Filter transitions while searching for CONSTANT_FUNCTION property in Call::ComputeTarget.
Otherwise transition will hide CONSTANT_FUNCTION property with the same name residing on the prototype. R=danno@chromium.org BUG=v8:1883 Review URL: http://codereview.chromium.org/9064003 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10312 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -748,7 +748,8 @@ bool Call::ComputeTarget(Handle<Map> type, Handle<String> name) {
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type->LookupInDescriptors(NULL, *name, &lookup);
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// If the function wasn't found directly in the map, we start
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// looking upwards through the prototype chain.
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if (!lookup.IsFound() && type->prototype()->IsJSObject()) {
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if ((!lookup.IsFound() || IsTransitionType(lookup.type()))
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&& type->prototype()->IsJSObject()) {
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holder_ = Handle<JSObject>(JSObject::cast(type->prototype()));
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type = Handle<Map>(holder()->map());
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} else if (lookup.IsProperty() && lookup.type() == CONSTANT_FUNCTION) {
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