Trigger debug event on not yet caught exception in promises.

R=aandrey@chromium.org, rossberg@chromium.org, yurys@chromium.org
BUG=v8:3093
LOG=Y

Review URL: https://codereview.chromium.org/249503002

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20956 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
yangguo@chromium.org 2014-04-25 07:03:05 +00:00
parent 7f217b9d49
commit 28f5cf398e
15 changed files with 402 additions and 20 deletions

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@ -43,7 +43,8 @@ enum DebugEvent {
BeforeCompile = 4,
AfterCompile = 5,
ScriptCollected = 6,
BreakForCommand = 7
UncaughtExceptionInPromise = 7,
BreakForCommand = 8
};

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@ -42,7 +42,8 @@ Debug.DebugEvent = { Break: 1,
NewFunction: 3,
BeforeCompile: 4,
AfterCompile: 5,
ScriptCollected: 6 };
ScriptCollected: 6,
PendingExceptionInPromise: 7 };
// Types of exceptions that can be broken upon.
Debug.ExceptionBreak = { Caught : 0,
@ -1093,15 +1094,16 @@ BreakEvent.prototype.toJSONProtocol = function() {
};
function MakeExceptionEvent(exec_state, exception, uncaught) {
return new ExceptionEvent(exec_state, exception, uncaught);
function MakeExceptionEvent(exec_state, exception, uncaught, promise) {
return new ExceptionEvent(exec_state, exception, uncaught, promise);
}
function ExceptionEvent(exec_state, exception, uncaught) {
function ExceptionEvent(exec_state, exception, uncaught, promise) {
this.exec_state_ = exec_state;
this.exception_ = exception;
this.uncaught_ = uncaught;
this.promise_ = promise;
}
@ -1125,6 +1127,11 @@ ExceptionEvent.prototype.uncaught = function() {
};
ExceptionEvent.prototype.promise = function() {
return this.promise_;
};
ExceptionEvent.prototype.func = function() {
return this.exec_state_.frame(0).func();
};

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@ -2628,13 +2628,15 @@ MaybeHandle<Object> Debugger::MakeBreakEvent(Handle<Object> break_points_hit) {
MaybeHandle<Object> Debugger::MakeExceptionEvent(Handle<Object> exception,
bool uncaught) {
bool uncaught,
Handle<Object> promise) {
Handle<Object> exec_state;
if (!MakeExecutionState().ToHandle(&exec_state)) return MaybeHandle<Object>();
// Create the new exception event object.
Handle<Object> argv[] = { exec_state,
exception,
isolate_->factory()->ToBoolean(uncaught) };
isolate_->factory()->ToBoolean(uncaught),
promise };
return MakeJSObject(CStrVector("MakeExceptionEvent"), ARRAY_SIZE(argv), argv);
}
@ -2664,7 +2666,9 @@ MaybeHandle<Object> Debugger::MakeScriptCollectedEvent(int id) {
}
void Debugger::OnException(Handle<Object> exception, bool uncaught) {
void Debugger::OnException(Handle<Object> exception,
bool uncaught,
Handle<Object> promise) {
HandleScope scope(isolate_);
Debug* debug = isolate_->debug();
@ -2688,13 +2692,21 @@ void Debugger::OnException(Handle<Object> exception, bool uncaught) {
// Clear all current stepping setup.
debug->ClearStepping();
// Determine event;
DebugEvent event = promise->IsUndefined()
? v8::Exception : v8::UncaughtExceptionInPromise;
// Create the event data object.
Handle<Object> event_data;
// Bail out and don't call debugger if exception.
if (!MakeExceptionEvent(exception, uncaught).ToHandle(&event_data)) return;
if (!MakeExceptionEvent(
exception, uncaught, promise).ToHandle(&event_data)) {
return;
}
// Process debug event.
ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false);
ProcessDebugEvent(event, Handle<JSObject>::cast(event_data), false);
// Return to continue execution from where the exception was thrown.
}

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@ -793,13 +793,17 @@ class Debugger {
MUST_USE_RESULT MaybeHandle<Object> MakeBreakEvent(
Handle<Object> break_points_hit);
MUST_USE_RESULT MaybeHandle<Object> MakeExceptionEvent(
Handle<Object> exception, bool uncaught);
Handle<Object> exception,
bool uncaught,
Handle<Object> promise);
MUST_USE_RESULT MaybeHandle<Object> MakeCompileEvent(
Handle<Script> script, bool before);
MUST_USE_RESULT MaybeHandle<Object> MakeScriptCollectedEvent(int id);
void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
void OnException(Handle<Object> exception, bool uncaught);
void OnException(Handle<Object> exception,
bool uncaught,
Handle<Object> promise = Handle<Object>::null());
void OnBeforeCompile(Handle<Script> script);
enum AfterCompileFlags {

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@ -316,7 +316,7 @@ void Execution::RunMicrotasks(Isolate* isolate) {
isolate->run_microtasks(),
isolate->factory()->undefined_value(),
0,
NULL).Assert();
NULL).Check();
}
@ -327,7 +327,7 @@ void Execution::EnqueueMicrotask(Isolate* isolate, Handle<Object> microtask) {
isolate->enqueue_external_microtask(),
isolate->factory()->undefined_value(),
1,
args).Assert();
args).Check();
}

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@ -1055,7 +1055,8 @@ void Isolate::DoThrow(Object* exception, MessageLocation* location) {
#ifdef ENABLE_DEBUGGER_SUPPORT
// Notify debugger of exception.
if (catchable_by_javascript) {
debugger_->OnException(exception_handle, report_exception);
debugger_->OnException(
exception_handle, report_exception, factory()->undefined_value());
}
#endif

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@ -191,9 +191,22 @@ function PromiseHandle(value, handler, deferred) {
%_CallFunction(result, deferred.resolve, deferred.reject, PromiseChain);
else
deferred.resolve(result);
} catch(e) {
// TODO(rossberg): perhaps log uncaught exceptions below.
try { deferred.reject(e) } catch(e) {}
} catch (exception) {
var uncaught = false;
var reject_queue = GET_PRIVATE(deferred.promise, promiseOnReject);
if (reject_queue && reject_queue.length == 0) {
// The deferred promise may get a reject handler attached later.
// For now, we consider the exception to be (for the moment) uncaught.
uncaught = true;
}
try {
deferred.reject(exception);
} catch (e) {
// The reject handler can only throw for a custom deferred promise.
// We consider the original exception to be uncaught.
uncaught = true;
}
if (uncaught) %DebugPendingExceptionInPromise(exception, deferred.promise);
}
}

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@ -5625,7 +5625,6 @@ RUNTIME_FUNCTION(Runtime_StoreArrayLiteralElement) {
// Check whether debugger and is about to step into the callback that is passed
// to a built-in function such as Array.forEach.
RUNTIME_FUNCTION(Runtime_DebugCallbackSupportsStepping) {
SealHandleScope shs(isolate);
#ifdef ENABLE_DEBUGGER_SUPPORT
ASSERT(args.length() == 1);
if (!isolate->IsDebuggerActive() || !isolate->debug()->StepInActive()) {
@ -5644,7 +5643,6 @@ RUNTIME_FUNCTION(Runtime_DebugCallbackSupportsStepping) {
// Set one shot breakpoints for the callback function that is passed to a
// built-in function such as Array.forEach to enable stepping into the callback.
RUNTIME_FUNCTION(Runtime_DebugPrepareStepInIfStepping) {
SealHandleScope shs(isolate);
#ifdef ENABLE_DEBUGGER_SUPPORT
ASSERT(args.length() == 1);
Debug* debug = isolate->debug();
@ -5661,6 +5659,19 @@ RUNTIME_FUNCTION(Runtime_DebugPrepareStepInIfStepping) {
}
// Notify the debugger if an expcetion in a promise is not caught (yet).
RUNTIME_FUNCTION(Runtime_DebugPendingExceptionInPromise) {
#ifdef ENABLE_DEBUGGER_SUPPORT
ASSERT(args.length() == 2);
HandleScope scope(isolate);
CONVERT_ARG_HANDLE_CHECKED(Object, exception, 0);
CONVERT_ARG_HANDLE_CHECKED(JSObject, promise, 1);
isolate->debugger()->OnException(exception, true, promise);
#endif // ENABLE_DEBUGGER_SUPPORT
return isolate->heap()->undefined_value();
}
// Set a local property, even if it is READ_ONLY. If the property does not
// exist, it will be added with attributes NONE.
RUNTIME_FUNCTION(Runtime_IgnoreAttributesAndSetProperty) {

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@ -99,6 +99,7 @@ namespace internal {
F(StoreArrayLiteralElement, 5, 1) \
F(DebugCallbackSupportsStepping, 1, 1) \
F(DebugPrepareStepInIfStepping, 1, 1) \
F(DebugPendingExceptionInPromise, 2, 1) \
F(FlattenString, 1, 1) \
F(LoadMutableDouble, 2, 1) \
F(TryMigrateInstance, 1, 1) \

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@ -0,0 +1,56 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when we listen to all exceptions and
// there is a catch handler for the exception thrown in a Promise.
// Expectation:
// - only the normal Exception debug event is triggered.
Debug = debug.Debug;
var log = [];
var step = 0;
var p = new Promise(function(resolve, reject) {
log.push("resolve");
resolve();
});
var q = p.chain(
function() {
log.push("throw");
throw new Error("caught");
});
q.catch(
function(e) {
assertEquals("caught", e.message);
});
function listener(event, exec_state, event_data, data) {
try {
// Ignore exceptions during startup in stress runs.
if (step >= 1) return;
assertEquals(["resolve", "end main", "throw"], log);
assertTrue(event != Debug.DebugEvent.PendingExceptionInPromise);
if (event == Debug.DebugEvent.Exception) {
assertEquals("caught", event_data.exception().message);
assertEquals(undefined, event_data.promise());
step++;
}
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnException();
Debug.setListener(listener);
log.push("end main");

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@ -0,0 +1,42 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when we only listen to uncaught exceptions and
// there is a catch handler for the exception thrown in a Promise.
// Expectation:
// - no debug event is triggered.
Debug = debug.Debug;
var p = new Promise(function(resolve, reject) {
resolve();
});
var q = p.chain(
function() {
throw new Error("caught");
});
q.catch(
function(e) {
assertEquals("caught", e.message);
});
function listener(event, exec_state, event_data, data) {
try {
assertTrue(event != Debug.DebugEvent.Exception);
assertTrue(event != Debug.DebugEvent.PendingExceptionInPromise);
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnUncaughtException();
Debug.setListener(listener);

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@ -0,0 +1,61 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when an exception is thrown inside a Promise, which is
// caught by a custom promise, which throws a new exception in its reject
// handler. We expect a PendingExceptionInPromise event to be triggered.
Debug = debug.Debug;
var log = [];
var step = 0;
var p = new Promise(function(resolve, reject) {
log.push("resolve");
resolve();
});
function MyPromise(resolver) {
var reject = function() {
log.push("throw reject");
throw new Error("reject");
};
var resolve = function() { };
log.push("construct");
resolver(resolve, reject);
};
MyPromise.prototype = p;
p.constructor = MyPromise;
var q = p.chain(
function() {
log.push("throw caught");
throw new Error("caught");
});
function listener(event, exec_state, event_data, data) {
try {
if (event == Debug.DebugEvent.PendingExceptionInPromise) {
assertEquals(["resolve", "construct", "end main",
"throw caught", "throw reject"], log);
assertEquals("caught", event_data.exception().message);
} else if (event == Debug.DebugEvent.Exception) {
assertUnreachable();
}
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnUncaughtException();
Debug.setListener(listener);
log.push("end main");

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@ -0,0 +1,62 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when we listen to all exceptions and
// there is a catch handler for the exception thrown in a Promise.
// Expectation:
// - the normal Exception debug event is triggered.
// - the PendingExceptionInPromise debug event is triggered afterwards,
// with the same exception object.
Debug = debug.Debug;
var log = [];
var step = 0;
var exception = undefined;
var p = new Promise(function(resolve, reject) {
log.push("resolve");
resolve();
});
var q = p.chain(
function() {
log.push("throw");
throw new Error("uncaught");
});
function listener(event, exec_state, event_data, data) {
try {
// Ignore exceptions during startup in stress runs.
if (step > 1) return;
assertEquals(["resolve", "end main", "throw"], log);
if (event == Debug.DebugEvent.Exception) {
assertEquals(0, step);
exception = event_data.exception();
assertEquals(undefined, event_data.promise());
} else if (event == Debug.DebugEvent.PendingExceptionInPromise) {
assertEquals(1, step);
assertEquals(exception, event_data.exception());
assertEquals("uncaught", exception.message);
assertTrue(event_data.promise() instanceof Promise);
assertTrue(event_data.uncaught());
} else {
return;
}
step++;
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnException();
Debug.setListener(listener);
log.push("end main");

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@ -0,0 +1,54 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when we only listen to uncaught exceptions and
// there is a catch handler for the exception thrown in a Promise.
// Expectation:
// - only the PendingExceptionInPromise debug event is triggered.
Debug = debug.Debug;
var log = [];
var step = 0;
var p = new Promise(function(resolve, reject) {
log.push("resolve");
resolve();
});
var q = p.chain(
function() {
log.push("throw");
throw new Error("uncaught");
});
function listener(event, exec_state, event_data, data) {
try {
// Ignore exceptions during startup in stress runs.
if (step >= 1) return;
assertEquals(["resolve", "end main", "throw"], log);
if (event == Debug.DebugEvent.Exception) {
assertUnreachable();
} else if (event == Debug.DebugEvent.PendingExceptionInPromise) {
assertEquals(0, step);
assertEquals("uncaught", event_data.exception().message);
assertTrue(event_data.promise() instanceof Promise);
assertTrue(event_data.uncaught());
step++;
}
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnUncaughtException();
Debug.setListener(listener);
log.push("end main");

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@ -0,0 +1,57 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-promises --expose-debug-as debug
// Test debug events when an exception is thrown inside a Promise, which is
// caught by a custom promise, which has no reject handler.
// We expect a PendingExceptionInPromise event to be triggered.
Debug = debug.Debug;
var log = [];
var step = 0;
var p = new Promise(function(resolve, reject) {
log.push("resolve");
resolve();
});
function MyPromise(resolver) {
var reject = undefined;
var resolve = function() { };
log.push("construct");
resolver(resolve, reject);
};
MyPromise.prototype = p;
p.constructor = MyPromise;
var q = p.chain(
function() {
log.push("throw caught");
throw new Error("caught");
});
function listener(event, exec_state, event_data, data) {
try {
if (event == Debug.DebugEvent.PendingExceptionInPromise) {
assertEquals(["resolve", "construct", "end main", "throw caught"], log);
assertEquals("caught", event_data.exception().message);
} else if (event == Debug.DebugEvent.Exception) {
assertUnreachable();
}
} catch (e) {
// Signal a failure with exit code 1. This is necessary since the
// debugger swallows exceptions and we expect the chained function
// and this listener to be executed after the main script is finished.
print("Unexpected exception: " + e + "\n" + e.stack);
quit(1);
}
}
Debug.setBreakOnUncaughtException();
Debug.setListener(listener);
log.push("end main");