Heap profiler: remove context checks for objects.
It seems that there will be no access to heap snapshots from web pages' code, only from Developer Tools, thus it makes no sense doing filtering of object by their security contexts. Review URL: http://codereview.chromium.org/4681003 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5787 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -1848,22 +1848,6 @@ HeapEntry* HeapSnapshotGenerator::GetEntry(Object* obj) {
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}
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int HeapSnapshotGenerator::GetGlobalSecurityToken() {
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return collection_->token_enumerator()->GetTokenId(
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Top::context()->global()->global_context()->security_token());
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}
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int HeapSnapshotGenerator::GetObjectSecurityToken(HeapObject* obj) {
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if (obj->IsGlobalContext()) {
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return collection_->token_enumerator()->GetTokenId(
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Context::cast(obj)->security_token());
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} else {
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return TokenEnumerator::kNoSecurityToken;
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}
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}
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class IndexedReferencesExtractor : public ObjectVisitor {
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public:
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IndexedReferencesExtractor(HeapSnapshotGenerator* generator,
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@ -1893,19 +1877,11 @@ class IndexedReferencesExtractor : public ObjectVisitor {
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void HeapSnapshotGenerator::ExtractReferences(HeapObject* obj) {
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// We need to reference JS global objects from snapshot's root.
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// We also need to only include global objects from the current
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// security context. And we don't want to add the global proxy,
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// as we don't have a special type for it.
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// We use JSGlobalProxy because this is what embedder (e.g. browser)
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// uses for the global object.
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if (obj->IsJSGlobalProxy()) {
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int global_security_token = GetGlobalSecurityToken();
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JSGlobalProxy* proxy = JSGlobalProxy::cast(obj);
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int object_security_token =
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collection_->token_enumerator()->GetTokenId(
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Context::cast(proxy->context())->security_token());
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if (object_security_token == TokenEnumerator::kNoSecurityToken
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|| object_security_token == global_security_token) {
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SetRootReference(proxy->map()->prototype());
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}
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SetRootReference(proxy->map()->prototype());
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return;
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}
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@ -948,8 +948,6 @@ class HeapSnapshotGenerator {
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private:
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HeapEntry* GetEntry(Object* obj);
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int GetGlobalSecurityToken();
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int GetObjectSecurityToken(HeapObject* obj);
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void ExtractReferences(HeapObject* obj);
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void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry);
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void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry);
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@ -388,14 +388,10 @@ namespace {
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class NamedEntriesDetector {
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public:
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NamedEntriesDetector()
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: has_A1(false), has_B1(false), has_C1(false),
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has_A2(false), has_B2(false), has_C2(false) {
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: has_A2(false), has_B2(false), has_C2(false) {
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}
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void Apply(i::HeapEntry** entry_ptr) {
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if (IsReachableNodeWithName(*entry_ptr, "A1")) has_A1 = true;
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if (IsReachableNodeWithName(*entry_ptr, "B1")) has_B1 = true;
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if (IsReachableNodeWithName(*entry_ptr, "C1")) has_C1 = true;
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if (IsReachableNodeWithName(*entry_ptr, "A2")) has_A2 = true;
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if (IsReachableNodeWithName(*entry_ptr, "B2")) has_B2 = true;
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if (IsReachableNodeWithName(*entry_ptr, "C2")) has_C2 = true;
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@ -405,9 +401,6 @@ class NamedEntriesDetector {
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return strcmp(name, entry->name()) == 0 && entry->painted_reachable();
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}
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bool has_A1;
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bool has_B1;
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bool has_C1;
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bool has_A2;
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bool has_B2;
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bool has_C2;
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@ -464,21 +457,7 @@ static bool HasString(const v8::HeapGraphNode* node, const char* contents) {
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TEST(HeapSnapshot) {
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v8::HandleScope scope;
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v8::Handle<v8::String> token1 = v8::String::New("token1");
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LocalContext env1;
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env1->SetSecurityToken(token1);
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CompileRun(
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"function A1() {}\n"
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"function B1(x) { this.x = x; }\n"
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"function C1(x) { this.x1 = x; this.x2 = x; }\n"
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"var a1 = new A1();\n"
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"var b1_1 = new B1(a1), b1_2 = new B1(a1);\n"
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"var c1 = new C1(a1);");
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v8::Handle<v8::String> token2 = v8::String::New("token2");
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LocalContext env2;
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env2->SetSecurityToken(token2);
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CompileRun(
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"function A2() {}\n"
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@ -498,14 +477,7 @@ TEST(HeapSnapshot) {
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const_cast<i::HeapEntry*>(
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reinterpret_cast<const i::HeapEntry*>(global_env2))->PaintAllReachable();
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// Verify, that JS global object of env2 doesn't have '..1'
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// properties, but has '..2' properties.
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CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "a1"));
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CHECK_EQ(
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NULL, GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "b1_1"));
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CHECK_EQ(
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NULL, GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "b1_2"));
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CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "c1"));
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// Verify, that JS global object of env2 has '..2' properties.
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const v8::HeapGraphNode* a2_node =
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GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "a2");
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CHECK_NE(NULL, a2_node);
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@ -518,9 +490,6 @@ TEST(HeapSnapshot) {
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// Verify that anything related to '[ABC]1' is not reachable.
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NamedEntriesDetector det;
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i_snapshot_env2->IterateEntries(&det);
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CHECK(!det.has_A1);
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CHECK(!det.has_B1);
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CHECK(!det.has_C1);
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CHECK(det.has_A2);
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CHECK(det.has_B2);
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CHECK(det.has_C2);
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