Improve cctest/test-condition-variable.
R=machenbach@chromium.org Review URL: https://codereview.chromium.org/23604027 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16501 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -61,23 +61,22 @@ class ThreadWithMutexAndConditionVariable V8_FINAL : public Thread {
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LockGuard<Mutex> lock_guard(&mutex_);
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running_ = true;
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cv_.NotifyOne();
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cv_.Wait(&mutex_);
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running_ = false;
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while (running_) {
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cv_.Wait(&mutex_);
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}
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finished_ = true;
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cv_.NotifyOne();
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cv_.NotifyAll();
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}
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volatile bool running_;
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volatile bool finished_;
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bool running_;
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bool finished_;
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ConditionVariable cv_;
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Mutex mutex_;
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};
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TEST(MultipleThreadsWithSeparateConditionVariables) {
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static const int kThreadCount = 16;
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static const TimeDelta kMaxThreadStartTime =
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TimeDelta::FromMilliseconds(250) * kThreadCount;
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static const int kThreadCount = 128;
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ThreadWithMutexAndConditionVariable threads[kThreadCount];
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for (int n = 0; n < kThreadCount; ++n) {
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@ -86,7 +85,9 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
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CHECK(!threads[n].finished_);
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threads[n].Start();
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// Wait for nth thread to start.
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CHECK(threads[n].cv_.WaitFor(&threads[n].mutex_, kMaxThreadStartTime));
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while (!threads[n].running_) {
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threads[n].cv_.Wait(&threads[n].mutex_);
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}
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}
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for (int n = kThreadCount - 1; n >= 0; --n) {
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@ -96,11 +97,25 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
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}
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for (int n = 0; n < kThreadCount; ++n) {
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LockGuard<Mutex> lock_guard(&threads[n].mutex_);
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CHECK(threads[n].running_);
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CHECK(!threads[n].finished_);
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// Tell the nth thread to quit.
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threads[n].running_ = false;
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threads[n].cv_.NotifyOne();
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}
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for (int n = kThreadCount - 1; n >= 0; --n) {
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// Wait for nth thread to quit.
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LockGuard<Mutex> lock_guard(&threads[n].mutex_);
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while (!threads[n].finished_) {
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threads[n].cv_.Wait(&threads[n].mutex_);
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}
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CHECK(!threads[n].running_);
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CHECK(threads[n].finished_);
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}
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for (int n = 0; n < kThreadCount; ++n) {
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threads[n].Join();
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LockGuard<Mutex> lock_guard(&threads[n].mutex_);
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CHECK(!threads[n].running_);
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@ -109,54 +124,181 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
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}
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static int loop_counter = 0;
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static const int kLoopCounterLimit = 100;
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class ThreadWithSharedMutexAndConditionVariable V8_FINAL : public Thread {
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public:
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ThreadWithSharedMutexAndConditionVariable()
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: Thread("ThreadWithSharedMutexAndConditionVariable"),
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running_(false), finished_(false), cv_(NULL), mutex_(NULL) {}
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virtual ~ThreadWithSharedMutexAndConditionVariable() {}
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virtual void Run() V8_OVERRIDE {
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LockGuard<Mutex> lock_guard(mutex_);
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running_ = true;
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cv_->NotifyAll();
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while (running_) {
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cv_->Wait(mutex_);
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}
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finished_ = true;
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cv_->NotifyAll();
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}
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bool running_;
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bool finished_;
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ConditionVariable* cv_;
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Mutex* mutex_;
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};
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TEST(MultipleThreadsWithSharedSeparateConditionVariables) {
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static const int kThreadCount = 128;
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ThreadWithSharedMutexAndConditionVariable threads[kThreadCount];
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ConditionVariable cv;
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Mutex mutex;
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for (int n = 0; n < kThreadCount; ++n) {
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threads[n].mutex_ = &mutex;
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threads[n].cv_ = &cv;
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}
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// Start all threads.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = 0; n < kThreadCount; ++n) {
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CHECK(!threads[n].running_);
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CHECK(!threads[n].finished_);
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threads[n].Start();
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}
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}
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// Wait for all threads to start.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = kThreadCount - 1; n >= 0; --n) {
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while (!threads[n].running_) {
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cv.Wait(&mutex);
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}
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}
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}
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// Make sure that all threads are running.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = 0; n < kThreadCount; ++n) {
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CHECK(threads[n].running_);
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CHECK(!threads[n].finished_);
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}
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}
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// Tell all threads to quit.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = kThreadCount - 1; n >= 0; --n) {
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CHECK(threads[n].running_);
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CHECK(!threads[n].finished_);
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// Tell the nth thread to quit.
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threads[n].running_ = false;
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}
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cv.NotifyAll();
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}
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// Wait for all threads to quit.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = 0; n < kThreadCount; ++n) {
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while (!threads[n].finished_) {
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cv.Wait(&mutex);
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}
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}
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}
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// Make sure all threads are finished.
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{
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LockGuard<Mutex> lock_guard(&mutex);
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for (int n = kThreadCount - 1; n >= 0; --n) {
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CHECK(!threads[n].running_);
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CHECK(threads[n].finished_);
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}
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}
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// Join all threads.
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for (int n = 0; n < kThreadCount; ++n) {
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threads[n].Join();
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}
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}
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class LoopIncrementThread V8_FINAL : public Thread {
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public:
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LoopIncrementThread(const char* name,
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int rem,
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LoopIncrementThread(int rem,
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int* counter,
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int limit,
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int thread_count,
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ConditionVariable* cv,
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Mutex* mutex)
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: Thread(name), rem_(rem), cv_(cv), mutex_(mutex) {}
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virtual ~LoopIncrementThread() {}
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: Thread("LoopIncrementThread"), rem_(rem), counter_(counter),
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limit_(limit), thread_count_(thread_count), cv_(cv), mutex_(mutex) {
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CHECK_LT(rem, thread_count);
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CHECK_EQ(0, limit % thread_count);
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}
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virtual void Run() V8_OVERRIDE {
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int last_count = -1;
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while (true) {
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LockGuard<Mutex> lock_guard(mutex_);
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int count = loop_counter;
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while (count % 2 != rem_ && count < kLoopCounterLimit) {
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int count = *counter_;
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while (count % thread_count_ != rem_ && count < limit_) {
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cv_->Wait(mutex_);
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count = loop_counter;
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count = *counter_;
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}
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if (count >= kLoopCounterLimit) break;
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CHECK_EQ(loop_counter, count);
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if (count >= limit_) break;
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CHECK_EQ(*counter_, count);
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if (last_count != -1) {
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CHECK_EQ(last_count + 1, count);
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CHECK_EQ(last_count + (thread_count_ - 1), count);
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}
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count++;
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loop_counter = count;
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*counter_ = count;
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last_count = count;
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cv_->NotifyOne();
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cv_->NotifyAll();
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}
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}
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private:
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const int rem_;
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int* counter_;
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const int limit_;
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const int thread_count_;
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ConditionVariable* cv_;
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Mutex* mutex_;
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};
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TEST(LoopIncrement) {
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static const int kMaxThreadCount = 16;
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Mutex mutex;
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ConditionVariable cv;
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LoopIncrementThread t0("t0", 0, &cv, &mutex);
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LoopIncrementThread t1("t1", 1, &cv, &mutex);
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t0.Start();
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t1.Start();
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t0.Join();
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t1.Join();
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CHECK_EQ(kLoopCounterLimit, loop_counter);
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for (int thread_count = 1; thread_count < kMaxThreadCount; ++thread_count) {
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int limit = thread_count * 100;
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int counter = 0;
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// Setup the threads.
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Thread** threads = new Thread*[thread_count];
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for (int n = 0; n < thread_count; ++n) {
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threads[n] = new LoopIncrementThread(
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n, &counter, limit, thread_count, &cv, &mutex);
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}
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// Start all threads.
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for (int n = thread_count - 1; n >= 0; --n) {
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threads[n]->Start();
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}
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// Join and cleanup all threads.
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for (int n = 0; n < thread_count; ++n) {
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threads[n]->Join();
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delete threads[n];
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}
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delete[] threads;
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CHECK_EQ(limit, counter);
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}
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}
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