[heap] Extract marking deque to separate file.
BUG=chromium:694255 Review-Url: https://codereview.chromium.org/2852953004 Cr-Commit-Position: refs/heads/master@{#45030}
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2
BUILD.gn
2
BUILD.gn
@ -1601,6 +1601,8 @@ v8_source_set("v8_base") {
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"src/heap/scavenger-inl.h",
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"src/heap/scavenger.cc",
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"src/heap/scavenger.h",
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"src/heap/sequential-marking-deque.cc",
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"src/heap/sequential-marking-deque.h",
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"src/heap/slot-set.h",
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"src/heap/spaces-inl.h",
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"src/heap/spaces.cc",
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@ -2280,90 +2280,6 @@ void MarkCompactCollector::ProcessTopOptimizedFrame(
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}
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}
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void MarkingDeque::SetUp() {
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backing_store_ = new base::VirtualMemory(kMaxSize);
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backing_store_committed_size_ = 0;
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if (backing_store_ == nullptr) {
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V8::FatalProcessOutOfMemory("MarkingDeque::SetUp");
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}
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}
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void MarkingDeque::TearDown() {
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delete backing_store_;
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}
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void MarkingDeque::StartUsing() {
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base::LockGuard<base::Mutex> guard(&mutex_);
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if (in_use_) {
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// This can happen in mark-compact GC if the incremental marker already
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// started using the marking deque.
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return;
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}
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in_use_ = true;
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EnsureCommitted();
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array_ = reinterpret_cast<HeapObject**>(backing_store_->address());
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size_t size = FLAG_force_marking_deque_overflows
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? 64 * kPointerSize
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: backing_store_committed_size_;
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DCHECK(
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base::bits::IsPowerOfTwo32(static_cast<uint32_t>(size / kPointerSize)));
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mask_ = static_cast<int>((size / kPointerSize) - 1);
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top_ = bottom_ = 0;
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overflowed_ = false;
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}
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void MarkingDeque::StopUsing() {
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base::LockGuard<base::Mutex> guard(&mutex_);
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if (!in_use_) return;
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DCHECK(IsEmpty());
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DCHECK(!overflowed_);
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top_ = bottom_ = mask_ = 0;
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in_use_ = false;
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if (FLAG_concurrent_sweeping) {
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StartUncommitTask();
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} else {
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Uncommit();
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}
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}
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void MarkingDeque::Clear() {
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DCHECK(in_use_);
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top_ = bottom_ = 0;
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overflowed_ = false;
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}
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void MarkingDeque::Uncommit() {
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DCHECK(!in_use_);
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bool success = backing_store_->Uncommit(backing_store_->address(),
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backing_store_committed_size_);
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backing_store_committed_size_ = 0;
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CHECK(success);
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}
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void MarkingDeque::EnsureCommitted() {
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DCHECK(in_use_);
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if (backing_store_committed_size_ > 0) return;
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for (size_t size = kMaxSize; size >= kMinSize; size /= 2) {
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if (backing_store_->Commit(backing_store_->address(), size, false)) {
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backing_store_committed_size_ = size;
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break;
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}
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}
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if (backing_store_committed_size_ == 0) {
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V8::FatalProcessOutOfMemory("MarkingDeque::EnsureCommitted");
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}
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}
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void MarkingDeque::StartUncommitTask() {
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if (!uncommit_task_pending_) {
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uncommit_task_pending_ = true;
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UncommitTask* task = new UncommitTask(heap_->isolate(), this);
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V8::GetCurrentPlatform()->CallOnBackgroundThread(
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task, v8::Platform::kShortRunningTask);
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}
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}
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class ObjectStatsVisitor : public HeapObjectVisitor {
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public:
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ObjectStatsVisitor(Heap* heap, ObjectStats* live_stats,
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@ -11,6 +11,7 @@
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#include "src/base/platform/condition-variable.h"
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#include "src/cancelable-task.h"
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#include "src/heap/marking.h"
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#include "src/heap/sequential-marking-deque.h"
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#include "src/heap/spaces.h"
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#include "src/heap/store-buffer.h"
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@ -30,6 +31,8 @@ class PageParallelJob;
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class RecordMigratedSlotVisitor;
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class ThreadLocalTop;
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using MarkingDeque = SequentialMarkingDeque;
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class ObjectMarking : public AllStatic {
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public:
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V8_INLINE static MarkBit MarkBitFrom(HeapObject* obj,
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@ -113,148 +116,6 @@ class ObjectMarking : public AllStatic {
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DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking);
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};
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// ----------------------------------------------------------------------------
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// Marking deque for tracing live objects.
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class MarkingDeque {
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public:
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explicit MarkingDeque(Heap* heap)
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: backing_store_(nullptr),
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backing_store_committed_size_(0),
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array_(nullptr),
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top_(0),
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bottom_(0),
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mask_(0),
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overflowed_(false),
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in_use_(false),
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uncommit_task_pending_(false),
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heap_(heap) {}
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void SetUp();
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void TearDown();
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// Ensures that the marking deque is committed and will stay committed until
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// StopUsing() is called.
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void StartUsing();
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void StopUsing();
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void Clear();
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inline bool IsFull() { return ((top_ + 1) & mask_) == bottom_; }
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inline bool IsEmpty() { return top_ == bottom_; }
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bool overflowed() const { return overflowed_; }
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void ClearOverflowed() { overflowed_ = false; }
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void SetOverflowed() { overflowed_ = true; }
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// Push the object on the marking stack if there is room, otherwise mark the
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// deque as overflowed and wait for a rescan of the heap.
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INLINE(bool Push(HeapObject* object)) {
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DCHECK(object->IsHeapObject());
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if (IsFull()) {
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SetOverflowed();
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return false;
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} else {
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array_[top_] = object;
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top_ = ((top_ + 1) & mask_);
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return true;
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}
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}
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INLINE(HeapObject* Pop()) {
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DCHECK(!IsEmpty());
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top_ = ((top_ - 1) & mask_);
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HeapObject* object = array_[top_];
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DCHECK(object->IsHeapObject());
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return object;
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}
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// Unshift the object into the marking stack if there is room, otherwise mark
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// the deque as overflowed and wait for a rescan of the heap.
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INLINE(bool Unshift(HeapObject* object)) {
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DCHECK(object->IsHeapObject());
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if (IsFull()) {
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SetOverflowed();
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return false;
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} else {
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bottom_ = ((bottom_ - 1) & mask_);
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array_[bottom_] = object;
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return true;
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}
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}
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template <typename Callback>
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void Iterate(Callback callback) {
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int i = bottom_;
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while (i != top_) {
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callback(array_[i]);
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i = (i + 1) & mask_;
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}
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}
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HeapObject** array() { return array_; }
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int bottom() { return bottom_; }
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int top() { return top_; }
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int mask() { return mask_; }
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void set_top(int top) { top_ = top; }
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private:
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// This task uncommits the marking_deque backing store if
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// markin_deque->in_use_ is false.
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class UncommitTask : public CancelableTask {
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public:
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explicit UncommitTask(Isolate* isolate, MarkingDeque* marking_deque)
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: CancelableTask(isolate), marking_deque_(marking_deque) {}
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private:
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// CancelableTask override.
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void RunInternal() override {
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base::LockGuard<base::Mutex> guard(&marking_deque_->mutex_);
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if (!marking_deque_->in_use_) {
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marking_deque_->Uncommit();
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}
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marking_deque_->uncommit_task_pending_ = false;
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}
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MarkingDeque* marking_deque_;
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DISALLOW_COPY_AND_ASSIGN(UncommitTask);
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};
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static const size_t kMaxSize = 4 * MB;
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static const size_t kMinSize = 256 * KB;
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// Must be called with mutex lock.
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void EnsureCommitted();
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// Must be called with mutex lock.
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void Uncommit();
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// Must be called with mutex lock.
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void StartUncommitTask();
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base::Mutex mutex_;
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base::VirtualMemory* backing_store_;
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size_t backing_store_committed_size_;
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HeapObject** array_;
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// array_[(top - 1) & mask_] is the top element in the deque. The Deque is
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// empty when top_ == bottom_. It is full when top_ + 1 == bottom
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// (mod mask + 1).
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int top_;
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int bottom_;
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int mask_;
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bool overflowed_;
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// in_use_ == true after taking mutex lock implies that the marking deque is
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// committed and will stay committed at least until in_use_ == false.
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bool in_use_;
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bool uncommit_task_pending_;
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Heap* heap_;
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DISALLOW_COPY_AND_ASSIGN(MarkingDeque);
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};
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// CodeFlusher collects candidates for code flushing during marking and
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// processes those candidates after marking has completed in order to
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// reset those functions referencing code objects that would otherwise
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98
src/heap/sequential-marking-deque.cc
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98
src/heap/sequential-marking-deque.cc
Normal file
@ -0,0 +1,98 @@
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// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/heap/sequential-marking-deque.h"
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#include "src/allocation.h"
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#include "src/base/bits.h"
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#include "src/heap/heap-inl.h"
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#include "src/heap/heap.h"
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namespace v8 {
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namespace internal {
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void SequentialMarkingDeque::SetUp() {
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backing_store_ = new base::VirtualMemory(kMaxSize);
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backing_store_committed_size_ = 0;
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if (backing_store_ == nullptr) {
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V8::FatalProcessOutOfMemory("SequentialMarkingDeque::SetUp");
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}
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}
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void SequentialMarkingDeque::TearDown() { delete backing_store_; }
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void SequentialMarkingDeque::StartUsing() {
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base::LockGuard<base::Mutex> guard(&mutex_);
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if (in_use_) {
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// This can happen in mark-compact GC if the incremental marker already
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// started using the marking deque.
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return;
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}
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in_use_ = true;
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EnsureCommitted();
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array_ = reinterpret_cast<HeapObject**>(backing_store_->address());
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size_t size = FLAG_force_marking_deque_overflows
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? 64 * kPointerSize
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: backing_store_committed_size_;
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DCHECK(
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base::bits::IsPowerOfTwo32(static_cast<uint32_t>(size / kPointerSize)));
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mask_ = static_cast<int>((size / kPointerSize) - 1);
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top_ = bottom_ = 0;
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overflowed_ = false;
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}
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void SequentialMarkingDeque::StopUsing() {
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base::LockGuard<base::Mutex> guard(&mutex_);
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if (!in_use_) return;
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DCHECK(IsEmpty());
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DCHECK(!overflowed_);
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top_ = bottom_ = mask_ = 0;
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in_use_ = false;
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if (FLAG_concurrent_sweeping) {
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StartUncommitTask();
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} else {
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Uncommit();
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}
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}
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void SequentialMarkingDeque::Clear() {
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DCHECK(in_use_);
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top_ = bottom_ = 0;
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overflowed_ = false;
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}
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void SequentialMarkingDeque::Uncommit() {
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DCHECK(!in_use_);
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bool success = backing_store_->Uncommit(backing_store_->address(),
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backing_store_committed_size_);
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backing_store_committed_size_ = 0;
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CHECK(success);
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}
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void SequentialMarkingDeque::EnsureCommitted() {
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DCHECK(in_use_);
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if (backing_store_committed_size_ > 0) return;
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for (size_t size = kMaxSize; size >= kMinSize; size /= 2) {
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if (backing_store_->Commit(backing_store_->address(), size, false)) {
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backing_store_committed_size_ = size;
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break;
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}
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}
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if (backing_store_committed_size_ == 0) {
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V8::FatalProcessOutOfMemory("SequentialMarkingDeque::EnsureCommitted");
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}
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}
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void SequentialMarkingDeque::StartUncommitTask() {
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if (!uncommit_task_pending_) {
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uncommit_task_pending_ = true;
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UncommitTask* task = new UncommitTask(heap_->isolate(), this);
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V8::GetCurrentPlatform()->CallOnBackgroundThread(
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task, v8::Platform::kShortRunningTask);
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}
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}
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} // namespace internal
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} // namespace v8
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163
src/heap/sequential-marking-deque.h
Normal file
163
src/heap/sequential-marking-deque.h
Normal file
@ -0,0 +1,163 @@
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// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_HEAP_SEQUENTIAL_MARKING_DEQUE_
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#define V8_HEAP_SEQUENTIAL_MARKING_DEQUE_
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#include <deque>
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#include "src/base/platform/mutex.h"
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#include "src/base/platform/platform.h"
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#include "src/cancelable-task.h"
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namespace v8 {
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namespace internal {
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class Heap;
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class Isolate;
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class HeapObject;
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// ----------------------------------------------------------------------------
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// Marking deque for tracing live objects.
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class SequentialMarkingDeque {
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public:
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explicit SequentialMarkingDeque(Heap* heap)
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: backing_store_(nullptr),
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backing_store_committed_size_(0),
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array_(nullptr),
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top_(0),
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bottom_(0),
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mask_(0),
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overflowed_(false),
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in_use_(false),
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uncommit_task_pending_(false),
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heap_(heap) {}
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void SetUp();
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void TearDown();
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// Ensures that the marking deque is committed and will stay committed until
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// StopUsing() is called.
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void StartUsing();
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void StopUsing();
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void Clear();
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inline bool IsFull() { return ((top_ + 1) & mask_) == bottom_; }
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inline bool IsEmpty() { return top_ == bottom_; }
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bool overflowed() const { return overflowed_; }
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void ClearOverflowed() { overflowed_ = false; }
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void SetOverflowed() { overflowed_ = true; }
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// Push the object on the marking stack if there is room, otherwise mark the
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// deque as overflowed and wait for a rescan of the heap.
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INLINE(bool Push(HeapObject* object)) {
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if (IsFull()) {
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SetOverflowed();
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return false;
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} else {
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array_[top_] = object;
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top_ = ((top_ + 1) & mask_);
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return true;
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}
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}
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INLINE(HeapObject* Pop()) {
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DCHECK(!IsEmpty());
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top_ = ((top_ - 1) & mask_);
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HeapObject* object = array_[top_];
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return object;
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}
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// Unshift the object into the marking stack if there is room, otherwise mark
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// the deque as overflowed and wait for a rescan of the heap.
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INLINE(bool Unshift(HeapObject* object)) {
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if (IsFull()) {
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SetOverflowed();
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return false;
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} else {
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bottom_ = ((bottom_ - 1) & mask_);
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array_[bottom_] = object;
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return true;
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}
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}
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template <typename Callback>
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void Iterate(Callback callback) {
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int i = bottom_;
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while (i != top_) {
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callback(array_[i]);
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i = (i + 1) & mask_;
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}
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}
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HeapObject** array() { return array_; }
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int bottom() { return bottom_; }
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int top() { return top_; }
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int mask() { return mask_; }
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void set_top(int top) { top_ = top; }
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private:
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// This task uncommits the marking_deque backing store if
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// markin_deque->in_use_ is false.
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class UncommitTask : public CancelableTask {
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public:
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explicit UncommitTask(Isolate* isolate,
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SequentialMarkingDeque* marking_deque)
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: CancelableTask(isolate), marking_deque_(marking_deque) {}
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private:
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// CancelableTask override.
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void RunInternal() override {
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base::LockGuard<base::Mutex> guard(&marking_deque_->mutex_);
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if (!marking_deque_->in_use_) {
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marking_deque_->Uncommit();
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}
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marking_deque_->uncommit_task_pending_ = false;
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}
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SequentialMarkingDeque* marking_deque_;
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DISALLOW_COPY_AND_ASSIGN(UncommitTask);
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};
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|
||||
static const size_t kMaxSize = 4 * MB;
|
||||
static const size_t kMinSize = 256 * KB;
|
||||
|
||||
// Must be called with mutex lock.
|
||||
void EnsureCommitted();
|
||||
|
||||
// Must be called with mutex lock.
|
||||
void Uncommit();
|
||||
|
||||
// Must be called with mutex lock.
|
||||
void StartUncommitTask();
|
||||
|
||||
base::Mutex mutex_;
|
||||
|
||||
base::VirtualMemory* backing_store_;
|
||||
size_t backing_store_committed_size_;
|
||||
HeapObject** array_;
|
||||
// array_[(top - 1) & mask_] is the top element in the deque. The Deque is
|
||||
// empty when top_ == bottom_. It is full when top_ + 1 == bottom
|
||||
// (mod mask + 1).
|
||||
int top_;
|
||||
int bottom_;
|
||||
int mask_;
|
||||
bool overflowed_;
|
||||
// in_use_ == true after taking mutex lock implies that the marking deque is
|
||||
// committed and will stay committed at least until in_use_ == false.
|
||||
bool in_use_;
|
||||
bool uncommit_task_pending_;
|
||||
Heap* heap_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(SequentialMarkingDeque);
|
||||
};
|
||||
|
||||
} // namespace internal
|
||||
} // namespace v8
|
||||
|
||||
#endif // V8_SEQUENTIAL_MARKING_DEQUE_
|
@ -985,6 +985,8 @@
|
||||
'heap/scavenger-inl.h',
|
||||
'heap/scavenger.cc',
|
||||
'heap/scavenger.h',
|
||||
'heap/sequential-marking-deque.cc',
|
||||
'heap/sequential-marking-deque.h',
|
||||
'heap/slot-set.h',
|
||||
'heap/spaces-inl.h',
|
||||
'heap/spaces.cc',
|
||||
|
Loading…
Reference in New Issue
Block a user