Add d8 functionality for switching between realms (a.k.a. contexts), 2nd try
The only difference to the previous implementation (https://codereview.chromium.org/14295011/) is in patch set 2. R=yangguo@chromium.org BUG= Review URL: https://codereview.chromium.org/14404005 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14373 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
parent
6f595c231a
commit
3cd9f6a40e
370
src/d8.cc
370
src/d8.cc
@ -83,7 +83,7 @@ const char kArrayBufferMarkerPropName[] = "d8::_is_array_buffer_";
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const char kArrayMarkerPropName[] = "d8::_is_typed_array_";
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#define FOR_EACH_SYMBOL(V) \
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#define FOR_EACH_STRING(V) \
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V(ArrayBuffer, "ArrayBuffer") \
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V(ArrayBufferMarkerPropName, kArrayBufferMarkerPropName) \
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V(ArrayMarkerPropName, kArrayMarkerPropName) \
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@ -94,36 +94,58 @@ const char kArrayMarkerPropName[] = "d8::_is_typed_array_";
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V(length, "length")
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class Symbols {
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class PerIsolateData {
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public:
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explicit Symbols(Isolate* isolate) : isolate_(isolate) {
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explicit PerIsolateData(Isolate* isolate) : isolate_(isolate), realms_(NULL) {
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HandleScope scope(isolate);
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#define INIT_SYMBOL(name, value) \
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name##_ = Persistent<String>::New(isolate, String::NewSymbol(value));
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FOR_EACH_SYMBOL(INIT_SYMBOL)
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#undef INIT_SYMBOL
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#define INIT_STRING(name, value) \
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name##_string_ = Persistent<String>::New(isolate, String::NewSymbol(value));
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FOR_EACH_STRING(INIT_STRING)
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#undef INIT_STRING
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isolate->SetData(this);
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}
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~Symbols() {
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#define DISPOSE_SYMBOL(name, value) name##_.Dispose(isolate_);
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FOR_EACH_SYMBOL(DISPOSE_SYMBOL)
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#undef DISPOSE_SYMBOL
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~PerIsolateData() {
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#define DISPOSE_STRING(name, value) name##_string_.Dispose(isolate_);
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FOR_EACH_STRING(DISPOSE_STRING)
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#undef DISPOSE_STRING
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isolate_->SetData(NULL); // Not really needed, just to be sure...
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}
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#define DEFINE_SYMBOL_GETTER(name, value) \
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static Persistent<String> name(Isolate* isolate) { \
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return reinterpret_cast<Symbols*>(isolate->GetData())->name##_; \
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inline static PerIsolateData* Get(Isolate* isolate) {
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return reinterpret_cast<PerIsolateData*>(isolate->GetData());
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}
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FOR_EACH_SYMBOL(DEFINE_SYMBOL_GETTER)
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#undef DEFINE_SYMBOL_GETTER
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#define DEFINE_STRING_GETTER(name, value) \
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static Persistent<String> name##_string(Isolate* isolate) { \
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return Get(isolate)->name##_string_; \
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}
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FOR_EACH_STRING(DEFINE_STRING_GETTER)
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#undef DEFINE_STRING_GETTER
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class RealmScope {
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public:
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explicit RealmScope(PerIsolateData* data);
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~RealmScope();
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private:
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PerIsolateData* data_;
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};
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private:
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friend class Shell;
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friend class RealmScope;
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Isolate* isolate_;
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#define DEFINE_MEMBER(name, value) Persistent<String> name##_;
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FOR_EACH_SYMBOL(DEFINE_MEMBER)
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int realm_count_;
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int realm_current_;
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int realm_switch_;
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Persistent<Context>* realms_;
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Persistent<Value> realm_shared_;
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#define DEFINE_MEMBER(name, value) Persistent<String> name##_string_;
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FOR_EACH_STRING(DEFINE_MEMBER)
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#undef DEFINE_MEMBER
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int RealmFind(Handle<Context> context);
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};
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@ -207,14 +229,20 @@ bool Shell::ExecuteString(Isolate* isolate,
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// When debugging make exceptions appear to be uncaught.
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try_catch.SetVerbose(true);
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}
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Handle<Script> script = Script::Compile(source, name);
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Handle<Script> script = Script::New(source, name);
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if (script.IsEmpty()) {
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// Print errors that happened during compilation.
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if (report_exceptions && !FLAG_debugger)
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ReportException(isolate, &try_catch);
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return false;
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} else {
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PerIsolateData* data = PerIsolateData::Get(isolate);
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Local<Context> realm =
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Local<Context>::New(data->realms_[data->realm_current_]);
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realm->Enter();
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Handle<Value> result = script->Run();
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realm->Exit();
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data->realm_current_ = data->realm_switch_;
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if (result.IsEmpty()) {
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ASSERT(try_catch.HasCaught());
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// Print errors that happened during execution.
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@ -255,6 +283,164 @@ bool Shell::ExecuteString(Isolate* isolate,
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}
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PerIsolateData::RealmScope::RealmScope(PerIsolateData* data) : data_(data) {
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data_->realm_count_ = 1;
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data_->realm_current_ = 0;
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data_->realm_switch_ = 0;
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data_->realms_ = new Persistent<Context>[1];
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data_->realms_[0] =
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Persistent<Context>::New(data_->isolate_, Context::GetEntered());
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data_->realm_shared_.Clear();
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}
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PerIsolateData::RealmScope::~RealmScope() {
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// Drop realms to avoid keeping them alive.
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for (int i = 0; i < data_->realm_count_; ++i)
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data_->realms_[i].Dispose(data_->isolate_);
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delete[] data_->realms_;
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if (!data_->realm_shared_.IsEmpty())
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data_->realm_shared_.Dispose(data_->isolate_);
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}
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int PerIsolateData::RealmFind(Handle<Context> context) {
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for (int i = 0; i < realm_count_; ++i) {
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if (realms_[i] == context) return i;
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}
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return -1;
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}
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// Realm.current() returns the index of the currently active realm.
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Handle<Value> Shell::RealmCurrent(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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int index = data->RealmFind(Context::GetEntered());
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if (index == -1) return Undefined(isolate);
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return Number::New(index);
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}
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// Realm.owner(o) returns the index of the realm that created o.
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Handle<Value> Shell::RealmOwner(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (args.Length() < 1 || !args[0]->IsObject()) {
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return Throw("Invalid argument");
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}
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int index = data->RealmFind(args[0]->ToObject()->CreationContext());
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if (index == -1) return Undefined(isolate);
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return Number::New(index);
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}
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// Realm.global(i) returns the global object of realm i.
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// (Note that properties of global objects cannot be read/written cross-realm.)
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Handle<Value> Shell::RealmGlobal(const Arguments& args) {
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PerIsolateData* data = PerIsolateData::Get(args.GetIsolate());
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if (args.Length() < 1 || !args[0]->IsNumber()) {
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return Throw("Invalid argument");
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}
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int index = args[0]->Uint32Value();
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if (index >= data->realm_count_ || data->realms_[index].IsEmpty()) {
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return Throw("Invalid realm index");
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}
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return data->realms_[index]->Global();
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}
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// Realm.create() creates a new realm and returns its index.
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Handle<Value> Shell::RealmCreate(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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Persistent<Context>* old_realms = data->realms_;
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int index = data->realm_count_;
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data->realms_ = new Persistent<Context>[++data->realm_count_];
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for (int i = 0; i < index; ++i) data->realms_[i] = old_realms[i];
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delete[] old_realms;
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Handle<ObjectTemplate> global_template = CreateGlobalTemplate(isolate);
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data->realms_[index] = Persistent<Context>::New(
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isolate, Context::New(isolate, NULL, global_template));
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return Number::New(index);
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}
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// Realm.dispose(i) disposes the reference to the realm i.
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Handle<Value> Shell::RealmDispose(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (args.Length() < 1 || !args[0]->IsNumber()) {
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return Throw("Invalid argument");
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}
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int index = args[0]->Uint32Value();
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if (index >= data->realm_count_ || data->realms_[index].IsEmpty() ||
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index == 0 ||
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index == data->realm_current_ || index == data->realm_switch_) {
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return Throw("Invalid realm index");
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}
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data->realms_[index].Dispose(isolate);
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data->realms_[index].Clear();
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return Undefined(isolate);
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}
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// Realm.switch(i) switches to the realm i for consecutive interactive inputs.
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Handle<Value> Shell::RealmSwitch(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (args.Length() < 1 || !args[0]->IsNumber()) {
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return Throw("Invalid argument");
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}
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int index = args[0]->Uint32Value();
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if (index >= data->realm_count_ || data->realms_[index].IsEmpty()) {
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return Throw("Invalid realm index");
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}
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data->realm_switch_ = index;
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return Undefined(isolate);
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}
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// Realm.eval(i, s) evaluates s in realm i and returns the result.
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Handle<Value> Shell::RealmEval(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (args.Length() < 2 || !args[0]->IsNumber() || !args[1]->IsString()) {
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return Throw("Invalid argument");
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}
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int index = args[0]->Uint32Value();
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if (index >= data->realm_count_ || data->realms_[index].IsEmpty()) {
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return Throw("Invalid realm index");
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}
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Handle<Script> script = Script::New(args[1]->ToString());
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if (script.IsEmpty()) return Undefined(isolate);
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Local<Context> realm = Local<Context>::New(data->realms_[index]);
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realm->Enter();
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Handle<Value> result = script->Run();
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realm->Exit();
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return result;
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}
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// Realm.shared is an accessor for a single shared value across realms.
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Handle<Value> Shell::RealmSharedGet(Local<String> property,
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const AccessorInfo& info) {
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Isolate* isolate = info.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (data->realm_shared_.IsEmpty()) return Undefined(isolate);
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return data->realm_shared_;
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}
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void Shell::RealmSharedSet(Local<String> property,
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Local<Value> value,
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const AccessorInfo& info) {
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Isolate* isolate = info.GetIsolate();
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PerIsolateData* data = PerIsolateData::Get(isolate);
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if (!data->realm_shared_.IsEmpty()) data->realm_shared_.Dispose(isolate);
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data->realm_shared_ = Persistent<Value>::New(isolate, value);
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}
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Handle<Value> Shell::Print(const Arguments& args) {
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Handle<Value> val = Write(args);
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printf("\n");
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@ -416,7 +602,8 @@ Handle<Value> Shell::CreateExternalArrayBuffer(Isolate* isolate,
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}
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memset(data, 0, length);
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buffer->SetHiddenValue(Symbols::ArrayBufferMarkerPropName(isolate), True());
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buffer->SetHiddenValue(
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PerIsolateData::ArrayBufferMarkerPropName_string(isolate), True());
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Persistent<Object> persistent_array =
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Persistent<Object>::New(isolate, buffer);
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persistent_array.MakeWeak(isolate, data, ExternalArrayWeakCallback);
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@ -425,7 +612,7 @@ Handle<Value> Shell::CreateExternalArrayBuffer(Isolate* isolate,
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buffer->SetIndexedPropertiesToExternalArrayData(
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data, v8::kExternalByteArray, length);
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buffer->Set(Symbols::byteLength(isolate),
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buffer->Set(PerIsolateData::byteLength_string(isolate),
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Int32::New(length, isolate),
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ReadOnly);
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@ -470,20 +657,20 @@ Handle<Object> Shell::CreateExternalArray(Isolate* isolate,
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array->SetIndexedPropertiesToExternalArrayData(
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static_cast<uint8_t*>(data) + byteOffset, type, length);
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array->SetHiddenValue(Symbols::ArrayMarkerPropName(isolate),
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array->SetHiddenValue(PerIsolateData::ArrayMarkerPropName_string(isolate),
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Int32::New(type, isolate));
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array->Set(Symbols::byteLength(isolate),
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array->Set(PerIsolateData::byteLength_string(isolate),
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Int32::New(byteLength, isolate),
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ReadOnly);
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array->Set(Symbols::byteOffset(isolate),
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array->Set(PerIsolateData::byteOffset_string(isolate),
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Int32::New(byteOffset, isolate),
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ReadOnly);
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array->Set(Symbols::length(isolate),
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array->Set(PerIsolateData::length_string(isolate),
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Int32::New(length, isolate),
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ReadOnly);
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array->Set(Symbols::BYTES_PER_ELEMENT(isolate),
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array->Set(PerIsolateData::BYTES_PER_ELEMENT_string(isolate),
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Int32::New(element_size, isolate));
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array->Set(Symbols::buffer(isolate),
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array->Set(PerIsolateData::buffer_string(isolate),
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buffer,
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ReadOnly);
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@ -524,11 +711,11 @@ Handle<Value> Shell::CreateExternalArray(const Arguments& args,
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}
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if (args[0]->IsObject() &&
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!args[0]->ToObject()->GetHiddenValue(
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Symbols::ArrayBufferMarkerPropName(isolate)).IsEmpty()) {
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PerIsolateData::ArrayBufferMarkerPropName_string(isolate)).IsEmpty()) {
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// Construct from ArrayBuffer.
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buffer = args[0]->ToObject();
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int32_t bufferLength =
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convertToUint(buffer->Get(Symbols::byteLength(isolate)), &try_catch);
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int32_t bufferLength = convertToUint(
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buffer->Get(PerIsolateData::byteLength_string(isolate)), &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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if (args.Length() < 2 || args[1]->IsUndefined()) {
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@ -560,9 +747,10 @@ Handle<Value> Shell::CreateExternalArray(const Arguments& args,
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}
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} else {
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if (args[0]->IsObject() &&
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args[0]->ToObject()->Has(Symbols::length(isolate))) {
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args[0]->ToObject()->Has(PerIsolateData::length_string(isolate))) {
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// Construct from array.
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Local<Value> value = args[0]->ToObject()->Get(Symbols::length(isolate));
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Local<Value> value =
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args[0]->ToObject()->Get(PerIsolateData::length_string(isolate));
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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length = convertToUint(value, &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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@ -576,7 +764,8 @@ Handle<Value> Shell::CreateExternalArray(const Arguments& args,
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byteOffset = 0;
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Handle<Object> global = Context::GetCurrent()->Global();
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Handle<Value> array_buffer = global->Get(Symbols::ArrayBuffer(isolate));
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Handle<Value> array_buffer =
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global->Get(PerIsolateData::ArrayBuffer_string(isolate));
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ASSERT(!try_catch.HasCaught() && array_buffer->IsFunction());
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Handle<Value> buffer_args[] = { Uint32::New(byteLength, isolate) };
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Handle<Value> result = Handle<Function>::Cast(array_buffer)->NewInstance(
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@ -611,14 +800,14 @@ Handle<Value> Shell::ArrayBufferSlice(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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Local<Object> self = args.This();
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Local<Value> marker =
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self->GetHiddenValue(Symbols::ArrayBufferMarkerPropName(isolate));
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Local<Value> marker = self->GetHiddenValue(
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PerIsolateData::ArrayBufferMarkerPropName_string(isolate));
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if (marker.IsEmpty()) {
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return Throw("'slice' invoked on wrong receiver type");
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}
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int32_t length =
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convertToUint(self->Get(Symbols::byteLength(isolate)), &try_catch);
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int32_t length = convertToUint(
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self->Get(PerIsolateData::byteLength_string(isolate)), &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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if (args.Length() == 0) {
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@ -667,21 +856,22 @@ Handle<Value> Shell::ArraySubArray(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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Local<Object> self = args.This();
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Local<Value> marker =
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self->GetHiddenValue(Symbols::ArrayMarkerPropName(isolate));
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self->GetHiddenValue(PerIsolateData::ArrayMarkerPropName_string(isolate));
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if (marker.IsEmpty()) {
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return Throw("'subarray' invoked on wrong receiver type");
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}
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Handle<Object> buffer = self->Get(Symbols::buffer(isolate))->ToObject();
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Handle<Object> buffer =
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self->Get(PerIsolateData::buffer_string(isolate))->ToObject();
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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int32_t length =
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convertToUint(self->Get(Symbols::length(isolate)), &try_catch);
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int32_t length = convertToUint(
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self->Get(PerIsolateData::length_string(isolate)), &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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int32_t byteOffset =
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convertToUint(self->Get(Symbols::byteOffset(isolate)), &try_catch);
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int32_t byteOffset = convertToUint(
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self->Get(PerIsolateData::byteOffset_string(isolate)), &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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int32_t element_size =
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convertToUint(self->Get(Symbols::BYTES_PER_ELEMENT(isolate)), &try_catch);
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int32_t element_size = convertToUint(
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self->Get(PerIsolateData::BYTES_PER_ELEMENT_string(isolate)), &try_catch);
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if (try_catch.HasCaught()) return try_catch.ReThrow();
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if (args.Length() == 0) {
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@ -726,27 +916,27 @@ Handle<Value> Shell::ArraySet(const Arguments& args) {
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Isolate* isolate = args.GetIsolate();
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Local<Object> self = args.This();
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Local<Value> marker =
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self->GetHiddenValue(Symbols::ArrayMarkerPropName(isolate));
|
||||
self->GetHiddenValue(PerIsolateData::ArrayMarkerPropName_string(isolate));
|
||||
if (marker.IsEmpty()) {
|
||||
return Throw("'set' invoked on wrong receiver type");
|
||||
}
|
||||
int32_t length =
|
||||
convertToUint(self->Get(Symbols::length(isolate)), &try_catch);
|
||||
int32_t length = convertToUint(
|
||||
self->Get(PerIsolateData::length_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
int32_t element_size =
|
||||
convertToUint(self->Get(Symbols::BYTES_PER_ELEMENT(isolate)), &try_catch);
|
||||
int32_t element_size = convertToUint(
|
||||
self->Get(PerIsolateData::BYTES_PER_ELEMENT_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
|
||||
if (args.Length() == 0) {
|
||||
return Throw("'set' must have at least one argument");
|
||||
}
|
||||
if (!args[0]->IsObject() ||
|
||||
!args[0]->ToObject()->Has(Symbols::length(isolate))) {
|
||||
!args[0]->ToObject()->Has(PerIsolateData::length_string(isolate))) {
|
||||
return Throw("'set' invoked with non-array argument");
|
||||
}
|
||||
Handle<Object> source = args[0]->ToObject();
|
||||
int32_t source_length =
|
||||
convertToUint(source->Get(Symbols::length(isolate)), &try_catch);
|
||||
int32_t source_length = convertToUint(
|
||||
source->Get(PerIsolateData::length_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
|
||||
int32_t offset;
|
||||
@ -761,28 +951,30 @@ Handle<Value> Shell::ArraySet(const Arguments& args) {
|
||||
}
|
||||
|
||||
int32_t source_element_size;
|
||||
if (source->GetHiddenValue(Symbols::ArrayMarkerPropName(isolate)).IsEmpty()) {
|
||||
if (source->GetHiddenValue(
|
||||
PerIsolateData::ArrayMarkerPropName_string(isolate)).IsEmpty()) {
|
||||
source_element_size = 0;
|
||||
} else {
|
||||
source_element_size =
|
||||
convertToUint(source->Get(Symbols::BYTES_PER_ELEMENT(isolate)),
|
||||
&try_catch);
|
||||
source_element_size = convertToUint(
|
||||
source->Get(PerIsolateData::BYTES_PER_ELEMENT_string(isolate)),
|
||||
&try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
}
|
||||
|
||||
if (element_size == source_element_size &&
|
||||
self->GetConstructor()->StrictEquals(source->GetConstructor())) {
|
||||
// Use memmove on the array buffers.
|
||||
Handle<Object> buffer = self->Get(Symbols::buffer(isolate))->ToObject();
|
||||
Handle<Object> buffer =
|
||||
self->Get(PerIsolateData::buffer_string(isolate))->ToObject();
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
Handle<Object> source_buffer =
|
||||
source->Get(Symbols::buffer(isolate))->ToObject();
|
||||
source->Get(PerIsolateData::buffer_string(isolate))->ToObject();
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
int32_t byteOffset =
|
||||
convertToUint(self->Get(Symbols::byteOffset(isolate)), &try_catch);
|
||||
int32_t byteOffset = convertToUint(
|
||||
self->Get(PerIsolateData::byteOffset_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
int32_t source_byteOffset =
|
||||
convertToUint(source->Get(Symbols::byteOffset(isolate)), &try_catch);
|
||||
int32_t source_byteOffset = convertToUint(
|
||||
source->Get(PerIsolateData::byteOffset_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
|
||||
uint8_t* dest = byteOffset + offset * element_size + static_cast<uint8_t*>(
|
||||
@ -798,21 +990,22 @@ Handle<Value> Shell::ArraySet(const Arguments& args) {
|
||||
}
|
||||
} else {
|
||||
// Need to copy element-wise to make the right conversions.
|
||||
Handle<Object> buffer = self->Get(Symbols::buffer(isolate))->ToObject();
|
||||
Handle<Object> buffer =
|
||||
self->Get(PerIsolateData::buffer_string(isolate))->ToObject();
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
Handle<Object> source_buffer =
|
||||
source->Get(Symbols::buffer(isolate))->ToObject();
|
||||
source->Get(PerIsolateData::buffer_string(isolate))->ToObject();
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
|
||||
if (buffer->StrictEquals(source_buffer)) {
|
||||
// Same backing store, need to handle overlap correctly.
|
||||
// This gets a bit tricky in the case of different element sizes
|
||||
// (which, of course, is extremely unlikely to ever occur in practice).
|
||||
int32_t byteOffset =
|
||||
convertToUint(self->Get(Symbols::byteOffset(isolate)), &try_catch);
|
||||
int32_t byteOffset = convertToUint(
|
||||
self->Get(PerIsolateData::byteOffset_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
int32_t source_byteOffset =
|
||||
convertToUint(source->Get(Symbols::byteOffset(isolate)), &try_catch);
|
||||
int32_t source_byteOffset = convertToUint(
|
||||
source->Get(PerIsolateData::byteOffset_string(isolate)), &try_catch);
|
||||
if (try_catch.HasCaught()) return try_catch.ReThrow();
|
||||
|
||||
// Copy as much as we can from left to right.
|
||||
@ -860,8 +1053,8 @@ void Shell::ExternalArrayWeakCallback(v8::Isolate* isolate,
|
||||
Persistent<Value> object,
|
||||
void* data) {
|
||||
HandleScope scope(isolate);
|
||||
int32_t length =
|
||||
object->ToObject()->Get(Symbols::byteLength(isolate))->Uint32Value();
|
||||
int32_t length = object->ToObject()->Get(
|
||||
PerIsolateData::byteLength_string(isolate))->Uint32Value();
|
||||
isolate->AdjustAmountOfExternalAllocatedMemory(-length);
|
||||
delete[] static_cast<uint8_t*>(data);
|
||||
object.Dispose(isolate);
|
||||
@ -1238,10 +1431,30 @@ Handle<ObjectTemplate> Shell::CreateGlobalTemplate(Isolate* isolate) {
|
||||
global_template->Set(String::New("disableProfiler"),
|
||||
FunctionTemplate::New(DisableProfiler));
|
||||
|
||||
// Bind the Realm object.
|
||||
Handle<ObjectTemplate> realm_template = ObjectTemplate::New();
|
||||
realm_template->Set(String::New("current"),
|
||||
FunctionTemplate::New(RealmCurrent));
|
||||
realm_template->Set(String::New("owner"),
|
||||
FunctionTemplate::New(RealmOwner));
|
||||
realm_template->Set(String::New("global"),
|
||||
FunctionTemplate::New(RealmGlobal));
|
||||
realm_template->Set(String::New("create"),
|
||||
FunctionTemplate::New(RealmCreate));
|
||||
realm_template->Set(String::New("dispose"),
|
||||
FunctionTemplate::New(RealmDispose));
|
||||
realm_template->Set(String::New("switch"),
|
||||
FunctionTemplate::New(RealmSwitch));
|
||||
realm_template->Set(String::New("eval"),
|
||||
FunctionTemplate::New(RealmEval));
|
||||
realm_template->SetAccessor(String::New("shared"),
|
||||
RealmSharedGet, RealmSharedSet);
|
||||
global_template->Set(String::New("Realm"), realm_template);
|
||||
|
||||
// Bind the handlers for external arrays.
|
||||
PropertyAttribute attr =
|
||||
static_cast<PropertyAttribute>(ReadOnly | DontDelete);
|
||||
global_template->Set(Symbols::ArrayBuffer(isolate),
|
||||
global_template->Set(PerIsolateData::ArrayBuffer_string(isolate),
|
||||
CreateArrayBufferTemplate(ArrayBuffer), attr);
|
||||
global_template->Set(String::New("Int8Array"),
|
||||
CreateArrayTemplate(Int8Array), attr);
|
||||
@ -1469,7 +1682,8 @@ Handle<Value> Shell::ReadBuffer(const Arguments& args) {
|
||||
}
|
||||
Isolate* isolate = args.GetIsolate();
|
||||
Handle<Object> buffer = Object::New();
|
||||
buffer->SetHiddenValue(Symbols::ArrayBufferMarkerPropName(isolate), True());
|
||||
buffer->SetHiddenValue(
|
||||
PerIsolateData::ArrayBufferMarkerPropName_string(isolate), True());
|
||||
Persistent<Object> persistent_buffer =
|
||||
Persistent<Object>::New(isolate, buffer);
|
||||
persistent_buffer.MakeWeak(isolate, data, ExternalArrayWeakCallback);
|
||||
@ -1478,7 +1692,7 @@ Handle<Value> Shell::ReadBuffer(const Arguments& args) {
|
||||
|
||||
buffer->SetIndexedPropertiesToExternalArrayData(
|
||||
data, kExternalUnsignedByteArray, length);
|
||||
buffer->Set(Symbols::byteLength(isolate),
|
||||
buffer->Set(PerIsolateData::byteLength_string(isolate),
|
||||
Int32::New(static_cast<int32_t>(length), isolate), ReadOnly);
|
||||
return buffer;
|
||||
}
|
||||
@ -1521,6 +1735,7 @@ Handle<String> Shell::ReadFile(Isolate* isolate, const char* name) {
|
||||
void Shell::RunShell(Isolate* isolate) {
|
||||
Locker locker(isolate);
|
||||
Context::Scope context_scope(evaluation_context_);
|
||||
PerIsolateData::RealmScope realm_scope(PerIsolateData::Get(isolate));
|
||||
HandleScope outer_scope(isolate);
|
||||
Handle<String> name = String::New("(d8)");
|
||||
LineEditor* console = LineEditor::Get();
|
||||
@ -1573,6 +1788,7 @@ void ShellThread::Run() {
|
||||
Persistent<Context> thread_context =
|
||||
Shell::CreateEvaluationContext(isolate_);
|
||||
Context::Scope context_scope(thread_context);
|
||||
PerIsolateData::RealmScope realm_scope(PerIsolateData::Get(isolate_));
|
||||
|
||||
while ((ptr != NULL) && (*ptr != '\0')) {
|
||||
HandleScope inner_scope(isolate_);
|
||||
@ -1671,10 +1887,11 @@ void SourceGroup::ExecuteInThread() {
|
||||
Isolate::Scope iscope(isolate);
|
||||
Locker lock(isolate);
|
||||
HandleScope scope(isolate);
|
||||
Symbols symbols(isolate);
|
||||
PerIsolateData data(isolate);
|
||||
Persistent<Context> context = Shell::CreateEvaluationContext(isolate);
|
||||
{
|
||||
Context::Scope cscope(context);
|
||||
PerIsolateData::RealmScope realm_scope(PerIsolateData::Get(isolate));
|
||||
Execute(isolate);
|
||||
}
|
||||
context.Dispose(isolate);
|
||||
@ -1883,6 +2100,7 @@ int Shell::RunMain(Isolate* isolate, int argc, char* argv[]) {
|
||||
}
|
||||
{
|
||||
Context::Scope cscope(context);
|
||||
PerIsolateData::RealmScope realm_scope(PerIsolateData::Get(isolate));
|
||||
options.isolate_sources[0].Execute(isolate);
|
||||
}
|
||||
if (!options.last_run) {
|
||||
@ -1933,7 +2151,7 @@ int Shell::Main(int argc, char* argv[]) {
|
||||
#ifdef ENABLE_VTUNE_JIT_INTERFACE
|
||||
vTune::InitilizeVtuneForV8();
|
||||
#endif
|
||||
Symbols symbols(isolate);
|
||||
PerIsolateData data(isolate);
|
||||
InitializeDebugger(isolate);
|
||||
|
||||
if (options.stress_opt || options.stress_deopt) {
|
||||
|
13
src/d8.h
13
src/d8.h
@ -298,6 +298,19 @@ class Shell : public i::AllStatic {
|
||||
#endif // ENABLE_DEBUGGER_SUPPORT
|
||||
#endif // V8_SHARED
|
||||
|
||||
static Handle<Value> RealmCurrent(const Arguments& args);
|
||||
static Handle<Value> RealmOwner(const Arguments& args);
|
||||
static Handle<Value> RealmGlobal(const Arguments& args);
|
||||
static Handle<Value> RealmCreate(const Arguments& args);
|
||||
static Handle<Value> RealmDispose(const Arguments& args);
|
||||
static Handle<Value> RealmSwitch(const Arguments& args);
|
||||
static Handle<Value> RealmEval(const Arguments& args);
|
||||
static Handle<Value> RealmSharedGet(Local<String> property,
|
||||
const AccessorInfo& info);
|
||||
static void RealmSharedSet(Local<String> property,
|
||||
Local<Value> value,
|
||||
const AccessorInfo& info);
|
||||
|
||||
static Handle<Value> Print(const Arguments& args);
|
||||
static Handle<Value> Write(const Arguments& args);
|
||||
static Handle<Value> Quit(const Arguments& args);
|
||||
|
@ -612,7 +612,6 @@ void ScriptCache::Add(Handle<Script> script) {
|
||||
ASSERT(*script == *reinterpret_cast<Script**>(entry->value));
|
||||
return;
|
||||
}
|
||||
|
||||
// Globalize the script object, make it weak and use the location of the
|
||||
// global handle as the value in the hash map.
|
||||
Handle<Script> script_ =
|
||||
|
@ -8578,7 +8578,7 @@ class JSWeakMap: public JSObject {
|
||||
|
||||
class JSArrayBuffer: public JSObject {
|
||||
public:
|
||||
// [backing_store]: backing memory for thsi array
|
||||
// [backing_store]: backing memory for this array
|
||||
DECL_ACCESSORS(backing_store, void)
|
||||
|
||||
// [byte_length]: length in bytes
|
||||
|
62
test/mjsunit/bugs/bug-proto.js
Normal file
62
test/mjsunit/bugs/bug-proto.js
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
var realmA = Realm.current();
|
||||
var realmB = Realm.create();
|
||||
assertEquals(0, realmA);
|
||||
assertEquals(1, realmB);
|
||||
|
||||
// The global objects match the realms' this binding.
|
||||
assertSame(this, Realm.global(realmA));
|
||||
assertSame(Realm.eval(realmB, "this"), Realm.global(realmB));
|
||||
assertFalse(this === Realm.global(realmB));
|
||||
|
||||
// The global object is not accessible cross-realm.
|
||||
var x = 3;
|
||||
Realm.shared = this;
|
||||
assertThrows("Realm.eval(realmB, 'x')");
|
||||
assertSame(undefined, Realm.eval(realmB, "this.x"));
|
||||
assertSame(undefined, Realm.eval(realmB, "Realm.shared.x"));
|
||||
|
||||
Realm.eval(realmB, "Realm.global(0).y = 1");
|
||||
assertThrows("y");
|
||||
assertSame(undefined, this.y);
|
||||
|
||||
// Can get or set other objects' properties cross-realm.
|
||||
var p = {a: 1};
|
||||
var o = {__proto__: p, b: 2};
|
||||
Realm.shared = o;
|
||||
assertSame(1, Realm.eval(realmB, "Realm.shared.a"));
|
||||
assertSame(2, Realm.eval(realmB, "Realm.shared.b"));
|
||||
|
||||
// Cannot get or set a prototype cross-realm.
|
||||
assertSame(undefined, Realm.eval(realmB, "Realm.shared.__proto__"));
|
||||
|
||||
Realm.eval(realmB, "Realm.shared.__proto__ = {c: 3}");
|
||||
assertSame(1, o.a);
|
||||
assertSame(undefined, o.c);
|
||||
|
Loading…
Reference in New Issue
Block a user