[turbofan] Simplify theading of frame state in JSTypedLowering.
This removes the need to thread through frame states for eager bailout points from the call-site into the reduction helper. The node under reduction is known to JSBinopReduction, frame states are loaded late. R=jarin@chromium.org Review-Url: https://codereview.chromium.org/2112643006 Cr-Commit-Position: refs/heads/master@{#37450}
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@ -62,7 +62,7 @@ class JSBinopReduction final {
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return CompareOperationHints::kAny;
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}
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void ConvertInputsToNumber(Node* frame_state) {
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void ConvertInputsToNumber() {
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// To convert the inputs to numbers, we have to provide frame states
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// for lazy bailouts in the ToNumber conversions.
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// We use a little hack here: we take the frame state before the binary
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@ -78,17 +78,17 @@ class JSBinopReduction final {
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bool handles_exception = NodeProperties::IsExceptionalCall(node_);
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if (!left_is_primitive && !right_is_primitive && handles_exception) {
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ConvertBothInputsToNumber(&left_input, &right_input, frame_state);
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ConvertBothInputsToNumber(&left_input, &right_input);
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} else {
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left_input = left_is_primitive
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? ConvertPlainPrimitiveToNumber(left())
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: ConvertSingleInputToNumber(
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left(), CreateFrameStateForLeftInput(frame_state));
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right_input = right_is_primitive
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? ConvertPlainPrimitiveToNumber(right())
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: ConvertSingleInputToNumber(
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right(), CreateFrameStateForRightInput(
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frame_state, left_input));
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left(), CreateFrameStateForLeftInput());
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right_input =
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right_is_primitive
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? ConvertPlainPrimitiveToNumber(right())
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: ConvertSingleInputToNumber(
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right(), CreateFrameStateForRightInput(left_input));
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}
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node_->ReplaceInput(0, left_input);
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@ -229,7 +229,8 @@ class JSBinopReduction final {
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JSTypedLowering* lowering_; // The containing lowering instance.
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Node* node_; // The original node.
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Node* CreateFrameStateForLeftInput(Node* frame_state) {
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Node* CreateFrameStateForLeftInput() {
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Node* frame_state = NodeProperties::GetFrameStateInput(node_, 1);
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FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state);
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if (state_info.bailout_id() == BailoutId::None()) {
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@ -259,7 +260,8 @@ class JSBinopReduction final {
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frame_state->InputAt(kFrameStateOuterStateInput));
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}
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Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) {
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Node* CreateFrameStateForRightInput(Node* converted_left) {
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Node* frame_state = NodeProperties::GetFrameStateInput(node_, 1);
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FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state);
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if (state_info.bailout_id() == BailoutId::None()) {
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@ -320,8 +322,7 @@ class JSBinopReduction final {
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return n;
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}
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void ConvertBothInputsToNumber(Node** left_result, Node** right_result,
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Node* frame_state) {
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void ConvertBothInputsToNumber(Node** left_result, Node** right_result) {
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Node* projections[2];
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// Find {IfSuccess} and {IfException} continuations of the operation.
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@ -331,12 +332,12 @@ class JSBinopReduction final {
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Node* if_success = projections[0];
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// Insert two ToNumber() operations that both potentially throw.
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Node* left_state = CreateFrameStateForLeftInput(frame_state);
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Node* left_state = CreateFrameStateForLeftInput();
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Node* left_conv =
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graph()->NewNode(javascript()->ToNumber(), left(), context(),
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left_state, effect(), control());
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Node* left_success = graph()->NewNode(common()->IfSuccess(), left_conv);
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Node* right_state = CreateFrameStateForRightInput(frame_state, left_conv);
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Node* right_state = CreateFrameStateForRightInput(left_conv);
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Node* right_conv =
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graph()->NewNode(javascript()->ToNumber(), right(), context(),
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right_state, left_conv, left_success);
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@ -425,8 +426,7 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) {
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r.BothInputsAre(Type::PlainPrimitive()) &&
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r.NeitherInputCanBe(Type::StringOrReceiver())) {
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// JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y))
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
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}
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if (feedback != BinaryOperationHints::kAny) {
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@ -436,14 +436,12 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) {
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}
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if (r.BothInputsAre(Type::Number())) {
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// JSAdd(x:number, y:number) => NumberAdd(x, y)
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
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}
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if (r.NeitherInputCanBe(Type::StringOrReceiver())) {
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// JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y))
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
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}
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if (r.OneInputIs(Type::String())) {
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@ -495,8 +493,7 @@ Reduction JSTypedLowering::ReduceJSSubtract(Node* node) {
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r.BothInputsAre(Type::PlainPrimitive())) {
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// JSSubtract(x:plain-primitive, y:plain-primitive)
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// => NumberSubtract(ToNumber(x), ToNumber(y))
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberSubtract(),
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Type::Number());
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}
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@ -505,8 +502,7 @@ Reduction JSTypedLowering::ReduceJSSubtract(Node* node) {
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return r.ChangeToSpeculativeOperator(
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simplified()->SpeculativeNumberSubtract(feedback), Type::Number());
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}
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberSubtract(), Type::Number());
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}
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@ -520,8 +516,7 @@ Reduction JSTypedLowering::ReduceJSMultiply(Node* node) {
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simplified()->SpeculativeNumberMultiply(feedback), Type::Number());
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}
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberMultiply(), Type::Number());
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}
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@ -533,8 +528,7 @@ Reduction JSTypedLowering::ReduceJSDivide(Node* node) {
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return r.ChangeToSpeculativeOperator(
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simplified()->SpeculativeNumberDivide(feedback), Type::Number());
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}
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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return r.ChangeToPureOperator(simplified()->NumberDivide(), Type::Number());
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}
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@ -543,8 +537,7 @@ Reduction JSTypedLowering::ReduceInt32Binop(Node* node, const Operator* intOp) {
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if (flags() & kDisableBinaryOpReduction) return NoChange();
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JSBinopReduction r(this, node);
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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r.ConvertInputsToUI32(kSigned, kSigned);
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return r.ChangeToPureOperator(intOp, Type::Integral32());
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}
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@ -556,8 +549,7 @@ Reduction JSTypedLowering::ReduceUI32Shift(Node* node,
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if (flags() & kDisableBinaryOpReduction) return NoChange();
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JSBinopReduction r(this, node);
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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r.ConvertInputsToUI32(left_signedness, kUnsigned);
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return r.ChangeToPureOperator(shift_op);
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}
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@ -601,8 +593,7 @@ Reduction JSTypedLowering::ReduceJSComparison(Node* node) {
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less_than = simplified()->SpeculativeNumberLessThan(hint);
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less_than_or_equal = simplified()->SpeculativeNumberLessThanOrEqual(hint);
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} else {
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Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
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r.ConvertInputsToNumber(frame_state);
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r.ConvertInputsToNumber();
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less_than = simplified()->NumberLessThan();
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less_than_or_equal = simplified()->NumberLessThanOrEqual();
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}
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