Filter out remembered slots that are at the start of an object.

These slots are invalid and can result in a broken offset when slot index and start of object are equal and are at the beginning of a cell.

Moreover, make DCHECKs CHECKs to catch bugs in the wild.

BUG=chromium:473174
LOG=n

Review URL: https://codereview.chromium.org/1051243004

Cr-Commit-Position: refs/heads/master@{#27602}
This commit is contained in:
hpayer 2015-04-06 07:58:06 -07:00 committed by Commit bot
parent 4b5af7b32e
commit 189b355a76

View File

@ -3122,7 +3122,14 @@ bool MarkCompactCollector::IsSlotInBlackObject(Page* p, Address slot,
unsigned int cell_base_start_index = Bitmap::IndexToCell(
Bitmap::CellAlignIndex(p->AddressToMarkbitIndex(cell_base)));
// First check if the object is in the current cell.
// Check if the slot points to the start of an object. This can happen e.g.
// when we left trim a fixed array. Such slots are invalid and we can remove
// them.
if ((cells[start_index] & index_in_cell) != 0) {
return false;
}
// Check if the object is in the current cell.
MarkBit::CellType slot_mask;
if ((cells[start_index] == 0) ||
(base::bits::CountTrailingZeros32(cells[start_index]) >
@ -3144,23 +3151,26 @@ bool MarkCompactCollector::IsSlotInBlackObject(Page* p, Address slot,
// The object is in a preceding cell. Set the mask to find any object.
slot_mask = 0xffffffff;
} else {
// The object start is before the the slot index. Hence, in this case the
// slot index can not be at the beginning of the cell.
CHECK(index_in_cell > 1);
// We are interested in object mark bits right before the slot.
slot_mask = index_in_cell - 1;
}
MarkBit::CellType current_cell = cells[start_index];
DCHECK(current_cell != 0);
CHECK(current_cell != 0);
// Find the last live object in the cell.
unsigned int leading_zeros =
base::bits::CountLeadingZeros32(current_cell & slot_mask);
DCHECK(leading_zeros != 32);
CHECK(leading_zeros != 32);
unsigned int offset = Bitmap::kBitIndexMask - leading_zeros;
cell_base += (start_index - cell_base_start_index) * 32 * kPointerSize;
Address address = cell_base + offset * kPointerSize;
HeapObject* object = HeapObject::FromAddress(address);
DCHECK(object->address() < reinterpret_cast<Address>(slot));
CHECK(object->address() < reinterpret_cast<Address>(slot));
if (object->address() <= slot &&
(object->address() + object->Size()) > slot) {
// If the slot is within the last found object in the cell, the slot is