Fix symmetry of Maybe() predicate. Fix bug in NowContains() predicate.

Add tests for TypeImpl::Of(), TypeImpl::NowOf() and
TypeImpl::NowContains(). Improves the implementation of
TypeImpl::NowIs() to match that of TypeImpl::NowContains().

Mark test-types with NO_VARIANTS to speedup testing, since
the variants do not affect the type system at all.

Also improve test coverage for types.

TEST=cctest/test-types
R=rossberg@chromium.org

Review URL: https://codereview.chromium.org/230673002

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20639 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
bmeurer@chromium.org 2014-04-10 08:04:50 +00:00
parent 0387b23552
commit 4620ae5cf1
3 changed files with 194 additions and 217 deletions

View File

@ -306,28 +306,23 @@ bool TypeImpl<Config>::SlowIs(TypeImpl* that) {
template<class Config>
bool TypeImpl<Config>::NowIs(TypeImpl* that) {
if (this->Is(that)) return true;
if (this->IsConstant() && this->AsConstant()->IsHeapObject()) {
i::Handle<i::Map> map(i::HeapObject::cast(*this->AsConstant())->map());
for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
if (*it.Current() == *map) return true;
if (this->IsConstant()) {
DisallowHeapAllocation no_allocation;
i::Object* object = *this->AsConstant();
if (object->IsHeapObject()) {
i::Map* map = i::HeapObject::cast(object)->map();
for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
if (*it.Current() == map) return true;
}
}
}
return false;
return this->Is(that);
}
// Check this overlaps that.
template<class Config>
bool TypeImpl<Config>::Maybe(TypeImpl* that) {
// Fast path for bitsets.
if (this->IsBitset()) {
return IsInhabited(this->AsBitset() & that->LubBitset());
}
if (that->IsBitset()) {
return IsInhabited(this->LubBitset() & that->AsBitset());
}
// (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
if (this->IsUnion()) {
StructHandle unioned = this->AsUnion();
@ -349,6 +344,13 @@ bool TypeImpl<Config>::Maybe(TypeImpl* that) {
}
ASSERT(!this->IsUnion() && !that->IsUnion());
if (this->IsBitset()) {
return IsInhabited(this->AsBitset() & that->LubBitset());
}
if (that->IsBitset()) {
return IsInhabited(this->LubBitset() & that->AsBitset());
}
if (this->IsClass()) {
return that->IsClass() && *this->AsClass() == *that->AsClass();
}
@ -371,9 +373,14 @@ bool TypeImpl<Config>::Contains(i::Object* value) {
template<class Config>
bool TypeImpl<Config>::NowContains(i::Object* value) {
return this->Contains(value) ||
(this->IsClass() && value->IsHeapObject() &&
*this->AsClass() == i::HeapObject::cast(value)->map());
if (value->IsHeapObject()) {
DisallowHeapAllocation no_allocation;
i::Map* map = i::HeapObject::cast(value)->map();
for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) {
if (*it.Current() == map) return true;
}
}
return this->Contains(value);
}

View File

@ -65,6 +65,10 @@
# are actually 13 * 38 * 5 * 128 = 316160 individual tests hidden here.
'test-parsing/ParserSync': [PASS, NO_VARIANTS],
# This tests only the type system, so there is no point in running several
# variants.
'test-types/*': [PASS, NO_VARIANTS],
# BUG(2999).
'test-cpu-profiler/CollectCpuProfile': [PASS, FLAKY],

View File

@ -25,7 +25,7 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <list>
#include <vector>
#include "cctest.h"
#include "types.h"
@ -36,106 +36,54 @@ using namespace v8::internal;
template<class Type, class TypeHandle, class Region>
class Types {
public:
Types(Region* region, Isolate* isolate) :
Representation(Type::Representation(region)),
Semantic(Type::Semantic(region)),
None(Type::None(region)),
Any(Type::Any(region)),
Boolean(Type::Boolean(region)),
Null(Type::Null(region)),
Undefined(Type::Undefined(region)),
Number(Type::Number(region)),
SignedSmall(Type::SignedSmall(region)),
Signed32(Type::Signed32(region)),
Float(Type::Float(region)),
Name(Type::Name(region)),
UniqueName(Type::UniqueName(region)),
String(Type::String(region)),
InternalizedString(Type::InternalizedString(region)),
Symbol(Type::Symbol(region)),
Receiver(Type::Receiver(region)),
Object(Type::Object(region)),
Array(Type::Array(region)),
Function(Type::Function(region)),
Proxy(Type::Proxy(region)),
object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)),
array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)),
region_(region) {
Types(Region* region, Isolate* isolate) : region_(region) {
static const size_t kMaxTypes = 300;
types.reserve(kMaxTypes);
#define DECLARE_TYPE(name, value) \
name = Type::name(region); \
types.push_back(name);
BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
object_map = isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize);
array_map = isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize);
ObjectClass = Type::Class(object_map, region);
ArrayClass = Type::Class(array_map, region);
types.push_back(ObjectClass);
types.push_back(ArrayClass);
smi = handle(Smi::FromInt(666), isolate);
signed32 = isolate->factory()->NewHeapNumber(0x40000000);
object1 = isolate->factory()->NewJSObjectFromMap(object_map);
object2 = isolate->factory()->NewJSObjectFromMap(object_map);
array = isolate->factory()->NewJSArray(20);
ObjectClass = Type::Class(object_map, region);
ArrayClass = Type::Class(array_map, region);
values.push_back(smi);
values.push_back(signed32);
values.push_back(object1);
values.push_back(object2);
values.push_back(array);
SmiConstant = Type::Constant(smi, region);
Signed32Constant = Type::Constant(signed32, region);
ObjectConstant1 = Type::Constant(object1, region);
ObjectConstant2 = Type::Constant(object2, region);
ArrayConstant1 = Type::Constant(array, region);
ArrayConstant2 = Type::Constant(array, region);
types.push_back(None);
types.push_back(Any);
types.push_back(Boolean);
types.push_back(Null);
types.push_back(Undefined);
types.push_back(Number);
types.push_back(SignedSmall);
types.push_back(Signed32);
types.push_back(Float);
types.push_back(Name);
types.push_back(UniqueName);
types.push_back(String);
types.push_back(InternalizedString);
types.push_back(Symbol);
types.push_back(Receiver);
types.push_back(Object);
types.push_back(Array);
types.push_back(Function);
types.push_back(Proxy);
types.push_back(ObjectClass);
types.push_back(ArrayClass);
types.push_back(SmiConstant);
types.push_back(Signed32Constant);
types.push_back(ObjectConstant1);
types.push_back(ObjectConstant2);
types.push_back(ArrayConstant1);
types.push_back(ArrayConstant2);
for (int i = 0; i < 300; ++i) {
types.push_back(Fuzz());
ArrayConstant = Type::Constant(array, region);
for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
types.push_back(Type::Constant(*it, region));
}
objects.push_back(smi);
objects.push_back(signed32);
objects.push_back(object1);
objects.push_back(object2);
objects.push_back(array);
while (types.size() < kMaxTypes) {
size_t i = rng.NextInt(types.size());
size_t j = rng.NextInt(types.size());
if (i != j) types.push_back(Type::Union(types[i], types[j], region));
}
}
RandomNumberGenerator rng;
TypeHandle Representation;
TypeHandle Semantic;
TypeHandle None;
TypeHandle Any;
TypeHandle Boolean;
TypeHandle Null;
TypeHandle Undefined;
TypeHandle Number;
TypeHandle SignedSmall;
TypeHandle Signed32;
TypeHandle Float;
TypeHandle Name;
TypeHandle UniqueName;
TypeHandle String;
TypeHandle InternalizedString;
TypeHandle Symbol;
TypeHandle Receiver;
TypeHandle Object;
TypeHandle Array;
TypeHandle Function;
TypeHandle Proxy;
#define DECLARE_TYPE(name, value) TypeHandle name;
BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
TypeHandle ObjectClass;
TypeHandle ArrayClass;
@ -144,8 +92,7 @@ class Types {
TypeHandle Signed32Constant;
TypeHandle ObjectConstant1;
TypeHandle ObjectConstant2;
TypeHandle ArrayConstant1;
TypeHandle ArrayConstant2;
TypeHandle ArrayConstant;
Handle<i::Map> object_map;
Handle<i::Map> array_map;
@ -156,16 +103,20 @@ class Types {
Handle<i::JSObject> object2;
Handle<i::JSArray> array;
typedef std::list<TypeHandle> TypeList;
TypeList types;
typedef std::vector<TypeHandle> TypeVector;
TypeVector types;
typedef std::list<Handle<i::Object> > ObjectList;
ObjectList objects;
typedef std::vector<Handle<i::Object> > ValueVector;
ValueVector values;
TypeHandle Of(Handle<i::Object> obj) {
return Type::Of(obj, region_);
}
TypeHandle NowOf(Handle<i::Object> obj) {
return Type::NowOf(obj, region_);
}
TypeHandle Constant(Handle<i::Object> obj) {
return Type::Constant(obj, region_);
}
@ -182,49 +133,6 @@ class Types {
return Type::template Convert<Type2>(t, region_);
}
TypeHandle Fuzz(int depth = 5) {
switch (rng.NextInt(depth == 0 ? 3 : 20)) {
case 0: { // bitset
int n = 0
#define COUNT_BITSET_TYPES(type, value) + 1
BITSET_TYPE_LIST(COUNT_BITSET_TYPES)
#undef COUNT_BITSET_TYPES
;
int i = rng.NextInt(n);
#define PICK_BITSET_TYPE(type, value) \
if (i-- == 0) return Type::type(region_);
BITSET_TYPE_LIST(PICK_BITSET_TYPE)
#undef PICK_BITSET_TYPE
UNREACHABLE();
}
case 1: // class
switch (rng.NextInt(2)) {
case 0: return ObjectClass;
case 1: return ArrayClass;
}
UNREACHABLE();
case 2: // constant
switch (rng.NextInt(6)) {
case 0: return SmiConstant;
case 1: return Signed32Constant;
case 2: return ObjectConstant1;
case 3: return ObjectConstant2;
case 4: return ArrayConstant1;
case 5: return ArrayConstant2;
}
UNREACHABLE();
default: { // union
int n = rng.NextInt(10);
TypeHandle type = None;
for (int i = 0; i < n; ++i) {
type = Type::Union(type, Fuzz(depth - 1), region_);
}
return type;
}
}
UNREACHABLE();
}
private:
Region* region_;
};
@ -291,14 +199,14 @@ struct HeapRep {
template<class Type, class TypeHandle, class Region, class Rep>
struct Tests : Rep {
typedef Types<Type, TypeHandle, Region> TypesInstance;
typedef typename TypesInstance::TypeVector::iterator TypeIterator;
typedef typename TypesInstance::ValueVector::iterator ValueIterator;
Isolate* isolate;
HandleScope scope;
Zone zone;
Types<Type, TypeHandle, Region> T;
typedef typename Types<Type, TypeHandle, Region>::TypeList::iterator
TypeIterator;
typedef typename Types<Type, TypeHandle, Region>::ObjectList::iterator
ObjectIterator;
TypesInstance T;
Tests() :
isolate(CcTest::i_isolate()),
@ -394,15 +302,35 @@ struct Tests : Rep {
CHECK(this->IsConstant(T.SmiConstant));
CHECK(this->IsConstant(T.ObjectConstant1));
CHECK(this->IsConstant(T.ObjectConstant2));
CHECK(this->IsConstant(T.ArrayConstant1));
CHECK(this->IsConstant(T.ArrayConstant2));
CHECK(this->IsConstant(T.ArrayConstant));
CHECK(*T.smi == this->AsConstant(T.SmiConstant));
CHECK(*T.object1 == this->AsConstant(T.ObjectConstant1));
CHECK(*T.object2 == this->AsConstant(T.ObjectConstant2));
CHECK(*T.object1 != this->AsConstant(T.ObjectConstant2));
CHECK(*T.array == this->AsConstant(T.ArrayConstant1));
CHECK(*T.array == this->AsConstant(T.ArrayConstant2));
CHECK(*T.array == this->AsConstant(T.ArrayConstant));
}
void Of() {
CHECK(T.Of(T.smi)->Is(T.SignedSmall));
CHECK(T.Of(T.signed32)->Is(T.Signed32));
CHECK(T.Of(T.object1)->Is(T.Object));
CHECK(T.Of(T.object2)->Is(T.Object));
CHECK(T.Of(T.array)->Is(T.Array));
}
void NowOf() {
// NowOf(V)->Is(Of(V)) for all V
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> val = *vt;
CHECK(T.NowOf(val)->Is(T.Of(val)));
}
CHECK(T.NowOf(T.smi)->NowIs(T.SignedSmall));
CHECK(T.NowOf(T.signed32)->NowIs(T.Signed32));
CHECK(T.NowOf(T.object1)->NowIs(T.ObjectClass));
CHECK(T.NowOf(T.object2)->NowIs(T.ObjectClass));
CHECK(T.NowOf(T.array)->NowIs(T.Array));
}
void Is() {
@ -503,16 +431,16 @@ struct Tests : Rep {
CheckSub(T.SmiConstant, T.Number);
CheckSub(T.ObjectConstant1, T.Object);
CheckSub(T.ObjectConstant2, T.Object);
CheckSub(T.ArrayConstant1, T.Object);
CheckSub(T.ArrayConstant1, T.Array);
CheckSub(T.ArrayConstant, T.Object);
CheckSub(T.ArrayConstant, T.Array);
CheckUnordered(T.ObjectConstant1, T.ObjectConstant2);
CheckUnordered(T.ObjectConstant1, T.ArrayConstant1);
CheckUnordered(T.ObjectConstant1, T.ArrayConstant);
CheckUnordered(T.ObjectConstant1, T.ObjectClass);
CheckUnordered(T.ObjectConstant2, T.ObjectClass);
CheckUnordered(T.ObjectConstant1, T.ArrayClass);
CheckUnordered(T.ObjectConstant2, T.ArrayClass);
CheckUnordered(T.ArrayConstant1, T.ObjectClass);
CheckUnordered(T.ArrayConstant, T.ObjectClass);
}
void NowIs() {
@ -574,21 +502,59 @@ struct Tests : Rep {
}
void Contains() {
// T->Contains(O) iff Constant(O)->Is(T) for all T,O
// T->Contains(V) iff Constant(V)->Is(T) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ObjectIterator ot = T.objects.begin(); ot != T.objects.end(); ++ot) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> obj = *ot;
CHECK(type->Contains(obj) == T.Constant(obj)->Is(type));
Handle<i::Object> val = *vt;
CHECK(type->Contains(val) == T.Constant(val)->Is(type));
}
}
// Of(O)->Is(T) implies T->Contains(O) for all T,O
// Of(V)->Is(T) implies T->Contains(V) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ObjectIterator ot = T.objects.begin(); ot != T.objects.end(); ++ot) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> obj = *ot;
CHECK(!T.Of(obj)->Is(type) || type->Contains(obj));
Handle<i::Object> val = *vt;
CHECK(!T.Of(val)->Is(type) || type->Contains(val));
}
}
}
void NowContains() {
// T->NowContains(V) iff Constant(V)->NowIs(T) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> val = *vt;
CHECK(type->NowContains(val) == T.Constant(val)->NowIs(type));
}
}
// NowOf(V)->Is(T) implies T->NowContains(V) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(!T.NowOf(value)->NowIs(type) || type->NowContains(value));
}
}
// NowOf(V)->NowIs(T) implies T->NowContains(V) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> val = *vt;
CHECK(!T.NowOf(val)->NowIs(type) || type->NowContains(val));
}
}
// T->Contains(V) implies T->NowContains(V) for all T,V
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> val = *vt;
CHECK(!type->Contains(val) || type->NowContains(val));
}
}
}
@ -600,7 +566,7 @@ struct Tests : Rep {
CHECK(type->Maybe(type) || !type->IsInhabited());
}
// Commutativity
// Symmetry
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
@ -669,18 +635,17 @@ struct Tests : Rep {
CheckDisjoint(T.SmiConstant, T.Float, T.Semantic);
CheckOverlap(T.ObjectConstant1, T.Object, T.Semantic);
CheckOverlap(T.ObjectConstant2, T.Object, T.Semantic);
CheckOverlap(T.ArrayConstant1, T.Object, T.Semantic);
CheckOverlap(T.ArrayConstant1, T.Array, T.Semantic);
CheckOverlap(T.ArrayConstant1, T.ArrayConstant2, T.Semantic);
CheckOverlap(T.ArrayConstant, T.Object, T.Semantic);
CheckOverlap(T.ArrayConstant, T.Array, T.Semantic);
CheckOverlap(T.ObjectConstant1, T.ObjectConstant1, T.Semantic);
CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2, T.Semantic);
CheckDisjoint(T.ObjectConstant1, T.ArrayConstant1, T.Semantic);
CheckDisjoint(T.ObjectConstant1, T.ArrayConstant, T.Semantic);
CheckDisjoint(T.ObjectConstant1, T.ObjectClass, T.Semantic);
CheckDisjoint(T.ObjectConstant2, T.ObjectClass, T.Semantic);
CheckDisjoint(T.ObjectConstant1, T.ArrayClass, T.Semantic);
CheckDisjoint(T.ObjectConstant2, T.ArrayClass, T.Semantic);
CheckDisjoint(T.ArrayConstant1, T.ObjectClass, T.Semantic);
CheckDisjoint(T.ArrayConstant, T.ObjectClass, T.Semantic);
}
void Union() {
@ -710,32 +675,27 @@ struct Tests : Rep {
// Constant-constant
CHECK(this->IsConstant(T.Union(T.ObjectConstant1, T.ObjectConstant1)));
CHECK(this->IsConstant(T.Union(T.ArrayConstant1, T.ArrayConstant1)));
CHECK(this->IsConstant(T.Union(T.ArrayConstant, T.ArrayConstant)));
CHECK(this->IsUnion(T.Union(T.ObjectConstant1, T.ObjectConstant2)));
CheckEqual(
T.Union(T.ObjectConstant1, T.ObjectConstant1),
T.ObjectConstant1);
CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant1);
CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant2);
CheckEqual(T.Union(T.ArrayConstant, T.ArrayConstant), T.ArrayConstant);
CheckSub(T.None, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Any);
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.ArrayConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant2));
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object);
CheckUnordered(
T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass);
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array);
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
CheckOverlap(
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array, T.Semantic);
CheckOverlap(
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ArrayConstant2,
T.Semantic);
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array, T.Semantic);
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Number, T.Semantic);
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number, T.Semantic);
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ObjectClass,
T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass,
T.Semantic);
// Bitset-class
@ -781,7 +741,7 @@ struct Tests : Rep {
CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass));
CheckSub(
T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object));
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant1);
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant);
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2,
T.Semantic);
@ -842,9 +802,9 @@ struct Tests : Rep {
CHECK(this->IsUnion(T.Union(
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
CHECK(this->IsUnion(T.Union(
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1)));
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
CHECK(this->IsUnion(T.Union(
T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1)));
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1)));
CheckEqual(
T.Union(
@ -852,9 +812,9 @@ struct Tests : Rep {
T.Union(T.ObjectConstant2, T.ObjectConstant1));
CheckEqual(
T.Union(
T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1),
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1),
T.Union(
T.ObjectConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant1)));
T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
// Union-union
CHECK(this->IsBitset(T.Union(
@ -869,13 +829,6 @@ struct Tests : Rep {
T.Union(T.ObjectConstant2, T.ObjectConstant1),
T.Union(T.ObjectConstant1, T.ObjectConstant2)),
T.Union(T.ObjectConstant2, T.ObjectConstant1));
CheckEqual(
T.Union(
T.Union(T.ObjectConstant2, T.ArrayConstant1),
T.Union(T.ObjectConstant1, T.ArrayConstant2)),
T.Union(
T.Union(T.ObjectConstant1, T.ObjectConstant2),
T.ArrayConstant1));
CheckEqual(
T.Union(
T.Union(T.Number, T.ArrayClass),
@ -903,13 +856,10 @@ struct Tests : Rep {
// Constant-constant
CHECK(this->IsConstant(T.Intersect(T.ObjectConstant1, T.ObjectConstant1)));
CHECK(this->IsConstant(T.Intersect(T.ArrayConstant1, T.ArrayConstant2)));
CHECK(this->IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectConstant2)));
CheckEqual(
T.Intersect(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1);
CheckEqual(
T.Intersect(T.ArrayConstant1, T.ArrayConstant2), T.ArrayConstant1);
CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectConstant2), T.None);
// Bitset-class
@ -955,7 +905,7 @@ struct Tests : Rep {
CHECK(this->IsClass(
T.Intersect(T.Union(T.Object, T.SmiConstant), T.ArrayClass)));
CHECK(this->IsBitset(
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass)));
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant), T.ArrayClass)));
CheckEqual(
T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)),
@ -964,7 +914,7 @@ struct Tests : Rep {
T.Intersect(T.ArrayClass, T.Union(T.Object, T.SmiConstant)),
T.ArrayClass);
CheckEqual(
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass),
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant), T.ArrayClass),
T.None);
// Constant-union
@ -973,7 +923,7 @@ struct Tests : Rep {
CHECK(this->IsConstant(T.Intersect(
T.Union(T.Number, T.ObjectClass), T.SmiConstant)));
CHECK(this->IsBitset(T.Intersect(
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1)));
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
CheckEqual(
T.Intersect(
@ -984,7 +934,7 @@ struct Tests : Rep {
T.SmiConstant);
CheckEqual(
T.Intersect(
T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1),
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1),
T.None);
// Union-union
@ -1014,21 +964,16 @@ struct Tests : Rep {
T.Union(T.ObjectConstant2, T.ObjectConstant1), T.ArrayClass),
T.Union(
T.ObjectConstant1,
T.Union(T.ArrayConstant1, T.ObjectConstant2))),
T.Union(T.ArrayConstant, T.ObjectConstant2))),
T.Union(T.ObjectConstant2, T.ObjectConstant1));
CheckEqual(
T.Intersect(
T.Union(T.ObjectConstant2, T.ArrayConstant1),
T.Union(T.ObjectConstant1, T.ArrayConstant2)),
T.ArrayConstant1);
}
template<class Type2, class TypeHandle2, class Region2, class Rep2>
void Convert() {
Types<Type2, TypeHandle2, Region2> T2(
Rep2::ToRegion(&zone, isolate), isolate);
for (int i = 0; i < 100; ++i) {
TypeHandle type = T.Fuzz();
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CheckEqual(type,
T.template Convert<Type2>(T2.template Convert<Type>(type)));
}
@ -1060,6 +1005,20 @@ TEST(Constant) {
}
TEST(Of) {
CcTest::InitializeVM();
ZoneTests().Of();
HeapTests().Of();
}
TEST(NowOf) {
CcTest::InitializeVM();
ZoneTests().NowOf();
HeapTests().NowOf();
}
TEST(Is) {
CcTest::InitializeVM();
ZoneTests().Is();
@ -1081,6 +1040,13 @@ TEST(Contains) {
}
TEST(NowContains) {
CcTest::InitializeVM();
ZoneTests().NowContains();
HeapTests().NowContains();
}
TEST(Maybe) {
CcTest::InitializeVM();
ZoneTests().Maybe();