[cleanup] Split out v8-internal.h from include/v8.h

Move everything defined in the v8::internal namespace from include/v8.h
into a separate header that can be included by globals.h/checks.h
instead of the whole v8.h.

Also moves V8_EXPORT into v8config.h (so it can be use in the new
v8-internal.h).

Bug: v8:8015
Cq-Include-Trybots: luci.chromium.try:linux_chromium_rel_ng
Change-Id: I22cdc2728d91a94b309a3d030ed06c0f8a06c723
Reviewed-on: https://chromium-review.googlesource.com/1210102
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Commit-Queue: Dan Elphick <delphick@chromium.org>
Cr-Commit-Position: refs/heads/master@{#55707}
This commit is contained in:
Dan Elphick 2018-09-07 10:03:35 +01:00 committed by Commit Bot
parent 8c64f614e4
commit 10afbb7e0f
10 changed files with 356 additions and 329 deletions

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@ -1482,6 +1482,7 @@ v8_header_set("v8_headers") {
configs = [ ":internal_config" ]
sources = [
"include/v8-internal.h",
"include/v8.h",
"include/v8config.h",
]
@ -1503,6 +1504,7 @@ v8_source_set("v8_base") {
### gcmole(all) ###
"include/v8-inspector-protocol.h",
"include/v8-inspector.h",
"include/v8-internal.h",
"include/v8-platform.h",
"include/v8-profiler.h",
"include/v8-testing.h",

315
include/v8-internal.h Normal file
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@ -0,0 +1,315 @@
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_INTERNAL_H_
#define INCLUDE_V8_INTERNAL_H_
#include <stddef.h>
#include <stdint.h>
#include <type_traits>
#include "v8-version.h" // NOLINT(build/include)
#include "v8config.h" // NOLINT(build/include)
namespace v8 {
class Context;
class Data;
class Isolate;
namespace internal {
class Object;
/**
* Configuration of tagging scheme.
*/
const int kApiPointerSize = sizeof(void*); // NOLINT
const int kApiDoubleSize = sizeof(double); // NOLINT
const int kApiIntSize = sizeof(int); // NOLINT
const int kApiInt64Size = sizeof(int64_t); // NOLINT
// Tag information for HeapObject.
const int kHeapObjectTag = 1;
const int kWeakHeapObjectTag = 3;
const int kHeapObjectTagSize = 2;
const intptr_t kHeapObjectTagMask = (1 << kHeapObjectTagSize) - 1;
// Tag information for Smi.
const int kSmiTag = 0;
const int kSmiTagSize = 1;
const intptr_t kSmiTagMask = (1 << kSmiTagSize) - 1;
template <size_t tagged_ptr_size>
struct SmiTagging;
template <int kSmiShiftSize>
V8_INLINE internal::Object* IntToSmi(int value) {
int smi_shift_bits = kSmiTagSize + kSmiShiftSize;
intptr_t tagged_value =
(static_cast<intptr_t>(value) << smi_shift_bits) | kSmiTag;
return reinterpret_cast<internal::Object*>(tagged_value);
}
// Smi constants for systems where tagged pointer is a 32-bit value.
template <>
struct SmiTagging<4> {
enum { kSmiShiftSize = 0, kSmiValueSize = 31 };
static int SmiShiftSize() { return kSmiShiftSize; }
static int SmiValueSize() { return kSmiValueSize; }
V8_INLINE static int SmiToInt(const internal::Object* value) {
int shift_bits = kSmiTagSize + kSmiShiftSize;
// Throw away top 32 bits and shift down (requires >> to be sign extending).
return static_cast<int>(reinterpret_cast<intptr_t>(value)) >> shift_bits;
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return internal::IntToSmi<kSmiShiftSize>(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
// To be representable as an tagged small integer, the two
// most-significant bits of 'value' must be either 00 or 11 due to
// sign-extension. To check this we add 01 to the two
// most-significant bits, and check if the most-significant bit is 0
//
// CAUTION: The original code below:
// bool result = ((value + 0x40000000) & 0x80000000) == 0;
// may lead to incorrect results according to the C language spec, and
// in fact doesn't work correctly with gcc4.1.1 in some cases: The
// compiler may produce undefined results in case of signed integer
// overflow. The computation must be done w/ unsigned ints.
return static_cast<uintptr_t>(value) + 0x40000000U < 0x80000000U;
}
};
// Smi constants for systems where tagged pointer is a 64-bit value.
template <>
struct SmiTagging<8> {
enum { kSmiShiftSize = 31, kSmiValueSize = 32 };
static int SmiShiftSize() { return kSmiShiftSize; }
static int SmiValueSize() { return kSmiValueSize; }
V8_INLINE static int SmiToInt(const internal::Object* value) {
int shift_bits = kSmiTagSize + kSmiShiftSize;
// Shift down and throw away top 32 bits.
return static_cast<int>(reinterpret_cast<intptr_t>(value) >> shift_bits);
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return internal::IntToSmi<kSmiShiftSize>(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
// To be representable as a long smi, the value must be a 32-bit integer.
return (value == static_cast<int32_t>(value));
}
};
#if V8_COMPRESS_POINTERS
static_assert(
kApiPointerSize == kApiInt64Size,
"Pointer compression can be enabled only for 64-bit architectures");
typedef SmiTagging<4> PlatformSmiTagging;
#else
typedef SmiTagging<kApiPointerSize> PlatformSmiTagging;
#endif
const int kSmiShiftSize = PlatformSmiTagging::kSmiShiftSize;
const int kSmiValueSize = PlatformSmiTagging::kSmiValueSize;
const int kSmiMinValue = (static_cast<unsigned int>(-1)) << (kSmiValueSize - 1);
const int kSmiMaxValue = -(kSmiMinValue + 1);
constexpr bool SmiValuesAre31Bits() { return kSmiValueSize == 31; }
constexpr bool SmiValuesAre32Bits() { return kSmiValueSize == 32; }
/**
* This class exports constants and functionality from within v8 that
* is necessary to implement inline functions in the v8 api. Don't
* depend on functions and constants defined here.
*/
class Internals {
public:
// These values match non-compiler-dependent values defined within
// the implementation of v8.
static const int kHeapObjectMapOffset = 0;
static const int kMapInstanceTypeOffset = 1 * kApiPointerSize + kApiIntSize;
static const int kStringResourceOffset = 3 * kApiPointerSize;
static const int kOddballKindOffset = 4 * kApiPointerSize + kApiDoubleSize;
static const int kForeignAddressOffset = kApiPointerSize;
static const int kJSObjectHeaderSize = 3 * kApiPointerSize;
static const int kFixedArrayHeaderSize = 2 * kApiPointerSize;
static const int kContextHeaderSize = 2 * kApiPointerSize;
static const int kContextEmbedderDataIndex = 5;
static const int kFullStringRepresentationMask = 0x0f;
static const int kStringEncodingMask = 0x8;
static const int kExternalTwoByteRepresentationTag = 0x02;
static const int kExternalOneByteRepresentationTag = 0x0a;
static const int kIsolateEmbedderDataOffset = 0 * kApiPointerSize;
static const int kExternalMemoryOffset = 4 * kApiPointerSize;
static const int kExternalMemoryLimitOffset =
kExternalMemoryOffset + kApiInt64Size;
static const int kExternalMemoryAtLastMarkCompactOffset =
kExternalMemoryLimitOffset + kApiInt64Size;
static const int kIsolateRootsOffset = kExternalMemoryLimitOffset +
kApiInt64Size + kApiInt64Size +
kApiPointerSize + kApiPointerSize;
static const int kUndefinedValueRootIndex = 4;
static const int kTheHoleValueRootIndex = 5;
static const int kNullValueRootIndex = 6;
static const int kTrueValueRootIndex = 7;
static const int kFalseValueRootIndex = 8;
static const int kEmptyStringRootIndex = 9;
static const int kNodeClassIdOffset = 1 * kApiPointerSize;
static const int kNodeFlagsOffset = 1 * kApiPointerSize + 3;
static const int kNodeStateMask = 0x7;
static const int kNodeStateIsWeakValue = 2;
static const int kNodeStateIsPendingValue = 3;
static const int kNodeStateIsNearDeathValue = 4;
static const int kNodeIsIndependentShift = 3;
static const int kNodeIsActiveShift = 4;
static const int kFirstNonstringType = 0x80;
static const int kOddballType = 0x83;
static const int kForeignType = 0x87;
static const int kJSSpecialApiObjectType = 0x410;
static const int kJSApiObjectType = 0x420;
static const int kJSObjectType = 0x421;
static const int kUndefinedOddballKind = 5;
static const int kNullOddballKind = 3;
static const uint32_t kNumIsolateDataSlots = 4;
// Soft limit for AdjustAmountofExternalAllocatedMemory. Trigger an
// incremental GC once the external memory reaches this limit.
static constexpr int kExternalAllocationSoftLimit = 64 * 1024 * 1024;
V8_EXPORT static void CheckInitializedImpl(v8::Isolate* isolate);
V8_INLINE static void CheckInitialized(v8::Isolate* isolate) {
#ifdef V8_ENABLE_CHECKS
CheckInitializedImpl(isolate);
#endif
}
V8_INLINE static bool HasHeapObjectTag(const internal::Object* value) {
return ((reinterpret_cast<intptr_t>(value) & kHeapObjectTagMask) ==
kHeapObjectTag);
}
V8_INLINE static int SmiValue(const internal::Object* value) {
return PlatformSmiTagging::SmiToInt(value);
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return PlatformSmiTagging::IntToSmi(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
return PlatformSmiTagging::IsValidSmi(value);
}
V8_INLINE static int GetInstanceType(const internal::Object* obj) {
typedef internal::Object O;
O* map = ReadField<O*>(obj, kHeapObjectMapOffset);
return ReadField<uint16_t>(map, kMapInstanceTypeOffset);
}
V8_INLINE static int GetOddballKind(const internal::Object* obj) {
typedef internal::Object O;
return SmiValue(ReadField<O*>(obj, kOddballKindOffset));
}
V8_INLINE static bool IsExternalTwoByteString(int instance_type) {
int representation = (instance_type & kFullStringRepresentationMask);
return representation == kExternalTwoByteRepresentationTag;
}
V8_INLINE static uint8_t GetNodeFlag(internal::Object** obj, int shift) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
return *addr & static_cast<uint8_t>(1U << shift);
}
V8_INLINE static void UpdateNodeFlag(internal::Object** obj, bool value,
int shift) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
uint8_t mask = static_cast<uint8_t>(1U << shift);
*addr = static_cast<uint8_t>((*addr & ~mask) | (value << shift));
}
V8_INLINE static uint8_t GetNodeState(internal::Object** obj) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
return *addr & kNodeStateMask;
}
V8_INLINE static void UpdateNodeState(internal::Object** obj, uint8_t value) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
*addr = static_cast<uint8_t>((*addr & ~kNodeStateMask) | value);
}
V8_INLINE static void SetEmbedderData(v8::Isolate* isolate, uint32_t slot,
void* data) {
uint8_t* addr = reinterpret_cast<uint8_t*>(isolate) +
kIsolateEmbedderDataOffset + slot * kApiPointerSize;
*reinterpret_cast<void**>(addr) = data;
}
V8_INLINE static void* GetEmbedderData(const v8::Isolate* isolate,
uint32_t slot) {
const uint8_t* addr = reinterpret_cast<const uint8_t*>(isolate) +
kIsolateEmbedderDataOffset + slot * kApiPointerSize;
return *reinterpret_cast<void* const*>(addr);
}
V8_INLINE static internal::Object** GetRoot(v8::Isolate* isolate, int index) {
uint8_t* addr = reinterpret_cast<uint8_t*>(isolate) + kIsolateRootsOffset;
return reinterpret_cast<internal::Object**>(addr + index * kApiPointerSize);
}
template <typename T>
V8_INLINE static T ReadField(const internal::Object* ptr, int offset) {
const uint8_t* addr =
reinterpret_cast<const uint8_t*>(ptr) + offset - kHeapObjectTag;
return *reinterpret_cast<const T*>(addr);
}
template <typename T>
V8_INLINE static T ReadEmbedderData(const v8::Context* context, int index) {
typedef internal::Object O;
typedef internal::Internals I;
O* ctx = *reinterpret_cast<O* const*>(context);
int embedder_data_offset =
I::kContextHeaderSize +
(internal::kApiPointerSize * I::kContextEmbedderDataIndex);
O* embedder_data = I::ReadField<O*>(ctx, embedder_data_offset);
int value_offset =
I::kFixedArrayHeaderSize + (internal::kApiPointerSize * index);
return I::ReadField<T>(embedder_data, value_offset);
}
};
// Only perform cast check for types derived from v8::Data since
// other types do not implement the Cast method.
template <bool PerformCheck>
struct CastCheck {
template <class T>
static void Perform(T* data);
};
template <>
template <class T>
void CastCheck<true>::Perform(T* data) {
T::Cast(data);
}
template <>
template <class T>
void CastCheck<false>::Perform(T* data) {}
template <class T>
V8_INLINE void PerformCastCheck(T* data) {
CastCheck<std::is_base_of<Data, T>::value>::Perform(data);
}
} // namespace internal
} // namespace v8
#endif // INCLUDE_V8_INTERNAL_H_

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@ -22,42 +22,13 @@
#include <utility>
#include <vector>
#include "v8-version.h" // NOLINT(build/include)
#include "v8config.h" // NOLINT(build/include)
#include "v8-internal.h" // NOLINT(build/include)
#include "v8-version.h" // NOLINT(build/include)
#include "v8config.h" // NOLINT(build/include)
// We reserve the V8_* prefix for macros defined in V8 public API and
// assume there are no name conflicts with the embedder's code.
#ifdef V8_OS_WIN
// Setup for Windows DLL export/import. When building the V8 DLL the
// BUILDING_V8_SHARED needs to be defined. When building a program which uses
// the V8 DLL USING_V8_SHARED needs to be defined. When either building the V8
// static library or building a program which uses the V8 static library neither
// BUILDING_V8_SHARED nor USING_V8_SHARED should be defined.
#ifdef BUILDING_V8_SHARED
# define V8_EXPORT __declspec(dllexport)
#elif USING_V8_SHARED
# define V8_EXPORT __declspec(dllimport)
#else
# define V8_EXPORT
#endif // BUILDING_V8_SHARED
#else // V8_OS_WIN
// Setup for Linux shared library export.
#if V8_HAS_ATTRIBUTE_VISIBILITY
# ifdef BUILDING_V8_SHARED
# define V8_EXPORT __attribute__ ((visibility("default")))
# else
# define V8_EXPORT
# endif
#else
# define V8_EXPORT
#endif
#endif // V8_OS_WIN
/**
* The v8 JavaScript engine.
*/
@ -160,102 +131,6 @@ class NativeModule;
class StreamingDecoder;
} // namespace wasm
/**
* Configuration of tagging scheme.
*/
const int kApiPointerSize = sizeof(void*); // NOLINT
const int kApiDoubleSize = sizeof(double); // NOLINT
const int kApiIntSize = sizeof(int); // NOLINT
const int kApiInt64Size = sizeof(int64_t); // NOLINT
// Tag information for HeapObject.
const int kHeapObjectTag = 1;
const int kWeakHeapObjectTag = 3;
const int kHeapObjectTagSize = 2;
const intptr_t kHeapObjectTagMask = (1 << kHeapObjectTagSize) - 1;
// Tag information for Smi.
const int kSmiTag = 0;
const int kSmiTagSize = 1;
const intptr_t kSmiTagMask = (1 << kSmiTagSize) - 1;
template <size_t tagged_ptr_size>
struct SmiTagging;
template <int kSmiShiftSize>
V8_INLINE internal::Object* IntToSmi(int value) {
int smi_shift_bits = kSmiTagSize + kSmiShiftSize;
intptr_t tagged_value =
(static_cast<intptr_t>(value) << smi_shift_bits) | kSmiTag;
return reinterpret_cast<internal::Object*>(tagged_value);
}
// Smi constants for systems where tagged pointer is a 32-bit value.
template <>
struct SmiTagging<4> {
enum { kSmiShiftSize = 0, kSmiValueSize = 31 };
static int SmiShiftSize() { return kSmiShiftSize; }
static int SmiValueSize() { return kSmiValueSize; }
V8_INLINE static int SmiToInt(const internal::Object* value) {
int shift_bits = kSmiTagSize + kSmiShiftSize;
// Throw away top 32 bits and shift down (requires >> to be sign extending).
return static_cast<int>(reinterpret_cast<intptr_t>(value)) >> shift_bits;
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return internal::IntToSmi<kSmiShiftSize>(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
// To be representable as an tagged small integer, the two
// most-significant bits of 'value' must be either 00 or 11 due to
// sign-extension. To check this we add 01 to the two
// most-significant bits, and check if the most-significant bit is 0
//
// CAUTION: The original code below:
// bool result = ((value + 0x40000000) & 0x80000000) == 0;
// may lead to incorrect results according to the C language spec, and
// in fact doesn't work correctly with gcc4.1.1 in some cases: The
// compiler may produce undefined results in case of signed integer
// overflow. The computation must be done w/ unsigned ints.
return static_cast<uintptr_t>(value) + 0x40000000U < 0x80000000U;
}
};
// Smi constants for systems where tagged pointer is a 64-bit value.
template <>
struct SmiTagging<8> {
enum { kSmiShiftSize = 31, kSmiValueSize = 32 };
static int SmiShiftSize() { return kSmiShiftSize; }
static int SmiValueSize() { return kSmiValueSize; }
V8_INLINE static int SmiToInt(const internal::Object* value) {
int shift_bits = kSmiTagSize + kSmiShiftSize;
// Shift down and throw away top 32 bits.
return static_cast<int>(reinterpret_cast<intptr_t>(value) >> shift_bits);
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return internal::IntToSmi<kSmiShiftSize>(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
// To be representable as a long smi, the value must be a 32-bit integer.
return (value == static_cast<int32_t>(value));
}
};
#if V8_COMPRESS_POINTERS
static_assert(
kApiPointerSize == kApiInt64Size,
"Pointer compression can be enabled only for 64-bit architectures");
typedef SmiTagging<4> PlatformSmiTagging;
#else
typedef SmiTagging<kApiPointerSize> PlatformSmiTagging;
#endif
const int kSmiShiftSize = PlatformSmiTagging::kSmiShiftSize;
const int kSmiValueSize = PlatformSmiTagging::kSmiValueSize;
const int kSmiMinValue = (static_cast<unsigned int>(-1)) << (kSmiValueSize - 1);
const int kSmiMaxValue = -(kSmiMinValue + 1);
constexpr bool SmiValuesAre31Bits() { return kSmiValueSize == 31; }
constexpr bool SmiValuesAre32Bits() { return kSmiValueSize == 32; }
} // namespace internal
namespace debug {
@ -9392,205 +9267,6 @@ class V8_EXPORT Locker {
// --- Implementation ---
namespace internal {
/**
* This class exports constants and functionality from within v8 that
* is necessary to implement inline functions in the v8 api. Don't
* depend on functions and constants defined here.
*/
class Internals {
public:
// These values match non-compiler-dependent values defined within
// the implementation of v8.
static const int kHeapObjectMapOffset = 0;
static const int kMapInstanceTypeOffset = 1 * kApiPointerSize + kApiIntSize;
static const int kStringResourceOffset = 3 * kApiPointerSize;
static const int kOddballKindOffset = 4 * kApiPointerSize + kApiDoubleSize;
static const int kForeignAddressOffset = kApiPointerSize;
static const int kJSObjectHeaderSize = 3 * kApiPointerSize;
static const int kFixedArrayHeaderSize = 2 * kApiPointerSize;
static const int kContextHeaderSize = 2 * kApiPointerSize;
static const int kContextEmbedderDataIndex = 5;
static const int kFullStringRepresentationMask = 0x0f;
static const int kStringEncodingMask = 0x8;
static const int kExternalTwoByteRepresentationTag = 0x02;
static const int kExternalOneByteRepresentationTag = 0x0a;
static const int kIsolateEmbedderDataOffset = 0 * kApiPointerSize;
static const int kExternalMemoryOffset = 4 * kApiPointerSize;
static const int kExternalMemoryLimitOffset =
kExternalMemoryOffset + kApiInt64Size;
static const int kExternalMemoryAtLastMarkCompactOffset =
kExternalMemoryLimitOffset + kApiInt64Size;
static const int kIsolateRootsOffset = kExternalMemoryLimitOffset +
kApiInt64Size + kApiInt64Size +
kApiPointerSize + kApiPointerSize;
static const int kUndefinedValueRootIndex = 4;
static const int kTheHoleValueRootIndex = 5;
static const int kNullValueRootIndex = 6;
static const int kTrueValueRootIndex = 7;
static const int kFalseValueRootIndex = 8;
static const int kEmptyStringRootIndex = 9;
static const int kNodeClassIdOffset = 1 * kApiPointerSize;
static const int kNodeFlagsOffset = 1 * kApiPointerSize + 3;
static const int kNodeStateMask = 0x7;
static const int kNodeStateIsWeakValue = 2;
static const int kNodeStateIsPendingValue = 3;
static const int kNodeStateIsNearDeathValue = 4;
static const int kNodeIsIndependentShift = 3;
static const int kNodeIsActiveShift = 4;
static const int kFirstNonstringType = 0x80;
static const int kOddballType = 0x83;
static const int kForeignType = 0x87;
static const int kJSSpecialApiObjectType = 0x410;
static const int kJSApiObjectType = 0x420;
static const int kJSObjectType = 0x421;
static const int kUndefinedOddballKind = 5;
static const int kNullOddballKind = 3;
static const uint32_t kNumIsolateDataSlots = 4;
// Soft limit for AdjustAmountofExternalAllocatedMemory. Trigger an
// incremental GC once the external memory reaches this limit.
static constexpr int kExternalAllocationSoftLimit = 64 * 1024 * 1024;
V8_EXPORT static void CheckInitializedImpl(v8::Isolate* isolate);
V8_INLINE static void CheckInitialized(v8::Isolate* isolate) {
#ifdef V8_ENABLE_CHECKS
CheckInitializedImpl(isolate);
#endif
}
V8_INLINE static bool HasHeapObjectTag(const internal::Object* value) {
return ((reinterpret_cast<intptr_t>(value) & kHeapObjectTagMask) ==
kHeapObjectTag);
}
V8_INLINE static int SmiValue(const internal::Object* value) {
return PlatformSmiTagging::SmiToInt(value);
}
V8_INLINE static internal::Object* IntToSmi(int value) {
return PlatformSmiTagging::IntToSmi(value);
}
V8_INLINE static constexpr bool IsValidSmi(intptr_t value) {
return PlatformSmiTagging::IsValidSmi(value);
}
V8_INLINE static int GetInstanceType(const internal::Object* obj) {
typedef internal::Object O;
O* map = ReadField<O*>(obj, kHeapObjectMapOffset);
return ReadField<uint16_t>(map, kMapInstanceTypeOffset);
}
V8_INLINE static int GetOddballKind(const internal::Object* obj) {
typedef internal::Object O;
return SmiValue(ReadField<O*>(obj, kOddballKindOffset));
}
V8_INLINE static bool IsExternalTwoByteString(int instance_type) {
int representation = (instance_type & kFullStringRepresentationMask);
return representation == kExternalTwoByteRepresentationTag;
}
V8_INLINE static uint8_t GetNodeFlag(internal::Object** obj, int shift) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
return *addr & static_cast<uint8_t>(1U << shift);
}
V8_INLINE static void UpdateNodeFlag(internal::Object** obj,
bool value, int shift) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
uint8_t mask = static_cast<uint8_t>(1U << shift);
*addr = static_cast<uint8_t>((*addr & ~mask) | (value << shift));
}
V8_INLINE static uint8_t GetNodeState(internal::Object** obj) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
return *addr & kNodeStateMask;
}
V8_INLINE static void UpdateNodeState(internal::Object** obj,
uint8_t value) {
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + kNodeFlagsOffset;
*addr = static_cast<uint8_t>((*addr & ~kNodeStateMask) | value);
}
V8_INLINE static void SetEmbedderData(v8::Isolate* isolate,
uint32_t slot,
void* data) {
uint8_t* addr = reinterpret_cast<uint8_t*>(isolate) +
kIsolateEmbedderDataOffset + slot * kApiPointerSize;
*reinterpret_cast<void**>(addr) = data;
}
V8_INLINE static void* GetEmbedderData(const v8::Isolate* isolate,
uint32_t slot) {
const uint8_t* addr = reinterpret_cast<const uint8_t*>(isolate) +
kIsolateEmbedderDataOffset + slot * kApiPointerSize;
return *reinterpret_cast<void* const*>(addr);
}
V8_INLINE static internal::Object** GetRoot(v8::Isolate* isolate,
int index) {
uint8_t* addr = reinterpret_cast<uint8_t*>(isolate) + kIsolateRootsOffset;
return reinterpret_cast<internal::Object**>(addr + index * kApiPointerSize);
}
template <typename T>
V8_INLINE static T ReadField(const internal::Object* ptr, int offset) {
const uint8_t* addr =
reinterpret_cast<const uint8_t*>(ptr) + offset - kHeapObjectTag;
return *reinterpret_cast<const T*>(addr);
}
template <typename T>
V8_INLINE static T ReadEmbedderData(const v8::Context* context, int index) {
typedef internal::Object O;
typedef internal::Internals I;
O* ctx = *reinterpret_cast<O* const*>(context);
int embedder_data_offset = I::kContextHeaderSize +
(internal::kApiPointerSize * I::kContextEmbedderDataIndex);
O* embedder_data = I::ReadField<O*>(ctx, embedder_data_offset);
int value_offset =
I::kFixedArrayHeaderSize + (internal::kApiPointerSize * index);
return I::ReadField<T>(embedder_data, value_offset);
}
};
// Only perform cast check for types derived from v8::Data since
// other types do not implement the Cast method.
template <bool PerformCheck>
struct CastCheck {
template <class T>
static void Perform(T* data);
};
template <>
template <class T>
void CastCheck<true>::Perform(T* data) {
T::Cast(data);
}
template <>
template <class T>
void CastCheck<false>::Perform(T* data) {}
template <class T>
V8_INLINE void PerformCastCheck(T* data) {
CastCheck<std::is_base_of<Data, T>::value>::Perform(data);
}
} // namespace internal
template <class T>
Local<T> Local<T>::New(Isolate* isolate, Local<T> that) {
return New(isolate, that.val_);

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@ -420,6 +420,36 @@ namespace v8 { template <typename T> class AlignOfHelper { char c; T t; }; }
#define V8_WARN_UNUSED_RESULT /* NOT SUPPORTED */
#endif
#ifdef V8_OS_WIN
// Setup for Windows DLL export/import. When building the V8 DLL the
// BUILDING_V8_SHARED needs to be defined. When building a program which uses
// the V8 DLL USING_V8_SHARED needs to be defined. When either building the V8
// static library or building a program which uses the V8 static library neither
// BUILDING_V8_SHARED nor USING_V8_SHARED should be defined.
#ifdef BUILDING_V8_SHARED
# define V8_EXPORT __declspec(dllexport)
#elif USING_V8_SHARED
# define V8_EXPORT __declspec(dllimport)
#else
# define V8_EXPORT
#endif // BUILDING_V8_SHARED
#else // V8_OS_WIN
// Setup for Linux shared library export.
#if V8_HAS_ATTRIBUTE_VISIBILITY
# ifdef BUILDING_V8_SHARED
# define V8_EXPORT __attribute__ ((visibility("default")))
# else
# define V8_EXPORT
# endif
#else
# define V8_EXPORT
#endif
#endif // V8_OS_WIN
// clang-format on
#endif // V8CONFIG_H_

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@ -5,7 +5,7 @@
#ifndef V8_CHECKS_H_
#define V8_CHECKS_H_
#include "include/v8.h"
#include "include/v8-internal.h"
#include "src/base/logging.h"
#include "src/globals.h"

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@ -11,7 +11,7 @@
#include <limits>
#include <ostream>
#include "include/v8.h"
#include "include/v8-internal.h"
#include "src/base/build_config.h"
#include "src/base/flags.h"
#include "src/base/logging.h"

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@ -13,6 +13,7 @@
// Clients of this interface shouldn't depend on lots of heap internals.
// Do not include anything from src/heap here!
#include "include/v8-internal.h"
#include "include/v8.h"
#include "src/accessors.h"
#include "src/allocation.h"

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@ -12,6 +12,7 @@
#include <vector>
#include "include/v8-inspector.h"
#include "include/v8-internal.h"
#include "include/v8.h"
#include "src/allocation.h"
#include "src/base/atomicops.h"

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@ -8,6 +8,7 @@
#include <iosfwd>
#include <memory>
#include "include/v8-internal.h"
#include "include/v8.h"
#include "include/v8config.h"
#include "src/assert-scope.h"

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@ -5,6 +5,7 @@
#ifndef V8_OBJECTS_MAYBE_OBJECT_H_
#define V8_OBJECTS_MAYBE_OBJECT_H_
#include "include/v8-internal.h"
#include "include/v8.h"
#include "src/globals.h"
#include "src/objects.h"