Remove deprecated PrintableUnique.
R=bmeurer@chromium.org Review URL: https://codereview.chromium.org/543743002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23697 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -900,7 +900,7 @@ void AstGraphBuilder::VisitObjectLiteral(ObjectLiteral* expr) {
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if (property->emit_store()) {
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VisitForValue(property->value());
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Node* value = environment()->Pop();
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PrintableUnique<Name> name = MakeUnique(key->AsPropertyName());
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Unique<Name> name = MakeUnique(key->AsPropertyName());
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Node* store = NewNode(javascript()->StoreNamed(strict_mode(), name),
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literal, value);
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PrepareFrameState(store, key->id());
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@ -1025,7 +1025,7 @@ void AstGraphBuilder::VisitForInAssignment(Expression* expr, Node* value) {
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VisitForValue(property->obj());
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Node* object = environment()->Pop();
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value = environment()->Pop();
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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Node* store =
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NewNode(javascript()->StoreNamed(strict_mode(), name), object, value);
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@ -1084,7 +1084,7 @@ void AstGraphBuilder::VisitAssignment(Assignment* expr) {
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}
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case NAMED_PROPERTY: {
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Node* object = environment()->Top();
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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old_value = NewNode(javascript()->LoadNamed(name), object);
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PrepareFrameState(old_value, property->LoadId(), kPushOutput);
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@ -1120,7 +1120,7 @@ void AstGraphBuilder::VisitAssignment(Assignment* expr) {
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}
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case NAMED_PROPERTY: {
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Node* object = environment()->Pop();
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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Node* store =
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NewNode(javascript()->StoreNamed(strict_mode(), name), object, value);
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@ -1165,8 +1165,7 @@ void AstGraphBuilder::VisitProperty(Property* expr) {
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if (expr->key()->IsPropertyName()) {
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VisitForValue(expr->obj());
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Node* object = environment()->Pop();
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PrintableUnique<Name> name =
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MakeUnique(expr->key()->AsLiteral()->AsPropertyName());
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Unique<Name> name = MakeUnique(expr->key()->AsLiteral()->AsPropertyName());
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value = NewNode(javascript()->LoadNamed(name), object);
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} else {
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VisitForValue(expr->obj());
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@ -1212,7 +1211,7 @@ void AstGraphBuilder::VisitCall(Call* expr) {
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VisitForValue(property->obj());
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Node* object = environment()->Top();
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if (property->key()->IsPropertyName()) {
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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callee_value = NewNode(javascript()->LoadNamed(name), object);
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} else {
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@ -1302,7 +1301,7 @@ void AstGraphBuilder::VisitCallJSRuntime(CallRuntime* expr) {
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// before arguments are being evaluated.
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CallFunctionFlags flags = NO_CALL_FUNCTION_FLAGS;
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Node* receiver_value = BuildLoadBuiltinsObject();
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PrintableUnique<String> unique = MakeUnique(name);
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Unique<String> unique = MakeUnique(name);
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Node* callee_value = NewNode(javascript()->LoadNamed(unique), receiver_value);
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// TODO(jarin): Find/create a bailout id to deoptimize to (crankshaft
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// refuses to optimize functions with jsruntime calls).
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@ -1385,7 +1384,7 @@ void AstGraphBuilder::VisitCountOperation(CountOperation* expr) {
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case NAMED_PROPERTY: {
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VisitForValue(property->obj());
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Node* object = environment()->Top();
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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old_value = NewNode(javascript()->LoadNamed(name), object);
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PrepareFrameState(old_value, property->LoadId(), kPushOutput);
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@ -1427,7 +1426,7 @@ void AstGraphBuilder::VisitCountOperation(CountOperation* expr) {
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}
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case NAMED_PROPERTY: {
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Node* object = environment()->Pop();
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PrintableUnique<Name> name =
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Unique<Name> name =
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MakeUnique(property->key()->AsLiteral()->AsPropertyName());
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Node* store =
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NewNode(javascript()->StoreNamed(strict_mode(), name), object, value);
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@ -1746,7 +1745,7 @@ Node* AstGraphBuilder::BuildVariableLoad(Variable* variable,
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case Variable::UNALLOCATED: {
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// Global var, const, or let variable.
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Node* global = BuildLoadGlobalObject();
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PrintableUnique<Name> name = MakeUnique(variable->name());
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Unique<Name> name = MakeUnique(variable->name());
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Operator* op = javascript()->LoadNamed(name, contextual_mode);
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Node* node = NewNode(op, global);
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PrepareFrameState(node, bailout_id, kPushOutput);
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@ -1847,7 +1846,7 @@ Node* AstGraphBuilder::BuildVariableAssignment(Variable* variable, Node* value,
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case Variable::UNALLOCATED: {
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// Global var, const, or let variable.
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Node* global = BuildLoadGlobalObject();
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PrintableUnique<Name> name = MakeUnique(variable->name());
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Unique<Name> name = MakeUnique(variable->name());
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Operator* op = javascript()->StoreNamed(strict_mode(), name);
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Node* store = NewNode(op, global, value);
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PrepareFrameState(store, bailout_id);
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@ -87,8 +87,8 @@ class ChangeLoweringTest : public GraphTest {
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Matcher<Node*> IsAllocateHeapNumber(const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher) {
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return IsCall(
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_, IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
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zone(), CEntryStub(isolate(), 1).GetCode())),
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_, IsHeapConstant(Unique<HeapObject>::CreateImmovable(
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CEntryStub(isolate(), 1).GetCode())),
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IsExternalConstant(ExternalReference(
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Runtime::FunctionForId(Runtime::kAllocateHeapNumber), isolate())),
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IsInt32Constant(0), IsNumberConstant(0.0), effect_matcher,
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@ -138,8 +138,8 @@ class CommonOperatorBuilder {
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Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
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"NumberConstant", value);
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}
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Operator* HeapConstant(PrintableUnique<Object> value) {
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return new (zone_) Operator1<PrintableUnique<Object> >(
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Operator* HeapConstant(Unique<Object> value) {
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return new (zone_) Operator1<Unique<Object> >(
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IrOpcode::kHeapConstant, Operator::kPure, 0, 1, "HeapConstant", value);
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}
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Operator* Phi(int arguments) {
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@ -289,23 +289,23 @@ struct CommonOperatorTraits<ExternalReference> {
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};
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template <typename T>
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struct CommonOperatorTraits<PrintableUnique<T> > {
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struct CommonOperatorTraits<Unique<T> > {
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static inline bool HasValue(const Operator* op) {
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return op->opcode() == IrOpcode::kHeapConstant;
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}
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static inline PrintableUnique<T> ValueOf(const Operator* op) {
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static inline Unique<T> ValueOf(const Operator* op) {
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CHECK_EQ(IrOpcode::kHeapConstant, op->opcode());
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return OpParameter<PrintableUnique<T> >(op);
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return OpParameter<Unique<T> >(op);
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}
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};
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template <typename T>
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struct CommonOperatorTraits<Handle<T> > {
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static inline bool HasValue(const Operator* op) {
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return CommonOperatorTraits<PrintableUnique<T> >::HasValue(op);
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return CommonOperatorTraits<Unique<T> >::HasValue(op);
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}
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static inline Handle<T> ValueOf(const Operator* op) {
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return CommonOperatorTraits<PrintableUnique<T> >::ValueOf(op).handle();
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return CommonOperatorTraits<Unique<T> >::ValueOf(op).handle();
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}
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};
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@ -128,8 +128,8 @@ class StructuredGraphBuilder : public GraphBuilder {
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// Helper to wrap a Handle<T> into a Unique<T>.
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template <class T>
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PrintableUnique<T> MakeUnique(Handle<T> object) {
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return PrintableUnique<T>::CreateUninitialized(zone(), object);
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Unique<T> MakeUnique(Handle<T> object) {
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return Unique<T>::CreateUninitialized(object);
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}
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// Support for control flow builders. The concrete type of the environment
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@ -19,9 +19,8 @@ namespace internal {
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// TODO(bmeurer): Find a new home for these functions.
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template <typename T>
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inline std::ostream& operator<<(std::ostream& os,
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const PrintableUnique<T>& value) {
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return os << value.string();
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inline std::ostream& operator<<(std::ostream& os, const Unique<T>& value) {
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return os << *value.handle();
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}
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inline std::ostream& operator<<(std::ostream& os,
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const ExternalReference& value) {
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@ -65,32 +64,32 @@ Node* GraphTest::NumberConstant(double value) {
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}
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Node* GraphTest::HeapConstant(const PrintableUnique<HeapObject>& value) {
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Node* GraphTest::HeapConstant(const Unique<HeapObject>& value) {
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return graph()->NewNode(common()->HeapConstant(value));
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}
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Node* GraphTest::FalseConstant() {
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return HeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
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zone(), factory()->false_value()));
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return HeapConstant(
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Unique<HeapObject>::CreateImmovable(factory()->false_value()));
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}
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Node* GraphTest::TrueConstant() {
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return HeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
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zone(), factory()->true_value()));
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return HeapConstant(
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Unique<HeapObject>::CreateImmovable(factory()->true_value()));
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}
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Matcher<Node*> GraphTest::IsFalseConstant() {
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return IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
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zone(), factory()->false_value()));
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return IsHeapConstant(
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Unique<HeapObject>::CreateImmovable(factory()->false_value()));
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}
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Matcher<Node*> GraphTest::IsTrueConstant() {
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return IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
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zone(), factory()->true_value()));
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return IsHeapConstant(
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Unique<HeapObject>::CreateImmovable(factory()->true_value()));
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}
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namespace {
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@ -640,8 +639,8 @@ Matcher<Node*> IsExternalConstant(
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Matcher<Node*> IsHeapConstant(
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const Matcher<PrintableUnique<HeapObject> >& value_matcher) {
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return MakeMatcher(new IsConstantMatcher<PrintableUnique<HeapObject> >(
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const Matcher<Unique<HeapObject> >& value_matcher) {
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return MakeMatcher(new IsConstantMatcher<Unique<HeapObject> >(
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IrOpcode::kHeapConstant, value_matcher));
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}
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@ -17,7 +17,7 @@ namespace internal {
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// Forward declarations.
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class HeapObject;
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template <class T>
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class PrintableUnique;
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class Unique;
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namespace compiler {
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@ -35,7 +35,7 @@ class GraphTest : public TestWithContext, public TestWithZone {
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Node* Int32Constant(int32_t value);
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Node* Int64Constant(int64_t value);
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Node* NumberConstant(double value);
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Node* HeapConstant(const PrintableUnique<HeapObject>& value);
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Node* HeapConstant(const Unique<HeapObject>& value);
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Node* FalseConstant();
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Node* TrueConstant();
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@ -64,7 +64,7 @@ Matcher<Node*> IsFinish(const Matcher<Node*>& value_matcher,
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Matcher<Node*> IsExternalConstant(
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const Matcher<ExternalReference>& value_matcher);
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Matcher<Node*> IsHeapConstant(
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const Matcher<PrintableUnique<HeapObject> >& value_matcher);
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const Matcher<Unique<HeapObject> >& value_matcher);
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Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
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Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
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@ -11,8 +11,7 @@ namespace internal {
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namespace compiler {
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Node* JSGraph::ImmovableHeapConstant(Handle<Object> object) {
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PrintableUnique<Object> unique =
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PrintableUnique<Object>::CreateImmovable(zone(), object);
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Unique<Object> unique = Unique<Object>::CreateImmovable(object);
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return NewNode(common()->HeapConstant(unique));
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}
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@ -94,7 +93,7 @@ Node* JSGraph::NaNConstant() {
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}
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Node* JSGraph::HeapConstant(PrintableUnique<Object> value) {
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Node* JSGraph::HeapConstant(Unique<Object> value) {
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// TODO(turbofan): canonicalize heap constants using Unique<T>
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return NewNode(common()->HeapConstant(value));
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}
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@ -104,13 +103,11 @@ Node* JSGraph::HeapConstant(Handle<Object> value) {
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// TODO(titzer): We could also match against the addresses of immortable
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// immovables here, even without access to the heap, thus always
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// canonicalizing references to them.
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// return HeapConstant(
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// PrintableUnique<Object>::CreateUninitialized(zone(), value));
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// return HeapConstant(Unique<Object>::CreateUninitialized(value));
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// TODO(turbofan): This is a work-around to make Unique::HashCode() work for
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// value numbering. We need some sane way to compute a unique hash code for
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// arbitrary handles here.
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PrintableUnique<Object> unique(
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zone(), reinterpret_cast<Address>(*value.location()), value);
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Unique<Object> unique(reinterpret_cast<Address>(*value.location()), value);
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return HeapConstant(unique);
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}
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@ -42,7 +42,7 @@ class JSGraph : public ZoneObject {
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// Creates a HeapConstant node, possibly canonicalized, without inspecting the
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// object.
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Node* HeapConstant(PrintableUnique<Object> value);
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Node* HeapConstant(Unique<Object> value);
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// Creates a HeapConstant node, possibly canonicalized, and may access the
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// heap to inspect the object.
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@ -40,7 +40,7 @@ class ContextAccess {
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// Defines the property being loaded from an object by a named load. This is
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// used as a parameter by JSLoadNamed operators.
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struct LoadNamedParameters {
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PrintableUnique<Name> name;
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Unique<Name> name;
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ContextualMode contextual_mode;
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};
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@ -55,7 +55,7 @@ struct CallParameters {
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// used as a parameter by JSStoreNamed operators.
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struct StoreNamedParameters {
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StrictMode strict_mode;
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PrintableUnique<Name> name;
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Unique<Name> name;
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};
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// Interface for building JavaScript-level operators, e.g. directly from the
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@ -124,7 +124,7 @@ class JSOperatorBuilder {
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}
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Operator* LoadProperty() { BINOP(JSLoadProperty); }
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Operator* LoadNamed(PrintableUnique<Name> name,
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Operator* LoadNamed(Unique<Name> name,
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ContextualMode contextual_mode = NOT_CONTEXTUAL) {
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LoadNamedParameters parameters = {name, contextual_mode};
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OP1(JSLoadNamed, LoadNamedParameters, parameters, Operator::kNoProperties,
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@ -136,7 +136,7 @@ class JSOperatorBuilder {
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0);
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}
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Operator* StoreNamed(StrictMode strict_mode, PrintableUnique<Name> name) {
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Operator* StoreNamed(StrictMode strict_mode, Unique<Name> name) {
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StoreNamedParameters parameters = {strict_mode, name};
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OP1(JSStoreNamed, StoreNamedParameters, parameters, Operator::kNoProperties,
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2, 0);
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@ -165,9 +165,9 @@ class JSOperatorBuilder {
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// TODO(titzer): nail down the static parts of each of these context flavors.
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Operator* CreateFunctionContext() { NOPROPS(JSCreateFunctionContext, 1, 1); }
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Operator* CreateCatchContext(PrintableUnique<String> name) {
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OP1(JSCreateCatchContext, PrintableUnique<String>, name,
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Operator::kNoProperties, 1, 1);
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Operator* CreateCatchContext(Unique<String> name) {
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OP1(JSCreateCatchContext, Unique<String>, name, Operator::kNoProperties, 1,
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1);
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}
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Operator* CreateWithContext() { NOPROPS(JSCreateWithContext, 2, 1); }
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Operator* CreateBlockContext() { NOPROPS(JSCreateBlockContext, 2, 1); }
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@ -55,8 +55,7 @@ class MachineNodeFactory {
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return NEW_NODE_0(COMMON()->Float64Constant(value));
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}
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Node* HeapConstant(Handle<Object> object) {
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PrintableUnique<Object> val =
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PrintableUnique<Object>::CreateUninitialized(ZONE(), object);
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Unique<Object> val = Unique<Object>::CreateUninitialized(object);
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return NEW_NODE_0(COMMON()->HeapConstant(val));
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}
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@ -94,13 +94,12 @@ typedef FloatMatcher<double> Float64Matcher;
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// A pattern matcher for heap object constants.
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struct HeapObjectMatcher FINAL
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: public ValueMatcher<PrintableUnique<HeapObject> > {
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struct HeapObjectMatcher FINAL : public ValueMatcher<Handle<HeapObject> > {
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explicit HeapObjectMatcher(Node* node)
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: ValueMatcher<PrintableUnique<HeapObject> >(node) {}
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: ValueMatcher<Handle<HeapObject> >(node) {}
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bool IsKnownGlobal(HeapObject* global) const {
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return HasValue() && Value().IsKnownGlobal(global);
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bool IsKnownGlobal(Handle<HeapObject> global) const {
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return HasValue() && Value().is_identical_to(global);
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}
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};
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@ -178,32 +178,26 @@ struct StaticParameterTraits<double> {
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}
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};
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// Specialization for static parameters of type {PrintableUnique<Object>}.
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// Specialization for static parameters of type {Unique<Object>}.
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template <>
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struct StaticParameterTraits<PrintableUnique<Object> > {
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static OStream& PrintTo(OStream& os, PrintableUnique<Object> val) { // NOLINT
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return os << val.string();
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struct StaticParameterTraits<Unique<Object> > {
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static OStream& PrintTo(OStream& os, Unique<Object> val) { // NOLINT
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return os << Brief(*val.handle());
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}
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static int HashCode(PrintableUnique<Object> a) {
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static int HashCode(Unique<Object> a) {
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return static_cast<int>(a.Hashcode());
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}
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static bool Equals(PrintableUnique<Object> a, PrintableUnique<Object> b) {
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return a == b;
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}
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static bool Equals(Unique<Object> a, Unique<Object> b) { return a == b; }
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};
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// Specialization for static parameters of type {PrintableUnique<Name>}.
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// Specialization for static parameters of type {Unique<Name>}.
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template <>
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struct StaticParameterTraits<PrintableUnique<Name> > {
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static OStream& PrintTo(OStream& os, PrintableUnique<Name> val) { // NOLINT
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return os << val.string();
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}
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static int HashCode(PrintableUnique<Name> a) {
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return static_cast<int>(a.Hashcode());
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}
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static bool Equals(PrintableUnique<Name> a, PrintableUnique<Name> b) {
|
||||
return a == b;
|
||||
struct StaticParameterTraits<Unique<Name> > {
|
||||
static OStream& PrintTo(OStream& os, Unique<Name> val) { // NOLINT
|
||||
return os << Brief(*val.handle());
|
||||
}
|
||||
static int HashCode(Unique<Name> a) { return static_cast<int>(a.Hashcode()); }
|
||||
static bool Equals(Unique<Name> a, Unique<Name> b) { return a == b; }
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@ -212,15 +206,15 @@ struct StaticParameterTraits<PrintableUnique<Name> > {
|
||||
template <>
|
||||
struct StaticParameterTraits<Handle<Object> > {
|
||||
static OStream& PrintTo(OStream& os, Handle<Object> val) { // NOLINT
|
||||
UNREACHABLE(); // Should use PrintableUnique<Object> instead
|
||||
UNREACHABLE(); // Should use Unique<Object> instead
|
||||
return os;
|
||||
}
|
||||
static int HashCode(Handle<Object> a) {
|
||||
UNREACHABLE(); // Should use PrintableUnique<Object> instead
|
||||
UNREACHABLE(); // Should use Unique<Object> instead
|
||||
return 0;
|
||||
}
|
||||
static bool Equals(Handle<Object> a, Handle<Object> b) {
|
||||
UNREACHABLE(); // Should use PrintableUnique<Object> instead
|
||||
UNREACHABLE(); // Should use Unique<Object> instead
|
||||
return false;
|
||||
}
|
||||
};
|
||||
@ -267,7 +261,7 @@ class Operator1 : public Operator {
|
||||
};
|
||||
|
||||
// Type definitions for operators with specific types of parameters.
|
||||
typedef Operator1<PrintableUnique<Name> > NameOperator;
|
||||
typedef Operator1<Unique<Name> > NameOperator;
|
||||
|
||||
|
||||
// Helper to extract parameters from Operator1<*> operator.
|
||||
|
@ -58,8 +58,8 @@ class RawMachineAssembler : public GraphBuilder,
|
||||
MachineSignature* machine_sig() const { return machine_sig_; }
|
||||
|
||||
Node* UndefinedConstant() {
|
||||
PrintableUnique<Object> unique = PrintableUnique<Object>::CreateImmovable(
|
||||
zone(), isolate()->factory()->undefined_value());
|
||||
Unique<Object> unique = Unique<Object>::CreateImmovable(
|
||||
isolate()->factory()->undefined_value());
|
||||
return NewNode(common()->HeapConstant(unique));
|
||||
}
|
||||
|
||||
|
@ -19,10 +19,10 @@ Reduction SimplifiedOperatorReducer::Reduce(Node* node) {
|
||||
switch (node->opcode()) {
|
||||
case IrOpcode::kBooleanNot: {
|
||||
HeapObjectMatcher m(node->InputAt(0));
|
||||
if (m.IsKnownGlobal(heap()->false_value())) {
|
||||
if (m.IsKnownGlobal(factory()->false_value())) {
|
||||
return Replace(jsgraph()->TrueConstant());
|
||||
}
|
||||
if (m.IsKnownGlobal(heap()->true_value())) {
|
||||
if (m.IsKnownGlobal(factory()->true_value())) {
|
||||
return Replace(jsgraph()->FalseConstant());
|
||||
}
|
||||
if (m.IsBooleanNot()) return Replace(m.node()->InputAt(0));
|
||||
@ -37,8 +37,8 @@ Reduction SimplifiedOperatorReducer::Reduce(Node* node) {
|
||||
}
|
||||
case IrOpcode::kChangeBoolToBit: {
|
||||
HeapObjectMatcher m(node->InputAt(0));
|
||||
if (m.IsKnownGlobal(heap()->false_value())) return ReplaceInt32(0);
|
||||
if (m.IsKnownGlobal(heap()->true_value())) return ReplaceInt32(1);
|
||||
if (m.IsKnownGlobal(factory()->false_value())) return ReplaceInt32(0);
|
||||
if (m.IsKnownGlobal(factory()->true_value())) return ReplaceInt32(1);
|
||||
if (m.IsChangeBitToBool()) return Replace(m.node()->InputAt(0));
|
||||
break;
|
||||
}
|
||||
@ -128,8 +128,8 @@ Reduction SimplifiedOperatorReducer::ReplaceNumber(int32_t value) {
|
||||
Graph* SimplifiedOperatorReducer::graph() const { return jsgraph()->graph(); }
|
||||
|
||||
|
||||
Heap* SimplifiedOperatorReducer::heap() const {
|
||||
return jsgraph()->isolate()->heap();
|
||||
Factory* SimplifiedOperatorReducer::factory() const {
|
||||
return jsgraph()->isolate()->factory();
|
||||
}
|
||||
|
||||
} // namespace compiler
|
||||
|
@ -38,7 +38,7 @@ class SimplifiedOperatorReducer FINAL : public Reducer {
|
||||
Reduction ReplaceNumber(int32_t value);
|
||||
|
||||
Graph* graph() const;
|
||||
Heap* heap() const;
|
||||
Factory* factory() const;
|
||||
JSGraph* jsgraph() const { return jsgraph_; }
|
||||
MachineOperatorBuilder* machine() const { return machine_; }
|
||||
|
||||
|
69
src/unique.h
69
src/unique.h
@ -118,8 +118,6 @@ class Unique {
|
||||
friend class UniqueSet<T>; // Uses internal details for speed.
|
||||
template <class U>
|
||||
friend class Unique; // For comparing raw_address values.
|
||||
template <class U>
|
||||
friend class PrintableUnique; // For automatic up casting.
|
||||
|
||||
protected:
|
||||
Unique<T>() : raw_address_(NULL) { }
|
||||
@ -131,73 +129,6 @@ class Unique {
|
||||
};
|
||||
|
||||
|
||||
// TODO(danno): At some point if all of the uses of Unique end up using
|
||||
// PrintableUnique, then we should merge PrintableUnique into Unique and
|
||||
// predicate generating the printable string on a "am I tracing" check.
|
||||
template <class T>
|
||||
class PrintableUnique : public Unique<T> {
|
||||
public:
|
||||
// TODO(titzer): make private and introduce a uniqueness scope.
|
||||
PrintableUnique() : string_("null") {}
|
||||
|
||||
// TODO(titzer): make private and introduce a uniqueness scope.
|
||||
explicit PrintableUnique(Zone* zone, Handle<T> handle) : Unique<T>(handle) {
|
||||
InitializeString(zone);
|
||||
}
|
||||
|
||||
// TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
|
||||
PrintableUnique(Zone* zone, Address raw_address, Handle<T> handle)
|
||||
: Unique<T>(raw_address, handle) {
|
||||
InitializeString(zone);
|
||||
}
|
||||
|
||||
// Constructor for handling automatic up casting.
|
||||
// Eg. PrintableUnique<JSFunction> can be passed when PrintableUnique<Object>
|
||||
// is expected.
|
||||
template <class S>
|
||||
PrintableUnique(PrintableUnique<S> uniq) // NOLINT
|
||||
: Unique<T>(Handle<T>()) {
|
||||
#ifdef DEBUG
|
||||
T* a = NULL;
|
||||
S* b = NULL;
|
||||
a = b; // Fake assignment to enforce type checks.
|
||||
USE(a);
|
||||
#endif
|
||||
this->raw_address_ = uniq.raw_address_;
|
||||
this->handle_ = uniq.handle_;
|
||||
string_ = uniq.string();
|
||||
}
|
||||
|
||||
// TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
|
||||
static PrintableUnique<T> CreateUninitialized(Zone* zone, Handle<T> handle) {
|
||||
return PrintableUnique<T>(zone, reinterpret_cast<Address>(NULL), handle);
|
||||
}
|
||||
|
||||
static PrintableUnique<T> CreateImmovable(Zone* zone, Handle<T> handle) {
|
||||
return PrintableUnique<T>(zone, reinterpret_cast<Address>(*handle), handle);
|
||||
}
|
||||
|
||||
const char* string() const { return string_; }
|
||||
|
||||
private:
|
||||
const char* string_;
|
||||
|
||||
void InitializeString(Zone* zone) {
|
||||
// The stringified version of the parameter must be calculated when the
|
||||
// Operator is constructed to avoid accessing the heap.
|
||||
HeapStringAllocator temp_allocator;
|
||||
StringStream stream(&temp_allocator);
|
||||
this->handle_->ShortPrint(&stream);
|
||||
SmartArrayPointer<const char> desc_string = stream.ToCString();
|
||||
const char* desc_chars = desc_string.get();
|
||||
int length = static_cast<int>(strlen(desc_chars));
|
||||
char* desc_copy = zone->NewArray<char>(length + 1);
|
||||
memcpy(desc_copy, desc_chars, length + 1);
|
||||
string_ = desc_copy;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <typename T>
|
||||
class UniqueSet FINAL : public ZoneObject {
|
||||
public:
|
||||
|
@ -135,13 +135,13 @@ class TrivialDeoptCodegenTester : public DeoptCodegenTester {
|
||||
|
||||
Handle<JSFunction> deopt_function =
|
||||
NewFunction("function deopt() { %DeoptimizeFunction(foo); }; deopt");
|
||||
PrintableUnique<Object> deopt_fun_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), deopt_function);
|
||||
Unique<Object> deopt_fun_constant =
|
||||
Unique<Object>::CreateUninitialized(deopt_function);
|
||||
Node* deopt_fun_node = m.NewNode(common.HeapConstant(deopt_fun_constant));
|
||||
|
||||
Handle<Context> context(deopt_function->context(), CcTest::i_isolate());
|
||||
PrintableUnique<Object> context_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), context);
|
||||
Unique<Object> context_constant =
|
||||
Unique<Object>::CreateUninitialized(context);
|
||||
Node* context_node = m.NewNode(common.HeapConstant(context_constant));
|
||||
|
||||
bailout_id = GetCallBailoutId();
|
||||
@ -244,13 +244,13 @@ class TrivialRuntimeDeoptCodegenTester : public DeoptCodegenTester {
|
||||
CSignature1<Object*, Object*> sig;
|
||||
RawMachineAssembler m(graph, &sig);
|
||||
|
||||
PrintableUnique<Object> this_fun_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), function);
|
||||
Unique<Object> this_fun_constant =
|
||||
Unique<Object>::CreateUninitialized(function);
|
||||
Node* this_fun_node = m.NewNode(common.HeapConstant(this_fun_constant));
|
||||
|
||||
Handle<Context> context(function->context(), CcTest::i_isolate());
|
||||
PrintableUnique<Object> context_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), context);
|
||||
Unique<Object> context_constant =
|
||||
Unique<Object>::CreateUninitialized(context);
|
||||
Node* context_node = m.NewNode(common.HeapConstant(context_constant));
|
||||
|
||||
bailout_id = GetCallBailoutId();
|
||||
|
@ -680,8 +680,7 @@ TEST(BuildScheduleIfSplitWithEffects) {
|
||||
|
||||
Handle<Object> object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> unique_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
|
||||
Unique<Object> unique_constant = Unique<Object>::CreateUninitialized(object);
|
||||
|
||||
// Manually transcripted code for:
|
||||
// function turbo_fan_test(a, b, c, y) {
|
||||
@ -826,8 +825,7 @@ TEST(BuildScheduleSimpleLoop) {
|
||||
|
||||
Handle<Object> object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> unique_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
|
||||
Unique<Object> unique_constant = Unique<Object>::CreateUninitialized(object);
|
||||
|
||||
// Manually transcripted code for:
|
||||
// function turbo_fan_test(a, b) {
|
||||
@ -939,8 +937,7 @@ TEST(BuildScheduleComplexLoops) {
|
||||
|
||||
Handle<Object> object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> unique_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
|
||||
Unique<Object> unique_constant = Unique<Object>::CreateUninitialized(object);
|
||||
|
||||
// Manually transcripted code for:
|
||||
// function turbo_fan_test(a, b, c) {
|
||||
@ -1187,8 +1184,7 @@ TEST(BuildScheduleBreakAndContinue) {
|
||||
|
||||
Handle<Object> object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> unique_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
|
||||
Unique<Object> unique_constant = Unique<Object>::CreateUninitialized(object);
|
||||
|
||||
// Manually transcripted code for:
|
||||
// function turbo_fan_test(a, b, c) {
|
||||
@ -1518,8 +1514,7 @@ TEST(BuildScheduleSimpleLoopWithCodeMotion) {
|
||||
|
||||
Handle<Object> object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> unique_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
|
||||
Unique<Object> unique_constant = Unique<Object>::CreateUninitialized(object);
|
||||
|
||||
// Manually transcripted code for:
|
||||
// function turbo_fan_test(a, b, c) {
|
||||
|
Loading…
Reference in New Issue
Block a user