Remove FFI prototype.
Bug: v8:6867 TBR=ofrobots@google.com Change-Id: I0eaebe04863f4cc9152655fedbeb67225a4d8103 Reviewed-on: https://chromium-review.googlesource.com/691722 Reviewed-by: Yang Guo <yangguo@chromium.org> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Commit-Queue: Yang Guo <yangguo@chromium.org> Cr-Commit-Position: refs/heads/master@{#48422}
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6751db26ac
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2
BUILD.gn
2
BUILD.gn
@ -1585,8 +1585,6 @@ v8_source_set("v8_base") {
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"src/feedback-vector-inl.h",
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"src/feedback-vector.cc",
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"src/feedback-vector.h",
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"src/ffi/ffi-compiler.cc",
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"src/ffi/ffi-compiler.h",
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"src/field-index-inl.h",
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"src/field-index.h",
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"src/field-type.cc",
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@ -17,7 +17,6 @@
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#include "src/extensions/ignition-statistics-extension.h"
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#include "src/extensions/statistics-extension.h"
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#include "src/extensions/trigger-failure-extension.h"
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#include "src/ffi/ffi-compiler.h"
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#include "src/heap/heap.h"
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#include "src/isolate-inl.h"
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#include "src/snapshot/natives.h"
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@ -4967,8 +4966,6 @@ bool Genesis::InstallSpecialObjects(Handle<Context> native_context) {
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WasmJs::Install(isolate, false);
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}
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InstallFFIMap(isolate);
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return true;
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}
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@ -1,4 +0,0 @@
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mattloring@google.com
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ofrobots@google.com
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# COMPONENT: Blink>JavaScript>Compiler
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@ -1,125 +0,0 @@
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// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/ffi/ffi-compiler.h"
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#include "src/api.h"
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#include "src/code-factory.h"
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#include "src/objects-inl.h"
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namespace v8 {
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namespace internal {
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void InstallFFIMap(Isolate* isolate) {
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Handle<Context> context(isolate->context());
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DCHECK(!context->get(Context::NATIVE_FUNCTION_MAP_INDEX)->IsMap());
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Handle<Map> prev_map = Handle<Map>(context->sloppy_function_map(), isolate);
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InstanceType instance_type = prev_map->instance_type();
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int embedder_fields = JSObject::GetEmbedderFieldCount(*prev_map);
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CHECK_EQ(0, embedder_fields);
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int pre_allocated =
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prev_map->GetInObjectProperties() - prev_map->unused_property_fields();
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int instance_size;
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int in_object_properties;
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JSFunction::CalculateInstanceSizeHelper(
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instance_type, embedder_fields, 0, &instance_size, &in_object_properties);
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int unused_property_fields = in_object_properties - pre_allocated;
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Handle<Map> map = Map::CopyInitialMap(
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prev_map, instance_size, in_object_properties, unused_property_fields);
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context->set_native_function_map(*map);
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}
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namespace ffi {
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class FFIAssembler : public CodeStubAssembler {
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public:
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explicit FFIAssembler(CodeAssemblerState* state) : CodeStubAssembler(state) {}
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Node* ToJS(Node* node, Node* context, FFIType type) {
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switch (type) {
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case FFIType::kInt32:
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return ChangeInt32ToTagged(node);
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}
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UNREACHABLE();
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}
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Node* FromJS(Node* node, Node* context, FFIType type) {
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switch (type) {
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case FFIType::kInt32:
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return TruncateTaggedToWord32(context, node);
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}
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UNREACHABLE();
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}
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MachineType FFIToMachineType(FFIType type) {
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switch (type) {
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case FFIType::kInt32:
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return MachineType::Int32();
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}
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UNREACHABLE();
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}
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Signature<MachineType>* FFIToMachineSignature(FFISignature* sig) {
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Signature<MachineType>::Builder sig_builder(zone(), sig->return_count(),
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sig->parameter_count());
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for (size_t i = 0; i < sig->return_count(); i++) {
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sig_builder.AddReturn(FFIToMachineType(sig->GetReturn(i)));
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}
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for (size_t j = 0; j < sig->parameter_count(); j++) {
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sig_builder.AddParam(FFIToMachineType(sig->GetParam(j)));
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}
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return sig_builder.Build();
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}
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void GenerateJSToNativeWrapper(NativeFunction* func) {
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int params = static_cast<int>(func->sig->parameter_count());
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int returns = static_cast<int>(func->sig->return_count());
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ApiFunction api_func(func->start);
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ExternalReference ref(&api_func, ExternalReference::BUILTIN_CALL,
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isolate());
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Node* context_param = GetJSContextParameter();
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Node** inputs = zone()->NewArray<Node*>(params + 1);
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int input_count = 0;
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inputs[input_count++] = ExternalConstant(ref);
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for (int i = 0; i < params; i++) {
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inputs[input_count++] =
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FromJS(Parameter(i), context_param, func->sig->GetParam(i));
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}
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Node* call =
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CallCFunctionN(FFIToMachineSignature(func->sig), input_count, inputs);
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Node* return_val = UndefinedConstant();
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if (returns == 1) {
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return_val = ToJS(call, context_param, func->sig->GetReturn());
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}
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Return(return_val);
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}
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};
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Handle<JSFunction> CompileJSToNativeWrapper(Isolate* isolate,
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Handle<String> name,
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NativeFunction func) {
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int params = static_cast<int>(func.sig->parameter_count());
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Zone zone(isolate->allocator(), ZONE_NAME);
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CodeAssemblerState state(isolate, &zone, params, Code::BUILTIN,
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"js-to-native");
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FFIAssembler assembler(&state);
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assembler.GenerateJSToNativeWrapper(&func);
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Handle<Code> code = assembler.GenerateCode(&state);
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Handle<SharedFunctionInfo> shared =
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isolate->factory()->NewSharedFunctionInfo(name, code, false);
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shared->set_length(params);
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shared->set_internal_formal_parameter_count(params);
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Handle<JSFunction> function = isolate->factory()->NewFunction(
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isolate->native_function_map(), name, code);
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function->set_shared(*shared);
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return function;
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}
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} // namespace ffi
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} // namespace internal
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} // namespace v8
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@ -1,37 +0,0 @@
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// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SRC_FFI_FFI_COMPILER_H_
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#define SRC_FFI_FFI_COMPILER_H_
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#include "src/code-stub-assembler.h"
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#include "src/machine-type.h"
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namespace v8 {
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namespace internal {
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typedef compiler::Node Node;
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typedef compiler::CodeAssemblerState CodeAssemblerState;
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void InstallFFIMap(Isolate* isolate);
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namespace ffi {
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enum class FFIType : uint8_t { kInt32 };
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typedef Signature<FFIType> FFISignature;
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struct NativeFunction {
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FFISignature* sig;
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uint8_t* start;
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};
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Handle<JSFunction> CompileJSToNativeWrapper(Isolate* isolate,
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Handle<String> name,
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NativeFunction func);
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} // namespace ffi
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} // namespace internal
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} // namespace v8
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#endif // SRC_FFI_FFI_COMPILER_H_
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@ -968,8 +968,6 @@
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'feedback-vector-inl.h',
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'feedback-vector.cc',
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'feedback-vector.h',
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'ffi/ffi-compiler.cc',
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'ffi/ffi-compiler.h',
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'field-index.h',
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'field-index-inl.h',
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'field-type.cc',
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@ -89,7 +89,6 @@ v8_source_set("cctest_sources") {
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"compiler/test-run-wasm-machops.cc",
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"compiler/value-helper.h",
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"expression-type-collector-macros.h",
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"ffi/test-ffi.cc",
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"gay-fixed.cc",
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"gay-fixed.h",
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"gay-precision.cc",
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@ -79,7 +79,6 @@
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'cctest.cc',
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'cctest.h',
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'expression-type-collector-macros.h',
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'ffi/test-ffi.cc',
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'gay-fixed.cc',
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'gay-fixed.h',
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'gay-precision.cc',
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@ -1,4 +0,0 @@
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mattloring@google.com
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ofrobots@google.com
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# COMPONENT: Blink>JavaScript>Compiler
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@ -1,222 +0,0 @@
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// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/api.h"
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#include "src/codegen.h"
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#include "src/ffi/ffi-compiler.h"
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#include "src/objects-inl.h"
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#include "test/cctest/cctest.h"
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namespace v8 {
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namespace internal {
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namespace ffi {
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static void hello_world() { printf("hello world from native code\n"); }
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TEST(Run_FFI_Hello) {
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Isolate* isolate = CcTest::InitIsolateOnce();
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HandleScope scope(isolate);
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Handle<String> name =
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isolate->factory()->InternalizeUtf8String("hello_world");
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Handle<Object> undefined = isolate->factory()->undefined_value();
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AccountingAllocator allocator;
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Zone zone(&allocator, ZONE_NAME);
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FFISignature::Builder sig_builder(&zone, 0, 0);
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NativeFunction func = {sig_builder.Build(),
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reinterpret_cast<uint8_t*>(hello_world)};
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Handle<JSFunction> jsfunc = CompileJSToNativeWrapper(isolate, name, func);
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, 0, nullptr).ToHandleChecked();
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CHECK(result->IsUndefined(isolate));
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}
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static int add2(int x, int y) { return x + y; }
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TEST(Run_FFI_add2) {
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Isolate* isolate = CcTest::InitIsolateOnce();
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HandleScope scope(isolate);
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Handle<String> name = isolate->factory()->InternalizeUtf8String("add2");
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Handle<Object> undefined = isolate->factory()->undefined_value();
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AccountingAllocator allocator;
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Zone zone(&allocator, ZONE_NAME);
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FFISignature::Builder sig_builder(&zone, 1, 2);
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sig_builder.AddReturn(FFIType::kInt32);
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sig_builder.AddParam(FFIType::kInt32);
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sig_builder.AddParam(FFIType::kInt32);
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NativeFunction func = {sig_builder.Build(), reinterpret_cast<uint8_t*>(add2)};
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Handle<JSFunction> jsfunc = CompileJSToNativeWrapper(isolate, name, func);
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// Simple math should work.
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{
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Handle<Object> args[] = {isolate->factory()->NewNumber(1.0),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(42.0, result->Number());
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}
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// Truncate floating point to integer.
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{
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Handle<Object> args[] = {isolate->factory()->NewNumber(1.9),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(42.0, result->Number());
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}
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// INT_MAX + 1 should wrap.
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{
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Handle<Object> args[] = {isolate->factory()->NewNumber(kMaxInt),
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isolate->factory()->NewNumber(1)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(kMinInt, result->Number());
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}
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// INT_MIN + -1 should wrap.
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{
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Handle<Object> args[] = {isolate->factory()->NewNumber(kMinInt),
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isolate->factory()->NewNumber(-1)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(kMaxInt, result->Number());
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}
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// Numbers get truncated to the 32 least significant bits.
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{
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Handle<Object> args[] = {isolate->factory()->NewNumber(1ull << 40),
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isolate->factory()->NewNumber(-1)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(-1, result->Number());
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}
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// String '57' converts to 57.
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{
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Handle<Object> args[] = {
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isolate->factory()->NewStringFromAsciiChecked("57"),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(98.0, result->Number());
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}
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// String 'foo' converts to 0.
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{
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Handle<Object> args[] = {
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isolate->factory()->NewStringFromAsciiChecked("foo"),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(41.0, result->Number());
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}
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// String '58o' converts to 0.
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{
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Handle<Object> args[] = {
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isolate->factory()->NewStringFromAsciiChecked("58o"),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(41.0, result->Number());
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}
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// NaN converts to 0.
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{
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Handle<Object> args[] = {isolate->factory()->nan_value(),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(41.0, result->Number());
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}
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// null converts to 0.
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{
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Handle<Object> args[] = {isolate->factory()->null_value(),
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isolate->factory()->NewNumber(41.0)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(41.0, result->Number());
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}
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}
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static int add6(int a, int b, int c, int d, int e, int f) {
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return a + b + c + d + e + f;
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}
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TEST(Run_FFI_add6) {
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Isolate* isolate = CcTest::InitIsolateOnce();
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HandleScope scope(isolate);
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Handle<String> name = isolate->factory()->InternalizeUtf8String("add6");
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Handle<Object> undefined = isolate->factory()->undefined_value();
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AccountingAllocator allocator;
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Zone zone(&allocator, ZONE_NAME);
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FFISignature::Builder sig_builder(&zone, 1, 7);
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sig_builder.AddReturn(FFIType::kInt32);
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for (int i = 0; i < 7; i++) {
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sig_builder.AddParam(FFIType::kInt32);
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}
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NativeFunction func = {sig_builder.Build(), reinterpret_cast<uint8_t*>(add6)};
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Handle<JSFunction> jsfunc = CompileJSToNativeWrapper(isolate, name, func);
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Handle<Object> args[] = {
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isolate->factory()->NewNumber(1), isolate->factory()->NewNumber(2),
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isolate->factory()->NewNumber(3), isolate->factory()->NewNumber(4),
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isolate->factory()->NewNumber(5), isolate->factory()->NewNumber(6)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(21.0, result->Number());
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{
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// Ensure builtin frames are generated
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FLAG_allow_natives_syntax = true;
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v8::Local<v8::Value> res = CompileRun(
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"var o = { valueOf: function() { %DebugTrace(); return 1; } }; o;");
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Handle<JSReceiver> param(v8::Utils::OpenHandle(v8::Object::Cast(*res)));
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Handle<Object> args[] = {param,
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isolate->factory()->NewNumber(2),
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isolate->factory()->NewNumber(3),
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isolate->factory()->NewNumber(4),
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isolate->factory()->NewNumber(5),
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isolate->factory()->NewNumber(6),
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isolate->factory()->NewNumber(21)};
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Handle<Object> result =
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Execution::Call(isolate, jsfunc, undefined, arraysize(args), args)
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.ToHandleChecked();
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CHECK_EQ(21.0, result->Number());
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CHECK_EQ(
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1.0,
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res->NumberValue(
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reinterpret_cast<v8::Isolate*>(isolate)->GetCurrentContext())
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.ToChecked());
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}
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}
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} // namespace ffi
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} // namespace internal
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} // namespace v8
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