[x64] Fix optimization for certain checked load/stores.
BUG=chromium:439743 LOG=y TEST=mjsunit R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/733893008 Cr-Commit-Position: refs/heads/master@{#25731}
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@ -138,9 +138,9 @@ bool HasImmediateInput(Instruction* instr, int index) {
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}
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class OutOfLineLoadInteger FINAL : public OutOfLineCode {
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class OutOfLineLoadZero FINAL : public OutOfLineCode {
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public:
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OutOfLineLoadInteger(CodeGenerator* gen, Register result)
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OutOfLineLoadZero(CodeGenerator* gen, Register result)
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: OutOfLineCode(gen), result_(result) {}
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void Generate() FINAL { __ xorl(result_, result_); }
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@ -150,9 +150,9 @@ class OutOfLineLoadInteger FINAL : public OutOfLineCode {
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};
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class OutOfLineLoadFloat FINAL : public OutOfLineCode {
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class OutOfLineLoadNaN FINAL : public OutOfLineCode {
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public:
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OutOfLineLoadFloat(CodeGenerator* gen, XMMRegister result)
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OutOfLineLoadNaN(CodeGenerator* gen, XMMRegister result)
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: OutOfLineCode(gen), result_(result) {}
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void Generate() FINAL { __ pcmpeqd(result_, result_); }
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@ -272,69 +272,254 @@ class OutOfLineTruncateDoubleToI FINAL : public OutOfLineCode {
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} while (0)
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#define ASSEMBLE_CHECKED_LOAD_FLOAT(asm_instr) \
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do { \
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auto result = i.OutputDoubleRegister(); \
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auto offset = i.InputRegister(0); \
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if (instr->InputAt(1)->IsRegister()) { \
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__ cmpl(offset, i.InputRegister(1)); \
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} else { \
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__ cmpl(offset, i.InputImmediate(1)); \
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} \
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OutOfLineCode* ool = new (zone()) OutOfLineLoadFloat(this, result); \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(result, i.MemoryOperand(2)); \
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__ bind(ool->exit()); \
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#define ASSEMBLE_CHECKED_LOAD_FLOAT(asm_instr) \
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do { \
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auto result = i.OutputDoubleRegister(); \
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auto buffer = i.InputRegister(0); \
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auto index1 = i.InputRegister(1); \
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auto index2 = i.InputInt32(2); \
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OutOfLineCode* ool; \
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if (instr->InputAt(3)->IsRegister()) { \
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auto length = i.InputRegister(3); \
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DCHECK_EQ(0, index2); \
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__ cmpl(index1, length); \
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ool = new (zone()) OutOfLineLoadNaN(this, result); \
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} else { \
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auto length = i.InputInt32(3); \
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DCHECK_LE(index2, length); \
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__ cmpl(index1, Immediate(length - index2)); \
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if (index2 == 0) { \
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ool = new (zone()) OutOfLineLoadNaN(this, result); \
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} else { \
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class OutOfLineLoadFloat FINAL : public OutOfLineCode { \
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public: \
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OutOfLineLoadFloat(CodeGenerator* gen, XMMRegister result, \
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Register buffer, Register index1, int32_t index2, \
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int32_t length) \
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: OutOfLineCode(gen), \
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result_(result), \
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buffer_(buffer), \
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index1_(index1), \
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index2_(index2), \
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length_(length) {} \
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\
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void Generate() FINAL { \
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DCHECK_NE(0, index2_); \
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__ leal(kScratchRegister, Operand(index1_, index2_)); \
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__ pcmpeqd(result_, result_); \
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__ cmpl(kScratchRegister, Immediate(length_)); \
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__ j(above_equal, exit()); \
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__ asm_instr(result_, \
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Operand(buffer_, kScratchRegister, times_1, 0)); \
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} \
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\
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private: \
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XMMRegister const result_; \
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Register const buffer_; \
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Register const index1_; \
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int32_t const index2_; \
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int32_t const length_; \
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}; \
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ool = new (zone()) \
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OutOfLineLoadFloat(this, result, buffer, index1, index2, length); \
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} \
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} \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(result, Operand(buffer, index1, times_1, index2)); \
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__ bind(ool->exit()); \
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} while (false)
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#define ASSEMBLE_CHECKED_LOAD_INTEGER(asm_instr) \
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do { \
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auto result = i.OutputRegister(); \
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auto offset = i.InputRegister(0); \
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if (instr->InputAt(1)->IsRegister()) { \
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__ cmpl(offset, i.InputRegister(1)); \
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} else { \
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__ cmpl(offset, i.InputImmediate(1)); \
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} \
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OutOfLineCode* ool = new (zone()) OutOfLineLoadInteger(this, result); \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(result, i.MemoryOperand(2)); \
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__ bind(ool->exit()); \
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#define ASSEMBLE_CHECKED_LOAD_INTEGER(asm_instr) \
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do { \
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auto result = i.OutputRegister(); \
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auto buffer = i.InputRegister(0); \
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auto index1 = i.InputRegister(1); \
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auto index2 = i.InputInt32(2); \
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OutOfLineCode* ool; \
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if (instr->InputAt(3)->IsRegister()) { \
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auto length = i.InputRegister(3); \
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DCHECK_EQ(0, index2); \
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__ cmpl(index1, length); \
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ool = new (zone()) OutOfLineLoadZero(this, result); \
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} else { \
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auto length = i.InputInt32(3); \
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DCHECK_LE(index2, length); \
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__ cmpl(index1, Immediate(length - index2)); \
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if (index2 == 0) { \
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ool = new (zone()) OutOfLineLoadZero(this, result); \
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} else { \
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class OutOfLineLoadInteger FINAL : public OutOfLineCode { \
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public: \
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OutOfLineLoadInteger(CodeGenerator* gen, Register result, \
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Register buffer, Register index1, \
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int32_t index2, int32_t length) \
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: OutOfLineCode(gen), \
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result_(result), \
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buffer_(buffer), \
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index1_(index1), \
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index2_(index2), \
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length_(length) {} \
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\
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void Generate() FINAL { \
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DCHECK_NE(0, index2_); \
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__ leal(kScratchRegister, Operand(index1_, index2_)); \
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__ xorl(result_, result_); \
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__ cmpl(kScratchRegister, Immediate(length_)); \
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__ j(above_equal, exit()); \
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__ asm_instr(result_, \
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Operand(buffer_, kScratchRegister, times_1, 0)); \
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} \
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\
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private: \
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Register const result_; \
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Register const buffer_; \
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Register const index1_; \
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int32_t const index2_; \
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int32_t const length_; \
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}; \
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ool = new (zone()) OutOfLineLoadInteger(this, result, buffer, index1, \
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index2, length); \
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} \
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} \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(result, Operand(buffer, index1, times_1, index2)); \
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__ bind(ool->exit()); \
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} while (false)
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#define ASSEMBLE_CHECKED_STORE_FLOAT(asm_instr) \
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do { \
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auto offset = i.InputRegister(0); \
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if (instr->InputAt(1)->IsRegister()) { \
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__ cmpl(offset, i.InputRegister(1)); \
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} else { \
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__ cmpl(offset, i.InputImmediate(1)); \
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} \
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Label done; \
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__ j(above_equal, &done, Label::kNear); \
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__ asm_instr(i.MemoryOperand(3), i.InputDoubleRegister(2)); \
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__ bind(&done); \
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#define ASSEMBLE_CHECKED_STORE_FLOAT(asm_instr) \
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do { \
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auto buffer = i.InputRegister(0); \
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auto index1 = i.InputRegister(1); \
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auto index2 = i.InputInt32(2); \
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auto value = i.InputDoubleRegister(4); \
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if (instr->InputAt(3)->IsRegister()) { \
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auto length = i.InputRegister(3); \
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DCHECK_EQ(0, index2); \
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Label done; \
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__ cmpl(index1, length); \
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__ j(above_equal, &done, Label::kNear); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(&done); \
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} else { \
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auto length = i.InputInt32(3); \
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DCHECK_LE(index2, length); \
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__ cmpl(index1, Immediate(length - index2)); \
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if (index2 == 0) { \
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Label done; \
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__ j(above_equal, &done, Label::kNear); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(&done); \
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} else { \
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class OutOfLineStoreFloat FINAL : public OutOfLineCode { \
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public: \
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OutOfLineStoreFloat(CodeGenerator* gen, Register buffer, \
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Register index1, int32_t index2, int32_t length, \
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XMMRegister value) \
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: OutOfLineCode(gen), \
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buffer_(buffer), \
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index1_(index1), \
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index2_(index2), \
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length_(length), \
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value_(value) {} \
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\
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void Generate() FINAL { \
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DCHECK_NE(0, index2_); \
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__ leal(kScratchRegister, Operand(index1_, index2_)); \
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__ cmpl(kScratchRegister, Immediate(length_)); \
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__ j(above_equal, exit()); \
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__ asm_instr(Operand(buffer_, kScratchRegister, times_1, 0), \
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value_); \
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} \
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\
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private: \
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Register const buffer_; \
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Register const index1_; \
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int32_t const index2_; \
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int32_t const length_; \
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XMMRegister const value_; \
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}; \
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auto ool = new (zone()) \
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OutOfLineStoreFloat(this, buffer, index1, index2, length, value); \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(ool->exit()); \
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} \
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} \
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} while (false)
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#define ASSEMBLE_CHECKED_STORE_INTEGER(asm_instr) \
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do { \
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auto offset = i.InputRegister(0); \
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if (instr->InputAt(1)->IsRegister()) { \
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__ cmpl(offset, i.InputRegister(1)); \
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} else { \
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__ cmpl(offset, i.InputImmediate(1)); \
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} \
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Label done; \
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__ j(above_equal, &done, Label::kNear); \
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if (instr->InputAt(2)->IsRegister()) { \
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__ asm_instr(i.MemoryOperand(3), i.InputRegister(2)); \
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} else { \
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__ asm_instr(i.MemoryOperand(3), i.InputImmediate(2)); \
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} \
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__ bind(&done); \
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#define ASSEMBLE_CHECKED_STORE_INTEGER_IMPL(asm_instr, Value) \
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do { \
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auto buffer = i.InputRegister(0); \
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auto index1 = i.InputRegister(1); \
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auto index2 = i.InputInt32(2); \
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if (instr->InputAt(3)->IsRegister()) { \
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auto length = i.InputRegister(3); \
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DCHECK_EQ(0, index2); \
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Label done; \
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__ cmpl(index1, length); \
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__ j(above_equal, &done, Label::kNear); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(&done); \
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} else { \
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auto length = i.InputInt32(3); \
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DCHECK_LE(index2, length); \
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__ cmpl(index1, Immediate(length - index2)); \
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if (index2 == 0) { \
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Label done; \
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__ j(above_equal, &done, Label::kNear); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(&done); \
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} else { \
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class OutOfLineStoreInteger FINAL : public OutOfLineCode { \
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public: \
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OutOfLineStoreInteger(CodeGenerator* gen, Register buffer, \
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Register index1, int32_t index2, \
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int32_t length, Value value) \
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: OutOfLineCode(gen), \
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buffer_(buffer), \
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index1_(index1), \
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index2_(index2), \
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length_(length), \
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value_(value) {} \
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\
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void Generate() FINAL { \
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DCHECK_NE(0, index2_); \
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__ leal(kScratchRegister, Operand(index1_, index2_)); \
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__ cmpl(kScratchRegister, Immediate(length_)); \
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__ j(above_equal, exit()); \
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__ asm_instr(Operand(buffer_, kScratchRegister, times_1, 0), \
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value_); \
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} \
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\
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private: \
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Register const buffer_; \
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Register const index1_; \
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int32_t const index2_; \
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int32_t const length_; \
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Value const value_; \
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}; \
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auto ool = new (zone()) OutOfLineStoreInteger(this, buffer, index1, \
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index2, length, value); \
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__ j(above_equal, ool->entry()); \
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__ asm_instr(Operand(buffer, index1, times_1, index2), value); \
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__ bind(ool->exit()); \
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} \
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} \
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} while (false)
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#define ASSEMBLE_CHECKED_STORE_INTEGER(asm_instr) \
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do { \
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if (instr->InputAt(4)->IsRegister()) { \
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Register value = i.InputRegister(4); \
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ASSEMBLE_CHECKED_STORE_INTEGER_IMPL(asm_instr, Register); \
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} else { \
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Immediate value = i.InputImmediate(4); \
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ASSEMBLE_CHECKED_STORE_INTEGER_IMPL(asm_instr, Immediate); \
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} \
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} while (false)
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@ -230,12 +230,21 @@ void InstructionSelector::VisitCheckedLoad(Node* node) {
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UNREACHABLE();
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return;
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}
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InstructionOperand* offset_operand = g.UseRegister(offset);
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if (offset->opcode() == IrOpcode::kInt32Add && CanCover(node, offset)) {
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Int32Matcher mlength(length);
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Int32BinopMatcher moffset(offset);
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if (mlength.HasValue() && moffset.right().HasValue() &&
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mlength.Value() >= moffset.right().Value()) {
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Emit(opcode, g.DefineAsRegister(node), g.UseRegister(buffer),
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g.UseRegister(moffset.left().node()),
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g.UseImmediate(moffset.right().node()), g.UseImmediate(length));
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return;
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}
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}
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InstructionOperand* length_operand =
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g.CanBeImmediate(length) ? g.UseImmediate(length) : g.UseRegister(length);
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Emit(opcode | AddressingModeField::encode(kMode_MR1),
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g.DefineAsRegister(node), offset_operand, length_operand,
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g.UseRegister(buffer), offset_operand);
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Emit(opcode, g.DefineAsRegister(node), g.UseRegister(buffer),
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g.UseRegister(offset), g.TempImmediate(0), length_operand);
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}
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@ -269,11 +278,22 @@ void InstructionSelector::VisitCheckedStore(Node* node) {
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}
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InstructionOperand* value_operand =
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g.CanBeImmediate(value) ? g.UseImmediate(value) : g.UseRegister(value);
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InstructionOperand* offset_operand = g.UseRegister(offset);
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if (offset->opcode() == IrOpcode::kInt32Add && CanCover(node, offset)) {
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Int32Matcher mlength(length);
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Int32BinopMatcher moffset(offset);
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if (mlength.HasValue() && moffset.right().HasValue() &&
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mlength.Value() >= moffset.right().Value()) {
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Emit(opcode, nullptr, g.UseRegister(buffer),
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g.UseRegister(moffset.left().node()),
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g.UseImmediate(moffset.right().node()), g.UseImmediate(length),
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value_operand);
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return;
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}
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}
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InstructionOperand* length_operand =
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g.CanBeImmediate(length) ? g.UseImmediate(length) : g.UseRegister(length);
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Emit(opcode | AddressingModeField::encode(kMode_MR1), nullptr, offset_operand,
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length_operand, value_operand, g.UseRegister(buffer), offset_operand);
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Emit(opcode, nullptr, g.UseRegister(buffer), g.UseRegister(offset),
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g.TempImmediate(0), length_operand, value_operand);
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}
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42
test/mjsunit/asm/float32array-negative-offset.js
Normal file
42
test/mjsunit/asm/float32array-negative-offset.js
Normal file
@ -0,0 +1,42 @@
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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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var stdlib = this;
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var buffer = new ArrayBuffer(64 * 1024);
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var foreign = {}
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var m = (function Module(stdlib, foreign, heap) {
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"use asm";
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var MEM32 = new stdlib.Float32Array(heap);
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function load(i) {
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i = i|0;
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i = +MEM32[i >> 2];
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return i;
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}
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function store(i, v) {
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i = i|0;
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v = +v;
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MEM32[i >> 2] = v;
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}
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function load8(i) {
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i = i|0;
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i = +MEM32[i + 8 >> 2];
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return i;
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}
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function store8(i, v) {
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i = i|0;
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v = +v;
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MEM32[i + 8 >> 2] = v;
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}
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return { load: load, store: store, load8: load8, store8: store8 };
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})(stdlib, foreign, buffer);
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assertEquals(NaN, m.load(-8));
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assertEquals(NaN, m.load8(-16));
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m.store(0, 42.0);
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assertEquals(42.0, m.load8(-8));
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m.store8(-8, 99.0);
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assertEquals(99.0, m.load(0));
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assertEquals(99.0, m.load8(-8));
|
42
test/mjsunit/asm/float64array-negative-offset.js
Normal file
42
test/mjsunit/asm/float64array-negative-offset.js
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright 2014 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
var stdlib = this;
|
||||
var buffer = new ArrayBuffer(64 * 1024);
|
||||
var foreign = {}
|
||||
|
||||
|
||||
var m = (function Module(stdlib, foreign, heap) {
|
||||
"use asm";
|
||||
var MEM64 = new stdlib.Float64Array(heap);
|
||||
function load(i) {
|
||||
i = i|0;
|
||||
i = +MEM64[i >> 3];
|
||||
return i;
|
||||
}
|
||||
function store(i, v) {
|
||||
i = i|0;
|
||||
v = +v;
|
||||
MEM64[i >> 3] = v;
|
||||
}
|
||||
function load8(i) {
|
||||
i = i|0;
|
||||
i = +MEM64[i + 8 >> 3];
|
||||
return i;
|
||||
}
|
||||
function store8(i, v) {
|
||||
i = i|0;
|
||||
v = +v;
|
||||
MEM64[i + 8 >> 3] = v;
|
||||
}
|
||||
return { load: load, store: store, load8: load8, store8: store8 };
|
||||
})(stdlib, foreign, buffer);
|
||||
|
||||
assertEquals(NaN, m.load(-8));
|
||||
assertEquals(NaN, m.load8(-16));
|
||||
m.store(0, 42.0);
|
||||
assertEquals(42.0, m.load8(-8));
|
||||
m.store8(-8, 99.0);
|
||||
assertEquals(99.0, m.load(0));
|
||||
assertEquals(99.0, m.load8(-8));
|
42
test/mjsunit/asm/int16array-negative-offset.js
Normal file
42
test/mjsunit/asm/int16array-negative-offset.js
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright 2014 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
var stdlib = this;
|
||||
var buffer = new ArrayBuffer(64 * 1024);
|
||||
var foreign = {}
|
||||
|
||||
|
||||
var m = (function Module(stdlib, foreign, heap) {
|
||||
"use asm";
|
||||
var MEM16 = new stdlib.Int16Array(heap);
|
||||
function load(i) {
|
||||
i = i|0;
|
||||
i = MEM16[i >> 1]|0;
|
||||
return i;
|
||||
}
|
||||
function store(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM16[i >> 1] = v;
|
||||
}
|
||||
function load8(i) {
|
||||
i = i|0;
|
||||
i = MEM16[i + 8 >> 1]|0;
|
||||
return i;
|
||||
}
|
||||
function store8(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM16[i + 8 >> 1] = v;
|
||||
}
|
||||
return { load: load, store: store, load8: load8, store8: store8 };
|
||||
})(stdlib, foreign, buffer);
|
||||
|
||||
assertEquals(0, m.load(-8));
|
||||
assertEquals(0, m.load8(-16));
|
||||
m.store(0, 42);
|
||||
assertEquals(42, m.load8(-8));
|
||||
m.store8(-8, 99);
|
||||
assertEquals(99, m.load(0));
|
||||
assertEquals(99, m.load8(-8));
|
42
test/mjsunit/asm/int32array-negative-offset.js
Normal file
42
test/mjsunit/asm/int32array-negative-offset.js
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright 2014 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
var stdlib = this;
|
||||
var buffer = new ArrayBuffer(64 * 1024);
|
||||
var foreign = {}
|
||||
|
||||
|
||||
var m = (function Module(stdlib, foreign, heap) {
|
||||
"use asm";
|
||||
var MEM32 = new stdlib.Int32Array(heap);
|
||||
function load(i) {
|
||||
i = i|0;
|
||||
i = MEM32[i >> 2]|0;
|
||||
return i;
|
||||
}
|
||||
function store(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM32[i >> 2] = v;
|
||||
}
|
||||
function load8(i) {
|
||||
i = i|0;
|
||||
i = MEM32[i + 8 >> 2]|0;
|
||||
return i;
|
||||
}
|
||||
function store8(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM32[i + 8 >> 2] = v;
|
||||
}
|
||||
return { load: load, store: store, load8: load8, store8: store8 };
|
||||
})(stdlib, foreign, buffer);
|
||||
|
||||
assertEquals(0, m.load(-8));
|
||||
assertEquals(0, m.load8(-16));
|
||||
m.store(0, 42);
|
||||
assertEquals(42, m.load8(-8));
|
||||
m.store8(-8, 99);
|
||||
assertEquals(99, m.load(0));
|
||||
assertEquals(99, m.load8(-8));
|
42
test/mjsunit/asm/int8array-negative-offset.js
Normal file
42
test/mjsunit/asm/int8array-negative-offset.js
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright 2014 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
var stdlib = this;
|
||||
var buffer = new ArrayBuffer(64 * 1024);
|
||||
var foreign = {}
|
||||
|
||||
|
||||
var m = (function Module(stdlib, foreign, heap) {
|
||||
"use asm";
|
||||
var MEM8 = new stdlib.Int8Array(heap);
|
||||
function load(i) {
|
||||
i = i|0;
|
||||
i = MEM8[i >> 0]|0;
|
||||
return i;
|
||||
}
|
||||
function store(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM8[i >> 0] = v;
|
||||
}
|
||||
function load8(i) {
|
||||
i = i|0;
|
||||
i = MEM8[i + 8 >> 0]|0;
|
||||
return i;
|
||||
}
|
||||
function store8(i, v) {
|
||||
i = i|0;
|
||||
v = v|0;
|
||||
MEM8[i + 8 >> 0] = v;
|
||||
}
|
||||
return { load: load, store: store, load8: load8, store8: store8 };
|
||||
})(stdlib, foreign, buffer);
|
||||
|
||||
assertEquals(0, m.load(-8));
|
||||
assertEquals(0, m.load8(-16));
|
||||
m.store(0, 42);
|
||||
assertEquals(42, m.load8(-8));
|
||||
m.store8(-8, 99);
|
||||
assertEquals(99, m.load(0));
|
||||
assertEquals(99, m.load8(-8));
|
Loading…
Reference in New Issue
Block a user