Deprecate some debugger methods
These methods have been superceeded by equivalents accepting object arguments exposing more details. This is exactly the same change as r15708 which was reverted in r15710 due to pending Blink changes. Now that Blink is rolled to 154493 it should be safe to land this (required Blink change is 154386). BUG=None TBR=yangguo@chromium.org Review URL: https://codereview.chromium.org/19541005 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15769 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -245,8 +245,9 @@ class EXPORT Debug {
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typedef void (*DebugMessageDispatchHandler)();
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// Set a C debug event listener.
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static bool SetDebugEventListener(EventCallback that,
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Handle<Value> data = Handle<Value>());
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V8_DEPRECATED(static bool SetDebugEventListener(
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EventCallback that,
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Handle<Value> data = Handle<Value>()));
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static bool SetDebugEventListener2(EventCallback2 that,
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Handle<Value> data = Handle<Value>());
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@ -274,8 +275,9 @@ class EXPORT Debug {
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// Message based interface. The message protocol is JSON. NOTE the message
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// handler thread is not supported any more parameter must be false.
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static void SetMessageHandler(MessageHandler handler,
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bool message_handler_thread = false);
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V8_DEPRECATED(static void SetMessageHandler(
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MessageHandler handler,
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bool message_handler_thread = false));
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static void SetMessageHandler2(MessageHandler2 handler);
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// If no isolate is provided the default isolate is
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@ -50,14 +50,12 @@ void PrintPrompt() {
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}
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void HandleDebugEvent(DebugEvent event,
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Handle<Object> exec_state,
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Handle<Object> event_data,
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Handle<Value> data) {
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void HandleDebugEvent(const Debug::EventDetails& event_details) {
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// TODO(svenpanne) There should be a way to retrieve this in the callback.
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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DebugEvent event = event_details.GetEvent();
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// Check for handled event.
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if (event != Break && event != Exception && event != AfterCompile) {
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return;
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@ -67,6 +65,7 @@ void HandleDebugEvent(DebugEvent event,
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// Get the toJSONProtocol function on the event and get the JSON format.
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Local<String> to_json_fun_name = String::New("toJSONProtocol");
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Handle<Object> event_data = event_details.GetEventData();
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Local<Function> to_json_fun =
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Local<Function>::Cast(event_data->Get(to_json_fun_name));
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Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
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@ -91,6 +90,7 @@ void HandleDebugEvent(DebugEvent event,
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// Get the debug command processor.
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Local<String> fun_name = String::New("debugCommandProcessor");
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Handle<Object> exec_state = event_details.GetExecutionState();
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Local<Function> fun = Local<Function>::Cast(exec_state->Get(fun_name));
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Local<Object> cmd_processor =
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Local<Object>::Cast(fun->Call(exec_state, 0, NULL));
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@ -36,10 +36,7 @@
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namespace v8 {
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void HandleDebugEvent(DebugEvent event,
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Handle<Object> exec_state,
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Handle<Object> event_data,
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Handle<Value> data);
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void HandleDebugEvent(const Debug::EventDetails& event_details);
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// Start the remove debugger connecting to a V8 debugger agent on the specified
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// port.
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@ -810,7 +810,7 @@ void Shell::InstallUtilityScript(Isolate* isolate) {
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// Start the in-process debugger if requested.
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if (i::FLAG_debugger && !i::FLAG_debugger_agent) {
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v8::Debug::SetDebugEventListener(HandleDebugEvent);
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v8::Debug::SetDebugEventListener2(HandleDebugEvent);
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}
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#endif // ENABLE_DEBUGGER_SUPPORT
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}
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@ -29,6 +29,7 @@
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#include <stdlib.h>
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#define V8_DISABLE_DEPRECATIONS 1
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#include "v8.h"
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#include "api.h"
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@ -39,6 +40,7 @@
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#include "platform.h"
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#include "stub-cache.h"
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#include "utils.h"
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#undef V8_DISABLE_DEPRECATIONS
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using ::v8::internal::EmbeddedVector;
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