[turbofan] Handle initializing stores properly for alias analysis.
In LoadElimination leverage the fact that initializing stores (i.e. stores to freshly allocated objects) cannot touch existing objects, since the object can only escape once it's fully initialized and then all accesses will happen on the FinishRegion node instead of the naked Allocate node. This helps to eliminate the redundant map checks and "length" accesses to arrays, since TurboFan now knows that the iterated array cannot alias with neither the freshly allocated ArrayIterator nor the freshly allocated IterResultObject instances. This improves the times on the benchmark in the tracking bug from console.timeEnd: forOf, 188.111000 console.timeEnd: traditional, 116.380000 console.timeEnd: forOf, 170.721000 console.timeEnd: traditional, 108.209000 console.timeEnd: forOf, 168.491000 console.timeEnd: traditional, 108.839000 to console.timeEnd: forOf, 192.501000 console.timeEnd: traditional, 106.909000 console.timeEnd: forOf, 138.364000 console.timeEnd: traditional, 103.232000 console.timeEnd: forOf, 138.755000 console.timeEnd: traditional, 102.928000 when running with untrusted code mitigations turned off, and thus corresponds to a ~18% performance improvement, roughly cutting the performance difference between the traditional for loop and the for..of loop in half. Besides for..of loops this will also help with array destructuring patterns where TurboFan also emitted redundant map checks on the array and didn't eliminate the redundant "length" accesses. Bug: v8:8070 Change-Id: Iab283247f6d304d1e3c7c147f32ab957577aad21 Reviewed-on: https://chromium-review.googlesource.com/1188124 Reviewed-by: Jaroslav Sevcik <jarin@chromium.org> Commit-Queue: Benedikt Meurer <bmeurer@chromium.org> Cr-Commit-Position: refs/heads/master@{#55373}
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@ -676,6 +676,12 @@ Node* LoadElimination::AbstractState::LookupField(Node* object,
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}
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bool LoadElimination::AliasStateInfo::MayAlias(Node* other) const {
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// If {object} is being initialized right here (indicated by {object} being
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// an Allocate node instead of a FinishRegion node), we know that {other}
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// can only alias with {object} if they refer to exactly the same node.
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if (object_->opcode() == IrOpcode::kAllocate) {
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return object_ == other;
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}
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// Decide aliasing based on the node kinds.
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if (!compiler::MayAlias(object_, other)) {
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return false;
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