Introduce CodeReference
Add a struct CodeReference that can be stack allocated to pass a reference to either an on-heap code object or off-heap WasmCode object in a gc safe manner. The struct also provides a common interface such that code can be written independently of the kind of code object it references. Change-Id: I5a6f74462e6e141d167c7fd9bac8c21941fd83b1 Reviewed-on: https://chromium-review.googlesource.com/977905 Commit-Queue: Stephan Herhut <herhut@chromium.org> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Cr-Commit-Position: refs/heads/master@{#52580}
This commit is contained in:
parent
7176708dc5
commit
4d7ad46db4
2
BUILD.gn
2
BUILD.gn
@ -1438,6 +1438,8 @@ v8_source_set("v8_base") {
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"src/code-events.h",
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"src/code-factory.cc",
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"src/code-factory.h",
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"src/code-reference.cc",
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"src/code-reference.h",
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"src/code-stub-assembler.cc",
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"src/code-stub-assembler.h",
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"src/code-stubs-utils.h",
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@ -96,7 +96,7 @@ void AssemblerBase::FlushICache(void* start, size_t size) {
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void AssemblerBase::Print(Isolate* isolate) {
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OFStream os(stdout);
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v8::internal::Disassembler::Decode(isolate, &os, buffer_, pc_, nullptr);
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v8::internal::Disassembler::Decode(isolate, &os, buffer_, pc_);
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}
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// -----------------------------------------------------------------------------
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@ -462,6 +462,17 @@ RelocIterator::RelocIterator(Code* code, int mode_mask)
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next();
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}
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RelocIterator::RelocIterator(const CodeReference code_reference, int mode_mask)
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: mode_mask_(mode_mask) {
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rinfo_.pc_ = code_reference.instruction_start();
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rinfo_.data_ = 0;
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rinfo_.constant_pool_ = code_reference.constant_pool();
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pos_ = code_reference.relocation_start() + code_reference.relocation_size();
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end_ = code_reference.relocation_start();
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if (mode_mask_ == 0) pos_ = end_;
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next();
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}
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RelocIterator::RelocIterator(const CodeDesc& desc, int mode_mask)
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: mode_mask_(mode_mask) {
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rinfo_.pc_ = desc.buffer;
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@ -40,6 +40,7 @@
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#include <map>
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#include "src/allocation.h"
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#include "src/code-reference.h"
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#include "src/contexts.h"
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#include "src/deoptimize-reason.h"
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#include "src/double.h"
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@ -683,6 +684,8 @@ class RelocIterator: public Malloced {
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// iteration iff bit k of mode_mask is set.
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explicit RelocIterator(Code* code, int mode_mask = -1);
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explicit RelocIterator(const CodeDesc& desc, int mode_mask = -1);
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explicit RelocIterator(const CodeReference code_reference,
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int mode_mask = -1);
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explicit RelocIterator(Vector<byte> instructions,
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Vector<const byte> reloc_info, Address const_pool,
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int mode_mask = -1);
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45
src/code-reference.cc
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45
src/code-reference.cc
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@ -0,0 +1,45 @@
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// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/code-reference.h"
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#include "src/handles-inl.h"
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#include "src/objects-inl.h"
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#include "src/wasm/wasm-code-manager.h"
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namespace v8 {
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namespace internal {
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Address CodeReference::constant_pool() const {
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return kind == JS ? code.js->constant_pool() : code.wasm->constant_pool();
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}
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Address CodeReference::instruction_start() const {
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return kind == JS ? code.js->InstructionStart()
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: code.wasm->instructions().start();
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}
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Address CodeReference::instruction_end() const {
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return kind == JS ? code.js->InstructionEnd()
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: code.wasm->instructions().start() +
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code.wasm->instructions().size();
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}
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int CodeReference::instruction_size() const {
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return kind == JS ? code.js->InstructionSize()
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: static_cast<int>(code.wasm->instructions().size());
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}
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const byte* CodeReference::relocation_start() const {
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return kind == JS ? code.js->relocation_start()
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: code.wasm->reloc_info().start();
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}
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int CodeReference::relocation_size() const {
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return kind == JS ? code.js->relocation_size()
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: static_cast<int>(code.wasm->reloc_info().size());
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}
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} // namespace internal
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} // namespace v8
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52
src/code-reference.h
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52
src/code-reference.h
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@ -0,0 +1,52 @@
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// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_CODE_REFERENCE_H_
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#define V8_CODE_REFERENCE_H_
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#include "src/handles.h"
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#include "src/objects.h"
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namespace v8 {
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namespace internal {
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class Code;
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namespace wasm {
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class WasmCode;
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}
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struct CodeReference {
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explicit CodeReference(const wasm::WasmCode* wasm_code = nullptr)
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: kind(WASM), code(wasm_code) {}
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explicit CodeReference(Handle<Code> js_code) : kind(JS), code(js_code) {}
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Address constant_pool() const;
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Address instruction_start() const;
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Address instruction_end() const;
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int instruction_size() const;
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const byte* relocation_start() const;
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int relocation_size() const;
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bool is_null() const {
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return kind == JS ? !code.js.is_null() : code.wasm != nullptr;
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}
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private:
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enum { JS, WASM } kind;
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union CodeUnion {
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explicit CodeUnion(Handle<Code> js_code) : js(js_code) {}
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explicit CodeUnion(const wasm::WasmCode* wasm_code) : wasm(wasm_code) {}
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CodeUnion() : wasm(nullptr) {}
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const wasm::WasmCode* wasm;
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Handle<Code> js;
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} code;
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DISALLOW_NEW_AND_DELETE()
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_CODE_REFERENCE_H_
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@ -8,6 +8,7 @@
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#include <vector>
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#include "src/assembler-inl.h"
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#include "src/code-reference.h"
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#include "src/code-stubs.h"
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#include "src/debug/debug.h"
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#include "src/deoptimizer.h"
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@ -27,39 +28,45 @@ namespace internal {
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class V8NameConverter: public disasm::NameConverter {
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public:
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explicit V8NameConverter(Code* code) : code_(code) {}
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explicit V8NameConverter(Code* code)
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: isolate_(code->GetIsolate()), code_(CodeReference(handle(code))) {}
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V8NameConverter(Isolate* isolate, const wasm::WasmCode* code)
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: isolate_(isolate), code_(CodeReference(code)) {}
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explicit V8NameConverter(Isolate* isolate)
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: isolate_(isolate), code_(CodeReference()) {}
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virtual const char* NameOfAddress(byte* pc) const;
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virtual const char* NameInCode(byte* addr) const;
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Code* code() const { return code_; }
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const CodeReference& code() const { return code_; }
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private:
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Code* code_;
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Isolate* isolate_;
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CodeReference code_;
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EmbeddedVector<char, 128> v8_buffer_;
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};
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const char* V8NameConverter::NameOfAddress(byte* pc) const {
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if (code_ != nullptr) {
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Isolate* isolate = code_->GetIsolate();
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const char* name = isolate->builtins()->Lookup(pc);
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if (isolate_ != nullptr) {
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const char* name = isolate_->builtins()->Lookup(pc);
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if (name != nullptr) {
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SNPrintF(v8_buffer_, "%p (%s)", static_cast<void*>(pc), name);
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return v8_buffer_.start();
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}
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int offs = static_cast<int>(pc - code_->raw_instruction_start());
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int offs = static_cast<int>(pc - code_.instruction_start());
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// print as code offset, if it seems reasonable
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if (0 <= offs && offs < code_->raw_instruction_size()) {
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if (0 <= offs && offs < code_.instruction_size()) {
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SNPrintF(v8_buffer_, "%p <+0x%x>", static_cast<void*>(pc), offs);
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return v8_buffer_.start();
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}
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wasm::WasmCode* wasm_code =
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isolate->wasm_engine()->code_manager()->LookupCode(pc);
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isolate_->wasm_engine()->code_manager()->LookupCode(pc);
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if (wasm_code != nullptr) {
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SNPrintF(v8_buffer_, "%p (%s)", static_cast<void*>(pc),
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GetWasmCodeKindAsString(wasm_code->kind()));
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wasm::GetWasmCodeKindAsString(wasm_code->kind()));
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return v8_buffer_.start();
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}
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}
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@ -71,7 +78,7 @@ const char* V8NameConverter::NameOfAddress(byte* pc) const {
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const char* V8NameConverter::NameInCode(byte* addr) const {
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// The V8NameConverter is used for well known code, so we can "safely"
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// dereference pointers in generated code.
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return (code_ != nullptr) ? reinterpret_cast<const char*>(addr) : "";
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return code_.is_null() ? "" : reinterpret_cast<const char*>(addr);
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}
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@ -124,21 +131,30 @@ static void PrintRelocInfo(StringBuilder* out, Isolate* isolate,
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out->AddFormatted(" ;; external reference (%s)", reference_name);
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} else if (RelocInfo::IsCodeTarget(rmode)) {
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out->AddFormatted(" ;; code:");
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Code* code = Code::GetCodeFromTargetAddress(relocinfo->target_address());
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Code::Kind kind = code->kind();
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if (kind == Code::STUB) {
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// Get the STUB key and extract major and minor key.
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uint32_t key = code->stub_key();
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uint32_t minor_key = CodeStub::MinorKeyFromKey(key);
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CodeStub::Major major_key = CodeStub::GetMajorKey(code);
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DCHECK(major_key == CodeStub::MajorKeyFromKey(key));
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out->AddFormatted(" %s, %s, ", Code::Kind2String(kind),
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CodeStub::MajorName(major_key));
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out->AddFormatted("minor: %d", minor_key);
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} else if (code->is_builtin()) {
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out->AddFormatted(" Builtin::%s", Builtins::name(code->builtin_index()));
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wasm::WasmCode* wasmCode =
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isolate->wasm_engine()->code_manager()->LookupCode(
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relocinfo->target_address());
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if (wasmCode) {
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out->AddFormatted(" wasm(%s)",
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wasm::GetWasmCodeKindAsString(wasmCode->kind()));
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} else {
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out->AddFormatted(" %s", Code::Kind2String(kind));
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Code* code = Code::GetCodeFromTargetAddress(relocinfo->target_address());
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Code::Kind kind = code->kind();
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if (kind == Code::STUB) {
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// Get the STUB key and extract major and minor key.
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uint32_t key = code->stub_key();
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uint32_t minor_key = CodeStub::MinorKeyFromKey(key);
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CodeStub::Major major_key = CodeStub::GetMajorKey(code);
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DCHECK(major_key == CodeStub::MajorKeyFromKey(key));
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out->AddFormatted(" %s, %s, ", Code::Kind2String(kind),
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CodeStub::MajorName(major_key));
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out->AddFormatted("minor: %d", minor_key);
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} else if (code->is_builtin()) {
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out->AddFormatted(" Builtin::%s",
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Builtins::name(code->builtin_index()));
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} else {
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out->AddFormatted(" %s", Code::Kind2String(kind));
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}
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}
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} else if (RelocInfo::IsRuntimeEntry(rmode) &&
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isolate->deoptimizer_data() != nullptr) {
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@ -179,7 +195,7 @@ static int DecodeIt(Isolate* isolate, std::ostream* os,
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byte* pc = begin;
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disasm::Disassembler d(converter);
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RelocIterator* it = nullptr;
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if (converter.code() != nullptr) {
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if (!converter.code().is_null()) {
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it = new RelocIterator(converter.code());
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} else {
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// No relocation information when printing code stubs.
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@ -258,9 +274,10 @@ static int DecodeIt(Isolate* isolate, std::ostream* os,
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// Print all the reloc info for this instruction which are not comments.
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for (size_t i = 0; i < pcs.size(); i++) {
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// Put together the reloc info
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Code* host = converter.code();
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RelocInfo relocinfo(pcs[i], rmodes[i], datas[i], host);
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relocinfo.set_constant_pool(host ? host->constant_pool() : nullptr);
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const CodeReference& host = converter.code();
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RelocInfo relocinfo(pcs[i], rmodes[i], datas[i], nullptr);
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relocinfo.set_constant_pool(host.is_null() ? nullptr
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: host.constant_pool());
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bool first_reloc_info = (i == 0);
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PrintRelocInfo(&out, isolate, ref_encoder, os, &relocinfo,
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@ -270,7 +287,7 @@ static int DecodeIt(Isolate* isolate, std::ostream* os,
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// If this is a constant pool load and we haven't found any RelocInfo
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// already, check if we can find some RelocInfo for the target address in
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// the constant pool.
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if (pcs.empty() && converter.code() != nullptr) {
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if (pcs.empty() && !converter.code().is_null()) {
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RelocInfo dummy_rinfo(prev_pc, RelocInfo::NONE, 0, nullptr);
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if (dummy_rinfo.IsInConstantPool()) {
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byte* constant_pool_entry_address =
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@ -316,6 +333,13 @@ int Disassembler::Decode(Isolate* isolate, std::ostream* os, byte* begin,
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return DecodeIt(isolate, os, v8NameConverter, begin, end, current_pc);
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}
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int Disassembler::Decode(Isolate* isolate, std::ostream* os, byte* begin,
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byte* end, const wasm::WasmCode* code,
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void* current_pc) {
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V8NameConverter v8NameConverter(isolate, code);
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return DecodeIt(isolate, os, v8NameConverter, begin, end, current_pc);
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}
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#else // ENABLE_DISASSEMBLER
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int Disassembler::Decode(Isolate* isolate, std::ostream* os, byte* begin,
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namespace v8 {
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namespace internal {
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namespace wasm {
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class WasmCode;
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}
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class Disassembler : public AllStatic {
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public:
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// Decode instructions in the the interval [begin, end) and print the
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// the code object is used for name resolution and may be null.
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static int Decode(Isolate* isolate, std::ostream* os, byte* begin, byte* end,
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Code* code = nullptr, void* current_pc = nullptr);
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static int Decode(Isolate* isolate, std::ostream* os, byte* begin, byte* end,
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const wasm::WasmCode* code, void* current_pc = nullptr);
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};
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} // namespace internal
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// TODO(mtrofin): rework the dependency on isolate and code in
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// Disassembler::Decode.
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Disassembler::Decode(isolate, &os, instructions().start(),
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instructions().start() + instruction_size, nullptr);
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instructions().start() + instruction_size, this);
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os << "\n";
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if (!source_positions().is_empty()) {
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