Fix symmetry of Maybe() predicate. Fix bug in NowContains() predicate.
Add tests for TypeImpl::Of(), TypeImpl::NowOf() and TypeImpl::NowContains(). Improves the implementation of TypeImpl::NowIs() to match that of TypeImpl::NowContains(). Mark test-types with NO_VARIANTS to speedup testing, since the variants do not affect the type system at all. Also improve test coverage for types. TEST=cctest/test-types R=rossberg@chromium.org Review URL: https://codereview.chromium.org/230673002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20639 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
parent
0387b23552
commit
4620ae5cf1
41
src/types.cc
41
src/types.cc
@ -306,28 +306,23 @@ bool TypeImpl<Config>::SlowIs(TypeImpl* that) {
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template<class Config>
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bool TypeImpl<Config>::NowIs(TypeImpl* that) {
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if (this->Is(that)) return true;
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if (this->IsConstant() && this->AsConstant()->IsHeapObject()) {
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i::Handle<i::Map> map(i::HeapObject::cast(*this->AsConstant())->map());
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for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
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if (*it.Current() == *map) return true;
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if (this->IsConstant()) {
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DisallowHeapAllocation no_allocation;
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i::Object* object = *this->AsConstant();
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if (object->IsHeapObject()) {
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i::Map* map = i::HeapObject::cast(object)->map();
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for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
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if (*it.Current() == map) return true;
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}
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}
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}
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return false;
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return this->Is(that);
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}
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// Check this overlaps that.
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template<class Config>
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bool TypeImpl<Config>::Maybe(TypeImpl* that) {
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// Fast path for bitsets.
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if (this->IsBitset()) {
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return IsInhabited(this->AsBitset() & that->LubBitset());
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}
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if (that->IsBitset()) {
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return IsInhabited(this->LubBitset() & that->AsBitset());
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}
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// (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
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if (this->IsUnion()) {
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StructHandle unioned = this->AsUnion();
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@ -349,6 +344,13 @@ bool TypeImpl<Config>::Maybe(TypeImpl* that) {
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}
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ASSERT(!this->IsUnion() && !that->IsUnion());
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if (this->IsBitset()) {
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return IsInhabited(this->AsBitset() & that->LubBitset());
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}
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if (that->IsBitset()) {
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return IsInhabited(this->LubBitset() & that->AsBitset());
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}
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if (this->IsClass()) {
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return that->IsClass() && *this->AsClass() == *that->AsClass();
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}
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@ -371,9 +373,14 @@ bool TypeImpl<Config>::Contains(i::Object* value) {
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template<class Config>
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bool TypeImpl<Config>::NowContains(i::Object* value) {
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return this->Contains(value) ||
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(this->IsClass() && value->IsHeapObject() &&
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*this->AsClass() == i::HeapObject::cast(value)->map());
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if (value->IsHeapObject()) {
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DisallowHeapAllocation no_allocation;
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i::Map* map = i::HeapObject::cast(value)->map();
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for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) {
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if (*it.Current() == map) return true;
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}
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}
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return this->Contains(value);
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}
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@ -65,6 +65,10 @@
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# are actually 13 * 38 * 5 * 128 = 316160 individual tests hidden here.
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'test-parsing/ParserSync': [PASS, NO_VARIANTS],
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# This tests only the type system, so there is no point in running several
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# variants.
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'test-types/*': [PASS, NO_VARIANTS],
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# BUG(2999).
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'test-cpu-profiler/CollectCpuProfile': [PASS, FLAKY],
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@ -25,7 +25,7 @@
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <list>
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#include <vector>
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#include "cctest.h"
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#include "types.h"
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@ -36,106 +36,54 @@ using namespace v8::internal;
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template<class Type, class TypeHandle, class Region>
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class Types {
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public:
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Types(Region* region, Isolate* isolate) :
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Representation(Type::Representation(region)),
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Semantic(Type::Semantic(region)),
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None(Type::None(region)),
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Any(Type::Any(region)),
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Boolean(Type::Boolean(region)),
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Null(Type::Null(region)),
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Undefined(Type::Undefined(region)),
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Number(Type::Number(region)),
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SignedSmall(Type::SignedSmall(region)),
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Signed32(Type::Signed32(region)),
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Float(Type::Float(region)),
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Name(Type::Name(region)),
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UniqueName(Type::UniqueName(region)),
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String(Type::String(region)),
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InternalizedString(Type::InternalizedString(region)),
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Symbol(Type::Symbol(region)),
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Receiver(Type::Receiver(region)),
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Object(Type::Object(region)),
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Array(Type::Array(region)),
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Function(Type::Function(region)),
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Proxy(Type::Proxy(region)),
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object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)),
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array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)),
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region_(region) {
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Types(Region* region, Isolate* isolate) : region_(region) {
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static const size_t kMaxTypes = 300;
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types.reserve(kMaxTypes);
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#define DECLARE_TYPE(name, value) \
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name = Type::name(region); \
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types.push_back(name);
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BITSET_TYPE_LIST(DECLARE_TYPE)
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#undef DECLARE_TYPE
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object_map = isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize);
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array_map = isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize);
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ObjectClass = Type::Class(object_map, region);
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ArrayClass = Type::Class(array_map, region);
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types.push_back(ObjectClass);
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types.push_back(ArrayClass);
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smi = handle(Smi::FromInt(666), isolate);
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signed32 = isolate->factory()->NewHeapNumber(0x40000000);
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object1 = isolate->factory()->NewJSObjectFromMap(object_map);
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object2 = isolate->factory()->NewJSObjectFromMap(object_map);
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array = isolate->factory()->NewJSArray(20);
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ObjectClass = Type::Class(object_map, region);
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ArrayClass = Type::Class(array_map, region);
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values.push_back(smi);
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values.push_back(signed32);
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values.push_back(object1);
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values.push_back(object2);
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values.push_back(array);
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SmiConstant = Type::Constant(smi, region);
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Signed32Constant = Type::Constant(signed32, region);
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ObjectConstant1 = Type::Constant(object1, region);
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ObjectConstant2 = Type::Constant(object2, region);
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ArrayConstant1 = Type::Constant(array, region);
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ArrayConstant2 = Type::Constant(array, region);
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types.push_back(None);
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types.push_back(Any);
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types.push_back(Boolean);
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types.push_back(Null);
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types.push_back(Undefined);
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types.push_back(Number);
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types.push_back(SignedSmall);
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types.push_back(Signed32);
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types.push_back(Float);
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types.push_back(Name);
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types.push_back(UniqueName);
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types.push_back(String);
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types.push_back(InternalizedString);
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types.push_back(Symbol);
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types.push_back(Receiver);
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types.push_back(Object);
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types.push_back(Array);
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types.push_back(Function);
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types.push_back(Proxy);
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types.push_back(ObjectClass);
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types.push_back(ArrayClass);
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types.push_back(SmiConstant);
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types.push_back(Signed32Constant);
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types.push_back(ObjectConstant1);
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types.push_back(ObjectConstant2);
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types.push_back(ArrayConstant1);
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types.push_back(ArrayConstant2);
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for (int i = 0; i < 300; ++i) {
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types.push_back(Fuzz());
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ArrayConstant = Type::Constant(array, region);
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for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
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types.push_back(Type::Constant(*it, region));
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}
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objects.push_back(smi);
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objects.push_back(signed32);
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objects.push_back(object1);
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objects.push_back(object2);
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objects.push_back(array);
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while (types.size() < kMaxTypes) {
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size_t i = rng.NextInt(types.size());
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size_t j = rng.NextInt(types.size());
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if (i != j) types.push_back(Type::Union(types[i], types[j], region));
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}
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}
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RandomNumberGenerator rng;
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TypeHandle Representation;
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TypeHandle Semantic;
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TypeHandle None;
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TypeHandle Any;
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TypeHandle Boolean;
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TypeHandle Null;
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TypeHandle Undefined;
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TypeHandle Number;
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TypeHandle SignedSmall;
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TypeHandle Signed32;
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TypeHandle Float;
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TypeHandle Name;
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TypeHandle UniqueName;
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TypeHandle String;
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TypeHandle InternalizedString;
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TypeHandle Symbol;
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TypeHandle Receiver;
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TypeHandle Object;
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TypeHandle Array;
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TypeHandle Function;
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TypeHandle Proxy;
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#define DECLARE_TYPE(name, value) TypeHandle name;
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BITSET_TYPE_LIST(DECLARE_TYPE)
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#undef DECLARE_TYPE
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TypeHandle ObjectClass;
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TypeHandle ArrayClass;
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@ -144,8 +92,7 @@ class Types {
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TypeHandle Signed32Constant;
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TypeHandle ObjectConstant1;
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TypeHandle ObjectConstant2;
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TypeHandle ArrayConstant1;
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TypeHandle ArrayConstant2;
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TypeHandle ArrayConstant;
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Handle<i::Map> object_map;
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Handle<i::Map> array_map;
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@ -156,16 +103,20 @@ class Types {
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Handle<i::JSObject> object2;
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Handle<i::JSArray> array;
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typedef std::list<TypeHandle> TypeList;
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TypeList types;
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typedef std::vector<TypeHandle> TypeVector;
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TypeVector types;
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typedef std::list<Handle<i::Object> > ObjectList;
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ObjectList objects;
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typedef std::vector<Handle<i::Object> > ValueVector;
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ValueVector values;
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TypeHandle Of(Handle<i::Object> obj) {
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return Type::Of(obj, region_);
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}
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TypeHandle NowOf(Handle<i::Object> obj) {
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return Type::NowOf(obj, region_);
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}
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TypeHandle Constant(Handle<i::Object> obj) {
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return Type::Constant(obj, region_);
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}
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@ -182,49 +133,6 @@ class Types {
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return Type::template Convert<Type2>(t, region_);
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}
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TypeHandle Fuzz(int depth = 5) {
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switch (rng.NextInt(depth == 0 ? 3 : 20)) {
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case 0: { // bitset
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int n = 0
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#define COUNT_BITSET_TYPES(type, value) + 1
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BITSET_TYPE_LIST(COUNT_BITSET_TYPES)
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#undef COUNT_BITSET_TYPES
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;
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int i = rng.NextInt(n);
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#define PICK_BITSET_TYPE(type, value) \
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if (i-- == 0) return Type::type(region_);
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BITSET_TYPE_LIST(PICK_BITSET_TYPE)
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#undef PICK_BITSET_TYPE
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UNREACHABLE();
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}
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case 1: // class
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switch (rng.NextInt(2)) {
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case 0: return ObjectClass;
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case 1: return ArrayClass;
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}
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UNREACHABLE();
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case 2: // constant
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switch (rng.NextInt(6)) {
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case 0: return SmiConstant;
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case 1: return Signed32Constant;
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case 2: return ObjectConstant1;
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case 3: return ObjectConstant2;
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case 4: return ArrayConstant1;
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case 5: return ArrayConstant2;
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}
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UNREACHABLE();
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default: { // union
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int n = rng.NextInt(10);
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TypeHandle type = None;
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for (int i = 0; i < n; ++i) {
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type = Type::Union(type, Fuzz(depth - 1), region_);
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}
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return type;
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}
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}
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UNREACHABLE();
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}
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private:
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Region* region_;
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};
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@ -291,14 +199,14 @@ struct HeapRep {
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template<class Type, class TypeHandle, class Region, class Rep>
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struct Tests : Rep {
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typedef Types<Type, TypeHandle, Region> TypesInstance;
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typedef typename TypesInstance::TypeVector::iterator TypeIterator;
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typedef typename TypesInstance::ValueVector::iterator ValueIterator;
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Isolate* isolate;
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HandleScope scope;
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Zone zone;
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Types<Type, TypeHandle, Region> T;
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typedef typename Types<Type, TypeHandle, Region>::TypeList::iterator
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TypeIterator;
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typedef typename Types<Type, TypeHandle, Region>::ObjectList::iterator
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ObjectIterator;
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TypesInstance T;
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Tests() :
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isolate(CcTest::i_isolate()),
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@ -394,15 +302,35 @@ struct Tests : Rep {
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CHECK(this->IsConstant(T.SmiConstant));
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CHECK(this->IsConstant(T.ObjectConstant1));
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CHECK(this->IsConstant(T.ObjectConstant2));
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CHECK(this->IsConstant(T.ArrayConstant1));
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CHECK(this->IsConstant(T.ArrayConstant2));
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CHECK(this->IsConstant(T.ArrayConstant));
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CHECK(*T.smi == this->AsConstant(T.SmiConstant));
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CHECK(*T.object1 == this->AsConstant(T.ObjectConstant1));
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CHECK(*T.object2 == this->AsConstant(T.ObjectConstant2));
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CHECK(*T.object1 != this->AsConstant(T.ObjectConstant2));
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CHECK(*T.array == this->AsConstant(T.ArrayConstant1));
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CHECK(*T.array == this->AsConstant(T.ArrayConstant2));
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CHECK(*T.array == this->AsConstant(T.ArrayConstant));
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}
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void Of() {
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CHECK(T.Of(T.smi)->Is(T.SignedSmall));
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CHECK(T.Of(T.signed32)->Is(T.Signed32));
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CHECK(T.Of(T.object1)->Is(T.Object));
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CHECK(T.Of(T.object2)->Is(T.Object));
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CHECK(T.Of(T.array)->Is(T.Array));
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}
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void NowOf() {
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// NowOf(V)->Is(Of(V)) for all V
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for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
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Handle<i::Object> val = *vt;
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CHECK(T.NowOf(val)->Is(T.Of(val)));
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}
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CHECK(T.NowOf(T.smi)->NowIs(T.SignedSmall));
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CHECK(T.NowOf(T.signed32)->NowIs(T.Signed32));
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CHECK(T.NowOf(T.object1)->NowIs(T.ObjectClass));
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CHECK(T.NowOf(T.object2)->NowIs(T.ObjectClass));
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CHECK(T.NowOf(T.array)->NowIs(T.Array));
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}
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void Is() {
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@ -503,16 +431,16 @@ struct Tests : Rep {
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CheckSub(T.SmiConstant, T.Number);
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CheckSub(T.ObjectConstant1, T.Object);
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CheckSub(T.ObjectConstant2, T.Object);
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CheckSub(T.ArrayConstant1, T.Object);
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CheckSub(T.ArrayConstant1, T.Array);
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CheckSub(T.ArrayConstant, T.Object);
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CheckSub(T.ArrayConstant, T.Array);
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CheckUnordered(T.ObjectConstant1, T.ObjectConstant2);
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CheckUnordered(T.ObjectConstant1, T.ArrayConstant1);
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CheckUnordered(T.ObjectConstant1, T.ArrayConstant);
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CheckUnordered(T.ObjectConstant1, T.ObjectClass);
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CheckUnordered(T.ObjectConstant2, T.ObjectClass);
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CheckUnordered(T.ObjectConstant1, T.ArrayClass);
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CheckUnordered(T.ObjectConstant2, T.ArrayClass);
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CheckUnordered(T.ArrayConstant1, T.ObjectClass);
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CheckUnordered(T.ArrayConstant, T.ObjectClass);
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}
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void NowIs() {
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@ -574,21 +502,59 @@ struct Tests : Rep {
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}
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void Contains() {
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// T->Contains(O) iff Constant(O)->Is(T) for all T,O
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// T->Contains(V) iff Constant(V)->Is(T) for all T,V
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for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
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for (ObjectIterator ot = T.objects.begin(); ot != T.objects.end(); ++ot) {
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for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
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TypeHandle type = *it;
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Handle<i::Object> obj = *ot;
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CHECK(type->Contains(obj) == T.Constant(obj)->Is(type));
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Handle<i::Object> val = *vt;
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CHECK(type->Contains(val) == T.Constant(val)->Is(type));
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}
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}
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// Of(O)->Is(T) implies T->Contains(O) for all T,O
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// Of(V)->Is(T) implies T->Contains(V) for all T,V
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for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
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for (ObjectIterator ot = T.objects.begin(); ot != T.objects.end(); ++ot) {
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for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
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TypeHandle type = *it;
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Handle<i::Object> obj = *ot;
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CHECK(!T.Of(obj)->Is(type) || type->Contains(obj));
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Handle<i::Object> val = *vt;
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CHECK(!T.Of(val)->Is(type) || type->Contains(val));
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}
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}
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}
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void NowContains() {
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// T->NowContains(V) iff Constant(V)->NowIs(T) for all T,V
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for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
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for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
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TypeHandle type = *it;
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Handle<i::Object> val = *vt;
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CHECK(type->NowContains(val) == T.Constant(val)->NowIs(type));
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||||
}
|
||||
}
|
||||
|
||||
// NowOf(V)->Is(T) implies T->NowContains(V) for all T,V
|
||||
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
|
||||
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
|
||||
TypeHandle type = *it;
|
||||
Handle<i::Object> value = *vt;
|
||||
CHECK(!T.NowOf(value)->NowIs(type) || type->NowContains(value));
|
||||
}
|
||||
}
|
||||
|
||||
// NowOf(V)->NowIs(T) implies T->NowContains(V) for all T,V
|
||||
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
|
||||
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
|
||||
TypeHandle type = *it;
|
||||
Handle<i::Object> val = *vt;
|
||||
CHECK(!T.NowOf(val)->NowIs(type) || type->NowContains(val));
|
||||
}
|
||||
}
|
||||
|
||||
// T->Contains(V) implies T->NowContains(V) for all T,V
|
||||
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
|
||||
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
|
||||
TypeHandle type = *it;
|
||||
Handle<i::Object> val = *vt;
|
||||
CHECK(!type->Contains(val) || type->NowContains(val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -600,7 +566,7 @@ struct Tests : Rep {
|
||||
CHECK(type->Maybe(type) || !type->IsInhabited());
|
||||
}
|
||||
|
||||
// Commutativity
|
||||
// Symmetry
|
||||
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
|
||||
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
|
||||
TypeHandle type1 = *it1;
|
||||
@ -669,18 +635,17 @@ struct Tests : Rep {
|
||||
CheckDisjoint(T.SmiConstant, T.Float, T.Semantic);
|
||||
CheckOverlap(T.ObjectConstant1, T.Object, T.Semantic);
|
||||
CheckOverlap(T.ObjectConstant2, T.Object, T.Semantic);
|
||||
CheckOverlap(T.ArrayConstant1, T.Object, T.Semantic);
|
||||
CheckOverlap(T.ArrayConstant1, T.Array, T.Semantic);
|
||||
CheckOverlap(T.ArrayConstant1, T.ArrayConstant2, T.Semantic);
|
||||
CheckOverlap(T.ArrayConstant, T.Object, T.Semantic);
|
||||
CheckOverlap(T.ArrayConstant, T.Array, T.Semantic);
|
||||
CheckOverlap(T.ObjectConstant1, T.ObjectConstant1, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ArrayConstant1, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ArrayConstant, T.Semantic);
|
||||
|
||||
CheckDisjoint(T.ObjectConstant1, T.ObjectClass, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant2, T.ObjectClass, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ArrayClass, T.Semantic);
|
||||
CheckDisjoint(T.ObjectConstant2, T.ArrayClass, T.Semantic);
|
||||
CheckDisjoint(T.ArrayConstant1, T.ObjectClass, T.Semantic);
|
||||
CheckDisjoint(T.ArrayConstant, T.ObjectClass, T.Semantic);
|
||||
}
|
||||
|
||||
void Union() {
|
||||
@ -710,32 +675,27 @@ struct Tests : Rep {
|
||||
|
||||
// Constant-constant
|
||||
CHECK(this->IsConstant(T.Union(T.ObjectConstant1, T.ObjectConstant1)));
|
||||
CHECK(this->IsConstant(T.Union(T.ArrayConstant1, T.ArrayConstant1)));
|
||||
CHECK(this->IsConstant(T.Union(T.ArrayConstant, T.ArrayConstant)));
|
||||
CHECK(this->IsUnion(T.Union(T.ObjectConstant1, T.ObjectConstant2)));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(T.ObjectConstant1, T.ObjectConstant1),
|
||||
T.ObjectConstant1);
|
||||
CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant1);
|
||||
CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant2);
|
||||
CheckEqual(T.Union(T.ArrayConstant, T.ArrayConstant), T.ArrayConstant);
|
||||
CheckSub(T.None, T.Union(T.ObjectConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Any);
|
||||
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.ArrayConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object);
|
||||
CheckUnordered(
|
||||
T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
|
||||
CheckOverlap(
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array, T.Semantic);
|
||||
CheckOverlap(
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ArrayConstant2,
|
||||
T.Semantic);
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array, T.Semantic);
|
||||
CheckDisjoint(
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Number, T.Semantic);
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number, T.Semantic);
|
||||
CheckDisjoint(
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ObjectClass,
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass,
|
||||
T.Semantic);
|
||||
|
||||
// Bitset-class
|
||||
@ -781,7 +741,7 @@ struct Tests : Rep {
|
||||
CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass));
|
||||
CheckSub(
|
||||
T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object));
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant1);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant);
|
||||
CheckDisjoint(
|
||||
T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2,
|
||||
T.Semantic);
|
||||
@ -842,9 +802,9 @@ struct Tests : Rep {
|
||||
CHECK(this->IsUnion(T.Union(
|
||||
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
|
||||
CHECK(this->IsUnion(T.Union(
|
||||
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1)));
|
||||
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
|
||||
CHECK(this->IsUnion(T.Union(
|
||||
T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1)));
|
||||
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1)));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(
|
||||
@ -852,9 +812,9 @@ struct Tests : Rep {
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1));
|
||||
CheckEqual(
|
||||
T.Union(
|
||||
T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1),
|
||||
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1),
|
||||
T.Union(
|
||||
T.ObjectConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant1)));
|
||||
T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
|
||||
|
||||
// Union-union
|
||||
CHECK(this->IsBitset(T.Union(
|
||||
@ -869,13 +829,6 @@ struct Tests : Rep {
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1),
|
||||
T.Union(T.ObjectConstant1, T.ObjectConstant2)),
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1));
|
||||
CheckEqual(
|
||||
T.Union(
|
||||
T.Union(T.ObjectConstant2, T.ArrayConstant1),
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant2)),
|
||||
T.Union(
|
||||
T.Union(T.ObjectConstant1, T.ObjectConstant2),
|
||||
T.ArrayConstant1));
|
||||
CheckEqual(
|
||||
T.Union(
|
||||
T.Union(T.Number, T.ArrayClass),
|
||||
@ -903,13 +856,10 @@ struct Tests : Rep {
|
||||
|
||||
// Constant-constant
|
||||
CHECK(this->IsConstant(T.Intersect(T.ObjectConstant1, T.ObjectConstant1)));
|
||||
CHECK(this->IsConstant(T.Intersect(T.ArrayConstant1, T.ArrayConstant2)));
|
||||
CHECK(this->IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectConstant2)));
|
||||
|
||||
CheckEqual(
|
||||
T.Intersect(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1);
|
||||
CheckEqual(
|
||||
T.Intersect(T.ArrayConstant1, T.ArrayConstant2), T.ArrayConstant1);
|
||||
CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectConstant2), T.None);
|
||||
|
||||
// Bitset-class
|
||||
@ -955,7 +905,7 @@ struct Tests : Rep {
|
||||
CHECK(this->IsClass(
|
||||
T.Intersect(T.Union(T.Object, T.SmiConstant), T.ArrayClass)));
|
||||
CHECK(this->IsBitset(
|
||||
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass)));
|
||||
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant), T.ArrayClass)));
|
||||
|
||||
CheckEqual(
|
||||
T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)),
|
||||
@ -964,7 +914,7 @@ struct Tests : Rep {
|
||||
T.Intersect(T.ArrayClass, T.Union(T.Object, T.SmiConstant)),
|
||||
T.ArrayClass);
|
||||
CheckEqual(
|
||||
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass),
|
||||
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant), T.ArrayClass),
|
||||
T.None);
|
||||
|
||||
// Constant-union
|
||||
@ -973,7 +923,7 @@ struct Tests : Rep {
|
||||
CHECK(this->IsConstant(T.Intersect(
|
||||
T.Union(T.Number, T.ObjectClass), T.SmiConstant)));
|
||||
CHECK(this->IsBitset(T.Intersect(
|
||||
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1)));
|
||||
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
|
||||
|
||||
CheckEqual(
|
||||
T.Intersect(
|
||||
@ -984,7 +934,7 @@ struct Tests : Rep {
|
||||
T.SmiConstant);
|
||||
CheckEqual(
|
||||
T.Intersect(
|
||||
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1),
|
||||
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1),
|
||||
T.None);
|
||||
|
||||
// Union-union
|
||||
@ -1014,21 +964,16 @@ struct Tests : Rep {
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1), T.ArrayClass),
|
||||
T.Union(
|
||||
T.ObjectConstant1,
|
||||
T.Union(T.ArrayConstant1, T.ObjectConstant2))),
|
||||
T.Union(T.ArrayConstant, T.ObjectConstant2))),
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1));
|
||||
CheckEqual(
|
||||
T.Intersect(
|
||||
T.Union(T.ObjectConstant2, T.ArrayConstant1),
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant2)),
|
||||
T.ArrayConstant1);
|
||||
}
|
||||
|
||||
template<class Type2, class TypeHandle2, class Region2, class Rep2>
|
||||
void Convert() {
|
||||
Types<Type2, TypeHandle2, Region2> T2(
|
||||
Rep2::ToRegion(&zone, isolate), isolate);
|
||||
for (int i = 0; i < 100; ++i) {
|
||||
TypeHandle type = T.Fuzz();
|
||||
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
|
||||
TypeHandle type = *it;
|
||||
CheckEqual(type,
|
||||
T.template Convert<Type2>(T2.template Convert<Type>(type)));
|
||||
}
|
||||
@ -1060,6 +1005,20 @@ TEST(Constant) {
|
||||
}
|
||||
|
||||
|
||||
TEST(Of) {
|
||||
CcTest::InitializeVM();
|
||||
ZoneTests().Of();
|
||||
HeapTests().Of();
|
||||
}
|
||||
|
||||
|
||||
TEST(NowOf) {
|
||||
CcTest::InitializeVM();
|
||||
ZoneTests().NowOf();
|
||||
HeapTests().NowOf();
|
||||
}
|
||||
|
||||
|
||||
TEST(Is) {
|
||||
CcTest::InitializeVM();
|
||||
ZoneTests().Is();
|
||||
@ -1081,6 +1040,13 @@ TEST(Contains) {
|
||||
}
|
||||
|
||||
|
||||
TEST(NowContains) {
|
||||
CcTest::InitializeVM();
|
||||
ZoneTests().NowContains();
|
||||
HeapTests().NowContains();
|
||||
}
|
||||
|
||||
|
||||
TEST(Maybe) {
|
||||
CcTest::InitializeVM();
|
||||
ZoneTests().Maybe();
|
||||
|
Loading…
Reference in New Issue
Block a user