Reapply r1900, r1897, r1895 with a fix.
When a paged space shrinks by an even multiple of the chunk size, ensure that the cached last page in the space is updated. Review URL: http://codereview.chromium.org/113267 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1944 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
parent
ebbaeb3655
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144
src/heap.cc
144
src/heap.cc
@ -538,7 +538,7 @@ class ScavengeVisitor: public ObjectVisitor {
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// Shared state read by the scavenge collector and set by ScavengeObject.
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// Shared state read by the scavenge collector and set by ScavengeObject.
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static Address promoted_top = NULL;
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static Address promoted_rear = NULL;
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#ifdef DEBUG
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#ifdef DEBUG
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@ -554,24 +554,34 @@ class VerifyNonPointerSpacePointersVisitor: public ObjectVisitor {
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}
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}
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}
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}
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};
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};
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static void VerifyNonPointerSpacePointers() {
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// Verify that there are no pointers to new space in spaces where we
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// do not expect them.
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VerifyNonPointerSpacePointersVisitor v;
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HeapObjectIterator code_it(Heap::code_space());
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while (code_it.has_next()) {
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HeapObject* object = code_it.next();
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if (object->IsCode()) {
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Code::cast(object)->ConvertICTargetsFromAddressToObject();
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object->Iterate(&v);
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Code::cast(object)->ConvertICTargetsFromObjectToAddress();
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} else {
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// If we find non-code objects in code space (e.g., free list
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// nodes) we want to verify them as well.
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object->Iterate(&v);
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}
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}
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HeapObjectIterator data_it(Heap::old_data_space());
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while (data_it.has_next()) data_it.next()->Iterate(&v);
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}
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#endif
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#endif
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void Heap::Scavenge() {
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void Heap::Scavenge() {
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#ifdef DEBUG
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#ifdef DEBUG
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if (FLAG_enable_slow_asserts) {
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if (FLAG_enable_slow_asserts) VerifyNonPointerSpacePointers();
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VerifyNonPointerSpacePointersVisitor v;
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HeapObjectIterator it(code_space_);
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while (it.has_next()) {
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HeapObject* object = it.next();
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if (object->IsCode()) {
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Code::cast(object)->ConvertICTargetsFromAddressToObject();
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}
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object->Iterate(&v);
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if (object->IsCode()) {
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Code::cast(object)->ConvertICTargetsFromObjectToAddress();
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}
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}
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}
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#endif
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#endif
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gc_state_ = SCAVENGE;
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gc_state_ = SCAVENGE;
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@ -596,72 +606,70 @@ void Heap::Scavenge() {
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new_space_.Flip();
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new_space_.Flip();
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new_space_.ResetAllocationInfo();
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new_space_.ResetAllocationInfo();
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// We need to sweep newly copied objects which can be in either the to space
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// We need to sweep newly copied objects which can be either in the
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// or the old space. For to space objects, we use a mark. Newly copied
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// to space or promoted to the old generation. For to-space
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// objects lie between the mark and the allocation top. For objects
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// objects, we treat the bottom of the to space as a queue. Newly
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// promoted to old space, we write their addresses downward from the top of
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// copied and unswept objects lie between a 'front' mark and the
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// the new space. Sweeping newly promoted objects requires an allocation
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// allocation pointer.
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// pointer and a mark. Note that the allocation pointer 'top' actually
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// moves downward from the high address in the to space.
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//
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//
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// There is guaranteed to be enough room at the top of the to space for the
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// Promoted objects can go into various old-generation spaces, and
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// addresses of promoted objects: every object promoted frees up its size in
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// can be allocated internally in the spaces (from the free list).
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// bytes from the top of the new space, and objects are at least one pointer
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// We treat the top of the to space as a queue of addresses of
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// in size. Using the new space to record promoted addresses makes the
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// promoted objects. The addresses of newly promoted and unswept
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// scavenge collector agnostic to the allocation strategy (eg, linear or
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// objects lie between a 'front' mark and a 'rear' mark that is
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// free-list) used in old space.
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// updated as a side effect of promoting an object.
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Address new_mark = new_space_.ToSpaceLow();
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//
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Address promoted_mark = new_space_.ToSpaceHigh();
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// There is guaranteed to be enough room at the top of the to space
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promoted_top = new_space_.ToSpaceHigh();
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// for the addresses of promoted objects: every object promoted
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// frees up its size in bytes from the top of the new space, and
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// objects are at least one pointer in size.
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Address new_space_front = new_space_.ToSpaceLow();
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Address promoted_front = new_space_.ToSpaceHigh();
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promoted_rear = new_space_.ToSpaceHigh();
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ScavengeVisitor scavenge_visitor;
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ScavengeVisitor scavenge_visitor;
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// Copy roots.
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// Copy roots.
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IterateRoots(&scavenge_visitor);
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IterateRoots(&scavenge_visitor);
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// Copy objects reachable from the old generation. By definition, there
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// Copy objects reachable from weak pointers.
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// are no intergenerational pointers in code or data spaces.
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GlobalHandles::IterateWeakRoots(&scavenge_visitor);
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// Copy objects reachable from the old generation. By definition,
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// there are no intergenerational pointers in code or data spaces.
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IterateRSet(old_pointer_space_, &ScavengePointer);
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IterateRSet(old_pointer_space_, &ScavengePointer);
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IterateRSet(map_space_, &ScavengePointer);
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IterateRSet(map_space_, &ScavengePointer);
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lo_space_->IterateRSet(&ScavengePointer);
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lo_space_->IterateRSet(&ScavengePointer);
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bool has_processed_weak_pointers = false;
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do {
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ASSERT(new_space_front <= new_space_.top());
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ASSERT(promoted_front >= promoted_rear);
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while (true) {
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// The addresses new_space_front and new_space_.top() define a
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ASSERT(new_mark <= new_space_.top());
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// queue of unprocessed copied objects. Process them until the
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ASSERT(promoted_mark >= promoted_top);
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// queue is empty.
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while (new_space_front < new_space_.top()) {
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// Copy objects reachable from newly copied objects.
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HeapObject* object = HeapObject::FromAddress(new_space_front);
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while (new_mark < new_space_.top() || promoted_mark > promoted_top) {
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object->Iterate(&scavenge_visitor);
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// Sweep newly copied objects in the to space. The allocation pointer
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new_space_front += object->Size();
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// can change during sweeping.
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Address previous_top = new_space_.top();
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SemiSpaceIterator new_it(new_space(), new_mark);
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while (new_it.has_next()) {
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new_it.next()->Iterate(&scavenge_visitor);
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}
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new_mark = previous_top;
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// Sweep newly copied objects in the old space. The promotion 'top'
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// pointer could change during sweeping.
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previous_top = promoted_top;
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for (Address current = promoted_mark - kPointerSize;
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current >= previous_top;
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current -= kPointerSize) {
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HeapObject* object = HeapObject::cast(Memory::Object_at(current));
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object->Iterate(&scavenge_visitor);
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UpdateRSet(object);
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}
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promoted_mark = previous_top;
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}
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}
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if (has_processed_weak_pointers) break; // We are done.
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// The addresses promoted_front and promoted_rear define a queue
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// Copy objects reachable from weak pointers.
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// of unprocessed addresses of promoted objects. Process them
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GlobalHandles::IterateWeakRoots(&scavenge_visitor);
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// until the queue is empty.
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has_processed_weak_pointers = true;
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while (promoted_front > promoted_rear) {
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}
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promoted_front -= kPointerSize;
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HeapObject* object =
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HeapObject::cast(Memory::Object_at(promoted_front));
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object->Iterate(&scavenge_visitor);
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UpdateRSet(object);
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}
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// Take another spin if there are now unswept objects in new space
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// (there are currently no more unswept promoted objects).
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} while (new_space_front < new_space_.top());
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// Set age mark.
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// Set age mark.
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new_space_.set_age_mark(new_mark);
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new_space_.set_age_mark(new_space_.top());
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LOG(ResourceEvent("scavenge", "end"));
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LOG(ResourceEvent("scavenge", "end"));
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@ -882,8 +890,8 @@ void Heap::ScavengeObjectSlow(HeapObject** p, HeapObject* object) {
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if (target_space == Heap::old_pointer_space_) {
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if (target_space == Heap::old_pointer_space_) {
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// Record the object's address at the top of the to space, to allow
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// Record the object's address at the top of the to space, to allow
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// it to be swept by the scavenger.
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// it to be swept by the scavenger.
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promoted_top -= kPointerSize;
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promoted_rear -= kPointerSize;
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Memory::Object_at(promoted_top) = *p;
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Memory::Object_at(promoted_rear) = *p;
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} else {
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} else {
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#ifdef DEBUG
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#ifdef DEBUG
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// Objects promoted to the data space should not have pointers to
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// Objects promoted to the data space should not have pointers to
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@ -64,15 +64,16 @@ HeapObject* HeapObjectIterator::next() {
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// PageIterator
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// PageIterator
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bool PageIterator::has_next() {
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bool PageIterator::has_next() {
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return cur_page_ != stop_page_;
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return prev_page_ != stop_page_;
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}
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}
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Page* PageIterator::next() {
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Page* PageIterator::next() {
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ASSERT(has_next());
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ASSERT(has_next());
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Page* result = cur_page_;
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prev_page_ = (prev_page_ == NULL)
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cur_page_ = cur_page_->next_page();
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? space_->first_page_
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return result;
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: prev_page_->next_page();
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return prev_page_;
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}
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}
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@ -111,17 +111,26 @@ void HeapObjectIterator::Verify() {
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// PageIterator
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// PageIterator
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PageIterator::PageIterator(PagedSpace* space, Mode mode) {
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PageIterator::PageIterator(PagedSpace* space, Mode mode) : space_(space) {
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cur_page_ = space->first_page_;
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prev_page_ = NULL;
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switch (mode) {
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switch (mode) {
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case PAGES_IN_USE:
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case PAGES_IN_USE:
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stop_page_ = space->AllocationTopPage()->next_page();
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stop_page_ = space->AllocationTopPage();
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break;
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break;
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case PAGES_USED_BY_MC:
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case PAGES_USED_BY_MC:
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stop_page_ = space->MCRelocationTopPage()->next_page();
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stop_page_ = space->MCRelocationTopPage();
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break;
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break;
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case ALL_PAGES:
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case ALL_PAGES:
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stop_page_ = Page::FromAddress(NULL);
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#ifdef DEBUG
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// Verify that the cached last page in the space is actually the
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// last page.
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for (Page* p = space->first_page_; p->is_valid(); p = p->next_page()) {
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if (!p->next_page()->is_valid()) {
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ASSERT(space->last_page_ == p);
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}
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}
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#endif
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stop_page_ = space->last_page_;
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break;
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break;
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default:
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default:
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UNREACHABLE();
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UNREACHABLE();
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@ -496,8 +505,11 @@ bool PagedSpace::Setup(Address start, size_t size) {
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accounting_stats_.ExpandSpace(num_pages * Page::kObjectAreaSize);
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accounting_stats_.ExpandSpace(num_pages * Page::kObjectAreaSize);
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ASSERT(Capacity() <= max_capacity_);
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ASSERT(Capacity() <= max_capacity_);
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// Sequentially initialize remembered sets in the newly allocated
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// pages and cache the current last page in the space.
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for (Page* p = first_page_; p->is_valid(); p = p->next_page()) {
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for (Page* p = first_page_; p->is_valid(); p = p->next_page()) {
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p->ClearRSet();
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p->ClearRSet();
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last_page_ = p;
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}
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}
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// Use first_page_ for allocation.
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// Use first_page_ for allocation.
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@ -676,9 +688,11 @@ bool PagedSpace::Expand(Page* last_page) {
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MemoryAllocator::SetNextPage(last_page, p);
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MemoryAllocator::SetNextPage(last_page, p);
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// Clear remembered set of new pages.
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// Sequentially clear remembered set of new pages and and cache the
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// new last page in the space.
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while (p->is_valid()) {
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while (p->is_valid()) {
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p->ClearRSet();
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p->ClearRSet();
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last_page_ = p;
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p = p->next_page();
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p = p->next_page();
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}
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}
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@ -723,10 +737,13 @@ void PagedSpace::Shrink() {
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Page* p = MemoryAllocator::FreePages(last_page_to_keep->next_page());
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Page* p = MemoryAllocator::FreePages(last_page_to_keep->next_page());
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MemoryAllocator::SetNextPage(last_page_to_keep, p);
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MemoryAllocator::SetNextPage(last_page_to_keep, p);
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// Since pages are only freed in whole chunks, we may have kept more than
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// Since pages are only freed in whole chunks, we may have kept more
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// pages_to_keep.
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// than pages_to_keep. Count the extra pages and cache the new last
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// page in the space.
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last_page_ = last_page_to_keep;
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while (p->is_valid()) {
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while (p->is_valid()) {
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pages_to_keep++;
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pages_to_keep++;
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last_page_ = p;
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p = p->next_page();
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p = p->next_page();
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}
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}
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58
src/spaces.h
58
src/spaces.h
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//
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//
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// A HeapObjectIterator iterates objects from a given address to the
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// A HeapObjectIterator iterates objects from a given address to the
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// top of a space. The given address must be below the current
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// top of a space. The given address must be below the current
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// allocation pointer (space top). If the space top changes during
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// allocation pointer (space top). There are some caveats.
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// iteration (because of allocating new objects), the iterator does
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//
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// not iterate new objects. The caller function must create a new
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// (1) If the space top changes upward during iteration (because of
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// iterator starting from the old top in order to visit these new
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// allocating new objects), the iterator does not iterate objects
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// objects. Heap::Scavenage() is such an example.
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// above the original space top. The caller must create a new
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// iterator starting from the old top in order to visit these new
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// objects.
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//
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// (2) If new objects are allocated below the original allocation top
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// (e.g., free-list allocation in paged spaces), the new objects
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// may or may not be iterated depending on their position with
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// respect to the current point of iteration.
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//
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// (3) The space top should not change downward during iteration,
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// otherwise the iterator will return not-necessarily-valid
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// objects.
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class HeapObjectIterator: public ObjectIterator {
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class HeapObjectIterator: public ObjectIterator {
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public:
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public:
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@ -559,17 +570,35 @@ class HeapObjectIterator: public ObjectIterator {
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// A PageIterator iterates pages in a space.
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// A PageIterator iterates the pages in a paged space.
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//
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//
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// The PageIterator class provides three modes for iterating pages in a space:
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// The PageIterator class provides three modes for iterating pages in a space:
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// PAGES_IN_USE iterates pages that are in use by the allocator;
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// PAGES_IN_USE iterates pages containing allocated objects.
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// PAGES_USED_BY_GC iterates pages that hold relocated objects during a
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// PAGES_USED_BY_MC iterates pages that hold relocated objects during a
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// mark-compact collection;
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// mark-compact collection.
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// ALL_PAGES iterates all pages in the space.
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// ALL_PAGES iterates all pages in the space.
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//
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// There are some caveats.
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//
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// (1) If the space expands during iteration, new pages will not be
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// returned by the iterator in any mode.
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//
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// (2) If new objects are allocated during iteration, they will appear
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// in pages returned by the iterator. Allocation may cause the
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// allocation pointer or MC allocation pointer in the last page to
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// change between constructing the iterator and iterating the last
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// page.
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//
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// (3) The space should not shrink during iteration, otherwise the
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// iterator will return deallocated pages.
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class PageIterator BASE_EMBEDDED {
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class PageIterator BASE_EMBEDDED {
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public:
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public:
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enum Mode {PAGES_IN_USE, PAGES_USED_BY_MC, ALL_PAGES};
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enum Mode {
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PAGES_IN_USE,
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PAGES_USED_BY_MC,
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ALL_PAGES
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};
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PageIterator(PagedSpace* space, Mode mode);
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PageIterator(PagedSpace* space, Mode mode);
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@ -577,8 +606,9 @@ class PageIterator BASE_EMBEDDED {
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inline Page* next();
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inline Page* next();
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private:
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private:
|
||||||
Page* cur_page_; // next page to return
|
PagedSpace* space_;
|
||||||
Page* stop_page_; // page where to stop
|
Page* prev_page_; // Previous page returned.
|
||||||
|
Page* stop_page_; // Page to stop at (last page returned by the iterator).
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -809,6 +839,10 @@ class PagedSpace : public Space {
|
|||||||
// The first page in this space.
|
// The first page in this space.
|
||||||
Page* first_page_;
|
Page* first_page_;
|
||||||
|
|
||||||
|
// The last page in this space. Initially set in Setup, updated in
|
||||||
|
// Expand and Shrink.
|
||||||
|
Page* last_page_;
|
||||||
|
|
||||||
// Normal allocation information.
|
// Normal allocation information.
|
||||||
AllocationInfo allocation_info_;
|
AllocationInfo allocation_info_;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user