Refactored string search code.

Made string search state explicit for repreated calls (a StringSearch class).

Review URL: http://codereview.chromium.org/3467010

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5550 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
lrn@chromium.org 2010-09-29 10:57:23 +00:00
parent d9d49052f9
commit 2c85faf1ae
8 changed files with 549 additions and 462 deletions

View File

@ -100,6 +100,7 @@ SOURCES = {
serialize.cc
snapshot-common.cc
spaces.cc
string-search.cc
string-stream.cc
stub-cache.cc
token.cc

View File

@ -2624,15 +2624,15 @@ int Runtime::StringMatch(Handle<String> sub,
if (seq_pat->IsAsciiRepresentation()) {
Vector<const char> pat_vector = seq_pat->ToAsciiVector();
if (seq_sub->IsAsciiRepresentation()) {
return StringSearch(seq_sub->ToAsciiVector(), pat_vector, start_index);
return SearchString(seq_sub->ToAsciiVector(), pat_vector, start_index);
}
return StringSearch(seq_sub->ToUC16Vector(), pat_vector, start_index);
return SearchString(seq_sub->ToUC16Vector(), pat_vector, start_index);
}
Vector<const uc16> pat_vector = seq_pat->ToUC16Vector();
if (seq_sub->IsAsciiRepresentation()) {
return StringSearch(seq_sub->ToAsciiVector(), pat_vector, start_index);
return SearchString(seq_sub->ToAsciiVector(), pat_vector, start_index);
}
return StringSearch(seq_sub->ToUC16Vector(), pat_vector, start_index);
return SearchString(seq_sub->ToUC16Vector(), pat_vector, start_index);
}
@ -2889,67 +2889,39 @@ static void SetLastMatchInfoNoCaptures(Handle<String> subject,
}
template <typename schar, typename pchar>
static bool SearchStringMultiple(Vector<schar> subject,
String* pattern,
Vector<pchar> pattern_string,
template <typename SubjectChar, typename PatternChar>
static bool SearchStringMultiple(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
String* pattern_string,
FixedArrayBuilder* builder,
int* match_pos) {
int pos = *match_pos;
int subject_length = subject.length();
int pattern_length = pattern_string.length();
int pattern_length = pattern.length();
int max_search_start = subject_length - pattern_length;
bool is_ascii = (sizeof(schar) == 1);
StringSearchStrategy strategy =
InitializeStringSearch(pattern_string, is_ascii);
switch (strategy) {
case SEARCH_FAIL: break;
case SEARCH_SHORT:
while (pos <= max_search_start) {
if (!builder->HasCapacity(kMaxBuilderEntriesPerRegExpMatch)) {
*match_pos = pos;
return false;
}
// Position of end of previous match.
int match_end = pos + pattern_length;
int new_pos = SimpleIndexOf(subject, pattern_string, match_end);
if (new_pos >= 0) {
// A match.
if (new_pos > match_end) {
ReplacementStringBuilder::AddSubjectSlice(builder,
match_end,
new_pos);
}
pos = new_pos;
builder->Add(pattern);
} else {
break;
}
}
break;
case SEARCH_LONG:
while (pos <= max_search_start) {
if (!builder->HasCapacity(kMaxBuilderEntriesPerRegExpMatch)) {
*match_pos = pos;
return false;
}
int match_end = pos + pattern_length;
int new_pos = ComplexIndexOf(subject, pattern_string, match_end);
if (new_pos >= 0) {
// A match has been found.
if (new_pos > match_end) {
ReplacementStringBuilder::AddSubjectSlice(builder,
match_end,
new_pos);
}
pos = new_pos;
builder->Add(pattern);
} else {
break;
}
StringSearch<PatternChar, SubjectChar> search(pattern);
while (pos <= max_search_start) {
if (!builder->HasCapacity(kMaxBuilderEntriesPerRegExpMatch)) {
*match_pos = pos;
return false;
}
// Position of end of previous match.
int match_end = pos + pattern_length;
int new_pos = search.Search(subject, match_end);
if (new_pos >= 0) {
// A match.
if (new_pos > match_end) {
ReplacementStringBuilder::AddSubjectSlice(builder,
match_end,
new_pos);
}
pos = new_pos;
builder->Add(pattern_string);
} else {
break;
}
}
if (pos < max_search_start) {
ReplacementStringBuilder::AddSubjectSlice(builder,
pos + pattern_length,
@ -2977,14 +2949,14 @@ static bool SearchStringMultiple(Handle<String> subject,
Vector<const char> subject_vector = subject->ToAsciiVector();
if (pattern->IsAsciiRepresentation()) {
if (SearchStringMultiple(subject_vector,
*pattern,
pattern->ToAsciiVector(),
*pattern,
builder,
&match_pos)) break;
} else {
if (SearchStringMultiple(subject_vector,
*pattern,
pattern->ToUC16Vector(),
*pattern,
builder,
&match_pos)) break;
}
@ -2992,14 +2964,14 @@ static bool SearchStringMultiple(Handle<String> subject,
Vector<const uc16> subject_vector = subject->ToUC16Vector();
if (pattern->IsAsciiRepresentation()) {
if (SearchStringMultiple(subject_vector,
*pattern,
pattern->ToAsciiVector(),
*pattern,
builder,
&match_pos)) break;
} else {
if (SearchStringMultiple(subject_vector,
*pattern,
pattern->ToUC16Vector(),
*pattern,
builder,
&match_pos)) break;
}
@ -4781,51 +4753,23 @@ static Object* Runtime_StringTrim(Arguments args) {
}
// Define storage for buffers declared in header file.
// TODO(lrn): Remove these when rewriting search code.
int BMBuffers::bad_char_occurrence[kBMAlphabetSize];
BMGoodSuffixBuffers BMBuffers::bmgs_buffers;
template <typename schar, typename pchar>
void FindStringIndices(Vector<const schar> subject,
Vector<const pchar> pattern,
template <typename SubjectChar, typename PatternChar>
void FindStringIndices(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
ZoneList<int>* indices,
unsigned int limit) {
ASSERT(limit > 0);
// Collect indices of pattern in subject, and the end-of-string index.
// Stop after finding at most limit values.
StringSearchStrategy strategy =
InitializeStringSearch(pattern, sizeof(schar) == 1);
switch (strategy) {
case SEARCH_FAIL: return;
case SEARCH_SHORT: {
int pattern_length = pattern.length();
int index = 0;
while (limit > 0) {
index = SimpleIndexOf(subject, pattern, index);
if (index < 0) return;
indices->Add(index);
index += pattern_length;
limit--;
}
return;
}
case SEARCH_LONG: {
int pattern_length = pattern.length();
int index = 0;
while (limit > 0) {
index = ComplexIndexOf(subject, pattern, index);
if (index < 0) return;
indices->Add(index);
index += pattern_length;
limit--;
}
return;
}
default:
UNREACHABLE();
return;
StringSearch<PatternChar, SubjectChar> search(pattern);
int pattern_length = pattern.length();
int index = 0;
while (limit > 0) {
index = search.Search(subject, index);
if (index < 0) return;
indices->Add(index);
index += pattern_length;
limit--;
}
}

View File

@ -32,259 +32,319 @@ namespace v8 {
namespace internal {
// Cap on the maximal shift in the Boyer-Moore implementation. By setting a
// limit, we can fix the size of tables. For a needle longer than this limit,
// search will not be optimal, since we only build tables for a smaller suffix
// of the string, which is a safe approximation.
static const int kBMMaxShift = 250;
// Reduce alphabet to this size.
// One of the tables used by Boyer-Moore and Boyer-Moore-Horspool has size
// proportional to the input alphabet. We reduce the alphabet size by
// equating input characters modulo a smaller alphabet size. This gives
// a potentially less efficient searching, but is a safe approximation.
// For needles using only characters in the same Unicode 256-code point page,
// there is no search speed degradation.
static const int kBMAlphabetSize = 256;
// For patterns below this length, the skip length of Boyer-Moore is too short
// to compensate for the algorithmic overhead compared to simple brute force.
static const int kBMMinPatternLength = 7;
//---------------------------------------------------------------------
// String Search object.
//---------------------------------------------------------------------
// Holds the two buffers used by Boyer-Moore string search's Good Suffix
// shift. Only allows the last kBMMaxShift characters of the needle
// to be indexed.
class BMGoodSuffixBuffers {
// Class holding constants and methods that apply to all string search variants,
// independently of subject and pattern char size.
class StringSearchBase {
protected:
// Cap on the maximal shift in the Boyer-Moore implementation. By setting a
// limit, we can fix the size of tables. For a needle longer than this limit,
// search will not be optimal, since we only build tables for a suffix
// of the string, but it is a safe approximation.
static const int kBMMaxShift = 250;
// Reduce alphabet to this size.
// One of the tables used by Boyer-Moore and Boyer-Moore-Horspool has size
// proportional to the input alphabet. We reduce the alphabet size by
// equating input characters modulo a smaller alphabet size. This gives
// a potentially less efficient searching, but is a safe approximation.
// For needles using only characters in the same Unicode 256-code point page,
// there is no search speed degradation.
static const int kAsciiAlphabetSize = 128;
static const int kUC16AlphabetSize = 256;
// Bad-char shift table stored in the state. It's length is the alphabet size.
// For patterns below this length, the skip length of Boyer-Moore is too short
// to compensate for the algorithmic overhead compared to simple brute force.
static const int kBMMinPatternLength = 7;
static inline bool IsAsciiString(Vector<const char>) {
return true;
}
static inline bool IsAsciiString(Vector<const uc16> string) {
for (int i = 0, n = string.length(); i < n; i++) {
if (static_cast<unsigned>(string[i]) > String::kMaxAsciiCharCodeU) {
return false;
}
}
return true;
}
// The following tables are shared by all searches.
// TODO(lrn): Introduce a way for a pattern to keep its tables
// between searches (e.g., for an Atom RegExp).
// Store for the BoyerMoore(Horspool) bad char shift table.
static int kBadCharShiftTable[kUC16AlphabetSize];
// Store for the BoyerMoore good suffix shift table.
static int kGoodSuffixShiftTable[kBMMaxShift + 1];
// Table used temporarily while building the BoyerMoore good suffix
// shift table.
static int kSuffixTable[kBMMaxShift + 1];
};
template <typename PatternChar, typename SubjectChar>
class StringSearch : private StringSearchBase {
public:
BMGoodSuffixBuffers() {}
inline void Initialize(int needle_length) {
ASSERT(needle_length > 1);
int start = needle_length < kBMMaxShift ? 0 : needle_length - kBMMaxShift;
int len = needle_length - start;
biased_suffixes_ = suffixes_ - start;
biased_good_suffix_shift_ = good_suffix_shift_ - start;
for (int i = 0; i <= len; i++) {
good_suffix_shift_[i] = len;
explicit StringSearch(Vector<const PatternChar> pattern)
: pattern_(pattern),
start_(Max(0, pattern.length() - kBMMaxShift)) {
if (sizeof(PatternChar) > sizeof(SubjectChar)) {
if (!IsAsciiString(pattern_)) {
strategy_ = &FailSearch;
return;
}
}
int pattern_length = pattern_.length();
if (pattern_length < kBMMinPatternLength) {
if (pattern_length == 1) {
strategy_ = &SingleCharSearch;
return;
}
strategy_ = &LinearSearch;
return;
}
strategy_ = &InitialSearch;
}
int Search(Vector<const SubjectChar> subject, int index) {
return strategy_(this, subject, index);
}
static inline int AlphabetSize() {
if (sizeof(PatternChar) == 1) {
// ASCII needle.
return kAsciiAlphabetSize;
} else {
ASSERT(sizeof(PatternChar) == 2);
// UC16 needle.
return kUC16AlphabetSize;
}
}
inline int& suffix(int index) {
ASSERT(biased_suffixes_ + index >= suffixes_);
return biased_suffixes_[index];
}
inline int& shift(int index) {
ASSERT(biased_good_suffix_shift_ + index >= good_suffix_shift_);
return biased_good_suffix_shift_[index];
}
private:
int suffixes_[kBMMaxShift + 1];
int good_suffix_shift_[kBMMaxShift + 1];
int* biased_suffixes_;
int* biased_good_suffix_shift_;
DISALLOW_COPY_AND_ASSIGN(BMGoodSuffixBuffers);
typedef int (*SearchFunction)( // NOLINT - it's not a cast!
StringSearch<PatternChar, SubjectChar>*,
Vector<const SubjectChar>,
int);
static int FailSearch(StringSearch<PatternChar, SubjectChar>*,
Vector<const SubjectChar>,
int) {
return -1;
}
static int SingleCharSearch(StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index);
static int LinearSearch(StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index);
static int InitialSearch(StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index);
static int BoyerMooreHorspoolSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index);
static int BoyerMooreSearch(StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index);
void PopulateBoyerMooreHorspoolTable();
void PopulateBoyerMooreTable();
static inline int CharOccurrence(int* bad_char_occurrence,
SubjectChar char_code) {
if (sizeof(SubjectChar) == 1) {
return bad_char_occurrence[static_cast<int>(char_code)];
}
if (sizeof(PatternChar) == 1) {
if (static_cast<unsigned char>(char_code) > String::kMaxAsciiCharCode) {
return -1;
}
return bad_char_occurrence[static_cast<int>(char_code)];
}
// Reduce to equivalence class.
int equiv_class = char_code % kUC16AlphabetSize;
return bad_char_occurrence[equiv_class];
}
// Return a table covering the last kBMMaxShift+1 positions of
// pattern.
int* bad_char_table() {
return kBadCharShiftTable;
}
int* good_suffix_shift_table() {
// Return biased pointer that maps the range [start_..pattern_.length()
// to the kGoodSuffixShiftTable array.
return kGoodSuffixShiftTable - start_;
}
int* suffix_table() {
// Return biased pointer that maps the range [start_..pattern_.length()
// to the kSuffixTable array.
return kSuffixTable - start_;
}
// The pattern to search for.
Vector<const PatternChar> pattern_;
// Pointer to implementation of the search.
SearchFunction strategy_;
// Cache value of Max(0, pattern_length() - kBMMaxShift)
int start_;
};
// buffers reused by BoyerMoore
struct BMBuffers {
public:
static int bad_char_occurrence[kBMAlphabetSize];
static BMGoodSuffixBuffers bmgs_buffers;
};
// State of the string match tables.
// SIMPLE: No usable content in the buffers.
// BOYER_MOORE_HORSPOOL: The bad_char_occurence table has been populated.
// BOYER_MOORE: The bmgs_buffers tables have also been populated.
// Whenever starting with a new needle, one should call InitializeStringSearch
// to determine which search strategy to use, and in the case of a long-needle
// strategy, the call also initializes the algorithm to SIMPLE.
enum StringSearchAlgorithm { SIMPLE_SEARCH, BOYER_MOORE_HORSPOOL, BOYER_MOORE };
static StringSearchAlgorithm algorithm;
//---------------------------------------------------------------------
// Single Character Pattern Search Strategy
//---------------------------------------------------------------------
// Compute the bad-char table for Boyer-Moore in the static buffer.
template <typename PatternChar>
static void BoyerMoorePopulateBadCharTable(Vector<const PatternChar> pattern) {
// Only preprocess at most kBMMaxShift last characters of pattern.
int start = Max(pattern.length() - kBMMaxShift, 0);
// Run forwards to populate bad_char_table, so that *last* instance
// of character equivalence class is the one registered.
// Notice: Doesn't include the last character.
int table_size = (sizeof(PatternChar) == 1) ? String::kMaxAsciiCharCode + 1
: kBMAlphabetSize;
if (start == 0) { // All patterns less than kBMMaxShift in length.
memset(BMBuffers::bad_char_occurrence,
-1,
table_size * sizeof(*BMBuffers::bad_char_occurrence));
template <typename PatternChar, typename SubjectChar>
int StringSearch<PatternChar, SubjectChar>::SingleCharSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int index) {
ASSERT_EQ(1, search->pattern_.length());
PatternChar pattern_first_char = search->pattern_[0];
int i = index;
if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) {
const SubjectChar* pos = reinterpret_cast<const SubjectChar*>(
memchr(subject.start() + i,
pattern_first_char,
subject.length() - i));
if (pos == NULL) return -1;
return static_cast<int>(pos - subject.start());
} else {
for (int i = 0; i < table_size; i++) {
BMBuffers::bad_char_occurrence[i] = start - 1;
}
}
for (int i = start; i < pattern.length() - 1; i++) {
PatternChar c = pattern[i];
int bucket = (sizeof(PatternChar) ==1) ? c : c % kBMAlphabetSize;
BMBuffers::bad_char_occurrence[bucket] = i;
}
}
template <typename PatternChar>
static void BoyerMoorePopulateGoodSuffixTable(
Vector<const PatternChar> pattern) {
int m = pattern.length();
int start = m < kBMMaxShift ? 0 : m - kBMMaxShift;
int len = m - start;
// Compute Good Suffix tables.
BMBuffers::bmgs_buffers.Initialize(m);
BMBuffers::bmgs_buffers.shift(m-1) = 1;
BMBuffers::bmgs_buffers.suffix(m) = m + 1;
PatternChar last_char = pattern[m - 1];
int suffix = m + 1;
{
int i = m;
while (i > start) {
PatternChar c = pattern[i - 1];
while (suffix <= m && c != pattern[suffix - 1]) {
if (BMBuffers::bmgs_buffers.shift(suffix) == len) {
BMBuffers::bmgs_buffers.shift(suffix) = suffix - i;
}
suffix = BMBuffers::bmgs_buffers.suffix(suffix);
}
BMBuffers::bmgs_buffers.suffix(--i) = --suffix;
if (suffix == m) {
// No suffix to extend, so we check against last_char only.
while ((i > start) && (pattern[i - 1] != last_char)) {
if (BMBuffers::bmgs_buffers.shift(m) == len) {
BMBuffers::bmgs_buffers.shift(m) = m - i;
}
BMBuffers::bmgs_buffers.suffix(--i) = m;
}
if (i > start) {
BMBuffers::bmgs_buffers.suffix(--i) = --suffix;
}
}
}
}
if (suffix < m) {
for (int i = start; i <= m; i++) {
if (BMBuffers::bmgs_buffers.shift(i) == len) {
BMBuffers::bmgs_buffers.shift(i) = suffix - start;
}
if (i == suffix) {
suffix = BMBuffers::bmgs_buffers.suffix(suffix);
}
}
}
}
template <typename SubjectChar, typename PatternChar>
static inline int CharOccurrence(int char_code) {
if (sizeof(SubjectChar) == 1) {
return BMBuffers::bad_char_occurrence[char_code];
}
if (sizeof(PatternChar) == 1) {
if (char_code > String::kMaxAsciiCharCode) {
return -1;
}
return BMBuffers::bad_char_occurrence[char_code];
}
return BMBuffers::bad_char_occurrence[char_code % kBMAlphabetSize];
}
// Restricted simplified Boyer-Moore string matching.
// Uses only the bad-shift table of Boyer-Moore and only uses it
// for the character compared to the last character of the needle.
template <typename SubjectChar, typename PatternChar>
static int BoyerMooreHorspool(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
int start_index,
bool* complete) {
ASSERT(algorithm <= BOYER_MOORE_HORSPOOL);
int n = subject.length();
int m = pattern.length();
int badness = -m;
// How bad we are doing without a good-suffix table.
int idx; // No matches found prior to this index.
PatternChar last_char = pattern[m - 1];
int last_char_shift =
m - 1 - CharOccurrence<SubjectChar, PatternChar>(last_char);
// Perform search
for (idx = start_index; idx <= n - m;) {
int j = m - 1;
int c;
while (last_char != (c = subject[idx + j])) {
int bc_occ = CharOccurrence<SubjectChar, PatternChar>(c);
int shift = j - bc_occ;
idx += shift;
badness += 1 - shift; // at most zero, so badness cannot increase.
if (idx > n - m) {
*complete = true;
if (sizeof(PatternChar) > sizeof(SubjectChar)) {
if (static_cast<uc16>(pattern_first_char) > String::kMaxAsciiCharCodeU) {
return -1;
}
}
j--;
while (j >= 0 && pattern[j] == (subject[idx + j])) j--;
if (j < 0) {
*complete = true;
return idx;
SubjectChar search_char = static_cast<SubjectChar>(pattern_first_char);
int n = subject.length();
while (i < n) {
if (subject[i++] == search_char) return i - 1;
}
return -1;
}
}
//---------------------------------------------------------------------
// Linear Search Strategy
//---------------------------------------------------------------------
template <typename PatternChar, typename SubjectChar>
static inline bool CharCompare(const PatternChar* pattern,
const SubjectChar* subject,
int length) {
ASSERT(length > 0);
int pos = 0;
do {
if (pattern[pos] != subject[pos]) {
return false;
}
pos++;
} while (pos < length);
return true;
}
// Simple linear search for short patterns. Never bails out.
template <typename PatternChar, typename SubjectChar>
int StringSearch<PatternChar, SubjectChar>::LinearSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int index) {
Vector<const PatternChar> pattern = search->pattern_;
ASSERT(pattern.length() > 1);
int pattern_length = pattern.length();
PatternChar pattern_first_char = pattern[0];
int i = index;
int n = subject.length() - pattern_length;
while (i <= n) {
if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) {
const SubjectChar* pos = reinterpret_cast<const SubjectChar*>(
memchr(subject.start() + i,
pattern_first_char,
n - i + 1));
if (pos == NULL) return -1;
i = static_cast<int>(pos - subject.start()) + 1;
} else {
idx += last_char_shift;
// Badness increases by the number of characters we have
// checked, and decreases by the number of characters we
// can skip by shifting. It's a measure of how we are doing
// compared to reading each character exactly once.
badness += (m - j) - last_char_shift;
if (badness > 0) {
*complete = false;
return idx;
}
if (subject[i++] != pattern_first_char) continue;
}
// Loop extracted to separate function to allow using return to do
// a deeper break.
if (CharCompare(pattern.start() + 1,
subject.start() + i,
pattern_length - 1)) {
return i - 1;
}
}
*complete = true;
return -1;
}
//---------------------------------------------------------------------
// Boyer-Moore string search
//---------------------------------------------------------------------
template <typename SubjectChar, typename PatternChar>
static int BoyerMooreIndexOf(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
int idx) {
ASSERT(algorithm <= BOYER_MOORE);
int n = subject.length();
int m = pattern.length();
template <typename PatternChar, typename SubjectChar>
int StringSearch<PatternChar, SubjectChar>::BoyerMooreSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index) {
Vector<const PatternChar> pattern = search->pattern_;
int subject_length = subject.length();
int pattern_length = pattern.length();
// Only preprocess at most kBMMaxShift last characters of pattern.
int start = m < kBMMaxShift ? 0 : m - kBMMaxShift;
int start = search->start_;
PatternChar last_char = pattern[m - 1];
int* bad_char_occurence = search->bad_char_table();
int* good_suffix_shift = search->good_suffix_shift_table();
PatternChar last_char = pattern[pattern_length - 1];
int index = start_index;
// Continue search from i.
while (idx <= n - m) {
int j = m - 1;
SubjectChar c;
while (last_char != (c = subject[idx + j])) {
int shift = j - CharOccurrence<SubjectChar, PatternChar>(c);
idx += shift;
if (idx > n - m) {
while (index <= subject_length - pattern_length) {
int j = pattern_length - 1;
int c;
while (last_char != (c = subject[index + j])) {
int shift =
j - CharOccurrence(bad_char_occurence, c);
index += shift;
if (index > subject_length - pattern_length) {
return -1;
}
}
while (j >= 0 && pattern[j] == (c = subject[idx + j])) j--;
while (j >= 0 && pattern[j] == (c = subject[index + j])) j--;
if (j < 0) {
return idx;
return index;
} else if (j < start) {
// we have matched more than our tables allow us to be smart about.
// Fall back on BMH shift.
idx += m - 1 - CharOccurrence<SubjectChar, PatternChar>(last_char);
index +=
pattern_length - 1 - CharOccurrence(bad_char_occurence, last_char);
} else {
int gs_shift = BMBuffers::bmgs_buffers.shift(j + 1);
int bc_occ = CharOccurrence<SubjectChar, PatternChar>(c);
int gs_shift = good_suffix_shift[j + 1];
int bc_occ =
CharOccurrence(bad_char_occurence, c);
int shift = j - bc_occ;
if (gs_shift > shift) {
shift = gs_shift;
}
idx += shift;
index += shift;
}
}
@ -292,18 +352,163 @@ static int BoyerMooreIndexOf(Vector<const SubjectChar> subject,
}
// Trivial string search for shorter strings.
// On return, if "complete" is set to true, the return value is the
// final result of searching for the patter in the subject.
// If "complete" is set to false, the return value is the index where
// further checking should start, i.e., it's guaranteed that the pattern
// does not occur at a position prior to the returned index.
template <typename PatternChar, typename SubjectChar>
static int SimpleIndexOf(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
int idx,
bool* complete) {
ASSERT(pattern.length() > 1);
void StringSearch<PatternChar, SubjectChar>::PopulateBoyerMooreTable() {
int pattern_length = pattern_.length();
const PatternChar* pattern = pattern_.start();
// Only look at the last kBMMaxShift characters of pattern (from start_
// to pattern_length).
int start = start_;
int length = pattern_length - start;
// Biased tables so that we can use pattern indices as table indices,
// even if we only cover the part of the pattern from offset start.
int* shift_table = good_suffix_shift_table();
int* suffix_table = this->suffix_table();
// Initialize table.
for (int i = start; i < pattern_length; i++) {
shift_table[i] = length;
}
shift_table[pattern_length] = 1;
suffix_table[pattern_length] = pattern_length + 1;
// Find suffixes.
PatternChar last_char = pattern[pattern_length - 1];
int suffix = pattern_length + 1;
{
int i = pattern_length;
while (i > start) {
PatternChar c = pattern[i - 1];
while (suffix <= pattern_length && c != pattern[suffix - 1]) {
if (shift_table[suffix] == length) {
shift_table[suffix] = suffix - i;
}
suffix = suffix_table[suffix];
}
suffix_table[--i] = --suffix;
if (suffix == pattern_length) {
// No suffix to extend, so we check against last_char only.
while ((i > start) && (pattern[i - 1] != last_char)) {
if (shift_table[pattern_length] == length) {
shift_table[pattern_length] = pattern_length - i;
}
suffix_table[--i] = pattern_length;
}
if (i > start) {
suffix_table[--i] = --suffix;
}
}
}
}
// Build shift table using suffixes.
if (suffix < pattern_length) {
for (int i = start; i <= pattern_length; i++) {
if (shift_table[i] == length) {
shift_table[i] = suffix - start;
}
if (i == suffix) {
suffix = suffix_table[suffix];
}
}
}
}
//---------------------------------------------------------------------
// Boyer-Moore-Horspool string search.
//---------------------------------------------------------------------
template <typename PatternChar, typename SubjectChar>
int StringSearch<PatternChar, SubjectChar>::BoyerMooreHorspoolSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int start_index) {
Vector<const PatternChar> pattern = search->pattern_;
int subject_length = subject.length();
int pattern_length = pattern.length();
int* char_occurrences = search->bad_char_table();
int badness = -pattern_length;
// How bad we are doing without a good-suffix table.
PatternChar last_char = pattern[pattern_length - 1];
int last_char_shift = pattern_length - 1 -
CharOccurrence(char_occurrences, last_char);
// Perform search
int index = start_index; // No matches found prior to this index.
while (index <= subject_length - pattern_length) {
int j = pattern_length - 1;
int subject_char;
while (last_char != (subject_char = subject[index + j])) {
int bc_occ = CharOccurrence(char_occurrences, subject_char);
int shift = j - bc_occ;
index += shift;
badness += 1 - shift; // at most zero, so badness cannot increase.
if (index > subject_length - pattern_length) {
return -1;
}
}
j--;
while (j >= 0 && pattern[j] == (subject[index + j])) j--;
if (j < 0) {
return index;
} else {
index += last_char_shift;
// Badness increases by the number of characters we have
// checked, and decreases by the number of characters we
// can skip by shifting. It's a measure of how we are doing
// compared to reading each character exactly once.
badness += (pattern_length - j) - last_char_shift;
if (badness > 0) {
search->PopulateBoyerMooreTable();
search->strategy_ = &BoyerMooreSearch;
return BoyerMooreSearch(search, subject, index);
}
}
}
return -1;
}
template <typename PatternChar, typename SubjectChar>
void StringSearch<PatternChar, SubjectChar>::PopulateBoyerMooreHorspoolTable() {
int pattern_length = pattern_.length();
int* bad_char_occurrence = bad_char_table();
// Only preprocess at most kBMMaxShift last characters of pattern.
int start = start_;
// Run forwards to populate bad_char_table, so that *last* instance
// of character equivalence class is the one registered.
// Notice: Doesn't include the last character.
int table_size = AlphabetSize();
if (start == 0) { // All patterns less than kBMMaxShift in length.
memset(bad_char_occurrence,
-1,
table_size * sizeof(*bad_char_occurrence));
} else {
for (int i = 0; i < table_size; i++) {
bad_char_occurrence[i] = start - 1;
}
}
for (int i = start; i < pattern_length - 1; i++) {
PatternChar c = pattern_[i];
int bucket = (sizeof(PatternChar) == 1) ? c : c % AlphabetSize();
bad_char_occurrence[bucket] = i;
}
}
//---------------------------------------------------------------------
// Linear string search with bailout to BMH.
//---------------------------------------------------------------------
// Simple linear search for short patterns, which bails out if the string
// isn't found very early in the subject. Upgrades to BoyerMooreHorspool.
template <typename PatternChar, typename SubjectChar>
int StringSearch<PatternChar, SubjectChar>::InitialSearch(
StringSearch<PatternChar, SubjectChar>* search,
Vector<const SubjectChar> subject,
int index) {
Vector<const PatternChar> pattern = search->pattern_;
int pattern_length = pattern.length();
// Badness is a count of how much work we have done. When we have
// done enough work we decide it's probably worth switching to a better
@ -313,149 +518,52 @@ static int SimpleIndexOf(Vector<const SubjectChar> subject,
// We know our pattern is at least 2 characters, we cache the first so
// the common case of the first character not matching is faster.
PatternChar pattern_first_char = pattern[0];
for (int i = idx, n = subject.length() - pattern_length; i <= n; i++) {
for (int i = index, n = subject.length() - pattern_length; i <= n; i++) {
badness++;
if (badness > 0) {
*complete = false;
return i;
}
if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) {
const SubjectChar* pos = reinterpret_cast<const SubjectChar*>(
memchr(subject.start() + i,
pattern_first_char,
n - i + 1));
if (pos == NULL) {
*complete = true;
return -1;
if (badness <= 0) {
if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) {
const SubjectChar* pos = reinterpret_cast<const SubjectChar*>(
memchr(subject.start() + i,
pattern_first_char,
n - i + 1));
if (pos == NULL) {
return -1;
}
i = static_cast<int>(pos - subject.start());
} else {
if (subject[i] != pattern_first_char) continue;
}
i = static_cast<int>(pos - subject.start());
int j = 1;
do {
if (pattern[j] != subject[i + j]) {
break;
}
j++;
} while (j < pattern_length);
if (j == pattern_length) {
return i;
}
badness += j;
} else {
if (subject[i] != pattern_first_char) continue;
}
int j = 1;
do {
if (pattern[j] != subject[i+j]) {
break;
}
j++;
} while (j < pattern_length);
if (j == pattern_length) {
*complete = true;
return i;
}
badness += j;
}
*complete = true;
return -1;
}
// Simple indexOf that never bails out. For short patterns only.
template <typename PatternChar, typename SubjectChar>
static int SimpleIndexOf(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
int idx) {
int pattern_length = pattern.length();
PatternChar pattern_first_char = pattern[0];
for (int i = idx, n = subject.length() - pattern_length; i <= n; i++) {
if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) {
const SubjectChar* pos = reinterpret_cast<const SubjectChar*>(
memchr(subject.start() + i,
pattern_first_char,
n - i + 1));
if (pos == NULL) return -1;
i = static_cast<int>(pos - subject.start());
} else {
if (subject[i] != pattern_first_char) continue;
}
int j = 1;
while (j < pattern_length) {
if (pattern[j] != subject[i+j]) {
break;
}
j++;
}
if (j == pattern_length) {
return i;
search->PopulateBoyerMooreHorspoolTable();
search->strategy_ = &BoyerMooreHorspoolSearch;
return BoyerMooreHorspoolSearch(search, subject, i);
}
}
return -1;
}
// Strategy for searching for a string in another string.
enum StringSearchStrategy { SEARCH_FAIL, SEARCH_SHORT, SEARCH_LONG };
template <typename PatternChar>
static inline StringSearchStrategy InitializeStringSearch(
Vector<const PatternChar> pat, bool ascii_subject) {
// We have an ASCII haystack and a non-ASCII needle. Check if there
// really is a non-ASCII character in the needle and bail out if there
// is.
if (ascii_subject && sizeof(PatternChar) > 1) {
for (int i = 0; i < pat.length(); i++) {
uc16 c = pat[i];
if (c > String::kMaxAsciiCharCode) {
return SEARCH_FAIL;
}
}
}
if (pat.length() < kBMMinPatternLength) {
return SEARCH_SHORT;
}
algorithm = SIMPLE_SEARCH;
return SEARCH_LONG;
}
// Dispatch long needle searches to different algorithms.
// Perform a a single stand-alone search.
// If searching multiple times for the same pattern, a search
// object should be constructed once and the Search function then called
// for each search.
template <typename SubjectChar, typename PatternChar>
static int ComplexIndexOf(Vector<const SubjectChar> sub,
Vector<const PatternChar> pat,
int start_index) {
ASSERT(pat.length() >= kBMMinPatternLength);
// Try algorithms in order of increasing setup cost and expected performance.
bool complete;
int idx = start_index;
switch (algorithm) {
case SIMPLE_SEARCH:
idx = SimpleIndexOf(sub, pat, idx, &complete);
if (complete) return idx;
BoyerMoorePopulateBadCharTable(pat);
algorithm = BOYER_MOORE_HORSPOOL;
// FALLTHROUGH.
case BOYER_MOORE_HORSPOOL:
idx = BoyerMooreHorspool(sub, pat, idx, &complete);
if (complete) return idx;
// Build the Good Suffix table and continue searching.
BoyerMoorePopulateGoodSuffixTable(pat);
algorithm = BOYER_MOORE;
// FALLTHROUGH.
case BOYER_MOORE:
return BoyerMooreIndexOf(sub, pat, idx);
}
UNREACHABLE();
return -1;
}
// Dispatch to different search strategies for a single search.
// If searching multiple times on the same needle, the search
// strategy should only be computed once and then dispatch to different
// loops.
template <typename SubjectChar, typename PatternChar>
static int StringSearch(Vector<const SubjectChar> sub,
Vector<const PatternChar> pat,
static int SearchString(Vector<const SubjectChar> subject,
Vector<const PatternChar> pattern,
int start_index) {
bool ascii_subject = (sizeof(SubjectChar) == 1);
StringSearchStrategy strategy = InitializeStringSearch(pat, ascii_subject);
switch (strategy) {
case SEARCH_FAIL: return -1;
case SEARCH_SHORT: return SimpleIndexOf(sub, pat, start_index);
case SEARCH_LONG: return ComplexIndexOf(sub, pat, start_index);
}
UNREACHABLE();
return -1;
StringSearch<PatternChar, SubjectChar> search(pattern);
return search.Search(subject, start_index);
}
}} // namespace v8::internal

View File

@ -441,6 +441,8 @@
'../../src/spaces-inl.h',
'../../src/spaces.cc',
'../../src/spaces.h',
'../../src/string-search.cc',
'../../src/string-search.h',
'../../src/string-stream.cc',
'../../src/string-stream.h',
'../../src/stub-cache.cc',

View File

@ -122,6 +122,7 @@
89A88E1F0E71A6B40043BA31 /* snapshot-common.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1820E719B8F00D62E90 /* snapshot-common.cc */; };
89A88E200E71A6B60043BA31 /* snapshot-empty.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1830E719B8F00D62E90 /* snapshot-empty.cc */; };
89A88E210E71A6B70043BA31 /* spaces.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1860E719B8F00D62E90 /* spaces.cc */; };
89A88E220E71A6BC0043BA31 /* string-search.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1880E719B8F00D62E90 /* string-search.cc */; };
89A88E220E71A6BC0043BA31 /* string-stream.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1880E719B8F00D62E90 /* string-stream.cc */; };
89A88E230E71A6BE0043BA31 /* stub-cache-ia32.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF18B0E719B8F00D62E90 /* stub-cache-ia32.cc */; };
89A88E240E71A6BF0043BA31 /* stub-cache.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF18C0E719B8F00D62E90 /* stub-cache.cc */; };
@ -183,6 +184,7 @@
89F23C730E78D5B2006B2466 /* snapshot-common.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1820E719B8F00D62E90 /* snapshot-common.cc */; };
89F23C740E78D5B2006B2466 /* snapshot-empty.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1830E719B8F00D62E90 /* snapshot-empty.cc */; };
89F23C750E78D5B2006B2466 /* spaces.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1860E719B8F00D62E90 /* spaces.cc */; };
89F23C760E78D5B2006B2466 /* string-search.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1880E719B8F00D62E90 /* string-search.cc */; };
89F23C760E78D5B2006B2466 /* string-stream.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF1880E719B8F00D62E90 /* string-stream.cc */; };
89F23C780E78D5B2006B2466 /* stub-cache.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF18C0E719B8F00D62E90 /* stub-cache.cc */; };
89F23C790E78D5B2006B2466 /* token.cc in Sources */ = {isa = PBXBuildFile; fileRef = 897FF18E0E719B8F00D62E90 /* token.cc */; };
@ -502,6 +504,8 @@
897FF1850E719B8F00D62E90 /* spaces-inl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "spaces-inl.h"; sourceTree = "<group>"; };
897FF1860E719B8F00D62E90 /* spaces.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = spaces.cc; sourceTree = "<group>"; };
897FF1870E719B8F00D62E90 /* spaces.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = spaces.h; sourceTree = "<group>"; };
897FF1880E719B8F00D62E90 /* string-search.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = "string-search.cc"; sourceTree = "<group>"; };
897FF1880E719B8F00D62E90 /* string-search.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "string-search.h"; sourceTree = "<group>"; };
897FF1880E719B8F00D62E90 /* string-stream.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = "string-stream.cc"; sourceTree = "<group>"; };
897FF1890E719B8F00D62E90 /* string-stream.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "string-stream.h"; sourceTree = "<group>"; };
897FF18A0E719B8F00D62E90 /* stub-cache-arm.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = "stub-cache-arm.cc"; path = "arm/stub-cache-arm.cc"; sourceTree = "<group>"; };
@ -964,6 +968,8 @@
897FF1870E719B8F00D62E90 /* spaces.h */,
9FA38BAC1175B2D200C4CD55 /* splay-tree-inl.h */,
9FA38BAD1175B2D200C4CD55 /* splay-tree.h */,
897FF1880E719B8F00D62E90 /* string-search.cc */,
897FF1890E719B8F00D62E90 /* string-search.h */,
897FF1880E719B8F00D62E90 /* string-stream.cc */,
897FF1890E719B8F00D62E90 /* string-stream.h */,
897FF18A0E719B8F00D62E90 /* stub-cache-arm.cc */,
@ -1353,6 +1359,7 @@
89A88E1F0E71A6B40043BA31 /* snapshot-common.cc in Sources */,
89A88E200E71A6B60043BA31 /* snapshot-empty.cc in Sources */,
89A88E210E71A6B70043BA31 /* spaces.cc in Sources */,
89A88E220E71A6BC0043BA31 /* string-search.cc in Sources */,
89A88E220E71A6BC0043BA31 /* string-stream.cc in Sources */,
89A88E230E71A6BE0043BA31 /* stub-cache-ia32.cc in Sources */,
89A88E240E71A6BF0043BA31 /* stub-cache.cc in Sources */,
@ -1478,6 +1485,7 @@
89F23C730E78D5B2006B2466 /* snapshot-common.cc in Sources */,
89F23C740E78D5B2006B2466 /* snapshot-empty.cc in Sources */,
89F23C750E78D5B2006B2466 /* spaces.cc in Sources */,
89F23C760E78D5B2006B2466 /* string-search.cc in Sources */,
89F23C760E78D5B2006B2466 /* string-stream.cc in Sources */,
89F23CA00E78D609006B2466 /* stub-cache-arm.cc in Sources */,
89F23C780E78D5B2006B2466 /* stub-cache.cc in Sources */,

View File

@ -937,6 +937,14 @@
RelativePath="..\..\src\spaces.h"
>
</File>
<File
RelativePath="..\..\src\string-search.cc"
>
</File>
<File
RelativePath="..\..\src\string-search.h"
>
</File>
<File
RelativePath="..\..\src\string-stream.cc"
>

View File

@ -911,6 +911,14 @@
RelativePath="..\..\src\spaces.h"
>
</File>
<File
RelativePath="..\..\src\string-search.cc"
>
</File>
<File
RelativePath="..\..\src\string-search.h"
>
</File>
<File
RelativePath="..\..\src\string-stream.cc"
>

View File

@ -897,6 +897,14 @@
RelativePath="..\..\src\spaces.h"
>
</File>
<File
RelativePath="..\..\src\string-search.cc"
>
</File>
<File
RelativePath="..\..\src\string-search.h"
>
</File>
<File
RelativePath="..\..\src\string-stream.cc"
>