[compiler] Test linear searches in a DescriptorArray in the background

This CL adds a linear search test in a DescriptorArray in a known flat
object in the background thread, while the main thread exercises the
same DescriptorArray.

Also sets the foundation for the follow-ups tests in background threads.

Bug: v8:7790
Change-Id: I0e99508204808baaf605161d2eeb717eabe712fb
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2207147
Commit-Queue: Santiago Aboy Solanes <solanes@chromium.org>
Reviewed-by: Georg Neis <neis@chromium.org>
Reviewed-by: Dominik Inführ <dinfuehr@chromium.org>
Reviewed-by: Michael Stanton <mvstanton@chromium.org>
Cr-Commit-Position: refs/heads/master@{#68299}
This commit is contained in:
Santiago Aboy Solanes 2020-06-10 14:45:24 +01:00 committed by Commit Bot
parent f35c747638
commit 4e24c353d8
10 changed files with 164 additions and 15 deletions

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@ -18,9 +18,11 @@ namespace internal {
#ifdef ENABLE_SLOW_DCHECKS
#define SLOW_DCHECK(condition) \
CHECK(!v8::internal::FLAG_enable_slow_asserts || (condition))
#define SLOW_DCHECK_IMPLIES(lhs, rhs) SLOW_DCHECK(!(lhs) || (rhs))
V8_EXPORT_PRIVATE extern bool FLAG_enable_slow_asserts;
#else
#define SLOW_DCHECK(condition) ((void)0)
#define SLOW_DCHECK_IMPLIES(v1, v2) ((void)0)
static const bool FLAG_enable_slow_asserts = false;
#endif

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@ -55,17 +55,19 @@ void DescriptorArray::CopyEnumCacheFrom(DescriptorArray array) {
set_enum_cache(array.enum_cache());
}
InternalIndex DescriptorArray::Search(Name name, int valid_descriptors) {
InternalIndex DescriptorArray::Search(Name name, int valid_descriptors,
bool concurrent_search) {
DCHECK(name.IsUniqueName());
return InternalIndex(
internal::Search<VALID_ENTRIES>(this, name, valid_descriptors, nullptr));
return InternalIndex(internal::Search<VALID_ENTRIES>(
this, name, valid_descriptors, nullptr, concurrent_search));
}
InternalIndex DescriptorArray::Search(Name name, Map map) {
InternalIndex DescriptorArray::Search(Name name, Map map,
bool concurrent_search) {
DCHECK(name.IsUniqueName());
int number_of_own_descriptors = map.NumberOfOwnDescriptors();
if (number_of_own_descriptors == 0) return InternalIndex::NotFound();
return Search(name, number_of_own_descriptors);
return Search(name, number_of_own_descriptors, concurrent_search);
}
InternalIndex DescriptorArray::SearchWithCache(Isolate* isolate, Name name,

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@ -115,9 +115,13 @@ class DescriptorArray
// Sort the instance descriptors by the hash codes of their keys.
void Sort();
// Search the instance descriptors for given name.
V8_INLINE InternalIndex Search(Name name, int number_of_own_descriptors);
V8_INLINE InternalIndex Search(Name name, Map map);
// Search the instance descriptors for given name. {concurrent_search} signals
// if we are doing the search on a background thread. If so, we will sacrifice
// speed for thread-safety.
V8_INLINE InternalIndex Search(Name name, int number_of_own_descriptors,
bool concurrent_search = false);
V8_INLINE InternalIndex Search(Name name, Map map,
bool concurrent_search = false);
// As the above, but uses DescriptorLookupCache and updates it when
// necessary.

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@ -294,8 +294,9 @@ int LinearSearch(T* array, Name name, int valid_entries,
}
template <SearchMode search_mode, typename T>
int Search(T* array, Name name, int valid_entries, int* out_insertion_index) {
SLOW_DCHECK(array->IsSortedNoDuplicates());
int Search(T* array, Name name, int valid_entries, int* out_insertion_index,
bool concurrent_search) {
SLOW_DCHECK_IMPLIES(!concurrent_search, array->IsSortedNoDuplicates());
if (valid_entries == 0) {
if (search_mode == ALL_ENTRIES && out_insertion_index != nullptr) {
@ -304,14 +305,14 @@ int Search(T* array, Name name, int valid_entries, int* out_insertion_index) {
return T::kNotFound;
}
// Fast case: do linear search for small arrays.
// Do linear search for small arrays, and for searches in the background
// thread.
const int kMaxElementsForLinearSearch = 8;
if (valid_entries <= kMaxElementsForLinearSearch) {
if (valid_entries <= kMaxElementsForLinearSearch || concurrent_search) {
return LinearSearch<search_mode>(array, name, valid_entries,
out_insertion_index);
}
// Slow case: perform binary search.
return BinarySearch<search_mode>(array, name, valid_entries,
out_insertion_index);
}

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@ -465,7 +465,8 @@ enum SearchMode { ALL_ENTRIES, VALID_ENTRIES };
template <SearchMode search_mode, typename T>
inline int Search(T* array, Name name, int valid_entries = 0,
int* out_insertion_index = nullptr);
int* out_insertion_index = nullptr,
bool concurrent_search = false);
// ByteArray represents fixed sized byte arrays. Used for the relocation info
// that is attached to code objects.

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@ -594,6 +594,7 @@ class Map : public HeapObject {
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
// [instance descriptors]: describes the object.
DECL_GETTER(synchronized_instance_descriptors, DescriptorArray)
DECL_GETTER(instance_descriptors, DescriptorArray)
V8_EXPORT_PRIVATE void SetInstanceDescriptors(Isolate* isolate,
DescriptorArray descriptors,
@ -976,7 +977,8 @@ class Map : public HeapObject {
MaybeHandle<Object> new_value);
// Use the high-level instance_descriptors/SetInstanceDescriptors instead.
DECL_ACCESSORS(synchronized_instance_descriptors, DescriptorArray)
inline void set_synchronized_instance_descriptors(
DescriptorArray value, WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
static const int kFastPropertiesSoftLimit = 12;
static const int kMaxFastProperties = 128;

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@ -196,6 +196,7 @@ v8_source_set("cctest_sources") {
"test-code-pages.cc",
"test-code-stub-assembler.cc",
"test-compiler.cc",
"test-concurrent-descriptor-array.cc",
"test-constantpool.cc",
"test-conversions.cc",
"test-cpu-profiler.cc",

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@ -0,0 +1,128 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api/api.h"
#include "src/base/platform/semaphore.h"
#include "src/handles/handles-inl.h"
#include "src/handles/local-handles-inl.h"
#include "src/handles/persistent-handles.h"
#include "src/heap/heap.h"
#include "src/heap/local-heap.h"
#include "test/cctest/cctest.h"
#include "test/cctest/heap/heap-utils.h"
namespace v8 {
namespace internal {
static constexpr int kNumHandles = kHandleBlockSize * 2 + kHandleBlockSize / 2;
namespace {
class PersistentHandlesThread final : public v8::base::Thread {
public:
PersistentHandlesThread(Heap* heap, std::vector<Handle<JSObject>> handles,
std::unique_ptr<PersistentHandles> ph,
Handle<Name> name, base::Semaphore* sema_started)
: v8::base::Thread(base::Thread::Options("ThreadWithLocalHeap")),
heap_(heap),
handles_(std::move(handles)),
ph_(std::move(ph)),
name_(name),
sema_started_(sema_started) {}
void Run() override {
LocalHeap local_heap(heap_, std::move(ph_));
LocalHandleScope scope(&local_heap);
Address object = handles_[0]->ptr();
for (int i = 0; i < kNumHandles; i++) {
handles_.push_back(
Handle<JSObject>::cast(local_heap.NewPersistentHandle(object)));
}
sema_started_->Signal();
for (Handle<JSObject> handle : handles_) {
// Lookup the named property on the {map}.
CHECK(name_->IsUniqueName());
Handle<Map> map(handle->map(), &local_heap);
Handle<DescriptorArray> descriptors(
map->synchronized_instance_descriptors(), &local_heap);
bool is_background_thread = true;
InternalIndex const number =
descriptors->Search(*name_, *map, is_background_thread);
CHECK(number.is_found());
}
CHECK_EQ(handles_.size(), kNumHandles * 2);
CHECK(!ph_);
ph_ = local_heap.DetachPersistentHandles();
}
Heap* heap_;
std::vector<Handle<JSObject>> handles_;
std::unique_ptr<PersistentHandles> ph_;
Handle<Name> name_;
base::Semaphore* sema_started_;
};
// Uses linear search on a flat object, with up to 8 elements.
TEST(LinearSearchFlatObject) {
CcTest::InitializeVM();
FLAG_local_heaps = true;
Isolate* isolate = CcTest::i_isolate();
std::unique_ptr<PersistentHandles> ph = isolate->NewPersistentHandles();
std::vector<Handle<JSObject>> handles;
auto factory = isolate->factory();
HandleScope handle_scope(isolate);
Handle<JSFunction> function =
factory->NewFunctionForTest(factory->empty_string());
Handle<JSObject> js_object = factory->NewJSObject(function);
Handle<String> name = CcTest::MakeString("property");
Handle<Object> value = CcTest::MakeString("dummy_value");
// For the default constructor function no in-object properties are reserved
// hence adding a single property will initialize the property-array.
JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, name, value,
NONE)
.Check();
Address object = js_object->ptr();
for (int i = 0; i < kNumHandles; i++) {
handles.push_back(Handle<JSObject>::cast(ph->NewHandle(object)));
}
Handle<Name> persistent_name = Handle<Name>::cast(ph->NewHandle(name->ptr()));
base::Semaphore sema_started(0);
// Pass persistent handles to background thread.
std::unique_ptr<PersistentHandlesThread> thread(new PersistentHandlesThread(
isolate->heap(), std::move(handles), std::move(ph), persistent_name,
&sema_started));
CHECK(thread->Start());
sema_started.Wait();
// Exercise descriptor in main thread too.
for (int i = 0; i < 7; ++i) {
Handle<String> filler_name = CcTest::MakeName("filler_property_", i);
Handle<Object> filler_value = CcTest::MakeString("dummy_value");
JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, filler_name,
filler_value, NONE)
.Check();
}
CHECK_EQ(js_object->map().NumberOfOwnDescriptors(), 8);
thread->Join();
}
} // anonymous namespace
} // namespace internal
} // namespace v8

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@ -20,6 +20,8 @@
namespace v8 {
namespace internal {
namespace {
class LocalHandlesThread final : public v8::base::Thread {
public:
LocalHandlesThread(Heap* heap, Address object, base::Semaphore* sema_started,
@ -92,5 +94,7 @@ TEST(CreateLocalHandles) {
thread->Join();
}
} // anonymous namespace
} // namespace internal
} // namespace v8

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@ -23,6 +23,8 @@ namespace internal {
static constexpr int kNumHandles = kHandleBlockSize * 2 + kHandleBlockSize / 2;
namespace {
class PersistentHandlesThread final : public v8::base::Thread {
public:
PersistentHandlesThread(Heap* heap, std::vector<Handle<HeapNumber>> handles,
@ -110,5 +112,7 @@ TEST(CreatePersistentHandles) {
ph->NewHandle(number->ptr());
}
} // anonymous namespace
} // namespace internal
} // namespace v8