Remove last LookupOwnRealNamedProperty usage from runtime.cc
BUG= R=yangguo@chromium.org Review URL: https://codereview.chromium.org/494663002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23261 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -252,8 +252,7 @@ class LookupResult V8_FINAL BASE_EMBEDDED {
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}
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bool IsNormal() const {
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DCHECK(!(details_.type() == NORMAL && !IsFound()));
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return IsDescriptorOrDictionary() && type() == NORMAL;
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return IsFound() && IsDescriptorOrDictionary() && type() == NORMAL;
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}
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bool IsConstant() const {
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@ -5027,15 +5027,12 @@ RUNTIME_FUNCTION(Runtime_DefineDataPropertyUnchecked) {
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return isolate->heap()->undefined_value();
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}
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LookupResult lookup(isolate);
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js_object->LookupOwnRealNamedProperty(name, &lookup);
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LookupIterator it(js_object, name, LookupIterator::CHECK_PROPERTY);
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// Take special care when attributes are different and there is already
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// a property. For simplicity we normalize the property which enables us
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// to not worry about changing the instance_descriptor and creating a new
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// map.
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if (lookup.IsFound() &&
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(attr != lookup.GetAttributes() || lookup.IsPropertyCallbacks())) {
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// a property.
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if (it.IsFound() && it.HasProperty() &&
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it.property_kind() == LookupIterator::ACCESSOR) {
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// Use IgnoreAttributes version since a readonly property may be
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// overridden and SetProperty does not allow this.
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Handle<Object> result;
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