Fix memory leak caused by treating Code::next_code_link as strong in marker.
BUG= TEST=test/cctest/NextCodeLinkIsWeak R=mstarzinger@chromium.org Review URL: https://codereview.chromium.org/181833004 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19897 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -4085,6 +4085,7 @@ MaybeObject* Heap::CreateCode(const CodeDesc& desc,
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code->set_is_crankshafted(crankshafted);
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code->set_is_crankshafted(crankshafted);
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code->set_deoptimization_data(empty_fixed_array(), SKIP_WRITE_BARRIER);
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code->set_deoptimization_data(empty_fixed_array(), SKIP_WRITE_BARRIER);
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code->set_raw_type_feedback_info(undefined_value());
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code->set_raw_type_feedback_info(undefined_value());
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code->set_next_code_link(undefined_value());
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code->set_handler_table(empty_fixed_array(), SKIP_WRITE_BARRIER);
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code->set_handler_table(empty_fixed_array(), SKIP_WRITE_BARRIER);
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code->set_gc_metadata(Smi::FromInt(0));
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code->set_gc_metadata(Smi::FromInt(0));
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code->set_ic_age(global_ic_age_);
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code->set_ic_age(global_ic_age_);
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@ -1860,6 +1860,10 @@ class RootMarkingVisitor : public ObjectVisitor {
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for (Object** p = start; p < end; p++) MarkObjectByPointer(p);
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for (Object** p = start; p < end; p++) MarkObjectByPointer(p);
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}
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}
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// Skip the weak next code link in a code object, which is visited in
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// ProcessTopOptimizedFrame.
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void VisitNextCodeLink(Object** p) { }
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private:
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private:
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void MarkObjectByPointer(Object** p) {
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void MarkObjectByPointer(Object** p) {
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if (!(*p)->IsHeapObject()) return;
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if (!(*p)->IsHeapObject()) return;
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@ -1392,6 +1392,11 @@ void HeapObject::IteratePointer(ObjectVisitor* v, int offset) {
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}
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}
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void HeapObject::IterateNextCodeLink(ObjectVisitor* v, int offset) {
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v->VisitNextCodeLink(reinterpret_cast<Object**>(FIELD_ADDR(this, offset)));
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}
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double HeapNumber::value() {
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double HeapNumber::value() {
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return READ_DOUBLE_FIELD(this, kValueOffset);
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return READ_DOUBLE_FIELD(this, kValueOffset);
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}
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}
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@ -5685,6 +5690,7 @@ ACCESSORS(Code, relocation_info, ByteArray, kRelocationInfoOffset)
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ACCESSORS(Code, handler_table, FixedArray, kHandlerTableOffset)
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ACCESSORS(Code, handler_table, FixedArray, kHandlerTableOffset)
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ACCESSORS(Code, deoptimization_data, FixedArray, kDeoptimizationDataOffset)
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ACCESSORS(Code, deoptimization_data, FixedArray, kDeoptimizationDataOffset)
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ACCESSORS(Code, raw_type_feedback_info, Object, kTypeFeedbackInfoOffset)
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ACCESSORS(Code, raw_type_feedback_info, Object, kTypeFeedbackInfoOffset)
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ACCESSORS(Code, next_code_link, Object, kNextCodeLinkOffset)
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void Code::WipeOutHeader() {
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void Code::WipeOutHeader() {
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@ -5713,20 +5719,6 @@ void Code::set_type_feedback_info(Object* value, WriteBarrierMode mode) {
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}
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}
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Object* Code::next_code_link() {
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CHECK(kind() == OPTIMIZED_FUNCTION);
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return raw_type_feedback_info();
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}
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void Code::set_next_code_link(Object* value, WriteBarrierMode mode) {
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CHECK(kind() == OPTIMIZED_FUNCTION);
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set_raw_type_feedback_info(value);
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CONDITIONAL_WRITE_BARRIER(GetHeap(), this, kTypeFeedbackInfoOffset,
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value, mode);
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}
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int Code::stub_info() {
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int Code::stub_info() {
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ASSERT(kind() == COMPARE_IC || kind() == COMPARE_NIL_IC ||
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ASSERT(kind() == COMPARE_IC || kind() == COMPARE_NIL_IC ||
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kind() == BINARY_OP_IC || kind() == LOAD_IC);
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kind() == BINARY_OP_IC || kind() == LOAD_IC);
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@ -899,6 +899,7 @@ void Code::CodeIterateBody(ObjectVisitor* v) {
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IteratePointer(v, kHandlerTableOffset);
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IteratePointer(v, kHandlerTableOffset);
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IteratePointer(v, kDeoptimizationDataOffset);
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IteratePointer(v, kDeoptimizationDataOffset);
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IteratePointer(v, kTypeFeedbackInfoOffset);
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IteratePointer(v, kTypeFeedbackInfoOffset);
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IterateNextCodeLink(v, kNextCodeLinkOffset);
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IteratePointer(v, kConstantPoolOffset);
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IteratePointer(v, kConstantPoolOffset);
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RelocIterator it(this, mode_mask);
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RelocIterator it(this, mode_mask);
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@ -933,6 +934,9 @@ void Code::CodeIterateBody(Heap* heap) {
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StaticVisitor::VisitPointer(
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StaticVisitor::VisitPointer(
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heap,
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heap,
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reinterpret_cast<Object**>(this->address() + kTypeFeedbackInfoOffset));
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reinterpret_cast<Object**>(this->address() + kTypeFeedbackInfoOffset));
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StaticVisitor::VisitNextCodeLink(
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heap,
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reinterpret_cast<Object**>(this->address() + kNextCodeLinkOffset));
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StaticVisitor::VisitPointer(
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StaticVisitor::VisitPointer(
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heap,
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heap,
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reinterpret_cast<Object**>(this->address() + kConstantPoolOffset));
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reinterpret_cast<Object**>(this->address() + kConstantPoolOffset));
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@ -414,6 +414,8 @@ class StaticMarkingVisitor : public StaticVisitorBase {
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INLINE(static void VisitCodeAgeSequence(Heap* heap, RelocInfo* rinfo));
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INLINE(static void VisitCodeAgeSequence(Heap* heap, RelocInfo* rinfo));
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INLINE(static void VisitExternalReference(RelocInfo* rinfo)) { }
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INLINE(static void VisitExternalReference(RelocInfo* rinfo)) { }
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INLINE(static void VisitRuntimeEntry(RelocInfo* rinfo)) { }
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INLINE(static void VisitRuntimeEntry(RelocInfo* rinfo)) { }
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// Skip the weak next code link in a code object.
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INLINE(static void VisitNextCodeLink(Heap* heap, Object** slot)) { }
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// TODO(mstarzinger): This should be made protected once refactoring is done.
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// TODO(mstarzinger): This should be made protected once refactoring is done.
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// Mark non-optimize code for functions inlined into the given optimized
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// Mark non-optimize code for functions inlined into the given optimized
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@ -1893,6 +1893,8 @@ class HeapObject: public Object {
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inline void IteratePointers(ObjectVisitor* v, int start, int end);
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inline void IteratePointers(ObjectVisitor* v, int start, int end);
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// as above, for the single element at "offset"
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// as above, for the single element at "offset"
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inline void IteratePointer(ObjectVisitor* v, int offset);
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inline void IteratePointer(ObjectVisitor* v, int offset);
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// as above, for the next code link of a code object.
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inline void IterateNextCodeLink(ObjectVisitor* v, int offset);
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private:
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(HeapObject);
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DISALLOW_IMPLICIT_CONSTRUCTORS(HeapObject);
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@ -5229,7 +5231,6 @@ class Code: public HeapObject {
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// the kind of the code object.
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// the kind of the code object.
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// FUNCTION => type feedback information.
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// FUNCTION => type feedback information.
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// STUB => various things, e.g. a SMI
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// STUB => various things, e.g. a SMI
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// OPTIMIZED_FUNCTION => the next_code_link for optimized code list.
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DECL_ACCESSORS(raw_type_feedback_info, Object)
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DECL_ACCESSORS(raw_type_feedback_info, Object)
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inline Object* type_feedback_info();
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inline Object* type_feedback_info();
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inline void set_type_feedback_info(
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inline void set_type_feedback_info(
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@ -5557,8 +5558,8 @@ class Code: public HeapObject {
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kHandlerTableOffset + kPointerSize;
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kHandlerTableOffset + kPointerSize;
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static const int kTypeFeedbackInfoOffset =
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static const int kTypeFeedbackInfoOffset =
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kDeoptimizationDataOffset + kPointerSize;
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kDeoptimizationDataOffset + kPointerSize;
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static const int kNextCodeLinkOffset = kTypeFeedbackInfoOffset; // Shared.
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static const int kNextCodeLinkOffset = kTypeFeedbackInfoOffset + kPointerSize;
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static const int kGCMetadataOffset = kTypeFeedbackInfoOffset + kPointerSize;
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static const int kGCMetadataOffset = kNextCodeLinkOffset + kPointerSize;
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static const int kICAgeOffset =
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static const int kICAgeOffset =
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kGCMetadataOffset + kPointerSize;
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kGCMetadataOffset + kPointerSize;
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static const int kFlagsOffset = kICAgeOffset + kIntSize;
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static const int kFlagsOffset = kICAgeOffset + kIntSize;
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@ -10703,6 +10704,9 @@ class ObjectVisitor BASE_EMBEDDED {
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// Handy shorthand for visiting a single pointer.
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// Handy shorthand for visiting a single pointer.
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virtual void VisitPointer(Object** p) { VisitPointers(p, p + 1); }
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virtual void VisitPointer(Object** p) { VisitPointers(p, p + 1); }
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// Visit weak next_code_link in Code object.
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virtual void VisitNextCodeLink(Object** p) { VisitPointers(p, p + 1); }
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// To allow lazy clearing of inline caches the visitor has
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// To allow lazy clearing of inline caches the visitor has
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// a rich interface for iterating over Code objects..
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// a rich interface for iterating over Code objects..
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@ -3698,6 +3698,102 @@ TEST(ObjectsInOptimizedCodeAreWeak) {
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}
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}
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static Handle<JSFunction> OptimizeDummyFunction(const char* name) {
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char source[256];
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snprintf(source, sizeof(source),
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"function %s() { return 0; }"
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"%s(); %s();"
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"%%OptimizeFunctionOnNextCall(%s);"
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"%s();", name, name, name, name, name);
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CompileRun(source);
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Handle<JSFunction> fun =
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v8::Utils::OpenHandle(
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*v8::Handle<v8::Function>::Cast(
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CcTest::global()->Get(v8_str(name))));
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return fun;
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}
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static int GetCodeChainLength(Code* code) {
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int result = 0;
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while (code->next_code_link()->IsCode()) {
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result++;
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code = Code::cast(code->next_code_link());
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}
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return result;
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}
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TEST(NextCodeLinkIsWeak) {
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i::FLAG_allow_natives_syntax = true;
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CcTest::InitializeVM();
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Isolate* isolate = CcTest::i_isolate();
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v8::internal::Heap* heap = CcTest::heap();
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if (!isolate->use_crankshaft()) return;
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HandleScope outer_scope(heap->isolate());
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Handle<Code> code;
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heap->CollectAllAvailableGarbage();
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int code_chain_length_before, code_chain_length_after;
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{
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HandleScope scope(heap->isolate());
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Handle<JSFunction> mortal = OptimizeDummyFunction("mortal");
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Handle<JSFunction> immortal = OptimizeDummyFunction("immortal");
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CHECK_EQ(immortal->code()->next_code_link(), mortal->code());
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code_chain_length_before = GetCodeChainLength(immortal->code());
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// Keep the immortal code and let the mortal code die.
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code = scope.CloseAndEscape(Handle<Code>(immortal->code()));
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CompileRun("mortal = null; immortal = null;");
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}
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heap->CollectAllAvailableGarbage();
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// Now mortal code should be dead.
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code_chain_length_after = GetCodeChainLength(*code);
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CHECK_EQ(code_chain_length_before - 1, code_chain_length_after);
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}
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static Handle<Code> DummyOptimizedCode(Isolate* isolate) {
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i::byte buffer[i::Assembler::kMinimalBufferSize];
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MacroAssembler masm(isolate, buffer, sizeof(buffer));
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CodeDesc desc;
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masm.Prologue(BUILD_FUNCTION_FRAME);
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masm.GetCode(&desc);
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Handle<Object> undefined(isolate->heap()->undefined_value(), isolate);
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Handle<Code> code = isolate->factory()->NewCode(
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desc, Code::ComputeFlags(Code::OPTIMIZED_FUNCTION), undefined);
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CHECK(code->IsCode());
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return code;
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}
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TEST(NextCodeLinkIsWeak2) {
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i::FLAG_allow_natives_syntax = true;
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CcTest::InitializeVM();
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Isolate* isolate = CcTest::i_isolate();
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v8::internal::Heap* heap = CcTest::heap();
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if (!isolate->use_crankshaft()) return;
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HandleScope outer_scope(heap->isolate());
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heap->CollectAllAvailableGarbage();
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Handle<Context> context(Context::cast(heap->native_contexts_list()), isolate);
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Handle<Code> new_head;
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Handle<Object> old_head(context->get(Context::OPTIMIZED_CODE_LIST), isolate);
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{
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HandleScope scope(heap->isolate());
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Handle<Code> immortal = DummyOptimizedCode(isolate);
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Handle<Code> mortal = DummyOptimizedCode(isolate);
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mortal->set_next_code_link(*old_head);
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immortal->set_next_code_link(*mortal);
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context->set(Context::OPTIMIZED_CODE_LIST, *immortal);
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new_head = scope.CloseAndEscape(immortal);
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}
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heap->CollectAllAvailableGarbage();
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// Now mortal code should be dead.
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CHECK_EQ(*old_head, new_head->next_code_link());
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}
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#ifdef DEBUG
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#ifdef DEBUG
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TEST(AddInstructionChangesNewSpacePromotion) {
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TEST(AddInstructionChangesNewSpacePromotion) {
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i::FLAG_allow_natives_syntax = true;
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i::FLAG_allow_natives_syntax = true;
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