Revert change 2745 because of assertion failures in debug mode.
TBR=yurys@chromium.org Review URL: http://codereview.chromium.org/173268 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2746 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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src/debug.cc
81
src/debug.cc
@ -317,10 +317,10 @@ void BreakLocationIterator::ClearDebugBreak() {
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void BreakLocationIterator::PrepareStepIn() {
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HandleScope scope;
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// Step in can only be prepared if currently positioned on an IC call,
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// construct call or CallFunction stub call.
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// Step in can only be prepared if currently positioned on an IC call or
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// construct call.
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Address target = rinfo()->target_address();
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Handle<Code> code(Code::GetCodeFromTargetAddress(target));
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Code* code = Code::GetCodeFromTargetAddress(target);
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if (code->is_call_stub()) {
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// Step in through IC call is handled by the runtime system. Therefore make
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// sure that the any current IC is cleared and the runtime system is
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@ -334,27 +334,11 @@ void BreakLocationIterator::PrepareStepIn() {
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rinfo()->set_target_address(stub->entry());
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}
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} else {
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#ifdef DEBUG
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Handle<Code> maybe_call_function_stub = code;
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if (IsDebugBreak()) {
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Address original_target = original_rinfo()->target_address();
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maybe_call_function_stub =
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Handle<Code>(Code::GetCodeFromTargetAddress(original_target));
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}
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bool is_call_function_stub =
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(maybe_call_function_stub->kind() == Code::STUB &&
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maybe_call_function_stub->major_key() == CodeStub::CallFunction);
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// Step in through construct call requires no changes to the running code.
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// Step in through getters/setters should already be prepared as well
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// because caller of this function (Debug::PrepareStep) is expected to
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// flood the top frame's function with one shot breakpoints.
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// Step in through CallFunction stub should also be prepared by caller of
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// this function (Debug::PrepareStep) which should flood target function
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// with breakpoints.
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ASSERT(RelocInfo::IsConstructCall(rmode()) || code->is_inline_cache_stub()
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|| is_call_function_stub);
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#endif
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ASSERT(RelocInfo::IsConstructCall(rmode()) || code->is_inline_cache_stub());
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}
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}
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@ -1108,7 +1092,6 @@ void Debug::PrepareStep(StepAction step_action, int step_count) {
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bool is_call_target = false;
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bool is_load_or_store = false;
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bool is_inline_cache_stub = false;
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Handle<Code> call_function_stub;
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if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) {
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Address target = it.rinfo()->target_address();
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Code* code = Code::GetCodeFromTargetAddress(target);
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@ -1119,22 +1102,6 @@ void Debug::PrepareStep(StepAction step_action, int step_count) {
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is_inline_cache_stub = true;
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is_load_or_store = !is_call_target;
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}
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// Check if target code is CallFunction stub.
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Code* maybe_call_function_stub = code;
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// If there is a breakpoint at this line look at the original code to
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// check if it is a CallFunction stub.
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if (it.IsDebugBreak()) {
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Address original_target = it.original_rinfo()->target_address();
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maybe_call_function_stub =
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Code::GetCodeFromTargetAddress(original_target);
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}
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if (maybe_call_function_stub->kind() == Code::STUB &&
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maybe_call_function_stub->major_key() == CodeStub::CallFunction) {
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// Save reference to the code as we may need it to find out arguments
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// count for 'step in' later.
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call_function_stub = Handle<Code>(maybe_call_function_stub);
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}
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}
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// If this is the last break code target step out is the only possibility.
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@ -1147,8 +1114,7 @@ void Debug::PrepareStep(StepAction step_action, int step_count) {
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JSFunction* function = JSFunction::cast(frames_it.frame()->function());
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FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared()));
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}
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} else if (!(is_inline_cache_stub || RelocInfo::IsConstructCall(it.rmode()) ||
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!call_function_stub.is_null())
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} else if (!(is_inline_cache_stub || RelocInfo::IsConstructCall(it.rmode()))
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|| step_action == StepNext || step_action == StepMin) {
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// Step next or step min.
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@ -1160,43 +1126,6 @@ void Debug::PrepareStep(StepAction step_action, int step_count) {
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debug_info->code()->SourceStatementPosition(frame->pc());
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thread_local_.last_fp_ = frame->fp();
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} else {
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// If it's CallFunction stub ensure target function is compiled and flood
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// it with one shot breakpoints.
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if (!call_function_stub.is_null()) {
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// Find out number of arguments from the stub minor key.
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// Reverse lookup required as the minor key cannot be retrieved
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// from the code object.
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Handle<Object> obj(
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Heap::code_stubs()->SlowReverseLookup(*call_function_stub));
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ASSERT(*obj != Heap::undefined_value());
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ASSERT(obj->IsSmi());
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// Get the STUB key and extract major and minor key.
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uint32_t key = Smi::cast(*obj)->value();
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int call_function_arg_count = CodeStub::MinorKeyFromKey(key);
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ASSERT(call_function_stub->major_key() ==
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CodeStub::MajorKeyFromKey(key));
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// Find target function on the expression stack.
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// Expression stack lools like this (top to bottom):
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// argN
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// ...
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// arg0
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// Receiver
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// Function to call
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int expressions_count = frame->ComputeExpressionsCount();
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ASSERT(expressions_count - 2 - call_function_arg_count >= 0);
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Object* fun = frame->GetExpression(
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expressions_count - 2 - call_function_arg_count);
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if (fun->IsJSFunction()) {
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Handle<JSFunction> js_function(JSFunction::cast(fun));
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// Don't step into builtins.
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if (!js_function->IsBuiltin()) {
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// It will also compile target function if it's not compiled yet.
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FloodWithOneShot(Handle<SharedFunctionInfo>(js_function->shared()));
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}
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}
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}
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// Fill the current function with one-shot break points even for step in on
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// a call target as the function called might be a native function for
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// which step in will not stop. It also prepares for stepping in
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@ -4586,7 +4586,7 @@ Result CodeGenerator::LoadFromGlobalSlotCheckExtensions(
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: RelocInfo::CODE_TARGET_CONTEXT;
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Result answer = frame_->CallLoadIC(mode);
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// A test rax instruction following the call signals that the inobject
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// property case was inlined. Ensure that there is not a test eax
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// property case was inlined. Ensure that there is not a test rax
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// instruction here.
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masm_->nop();
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// Discard the global object. The result is in answer.
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@ -54,7 +54,7 @@ function f() {
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break_break_point_hit_count = 0;
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f();
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assertEquals(6, break_break_point_hit_count);
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assertEquals(5, break_break_point_hit_count);
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// Use an inner function to ensure that the function call is through CodeStub
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// CallFunction see Ia32CodeGenerator::VisitCall and
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@ -67,7 +67,7 @@ function g() {
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break_break_point_hit_count = 0;
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g();
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assertEquals(5, break_break_point_hit_count);
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assertEquals(4, break_break_point_hit_count);
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// Get rid of the debug event listener.
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Debug.setListener(null);
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@ -1,115 +0,0 @@
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// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Flags: --expose-debug-as debug
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// Get the Debug object exposed from the debug context global object.
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Debug = debug.Debug
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var exception = null;
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var state = 0;
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var expected_function_name = null;
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var expected_source_line_text = null;
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var expected_caller_source_line = null;
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var step_in_count = 2;
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// Simple debug event handler which first time will cause 'step in' action
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// to get into g.call and than check that execution is pauesed inside
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// function 'g'.
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function listener(event, exec_state, event_data, data) {
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try {
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if (event == Debug.DebugEvent.Break) {
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if (state == 0) {
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// Step into f().
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exec_state.prepareStep(Debug.StepAction.StepIn, step_in_count);
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state = 2;
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} else if (state == 2) {
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assertEquals(expected_source_line_text,
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event_data.sourceLineText());
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assertEquals(expected_function_name, event_data.func().name());
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state = 3;
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}
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}
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} catch(e) {
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exception = e;
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}
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};
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// Add the debug event listener.
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Debug.setListener(listener);
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function g() {
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return "s"; // expected line
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}
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function testFunction() {
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var f = g;
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var s = 1 +f(10);
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}
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function g2() {
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return "s2"; // expected line
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}
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function testFunction2() {
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var f = g2;
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var s = 1 +f(10, 20);
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}
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// Run twice: first time function will be compiled lazily, second time
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// cached version will be used.
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for (var i = 0; i < 2; i++) {
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state = 0;
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expected_function_name = 'g';
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expected_source_line_text = ' return "s"; // expected line';
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step_in_count = 2;
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// Set a break point and call to invoke the debug event listener.
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Debug.setBreakPoint(testFunction, 1, 0);
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testFunction();
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assertNull(exception);
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assertEquals(3, state);
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}
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// Test stepping into function call when a breakpoint is set at the place
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// of call. Use different pair of functions so that g2 is compiled lazily.
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// Run twice: first time function will be compiled lazily, second time
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// cached version will be used.
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for (var i = 0; i < 2; i++) {
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state = 0;
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expected_function_name = 'g2';
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expected_source_line_text = ' return "s2"; // expected line';
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step_in_count = 1;
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// Set a break point and call to invoke the debug event listener.
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Debug.setBreakPoint(testFunction2, 2, 0);
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testFunction2();
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assertNull(exception);
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assertEquals(3, state);
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}
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// Get rid of the debug event listener.
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Debug.setListener(null);
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@ -60,7 +60,6 @@ debug-setbreakpoint: CRASH || FAIL || PASS
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debug-step-stub-callfunction: SKIP
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debug-stepin-accessor: CRASH || FAIL
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debug-stepin-builtin: CRASH || FAIL
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debug-stepin-call-function-stub: CRASH || FAIL
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debug-stepin-constructor: CRASH, FAIL
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debug-stepin-function-call: CRASH || FAIL
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debug-step: SKIP
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