[ignition] Add helper for TryCatch building
Change-Id: Ia39d2157eb7c0c644348e1762ee32fef84c6b51d Reviewed-on: https://chromium-review.googlesource.com/c/1409428 Commit-Queue: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Cr-Commit-Position: refs/heads/master@{#58816}
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@ -1501,6 +1501,36 @@ void BytecodeGenerator::VisitSwitchStatement(SwitchStatement* stmt) {
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}
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}
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template <typename TryBodyFunc, typename CatchBodyFunc>
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void BytecodeGenerator::BuildTryCatch(
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TryBodyFunc try_body_func, CatchBodyFunc catch_body_func,
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HandlerTable::CatchPrediction catch_prediction,
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TryCatchStatement* stmt_for_coverage) {
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TryCatchBuilder try_control_builder(
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builder(),
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stmt_for_coverage == nullptr ? nullptr : block_coverage_builder_,
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stmt_for_coverage, catch_prediction);
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// Preserve the context in a dedicated register, so that it can be restored
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// when the handler is entered by the stack-unwinding machinery.
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// TODO(mstarzinger): Be smarter about register allocation.
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Register context = register_allocator()->NewRegister();
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builder()->MoveRegister(Register::current_context(), context);
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// Evaluate the try-block inside a control scope. This simulates a handler
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// that is intercepting 'throw' control commands.
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try_control_builder.BeginTry(context);
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{
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ControlScopeForTryCatch scope(this, &try_control_builder);
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try_body_func();
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}
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try_control_builder.EndTry();
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catch_body_func(context);
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try_control_builder.EndCatch();
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}
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template <typename TryBodyFunc, typename FinallyBodyFunc>
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void BytecodeGenerator::BuildTryFinally(
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TryBodyFunc try_body_func, FinallyBodyFunc finally_body_func,
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@ -1806,25 +1836,14 @@ void BytecodeGenerator::VisitTryCatchStatement(TryCatchStatement* stmt) {
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HandlerTable::CatchPrediction outer_catch_prediction = catch_prediction();
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set_catch_prediction(stmt->GetCatchPrediction(outer_catch_prediction));
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TryCatchBuilder try_control_builder(builder(), block_coverage_builder_, stmt,
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catch_prediction());
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// Preserve the context in a dedicated register, so that it can be restored
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// when the handler is entered by the stack-unwinding machinery.
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// TODO(mstarzinger): Be smarter about register allocation.
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Register context = register_allocator()->NewRegister();
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builder()->MoveRegister(Register::current_context(), context);
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// Evaluate the try-block inside a control scope. This simulates a handler
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// that is intercepting 'throw' control commands.
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try_control_builder.BeginTry(context);
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{
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ControlScopeForTryCatch scope(this, &try_control_builder);
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BuildTryCatch(
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// Try body.
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[&]() {
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Visit(stmt->try_block());
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set_catch_prediction(outer_catch_prediction);
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}
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try_control_builder.EndTry();
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},
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// Catch body.
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[&](Register context) {
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if (stmt->scope()) {
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// Create a catch scope that binds the exception.
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BuildNewLocalCatchContext(stmt->scope());
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@ -1845,7 +1864,8 @@ void BytecodeGenerator::VisitTryCatchStatement(TryCatchStatement* stmt) {
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} else {
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VisitBlock(stmt->catch_block());
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}
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try_control_builder.EndCatch();
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},
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catch_prediction(), stmt);
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}
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void BytecodeGenerator::VisitTryFinallyStatement(TryFinallyStatement* stmt) {
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@ -3173,38 +3193,24 @@ void BytecodeGenerator::BuildFinalizeIteration(
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}
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builder()->Bind(&if_callable);
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{
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RegisterAllocationScope register_scope(this);
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BuildTryCatch(
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// try {
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// let return_val = method.call(iterator)
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// if (!%IsObject(return_val)) throw TypeError
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// }
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{
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RegisterAllocationScope register_scope(this);
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TryCatchBuilder try_control_builder(builder(), nullptr, nullptr,
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HandlerTable::UNCAUGHT);
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// Preserve the context in a dedicated register, so that it can be restored
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// when the handler is entered by the stack-unwinding machinery.
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// TODO(mstarzinger): Be smarter about register allocation.
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Register context = register_allocator()->NewRegister();
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builder()->MoveRegister(Register::current_context(), context);
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// Evaluate the try-block inside a control scope. This simulates a handler
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// that is intercepting 'throw' control commands.
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try_control_builder.BeginTry(context);
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{
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ControlScopeForTryCatch scope(this, &try_control_builder);
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[&]() {
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RegisterList args(iterator.object());
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builder()->CallProperty(method, args,
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feedback_index(feedback_spec()->AddCallICSlot()));
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builder()->CallProperty(
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method, args, feedback_index(feedback_spec()->AddCallICSlot()));
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if (iterator.type() == IteratorType::kAsync) {
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BuildAwait();
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}
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builder()->JumpIfJSReceiver(iterator_is_done.New());
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{
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// Throw this exception inside the try block so that it is suppressed by
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// the iteration continuation if necessary.
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// Throw this exception inside the try block so that it is
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// suppressed by the iteration continuation if necessary.
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RegisterAllocationScope register_scope(this);
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Register return_result = register_allocator()->NewRegister();
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builder()
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@ -3212,14 +3218,13 @@ void BytecodeGenerator::BuildFinalizeIteration(
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.CallRuntime(Runtime::kThrowIteratorResultNotAnObject,
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return_result);
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}
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}
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try_control_builder.EndTry();
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},
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// catch (e) {
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// if (iteration_continuation != RETHROW)
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// rethrow e
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// }
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[&](Register context) {
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// Reuse context register to store the exception.
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Register close_exception = context;
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builder()->StoreAccumulatorInRegister(close_exception);
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@ -3229,11 +3234,13 @@ void BytecodeGenerator::BuildFinalizeIteration(
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->LoadLiteral(
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Smi::FromInt(ControlScope::DeferredCommands::kRethrowToken))
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.CompareReference(iteration_continuation_token)
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.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &suppress_close_exception)
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.JumpIfTrue(ToBooleanMode::kAlreadyBoolean,
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&suppress_close_exception)
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.LoadAccumulatorWithRegister(close_exception)
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.ReThrow()
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.Bind(&suppress_close_exception);
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try_control_builder.EndCatch();
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},
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HandlerTable::UNCAUGHT);
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}
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iterator_is_done.Bind(builder());
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@ -344,6 +344,10 @@ class BytecodeGenerator final : public AstVisitor<BytecodeGenerator> {
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void BuildTest(ToBooleanMode mode, BytecodeLabels* then_labels,
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BytecodeLabels* else_labels, TestFallthrough fallthrough);
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template <typename TryBodyFunc, typename CatchBodyFunc>
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void BuildTryCatch(TryBodyFunc try_body_func, CatchBodyFunc catch_body_func,
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HandlerTable::CatchPrediction catch_prediction,
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TryCatchStatement* stmt_for_coverage = nullptr);
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template <typename TryBodyFunc, typename FinallyBodyFunc>
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void BuildTryFinally(TryBodyFunc try_body_func,
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FinallyBodyFunc finally_body_func,
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