Remove some asserts to speed up debug mode.
Review URL: http://codereview.chromium.org/8256012 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9606 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -359,7 +359,6 @@ AllocationSpace Heap::TargetSpaceId(InstanceType type) {
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void Heap::CopyBlock(Address dst, Address src, int byte_size) {
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ASSERT(IsAligned(byte_size, kPointerSize));
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CopyWords(reinterpret_cast<Object**>(dst),
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reinterpret_cast<Object**>(src),
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byte_size / kPointerSize);
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23
src/heap.cc
23
src/heap.cc
@ -1443,9 +1443,9 @@ class ScavengingVisitor : public StaticVisitorBase {
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HeapObject** slot,
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HeapObject* object,
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int object_size) {
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ASSERT((size_restriction != SMALL) ||
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(object_size <= Page::kMaxHeapObjectSize));
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ASSERT(object->Size() == object_size);
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SLOW_ASSERT((size_restriction != SMALL) ||
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(object_size <= Page::kMaxHeapObjectSize));
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SLOW_ASSERT(object->Size() == object_size);
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Heap* heap = map->GetHeap();
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if (heap->ShouldBePromoted(object->address(), object_size)) {
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@ -1678,9 +1678,9 @@ void Heap::SelectScavengingVisitorsTable() {
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void Heap::ScavengeObjectSlow(HeapObject** p, HeapObject* object) {
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ASSERT(HEAP->InFromSpace(object));
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SLOW_ASSERT(HEAP->InFromSpace(object));
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MapWord first_word = object->map_word();
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ASSERT(!first_word.IsForwardingAddress());
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SLOW_ASSERT(!first_word.IsForwardingAddress());
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Map* map = first_word.ToMap();
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map->GetHeap()->DoScavengeObject(map, p, object);
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}
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@ -3688,7 +3688,7 @@ MaybeObject* Heap::AllocateGlobalObject(JSFunction* constructor) {
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MaybeObject* Heap::CopyJSObject(JSObject* source) {
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// Never used to copy functions. If functions need to be copied we
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// have to be careful to clear the literals array.
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ASSERT(!source->IsJSFunction());
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SLOW_ASSERT(!source->IsJSFunction());
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// Make the clone.
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Map* map = source->map();
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@ -3714,7 +3714,7 @@ MaybeObject* Heap::CopyJSObject(JSObject* source) {
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{ MaybeObject* maybe_clone = new_space_.AllocateRaw(object_size);
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if (!maybe_clone->ToObject(&clone)) return maybe_clone;
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}
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ASSERT(InNewSpace(clone));
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SLOW_ASSERT(InNewSpace(clone));
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// Since we know the clone is allocated in new space, we can copy
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// the contents without worrying about updating the write barrier.
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CopyBlock(HeapObject::cast(clone)->address(),
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@ -3722,7 +3722,8 @@ MaybeObject* Heap::CopyJSObject(JSObject* source) {
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object_size);
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}
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ASSERT(JSObject::cast(clone)->GetElementsKind() == source->GetElementsKind());
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SLOW_ASSERT(
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JSObject::cast(clone)->GetElementsKind() == source->GetElementsKind());
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FixedArrayBase* elements = FixedArrayBase::cast(source->elements());
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FixedArray* properties = FixedArray::cast(source->properties());
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// Update elements if necessary.
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@ -4802,12 +4803,12 @@ void Heap::IterateAndMarkPointersToFromSpace(Address start,
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HeapObject::cast(object));
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Object* new_object = *slot;
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if (InNewSpace(new_object)) {
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ASSERT(Heap::InToSpace(new_object));
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ASSERT(new_object->IsHeapObject());
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SLOW_ASSERT(Heap::InToSpace(new_object));
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SLOW_ASSERT(new_object->IsHeapObject());
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store_buffer_.EnterDirectlyIntoStoreBuffer(
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reinterpret_cast<Address>(slot));
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}
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ASSERT(!MarkCompactCollector::IsOnEvacuationCandidate(new_object));
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SLOW_ASSERT(!MarkCompactCollector::IsOnEvacuationCandidate(new_object));
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} else if (record_slots &&
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MarkCompactCollector::IsOnEvacuationCandidate(object)) {
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mark_compact_collector()->RecordSlot(slot, slot, object);
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@ -143,9 +143,6 @@ void IncrementalMarking::WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit) {
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void IncrementalMarking::WhiteToGrey(HeapObject* obj, MarkBit mark_bit) {
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ASSERT(Marking::MarkBitFrom(obj) == mark_bit);
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ASSERT(obj->Size() >= 2*kPointerSize);
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ASSERT(IsMarking());
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Marking::WhiteToGrey(mark_bit);
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}
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@ -739,8 +739,8 @@ void IncrementalMarking::Step(intptr_t allocated_bytes) {
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}
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MarkBit obj_mark_bit = Marking::MarkBitFrom(obj);
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ASSERT(Marking::IsGrey(obj_mark_bit) ||
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(obj->IsFiller() && Marking::IsWhite(obj_mark_bit)));
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SLOW_ASSERT(Marking::IsGrey(obj_mark_bit) ||
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(obj->IsFiller() && Marking::IsWhite(obj_mark_bit)));
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Marking::MarkBlack(obj_mark_bit);
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MemoryChunk::IncrementLiveBytes(obj->address(), size);
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}
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@ -38,7 +38,7 @@ namespace internal {
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MarkBit Marking::MarkBitFrom(Address addr) {
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MemoryChunk *p = MemoryChunk::FromAddress(addr);
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MemoryChunk* p = MemoryChunk::FromAddress(addr);
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return p->markbits()->MarkBitFromIndex(p->AddressToMarkbitIndex(addr),
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p->ContainsOnlyData());
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}
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@ -61,68 +61,52 @@ class Marking {
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// Impossible markbits: 01
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static const char* kImpossibleBitPattern;
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static inline bool IsImpossible(MarkBit mark_bit) {
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ASSERT(strcmp(kImpossibleBitPattern, "01") == 0);
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return !mark_bit.Get() && mark_bit.Next().Get();
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}
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// Black markbits: 10 - this is required by the sweeper.
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static const char* kBlackBitPattern;
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static inline bool IsBlack(MarkBit mark_bit) {
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ASSERT(strcmp(kBlackBitPattern, "10") == 0);
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ASSERT(!IsImpossible(mark_bit));
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return mark_bit.Get() && !mark_bit.Next().Get();
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}
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// White markbits: 00 - this is required by the mark bit clearer.
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static const char* kWhiteBitPattern;
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static inline bool IsWhite(MarkBit mark_bit) {
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ASSERT(strcmp(kWhiteBitPattern, "00") == 0);
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ASSERT(!IsImpossible(mark_bit));
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return !mark_bit.Get();
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}
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// Grey markbits: 11
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static const char* kGreyBitPattern;
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static inline bool IsGrey(MarkBit mark_bit) {
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ASSERT(strcmp(kGreyBitPattern, "11") == 0);
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ASSERT(!IsImpossible(mark_bit));
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return mark_bit.Get() && mark_bit.Next().Get();
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}
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static inline void MarkBlack(MarkBit mark_bit) {
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mark_bit.Set();
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mark_bit.Next().Clear();
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ASSERT(Marking::IsBlack(mark_bit));
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}
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static inline void BlackToGrey(MarkBit markbit) {
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ASSERT(IsBlack(markbit));
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markbit.Next().Set();
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ASSERT(IsGrey(markbit));
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}
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static inline void WhiteToGrey(MarkBit markbit) {
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ASSERT(IsWhite(markbit));
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markbit.Set();
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markbit.Next().Set();
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ASSERT(IsGrey(markbit));
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}
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static inline void GreyToBlack(MarkBit markbit) {
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ASSERT(IsGrey(markbit));
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markbit.Next().Clear();
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ASSERT(IsBlack(markbit));
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}
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static inline void BlackToGrey(HeapObject* obj) {
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ASSERT(obj->Size() >= 2 * kPointerSize);
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BlackToGrey(MarkBitFrom(obj));
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}
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static inline void AnyToGrey(MarkBit markbit) {
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markbit.Set();
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markbit.Next().Set();
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ASSERT(IsGrey(markbit));
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}
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// Returns true if the the object whose mark is transferred is marked black.
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@ -173,8 +157,6 @@ class Marking {
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to_mark_bit.Next().Set();
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is_black = false; // Was actually gray.
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}
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ASSERT(Color(from) == Color(to));
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ASSERT(is_black == (Color(to) == BLACK_OBJECT));
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return is_black;
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}
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@ -227,7 +209,6 @@ class MarkingDeque {
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inline void PushGrey(HeapObject* object) {
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ASSERT(object->IsHeapObject());
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if (IsFull()) {
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ASSERT(Marking::IsGrey(Marking::MarkBitFrom(object)));
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SetOverflowed();
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} else {
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array_[top_] = object;
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@ -246,7 +227,6 @@ class MarkingDeque {
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inline void UnshiftGrey(HeapObject* object) {
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ASSERT(object->IsHeapObject());
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if (IsFull()) {
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ASSERT(Marking::IsGrey(Marking::MarkBitFrom(object)));
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SetOverflowed();
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} else {
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bottom_ = ((bottom_ - 1) & mask_);
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@ -1300,7 +1300,6 @@ ACCESSORS(JSObject, properties, FixedArray, kPropertiesOffset)
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FixedArrayBase* JSObject::elements() {
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Object* array = READ_FIELD(this, kElementsOffset);
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ASSERT(array->HasValidElements());
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return static_cast<FixedArrayBase*>(array);
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}
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@ -257,16 +257,12 @@ HeapObject* PagedSpace::AllocateLinearly(int size_in_bytes) {
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if (new_top > allocation_info_.limit) return NULL;
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allocation_info_.top = new_top;
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ASSERT(allocation_info_.VerifyPagedAllocation());
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ASSERT(current_top != NULL);
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return HeapObject::FromAddress(current_top);
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}
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// Raw allocation.
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MaybeObject* PagedSpace::AllocateRaw(int size_in_bytes) {
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ASSERT(HasBeenSetup());
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ASSERT_OBJECT_SIZE(size_in_bytes);
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HeapObject* object = AllocateLinearly(size_in_bytes);
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if (object != NULL) {
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if (identity() == CODE_SPACE) {
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12
src/spaces.h
12
src/spaces.h
@ -642,7 +642,6 @@ class Page : public MemoryChunk {
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// [page_addr + kObjectStartOffset .. page_addr + kPageSize].
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INLINE(static Page* FromAllocationTop(Address top)) {
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Page* p = FromAddress(top - kPointerSize);
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ASSERT_PAGE_OFFSET(p->Offset(top));
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return p;
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}
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@ -666,7 +665,6 @@ class Page : public MemoryChunk {
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// Returns the offset of a given address to this page.
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INLINE(int Offset(Address a)) {
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int offset = static_cast<int>(a - address());
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ASSERT_PAGE_OFFSET(offset);
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return offset;
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}
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@ -1741,7 +1739,6 @@ class NewSpacePage : public MemoryChunk {
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reinterpret_cast<Address>(reinterpret_cast<uintptr_t>(address_in_page) &
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~Page::kPageAlignmentMask);
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NewSpacePage* page = reinterpret_cast<NewSpacePage*>(page_start);
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ASSERT(page->InNewSpace());
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return page;
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}
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@ -1818,7 +1815,6 @@ class SemiSpace : public Space {
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// Returns the start address of the current page of the space.
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Address page_low() {
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ASSERT(anchor_.next_page() != &anchor_);
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return current_page_->body();
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}
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@ -2084,7 +2080,7 @@ class NewSpace : public Space {
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// Return the current capacity of a semispace.
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intptr_t EffectiveCapacity() {
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ASSERT(to_space_.Capacity() == from_space_.Capacity());
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SLOW_ASSERT(to_space_.Capacity() == from_space_.Capacity());
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return (to_space_.Capacity() / Page::kPageSize) * Page::kObjectAreaSize;
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}
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@ -2317,9 +2313,9 @@ class OldSpace : public PagedSpace {
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// For contiguous spaces, top should be in the space (or at the end) and limit
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// should be the end of the space.
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#define ASSERT_SEMISPACE_ALLOCATION_INFO(info, space) \
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ASSERT((space).page_low() <= (info).top \
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&& (info).top <= (space).page_high() \
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&& (info).limit <= (space).page_high())
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SLOW_ASSERT((space).page_low() <= (info).top \
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&& (info).top <= (space).page_high() \
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&& (info).limit <= (space).page_high())
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// -----------------------------------------------------------------------------
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@ -55,10 +55,10 @@ void StoreBuffer::Mark(Address addr) {
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void StoreBuffer::EnterDirectlyIntoStoreBuffer(Address addr) {
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if (store_buffer_rebuilding_enabled_) {
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ASSERT(!heap_->cell_space()->Contains(addr));
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ASSERT(!heap_->code_space()->Contains(addr));
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ASSERT(!heap_->old_data_space()->Contains(addr));
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ASSERT(!heap_->new_space()->Contains(addr));
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SLOW_ASSERT(!heap_->cell_space()->Contains(addr) &&
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!heap_->code_space()->Contains(addr) &&
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!heap_->old_data_space()->Contains(addr) &&
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!heap_->new_space()->Contains(addr));
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Address* top = old_top_;
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*top++ = addr;
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old_top_ = top;
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@ -168,7 +168,6 @@ static inline uint32_t RoundDownToPowerOf2(uint32_t x) {
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template <typename T, typename U>
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static inline bool IsAligned(T value, U alignment) {
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ASSERT(IsPowerOf2(alignment));
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return (value & (alignment - 1)) == 0;
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}
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