ARM: Remove some spill scopes

Review URL: http://codereview.chromium.org/3119005

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5238 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
sgjesse@chromium.org 2010-08-11 10:55:44 +00:00
parent abcf1012c6
commit 15d7325338

View File

@ -4564,22 +4564,18 @@ class DeferredStringCharCodeAt : public DeferredCode {
// This generates code that performs a String.prototype.charCodeAt() call
// or returns a smi in order to trigger conversion.
void CodeGenerator::GenerateStringCharCodeAt(ZoneList<Expression*>* args) {
VirtualFrame::SpilledScope spilled_scope(frame_);
Comment(masm_, "[ GenerateStringCharCodeAt");
ASSERT(args->length() == 2);
Load(args->at(0));
Load(args->at(1));
Register index = r1;
Register object = r2;
frame_->EmitPop(r1);
frame_->EmitPop(r2);
Register index = frame_->PopToRegister();
Register object = frame_->PopToRegister(index);
// We need two extra registers.
Register scratch = r3;
Register result = r0;
Register scratch = VirtualFrame::scratch0();
Register result = VirtualFrame::scratch1();
DeferredStringCharCodeAt* deferred =
new DeferredStringCharCodeAt(object,
@ -4614,16 +4610,13 @@ class DeferredStringCharFromCode : public DeferredCode {
// Generates code for creating a one-char string from a char code.
void CodeGenerator::GenerateStringCharFromCode(ZoneList<Expression*>* args) {
VirtualFrame::SpilledScope spilled_scope(frame_);
Comment(masm_, "[ GenerateStringCharFromCode");
ASSERT(args->length() == 1);
Load(args->at(0));
Register code = r1;
Register result = r0;
frame_->EmitPop(code);
Register result = frame_->GetTOSRegister();
Register code = frame_->PopToRegister(result);
DeferredStringCharFromCode* deferred = new DeferredStringCharFromCode(
code, result);
@ -4685,23 +4678,20 @@ class DeferredStringCharAt : public DeferredCode {
// This generates code that performs a String.prototype.charAt() call
// or returns a smi in order to trigger conversion.
void CodeGenerator::GenerateStringCharAt(ZoneList<Expression*>* args) {
VirtualFrame::SpilledScope spilled_scope(frame_);
Comment(masm_, "[ GenerateStringCharAt");
ASSERT(args->length() == 2);
Load(args->at(0));
Load(args->at(1));
Register index = r1;
Register object = r2;
frame_->EmitPop(r1);
frame_->EmitPop(r2);
Register index = frame_->PopToRegister();
Register object = frame_->PopToRegister(index);
// We need three extra registers.
Register scratch1 = r3;
Register scratch2 = r4;
Register result = r0;
Register scratch1 = VirtualFrame::scratch0();
Register scratch2 = VirtualFrame::scratch1();
// Use r6 without notifying the virtual frame.
Register result = r6;
DeferredStringCharAt* deferred =
new DeferredStringCharAt(object,
@ -4880,13 +4870,13 @@ void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) {
void CodeGenerator::GenerateArguments(ZoneList<Expression*>* args) {
VirtualFrame::SpilledScope spilled_scope(frame_);
ASSERT(args->length() == 1);
// Satisfy contract with ArgumentsAccessStub:
// Load the key into r1 and the formal parameters count into r0.
Load(args->at(0));
frame_->EmitPop(r1);
frame_->PopToR1();
frame_->SpillAll();
__ mov(r0, Operand(Smi::FromInt(scope()->num_parameters())));
// Call the shared stub to get to arguments[key].
@ -5114,9 +5104,7 @@ class DeferredSearchCache: public DeferredCode {
void DeferredSearchCache::Generate() {
__ Push(cache_, key_);
__ CallRuntime(Runtime::kGetFromCache, 2);
if (!dst_.is(r0)) {
__ mov(dst_, r0);
}
__ Move(dst_, r0);
}
@ -5136,33 +5124,42 @@ void CodeGenerator::GenerateGetFromCache(ZoneList<Expression*>* args) {
Load(args->at(1));
VirtualFrame::SpilledScope spilled_scope(frame_);
frame_->PopToR1();
frame_->SpillAll();
Register key = r1; // Just poped to r1
Register result = r0; // Free, as frame has just been spilled.
Register scratch1 = VirtualFrame::scratch0();
Register scratch2 = VirtualFrame::scratch1();
frame_->EmitPop(r2);
__ ldr(scratch1, ContextOperand(cp, Context::GLOBAL_INDEX));
__ ldr(scratch1,
FieldMemOperand(scratch1, GlobalObject::kGlobalContextOffset));
__ ldr(scratch1,
ContextOperand(scratch1, Context::JSFUNCTION_RESULT_CACHES_INDEX));
__ ldr(scratch1,
FieldMemOperand(scratch1, FixedArray::OffsetOfElementAt(cache_id)));
__ ldr(r1, ContextOperand(cp, Context::GLOBAL_INDEX));
__ ldr(r1, FieldMemOperand(r1, GlobalObject::kGlobalContextOffset));
__ ldr(r1, ContextOperand(r1, Context::JSFUNCTION_RESULT_CACHES_INDEX));
__ ldr(r1, FieldMemOperand(r1, FixedArray::OffsetOfElementAt(cache_id)));
DeferredSearchCache* deferred = new DeferredSearchCache(r0, r1, r2);
DeferredSearchCache* deferred =
new DeferredSearchCache(result, scratch1, key);
const int kFingerOffset =
FixedArray::OffsetOfElementAt(JSFunctionResultCache::kFingerIndex);
STATIC_ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
__ ldr(r0, FieldMemOperand(r1, kFingerOffset));
// r0 now holds finger offset as a smi.
__ add(r3, r1, Operand(FixedArray::kHeaderSize - kHeapObjectTag));
// r3 now points to the start of fixed array elements.
__ ldr(r0, MemOperand(r3, r0, LSL, kPointerSizeLog2 - kSmiTagSize, PreIndex));
// Note side effect of PreIndex: r3 now points to the key of the pair.
__ cmp(r2, r0);
__ ldr(result, FieldMemOperand(scratch1, kFingerOffset));
// result now holds finger offset as a smi.
__ add(scratch2, scratch1, Operand(FixedArray::kHeaderSize - kHeapObjectTag));
// scratch2 now points to the start of fixed array elements.
__ ldr(result,
MemOperand(
scratch2, result, LSL, kPointerSizeLog2 - kSmiTagSize, PreIndex));
// Note side effect of PreIndex: scratch2 now points to the key of the pair.
__ cmp(key, result);
deferred->Branch(ne);
__ ldr(r0, MemOperand(r3, kPointerSize));
__ ldr(result, MemOperand(scratch2, kPointerSize));
deferred->BindExit();
frame_->EmitPush(r0);
frame_->EmitPush(result);
}
@ -10455,11 +10452,9 @@ void StringCharCodeAtGenerator::GenerateSlow(
// NumberToSmi discards numbers that are not exact integers.
__ CallRuntime(Runtime::kNumberToSmi, 1);
}
if (!scratch_.is(r0)) {
// Save the conversion result before the pop instructions below
// have a chance to overwrite it.
__ mov(scratch_, r0);
}
// Save the conversion result before the pop instructions below
// have a chance to overwrite it.
__ Move(scratch_, r0);
__ pop(index_);
__ pop(object_);
// Reload the instance type.
@ -10478,9 +10473,7 @@ void StringCharCodeAtGenerator::GenerateSlow(
call_helper.BeforeCall(masm);
__ Push(object_, index_);
__ CallRuntime(Runtime::kStringCharCodeAt, 2);
if (!result_.is(r0)) {
__ mov(result_, r0);
}
__ Move(result_, r0);
call_helper.AfterCall(masm);
__ jmp(&exit_);
@ -10521,9 +10514,7 @@ void StringCharFromCodeGenerator::GenerateSlow(
call_helper.BeforeCall(masm);
__ push(code_);
__ CallRuntime(Runtime::kCharFromCode, 1);
if (!result_.is(r0)) {
__ mov(result_, r0);
}
__ Move(result_, r0);
call_helper.AfterCall(masm);
__ jmp(&exit_);