateForLeftInput());
right_input =
right_is_primitive
? ConvertPlainPrimitiveToNumber(right())
: ConvertSingleInputToNumber(
right(), CreateFrameStateForRightInput(left_input));
}
node_->ReplaceInput(0, left_input);
@ -229,7 +229,8 @@ class JSBinopReduction final {
JSTypedLowering* lowering_; // The containing lowering instance.
Node* node_; // The original node.
Node* CreateFrameStateForLeftInput(Node* frame_state) {
Node* CreateFrameStateForLeftInput() {
Node* frame_state = NodeProperties::GetFrameStateInput(node_, 1);
FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state);
if (state_info.bailout_id() == BailoutId::None()) {
@ -259,7 +260,8 @@ class JSBinopReduction final {
frame_state->InputAt(kFrameStateOuterStateInput));
}
Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) {
Node* CreateFrameStateForRightInput(Node* converted_left) {
Node* frame_state = NodeProperties::GetFrameStateInput(node_, 1);
FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state);
if (state_info.bailout_id() == BailoutId::None()) {
@ -320,8 +322,7 @@ class JSBinopReduction final {
return n;
}
void ConvertBothInputsToNumber(Node** left_result, Node** right_result,
Node* frame_state) {
void ConvertBothInputsToNumber(Node** left_result, Node** right_result) {
Node* projections[2];
// Find {IfSuccess} and {IfException} continuations of the operation.
@ -331,12 +332,12 @@ class JSBinopReduction final {
Node* if_success = projections[0];
// Insert two ToNumber() operations that both potentially throw.
Node* left_state = CreateFrameStateForLeftInput(frame_state);
Node* left_state = CreateFrameStateForLeftInput();
Node* left_conv =
graph()->NewNode(javascript()->ToNumber(), left(), context(),
left_state, effect(), control());
Node* left_success = graph()->NewNode(common()->IfSuccess(), left_conv);
Node* right_state = CreateFrameStateForRightInput(frame_state, left_conv);
Node* right_state = CreateFrameStateForRightInput(left_conv);
Node* right_conv =
graph()->NewNode(javascript()->ToNumber(), right(), context(),
right_state, left_conv, left_success);
@ -425,8 +426,7 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) {
r.BothInputsAre(Type::PlainPrimitive()) &&
r.NeitherInputCanBe(Type::StringOrReceiver())) {
// JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y))
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
}
if (feedback != BinaryOperationHints::kAny) {
@ -436,14 +436,12 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) {
}
if (r.BothInputsAre(Type::Number())) {
// JSAdd(x:number, y:number) => NumberAdd(x, y)
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
}
if (r.NeitherInputCanBe(Type::StringOrReceiver())) {
// JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y))
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
}
if (r.OneInputIs(Type::String())) {
@ -495,8 +493,7 @@ Reduction JSTypedLowering::ReduceJSSubtract(Node* node) {
r.BothInputsAre(Type::PlainPrimitive())) {
// JSSubtract(x:plain-primitive, y:plain-primitive)
// => NumberSubtract(ToNumber(x), ToNumber(y))
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberSubtract(),
Type::Number());
}
@ -505,8 +502,7 @@ Reduction JSTypedLowering::ReduceJSSubtract(Node* node) {
return r.ChangeToSpeculativeOperator(
simplified()->SpeculativeNumberSubtract(feedback), Type::Number());
}
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberSubtract(), Type::Number());
}
@ -520,8 +516,7 @@ Reduction JSTypedLowering::ReduceJSMultiply(Node* node) {
simplified()->SpeculativeNumberMultiply(feedback), Type::Number());
}
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberMultiply(), Type::Number());
}
@ -533,8 +528,7 @@ Reduction JSTypedLowering::ReduceJSDivide(Node* node) {
return r.ChangeToSpeculativeOperator(
simplified()->SpeculativeNumberDivide(feedback), Type::Number());
}
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
return r.ChangeToPureOperator(simplified()->NumberDivide(), Type::Number());
}
@ -543,8 +537,7 @@ Reduction JSTypedLowering::ReduceInt32Binop(Node* node, const Operator* intOp) {
if (flags() & kDisableBinaryOpReduction) return NoChange();
JSBinopReduction r(this, node);
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
r.ConvertInputsToUI32(kSigned, kSigned);
return r.ChangeToPureOperator(intOp, Type::Integral32());
}
@ -556,8 +549,7 @@ Reduction JSTypedLowering::ReduceUI32Shift(Node* node,
if (flags() & kDisableBinaryOpReduction) return NoChange();
JSBinopReduction r(this, node);
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
r.ConvertInputsToUI32(left_signedness, kUnsigned);
return r.ChangeToPureOperator(shift_op);
}
@ -601,8 +593,7 @@ Reduction JSTypedLowering::ReduceJSComparison(Node* node) {
less_than = simplified()->SpeculativeNumberLessThan(hint);
less_than_or_equal = simplified()->SpeculativeNumberLessThanOrEqual(hint);
} else {
Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
r.ConvertInputsToNumber(frame_state);
r.ConvertInputsToNumber();
less_than = simplified()->NumberLessThan();
less_than_or_equal = simplified()->NumberLessThanOrEqual();
}