[handles] Sanitize Handle and friends.
This almost allows us to get rid of handles-inl.h, once we fix the cyclic dependencies (follow up CL). R=yangguo@chromium.org Review URL: https://codereview.chromium.org/1128533002 Cr-Commit-Position: refs/heads/master@{#28222}
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@ -1,183 +1,10 @@
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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#ifndef V8_HANDLES_INL_H_
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#define V8_HANDLES_INL_H_
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#include "src/api.h"
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#include "src/handles.h"
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#include "src/heap/heap.h"
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#include "src/isolate.h"
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namespace v8 {
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namespace internal {
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template<typename T>
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Handle<T>::Handle(T* obj) {
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location_ = HandleScope::CreateHandle(obj->GetIsolate(), obj);
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}
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template<typename T>
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Handle<T>::Handle(T* obj, Isolate* isolate) {
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location_ = HandleScope::CreateHandle(isolate, obj);
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}
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template <typename T>
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inline bool Handle<T>::is_identical_to(const Handle<T> o) const {
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// Dereferencing deferred handles to check object equality is safe.
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SLOW_DCHECK(
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(location_ == NULL || IsDereferenceAllowed(NO_DEFERRED_CHECK)) &&
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(o.location_ == NULL || o.IsDereferenceAllowed(NO_DEFERRED_CHECK)));
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if (location_ == o.location_) return true;
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if (location_ == NULL || o.location_ == NULL) return false;
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return *location_ == *o.location_;
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}
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template <typename T>
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inline T* Handle<T>::operator*() const {
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SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return *bit_cast<T**>(location_);
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}
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template <typename T>
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inline T** Handle<T>::location() const {
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SLOW_DCHECK(location_ == NULL ||
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IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return location_;
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}
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#ifdef DEBUG
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template <typename T>
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bool Handle<T>::IsDereferenceAllowed(DereferenceCheckMode mode) const {
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DCHECK(location_ != NULL);
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Object* object = *bit_cast<T**>(location_);
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if (object->IsSmi()) return true;
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HeapObject* heap_object = HeapObject::cast(object);
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Heap* heap = heap_object->GetHeap();
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Object** handle = reinterpret_cast<Object**>(location_);
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Object** roots_array_start = heap->roots_array_start();
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if (roots_array_start <= handle &&
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handle < roots_array_start + Heap::kStrongRootListLength &&
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heap->RootCanBeTreatedAsConstant(
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static_cast<Heap::RootListIndex>(handle - roots_array_start))) {
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return true;
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}
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if (!AllowHandleDereference::IsAllowed()) return false;
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if (mode == INCLUDE_DEFERRED_CHECK &&
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!AllowDeferredHandleDereference::IsAllowed()) {
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// Accessing cells, maps and internalized strings is safe.
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if (heap_object->IsCell()) return true;
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if (heap_object->IsMap()) return true;
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if (heap_object->IsInternalizedString()) return true;
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return !heap->isolate()->IsDeferredHandle(handle);
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}
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return true;
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}
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#endif
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HandleScope::HandleScope(Isolate* isolate) {
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HandleScopeData* current = isolate->handle_scope_data();
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isolate_ = isolate;
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prev_next_ = current->next;
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prev_limit_ = current->limit;
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current->level++;
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}
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HandleScope::~HandleScope() {
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CloseScope(isolate_, prev_next_, prev_limit_);
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}
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void HandleScope::CloseScope(Isolate* isolate,
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Object** prev_next,
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Object** prev_limit) {
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HandleScopeData* current = isolate->handle_scope_data();
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std::swap(current->next, prev_next);
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current->level--;
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if (current->limit != prev_limit) {
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current->limit = prev_limit;
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DeleteExtensions(isolate);
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#ifdef ENABLE_HANDLE_ZAPPING
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ZapRange(current->next, prev_limit);
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} else {
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ZapRange(current->next, prev_next);
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#endif
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}
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}
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template <typename T>
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Handle<T> HandleScope::CloseAndEscape(Handle<T> handle_value) {
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HandleScopeData* current = isolate_->handle_scope_data();
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T* value = *handle_value;
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// Throw away all handles in the current scope.
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CloseScope(isolate_, prev_next_, prev_limit_);
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// Allocate one handle in the parent scope.
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DCHECK(current->level > 0);
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Handle<T> result(CreateHandle<T>(isolate_, value));
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// Reinitialize the current scope (so that it's ready
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// to be used or closed again).
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prev_next_ = current->next;
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prev_limit_ = current->limit;
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current->level++;
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return result;
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}
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template <typename T>
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T** HandleScope::CreateHandle(Isolate* isolate, T* value) {
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DCHECK(AllowHandleAllocation::IsAllowed());
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HandleScopeData* current = isolate->handle_scope_data();
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internal::Object** cur = current->next;
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if (cur == current->limit) cur = Extend(isolate);
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// Update the current next field, set the value in the created
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// handle, and return the result.
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DCHECK(cur < current->limit);
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current->next = cur + 1;
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T** result = reinterpret_cast<T**>(cur);
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*result = value;
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return result;
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}
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#ifdef DEBUG
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inline SealHandleScope::SealHandleScope(Isolate* isolate) : isolate_(isolate) {
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// Make sure the current thread is allowed to create handles to begin with.
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CHECK(AllowHandleAllocation::IsAllowed());
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HandleScopeData* current = isolate_->handle_scope_data();
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// Shrink the current handle scope to make it impossible to do
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// handle allocations without an explicit handle scope.
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limit_ = current->limit;
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current->limit = current->next;
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level_ = current->level;
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current->level = 0;
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}
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inline SealHandleScope::~SealHandleScope() {
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// Restore state in current handle scope to re-enable handle
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// allocations.
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HandleScopeData* current = isolate_->handle_scope_data();
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DCHECK_EQ(0, current->level);
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current->level = level_;
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DCHECK_EQ(current->next, current->limit);
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current->limit = limit_;
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}
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#endif
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} } // namespace v8::internal
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#endif // V8_HANDLES_INL_H_
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// TODO(bmeurer): Break all include cycles and remove this file!
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156
src/handles.cc
156
src/handles.cc
@ -2,14 +2,64 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "src/handles.h"
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#include "src/api.h"
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#include "src/isolate.h"
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namespace v8 {
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namespace internal {
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HandleBase::HandleBase(HeapObject* object)
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: HandleBase(object, object->GetIsolate()) {}
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HandleBase::HandleBase(Object* object, Isolate* isolate)
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: HandleBase(HandleScope::CreateHandle(isolate, object)) {}
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#ifdef DEBUG
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bool HandleBase::IsDereferenceAllowed(DereferenceCheckMode mode) const {
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DCHECK_NOT_NULL(location_);
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Object* const object = *location_;
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if (object->IsSmi()) return true;
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HeapObject* const heap_object = HeapObject::cast(object);
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Heap* const heap = heap_object->GetHeap();
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Object** roots_array_start = heap->roots_array_start();
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if (roots_array_start <= location_ &&
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location_ < roots_array_start + Heap::kStrongRootListLength &&
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heap->RootCanBeTreatedAsConstant(
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static_cast<Heap::RootListIndex>(location_ - roots_array_start))) {
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return true;
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}
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if (!AllowHandleDereference::IsAllowed()) return false;
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if (mode == INCLUDE_DEFERRED_CHECK &&
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!AllowDeferredHandleDereference::IsAllowed()) {
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// Accessing cells, maps and internalized strings is safe.
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if (heap_object->IsCell()) return true;
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if (heap_object->IsMap()) return true;
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if (heap_object->IsInternalizedString()) return true;
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return !heap->isolate()->IsDeferredHandle(location_);
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}
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return true;
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}
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#endif // DEBUG
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HandleScope::HandleScope(Isolate* isolate) : isolate_(isolate) {
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HandleScopeData* const current = isolate->handle_scope_data();
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prev_next_ = current->next;
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prev_limit_ = current->limit;
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current->level++;
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}
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HandleScope::~HandleScope() { CloseScope(isolate_, prev_next_, prev_limit_); }
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// static
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int HandleScope::NumberOfHandles(Isolate* isolate) {
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HandleScopeImplementer* impl = isolate->handle_scope_implementer();
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int n = impl->blocks()->length();
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@ -19,12 +69,73 @@ int HandleScope::NumberOfHandles(Isolate* isolate) {
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}
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// static
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Object** HandleScope::CreateHandle(Isolate* isolate, Object* value) {
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DCHECK(AllowHandleAllocation::IsAllowed());
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HandleScopeData* const current = isolate->handle_scope_data();
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Object** result = current->next;
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if (result == current->limit) result = Extend(isolate);
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// Update the current next field, set the value in the created
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// handle, and return the result.
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DCHECK_LT(result, current->limit);
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current->next = result + 1;
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*result = value;
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return result;
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}
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// static
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void HandleScope::DeleteExtensions(Isolate* isolate) {
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HandleScopeData* const current = isolate->handle_scope_data();
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isolate->handle_scope_implementer()->DeleteExtensions(current->limit);
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}
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Handle<Object> HandleScope::CloseAndEscape(Handle<Object> handle) {
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HandleScopeData* const current = isolate_->handle_scope_data();
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Object* value = *handle;
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// Throw away all handles in the current scope.
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CloseScope(isolate_, prev_next_, prev_limit_);
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// Allocate one handle in the parent scope.
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DCHECK_LT(0, current->level);
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Handle<Object> result(CreateHandle(isolate_, value));
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// Reinitialize the current scope (so that it's ready
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// to be used or closed again).
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prev_next_ = current->next;
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prev_limit_ = current->limit;
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current->level++;
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return result;
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}
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// static
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void HandleScope::CloseScope(Isolate* isolate, Object** prev_next,
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Object** prev_limit) {
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HandleScopeData* const current = isolate->handle_scope_data();
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std::swap(current->next, prev_next);
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current->level--;
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if (current->limit != prev_limit) {
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current->limit = prev_limit;
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DeleteExtensions(isolate);
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#ifdef ENABLE_HANDLE_ZAPPING
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ZapRange(current->next, prev_limit);
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} else {
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ZapRange(current->next, prev_next);
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#endif
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}
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}
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// static
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Object** HandleScope::Extend(Isolate* isolate) {
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HandleScopeData* current = isolate->handle_scope_data();
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Object** result = current->next;
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DCHECK(result == current->limit);
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DCHECK_EQ(result, current->limit);
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// Make sure there's at least one scope on the stack and that the
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// top of the scope stack isn't a barrier.
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if (!Utils::ApiCheck(current->level != 0,
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@ -58,12 +169,6 @@ Object** HandleScope::Extend(Isolate* isolate) {
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}
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void HandleScope::DeleteExtensions(Isolate* isolate) {
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HandleScopeData* current = isolate->handle_scope_data();
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isolate->handle_scope_implementer()->DeleteExtensions(current->limit);
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}
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#ifdef ENABLE_HANDLE_ZAPPING
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void HandleScope::ZapRange(Object** start, Object** end) {
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DCHECK(end - start <= kHandleBlockSize);
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@ -127,4 +232,33 @@ DeferredHandles* DeferredHandleScope::Detach() {
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return deferred;
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}
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} } // namespace v8::internal
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#ifdef DEBUG
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SealHandleScope::SealHandleScope(Isolate* isolate) : isolate_(isolate) {
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// Make sure the current thread is allowed to create handles to begin with.
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CHECK(AllowHandleAllocation::IsAllowed());
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HandleScopeData* const current = isolate_->handle_scope_data();
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// Shrink the current handle scope to make it impossible to do
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// handle allocations without an explicit handle scope.
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limit_ = current->limit;
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current->limit = current->next;
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level_ = current->level;
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current->level = 0;
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}
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SealHandleScope::~SealHandleScope() {
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// Restore state in current handle scope to re-enable handle
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// allocations.
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HandleScopeData* const current = isolate_->handle_scope_data();
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DCHECK_EQ(0, current->level);
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current->level = level_;
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DCHECK_EQ(current->next, current->limit);
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current->limit = limit_;
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}
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#endif // DEBUG
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} // namespace internal
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} // namespace v8
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207
src/handles.h
207
src/handles.h
@ -10,22 +10,26 @@
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class DeferredHandles;
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class HandleScopeImplementer;
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// A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
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// into a Handle requires checking that it does not point to NULL. This
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// ensures NULL checks before use.
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// Do not use MaybeHandle as argument type.
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template<typename T>
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class MaybeHandle {
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public:
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INLINE(MaybeHandle()) : location_(NULL) { }
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V8_INLINE MaybeHandle() : location_(nullptr) {}
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// Constructor for handling automatic up casting from Handle.
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// Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
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template <class S> MaybeHandle(Handle<S> handle) {
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#ifdef DEBUG
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T* a = NULL;
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S* b = NULL;
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T* a = nullptr;
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S* b = nullptr;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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#endif
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@ -44,10 +48,10 @@ class MaybeHandle {
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location_ = reinterpret_cast<T**>(maybe_handle.location_);
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}
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INLINE(void Assert() const) { DCHECK(location_ != NULL); }
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INLINE(void Check() const) { CHECK(location_ != NULL); }
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V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
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V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
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INLINE(Handle<T> ToHandleChecked()) const {
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V8_INLINE Handle<T> ToHandleChecked() const {
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Check();
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return Handle<T>(location_);
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}
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@ -74,69 +78,114 @@ class MaybeHandle {
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template<class S> friend class MaybeHandle;
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};
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// Base class for Handles. Don't use this directly.
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class HandleBase {
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public:
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V8_INLINE explicit HandleBase(Object** location = nullptr)
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: location_(location) {}
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V8_INLINE explicit HandleBase(HandleBase const& other)
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: location_(other.location_) {}
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explicit HandleBase(HeapObject* object);
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explicit HandleBase(Object* object, Isolate* isolate);
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V8_INLINE ~HandleBase() {}
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// Check if this handle refers to the exact same object as the other handle.
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V8_INLINE bool is_identical_to(HandleBase const& other) const {
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// Dereferencing deferred handles to check object equality is safe.
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SLOW_DCHECK(is_null() || IsDereferenceAllowed(NO_DEFERRED_CHECK));
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SLOW_DCHECK(other.is_null() ||
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other.IsDereferenceAllowed(NO_DEFERRED_CHECK));
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if (location_ == other.location_) return true;
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if (location_ == nullptr || other.location_ == nullptr) return false;
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return *location_ == *other.location_;
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}
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// Check if this handle is a NULL handle.
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V8_INLINE bool is_null() const { return location_ == nullptr; }
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protected:
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// Provides the C++ deference operator.
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V8_INLINE Object* operator*() const {
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SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return *location_;
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}
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// Returns the address to where the raw pointer is stored.
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V8_INLINE Object** location() const {
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SLOW_DCHECK(location_ == nullptr ||
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IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return location_;
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}
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enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
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#ifdef DEBUG
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bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
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#else
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V8_INLINE bool IsDereferenceAllowed(DereferenceCheckMode) const {
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return true;
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}
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#endif // DEBUG
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Object** location_;
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};
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// ----------------------------------------------------------------------------
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// A Handle provides a reference to an object that survives relocation by
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// the garbage collector.
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// Handles are only valid within a HandleScope.
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// When a handle is created for an object a cell is allocated in the heap.
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template<typename T>
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class Handle {
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template <typename T>
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class Handle final : public HandleBase {
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public:
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INLINE(explicit Handle(T** location)) { location_ = location; }
|
||||
INLINE(explicit Handle(T* obj));
|
||||
INLINE(Handle(T* obj, Isolate* isolate));
|
||||
V8_INLINE explicit Handle(T** location)
|
||||
: HandleBase(reinterpret_cast<Object**>(location)) {}
|
||||
V8_INLINE explicit Handle(T* object) : HandleBase(object) {}
|
||||
V8_INLINE Handle(T* object, Isolate* isolate) : HandleBase(object, isolate) {}
|
||||
|
||||
// TODO(yangguo): Values that contain empty handles should be declared as
|
||||
// MaybeHandle to force validation before being used as handles.
|
||||
INLINE(Handle()) : location_(NULL) { }
|
||||
V8_INLINE Handle() {}
|
||||
|
||||
// Constructor for handling automatic up casting.
|
||||
// Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
|
||||
template <class S> Handle(Handle<S> handle) {
|
||||
#ifdef DEBUG
|
||||
T* a = NULL;
|
||||
S* b = NULL;
|
||||
template <class S>
|
||||
V8_INLINE Handle(Handle<S> const& other)
|
||||
: HandleBase(other) {
|
||||
T* a = nullptr;
|
||||
S* b = nullptr;
|
||||
a = b; // Fake assignment to enforce type checks.
|
||||
USE(a);
|
||||
#endif
|
||||
location_ = reinterpret_cast<T**>(handle.location_);
|
||||
}
|
||||
|
||||
INLINE(T* operator->() const) { return operator*(); }
|
||||
|
||||
// Check if this handle refers to the exact same object as the other handle.
|
||||
INLINE(bool is_identical_to(const Handle<T> other) const);
|
||||
V8_INLINE T* operator->() const { return operator*(); }
|
||||
|
||||
// Provides the C++ dereference operator.
|
||||
INLINE(T* operator*() const);
|
||||
V8_INLINE T* operator*() const {
|
||||
return reinterpret_cast<T*>(HandleBase::operator*());
|
||||
}
|
||||
|
||||
// Returns the address to where the raw pointer is stored.
|
||||
INLINE(T** location() const);
|
||||
V8_INLINE T** location() const {
|
||||
return reinterpret_cast<T**>(HandleBase::location());
|
||||
}
|
||||
|
||||
template <class S> static Handle<T> cast(Handle<S> that) {
|
||||
T::cast(*reinterpret_cast<T**>(that.location_));
|
||||
return Handle<T>(reinterpret_cast<T**>(that.location_));
|
||||
template <class S>
|
||||
V8_INLINE static Handle<T> cast(Handle<S> const& other) {
|
||||
T::cast(*reinterpret_cast<T**>(other.location_));
|
||||
return Handle<T>(reinterpret_cast<T**>(other.location_));
|
||||
}
|
||||
|
||||
// TODO(yangguo): Values that contain empty handles should be declared as
|
||||
// MaybeHandle to force validation before being used as handles.
|
||||
static Handle<T> null() { return Handle<T>(); }
|
||||
bool is_null() const { return location_ == NULL; }
|
||||
|
||||
// Closes the given scope, but lets this handle escape. See
|
||||
// implementation in api.h.
|
||||
inline Handle<T> EscapeFrom(v8::EscapableHandleScope* scope);
|
||||
|
||||
#ifdef DEBUG
|
||||
enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
|
||||
|
||||
bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
|
||||
#endif // DEBUG
|
||||
|
||||
private:
|
||||
T** location_;
|
||||
|
||||
// Handles of different classes are allowed to access each other's location_.
|
||||
template<class S> friend class Handle;
|
||||
};
|
||||
@ -150,9 +199,9 @@ inline Handle<T> handle(T* t, Isolate* isolate) {
|
||||
|
||||
|
||||
// Convenience wrapper.
|
||||
template<class T>
|
||||
template <class T>
|
||||
inline Handle<T> handle(T* t) {
|
||||
return Handle<T>(t, t->GetIsolate());
|
||||
return Handle<T>(t);
|
||||
}
|
||||
|
||||
|
||||
@ -163,10 +212,6 @@ inline bool operator<(const Handle<Map>& lhs, const Handle<Map>& rhs) {
|
||||
}
|
||||
|
||||
|
||||
class DeferredHandles;
|
||||
class HandleScopeImplementer;
|
||||
|
||||
|
||||
// A stack-allocated class that governs a number of local handles.
|
||||
// After a handle scope has been created, all local handles will be
|
||||
// allocated within that handle scope until either the handle scope is
|
||||
@ -179,18 +224,21 @@ class HandleScopeImplementer;
|
||||
// garbage collector will no longer track the object stored in the
|
||||
// handle and may deallocate it. The behavior of accessing a handle
|
||||
// for which the handle scope has been deleted is undefined.
|
||||
class HandleScope {
|
||||
class HandleScope final {
|
||||
public:
|
||||
explicit inline HandleScope(Isolate* isolate);
|
||||
|
||||
inline ~HandleScope();
|
||||
explicit HandleScope(Isolate* isolate);
|
||||
~HandleScope();
|
||||
|
||||
// Counts the number of allocated handles.
|
||||
static int NumberOfHandles(Isolate* isolate);
|
||||
|
||||
// Creates a new handle with the given value.
|
||||
static Object** CreateHandle(Isolate* isolate, Object* value);
|
||||
template <typename T>
|
||||
static inline T** CreateHandle(Isolate* isolate, T* value);
|
||||
static T** CreateHandle(Isolate* isolate, T* value) {
|
||||
return reinterpret_cast<T**>(
|
||||
CreateHandle(isolate, static_cast<Object*>(value)));
|
||||
}
|
||||
|
||||
// Deallocates any extensions used by the current scope.
|
||||
static void DeleteExtensions(Isolate* isolate);
|
||||
@ -203,45 +251,44 @@ class HandleScope {
|
||||
// created in the scope of the HandleScope) and returns
|
||||
// a Handle backed by the parent scope holding the
|
||||
// value of the argument handle.
|
||||
Handle<Object> CloseAndEscape(Handle<Object> handle);
|
||||
template <typename T>
|
||||
Handle<T> CloseAndEscape(Handle<T> handle_value);
|
||||
Handle<T> CloseAndEscape(Handle<T> handle) {
|
||||
return Handle<T>::cast(CloseAndEscape(Handle<Object>::cast(handle)));
|
||||
}
|
||||
|
||||
Isolate* isolate() { return isolate_; }
|
||||
Isolate* isolate() const { return isolate_; }
|
||||
|
||||
private:
|
||||
// Prevent heap allocation or illegal handle scopes.
|
||||
HandleScope(const HandleScope&);
|
||||
void operator=(const HandleScope&);
|
||||
void* operator new(size_t size);
|
||||
void operator delete(void* size_t);
|
||||
friend class v8::HandleScope;
|
||||
friend class v8::internal::DeferredHandles;
|
||||
friend class v8::internal::HandleScopeImplementer;
|
||||
friend class v8::internal::Isolate;
|
||||
|
||||
Isolate* isolate_;
|
||||
Object** prev_next_;
|
||||
Object** prev_limit_;
|
||||
// Prevent heap allocation or illegal handle scopes.
|
||||
void* operator new(size_t size) = delete;
|
||||
void operator delete(void* size_t) = delete;
|
||||
|
||||
// Close the handle scope resetting limits to a previous state.
|
||||
static inline void CloseScope(Isolate* isolate,
|
||||
Object** prev_next,
|
||||
Object** prev_limit);
|
||||
static void CloseScope(Isolate* isolate, Object** prev_next,
|
||||
Object** prev_limit);
|
||||
|
||||
// Extend the handle scope making room for more handles.
|
||||
static internal::Object** Extend(Isolate* isolate);
|
||||
static Object** Extend(Isolate* isolate);
|
||||
|
||||
#ifdef ENABLE_HANDLE_ZAPPING
|
||||
// Zaps the handles in the half-open interval [start, end).
|
||||
static void ZapRange(Object** start, Object** end);
|
||||
#endif
|
||||
|
||||
friend class v8::HandleScope;
|
||||
friend class v8::internal::DeferredHandles;
|
||||
friend class v8::internal::HandleScopeImplementer;
|
||||
friend class v8::internal::Isolate;
|
||||
Isolate* const isolate_;
|
||||
Object** prev_next_;
|
||||
Object** prev_limit_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(HandleScope);
|
||||
};
|
||||
|
||||
|
||||
class DeferredHandles;
|
||||
|
||||
|
||||
class DeferredHandleScope {
|
||||
public:
|
||||
explicit DeferredHandleScope(Isolate* isolate);
|
||||
@ -267,32 +314,38 @@ class DeferredHandleScope {
|
||||
|
||||
// Seal off the current HandleScope so that new handles can only be created
|
||||
// if a new HandleScope is entered.
|
||||
class SealHandleScope BASE_EMBEDDED {
|
||||
class SealHandleScope final {
|
||||
public:
|
||||
#ifndef DEBUG
|
||||
explicit SealHandleScope(Isolate* isolate) {}
|
||||
~SealHandleScope() {}
|
||||
#else
|
||||
explicit inline SealHandleScope(Isolate* isolate);
|
||||
inline ~SealHandleScope();
|
||||
explicit SealHandleScope(Isolate* isolate);
|
||||
~SealHandleScope();
|
||||
|
||||
private:
|
||||
Isolate* isolate_;
|
||||
Isolate* const isolate_;
|
||||
Object** limit_;
|
||||
int level_;
|
||||
#endif
|
||||
#endif // DEBUG
|
||||
|
||||
private:
|
||||
DISALLOW_COPY_AND_ASSIGN(SealHandleScope);
|
||||
};
|
||||
|
||||
|
||||
struct HandleScopeData {
|
||||
internal::Object** next;
|
||||
internal::Object** limit;
|
||||
int level;
|
||||
|
||||
void Initialize() {
|
||||
next = limit = NULL;
|
||||
next = limit = nullptr;
|
||||
level = 0;
|
||||
}
|
||||
};
|
||||
|
||||
} } // namespace v8::internal
|
||||
} // namespace internal
|
||||
} // namespace v8
|
||||
|
||||
#endif // V8_HANDLES_H_
|
||||
|
Loading…
Reference in New Issue
Block a user