Revert "Merge v8globals.h and globals.h"
Because of tree redness. TBR=jochen@chromium.org Review URL: https://codereview.chromium.org/306443002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21483 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
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BUILD.gn
1
BUILD.gn
@ -627,6 +627,7 @@ source_set("v8_base") {
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"src/v8.cc",
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"src/v8.h",
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"src/v8checks.h",
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"src/v8globals.h",
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"src/v8memory.h",
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"src/v8threads.cc",
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"src/v8threads.h",
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@ -6,7 +6,7 @@
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#define V8_ACCESSORS_H_
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#include "allocation.h"
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#include "globals.h"
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#include "v8globals.h"
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namespace v8 {
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namespace internal {
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@ -7,7 +7,7 @@
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#include "assembler.h"
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#include "frames.h"
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#include "globals.h"
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#include "v8globals.h"
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namespace v8 {
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namespace internal {
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@ -7,6 +7,7 @@
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#include <ctype.h>
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#include "v8globals.h"
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#include "globals.h"
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#include "arm64/assembler-arm64.h"
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@ -7,6 +7,7 @@
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#include <vector>
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#include "v8globals.h"
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#include "globals.h"
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#include "arm64/assembler-arm64-inl.h"
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@ -6,7 +6,7 @@
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#define V8_CIRCULAR_QUEUE_H_
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#include "atomicops.h"
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#include "globals.h"
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#include "v8globals.h"
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namespace v8 {
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namespace internal {
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@ -7,9 +7,9 @@
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#include "../include/v8.h"
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#include "allocation.h"
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#include "globals.h"
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#include "objects.h"
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#include "platform/elapsed-timer.h"
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#include "v8globals.h"
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namespace v8 {
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namespace internal {
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541
src/globals.h
541
src/globals.h
@ -8,7 +8,6 @@
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#include "../include/v8stdint.h"
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#include "base/macros.h"
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#include "checks.h"
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// Unfortunately, the INFINITY macro cannot be used with the '-pedantic'
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// warning flag and certain versions of GCC due to a bug:
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@ -336,546 +335,6 @@ template <typename T, class P = FreeStoreAllocationPolicy> class List;
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enum StrictMode { SLOPPY, STRICT };
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// Mask for the sign bit in a smi.
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const intptr_t kSmiSignMask = kIntptrSignBit;
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const int kObjectAlignmentBits = kPointerSizeLog2;
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const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
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const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
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// Desired alignment for pointers.
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const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
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const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
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// Desired alignment for double values.
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const intptr_t kDoubleAlignment = 8;
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const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
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// Desired alignment for generated code is 32 bytes (to improve cache line
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// utilization).
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const int kCodeAlignmentBits = 5;
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const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
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const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
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// Tag information for Failure.
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// TODO(yangguo): remove this from space owner calculation.
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const int kFailureTag = 3;
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const int kFailureTagSize = 2;
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const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
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// Zap-value: The value used for zapping dead objects.
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// Should be a recognizable hex value tagged as a failure.
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#ifdef V8_HOST_ARCH_64_BIT
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const Address kZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
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const Address kHandleZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
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const Address kGlobalHandleZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0x1baffed00baffedf));
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const Address kFromSpaceZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
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const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
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const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
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const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
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#else
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const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
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const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
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const Address kGlobalHandleZapValue = reinterpret_cast<Address>(0xbaffedf);
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const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
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const uint32_t kSlotsZapValue = 0xbeefdeef;
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const uint32_t kDebugZapValue = 0xbadbaddb;
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const uint32_t kFreeListZapValue = 0xfeed1eaf;
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#endif
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const int kCodeZapValue = 0xbadc0de;
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// Number of bits to represent the page size for paged spaces. The value of 20
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// gives 1Mb bytes per page.
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const int kPageSizeBits = 20;
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// On Intel architecture, cache line size is 64 bytes.
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// On ARM it may be less (32 bytes), but as far this constant is
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// used for aligning data, it doesn't hurt to align on a greater value.
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#define PROCESSOR_CACHE_LINE_SIZE 64
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// Constants relevant to double precision floating point numbers.
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// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
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const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
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// -----------------------------------------------------------------------------
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// Forward declarations for frequently used classes
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class AccessorInfo;
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class Allocation;
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class Arguments;
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class Assembler;
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class Code;
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class CodeGenerator;
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class CodeStub;
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class Context;
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class Debug;
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class Debugger;
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class DebugInfo;
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class Descriptor;
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class DescriptorArray;
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class TransitionArray;
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class ExternalReference;
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class FixedArray;
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class FunctionTemplateInfo;
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class MemoryChunk;
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class SeededNumberDictionary;
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class UnseededNumberDictionary;
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class NameDictionary;
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template <typename T> class MaybeHandle;
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template <typename T> class Handle;
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class Heap;
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class HeapObject;
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class IC;
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class InterceptorInfo;
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class Isolate;
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class JSReceiver;
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class JSArray;
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class JSFunction;
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class JSObject;
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class LargeObjectSpace;
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class LookupResult;
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class MacroAssembler;
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class Map;
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class MapSpace;
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class MarkCompactCollector;
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class NewSpace;
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class Object;
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class OldSpace;
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class Foreign;
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class Scope;
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class ScopeInfo;
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class Script;
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class Smi;
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template <typename Config, class Allocator = FreeStoreAllocationPolicy>
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class SplayTree;
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class String;
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class Name;
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class Struct;
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class Variable;
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class RelocInfo;
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class Deserializer;
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class MessageLocation;
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class VirtualMemory;
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class Mutex;
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class RecursiveMutex;
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typedef bool (*WeakSlotCallback)(Object** pointer);
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typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
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// -----------------------------------------------------------------------------
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// Miscellaneous
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// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
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// consecutive.
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enum AllocationSpace {
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NEW_SPACE, // Semispaces collected with copying collector.
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OLD_POINTER_SPACE, // May contain pointers to new space.
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OLD_DATA_SPACE, // Must not have pointers to new space.
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CODE_SPACE, // No pointers to new space, marked executable.
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MAP_SPACE, // Only and all map objects.
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CELL_SPACE, // Only and all cell objects.
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PROPERTY_CELL_SPACE, // Only and all global property cell objects.
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LO_SPACE, // Promoted large objects.
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INVALID_SPACE, // Only used in AllocationResult to signal success.
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FIRST_SPACE = NEW_SPACE,
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LAST_SPACE = LO_SPACE,
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FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
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LAST_PAGED_SPACE = PROPERTY_CELL_SPACE
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};
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const int kSpaceTagSize = 3;
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const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
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// A flag that indicates whether objects should be pretenured when
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// allocated (allocated directly into the old generation) or not
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// (allocated in the young generation if the object size and type
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// allows).
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enum PretenureFlag { NOT_TENURED, TENURED };
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enum MinimumCapacity {
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USE_DEFAULT_MINIMUM_CAPACITY,
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USE_CUSTOM_MINIMUM_CAPACITY
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};
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enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
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enum Executability { NOT_EXECUTABLE, EXECUTABLE };
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enum VisitMode {
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VISIT_ALL,
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VISIT_ALL_IN_SCAVENGE,
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VISIT_ALL_IN_SWEEP_NEWSPACE,
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VISIT_ONLY_STRONG
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};
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// Flag indicating whether code is built into the VM (one of the natives files).
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enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
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// A CodeDesc describes a buffer holding instructions and relocation
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// information. The instructions start at the beginning of the buffer
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// and grow forward, the relocation information starts at the end of
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// the buffer and grows backward.
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//
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// |<--------------- buffer_size ---------------->|
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// |<-- instr_size -->| |<-- reloc_size -->|
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// +==================+========+==================+
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// | instructions | free | reloc info |
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// +==================+========+==================+
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// ^
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// |
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// buffer
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struct CodeDesc {
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byte* buffer;
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int buffer_size;
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int instr_size;
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int reloc_size;
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Assembler* origin;
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};
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// Callback function used for iterating objects in heap spaces,
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// for example, scanning heap objects.
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typedef int (*HeapObjectCallback)(HeapObject* obj);
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// Callback function used for checking constraints when copying/relocating
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// objects. Returns true if an object can be copied/relocated from its
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// old_addr to a new_addr.
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typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
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// Callback function on inline caches, used for iterating over inline caches
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// in compiled code.
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typedef void (*InlineCacheCallback)(Code* code, Address ic);
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// State for inline cache call sites. Aliased as IC::State.
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enum InlineCacheState {
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// Has never been executed.
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UNINITIALIZED,
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// Has been executed but monomorhic state has been delayed.
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PREMONOMORPHIC,
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// Has been executed and only one receiver type has been seen.
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MONOMORPHIC,
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// Like MONOMORPHIC but check failed due to prototype.
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MONOMORPHIC_PROTOTYPE_FAILURE,
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// Multiple receiver types have been seen.
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POLYMORPHIC,
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// Many receiver types have been seen.
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MEGAMORPHIC,
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// A generic handler is installed and no extra typefeedback is recorded.
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GENERIC,
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// Special state for debug break or step in prepare stubs.
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DEBUG_STUB
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};
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enum CallFunctionFlags {
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NO_CALL_FUNCTION_FLAGS,
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CALL_AS_METHOD,
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// Always wrap the receiver and call to the JSFunction. Only use this flag
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// both the receiver type and the target method are statically known.
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WRAP_AND_CALL
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};
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enum CallConstructorFlags {
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NO_CALL_CONSTRUCTOR_FLAGS,
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// The call target is cached in the instruction stream.
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RECORD_CONSTRUCTOR_TARGET
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};
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enum InlineCacheHolderFlag {
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OWN_MAP, // For fast properties objects.
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PROTOTYPE_MAP // For slow properties objects (except GlobalObjects).
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};
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// The Store Buffer (GC).
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typedef enum {
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kStoreBufferFullEvent,
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kStoreBufferStartScanningPagesEvent,
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kStoreBufferScanningPageEvent
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} StoreBufferEvent;
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typedef void (*StoreBufferCallback)(Heap* heap,
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MemoryChunk* page,
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StoreBufferEvent event);
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// Union used for fast testing of specific double values.
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union DoubleRepresentation {
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double value;
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int64_t bits;
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DoubleRepresentation(double x) { value = x; }
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bool operator==(const DoubleRepresentation& other) const {
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return bits == other.bits;
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}
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};
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// Union used for customized checking of the IEEE double types
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// inlined within v8 runtime, rather than going to the underlying
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// platform headers and libraries
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union IeeeDoubleLittleEndianArchType {
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double d;
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struct {
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unsigned int man_low :32;
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unsigned int man_high :20;
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unsigned int exp :11;
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unsigned int sign :1;
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} bits;
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};
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union IeeeDoubleBigEndianArchType {
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double d;
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struct {
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unsigned int sign :1;
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unsigned int exp :11;
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unsigned int man_high :20;
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unsigned int man_low :32;
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} bits;
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};
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|
||||
|
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// AccessorCallback
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struct AccessorDescriptor {
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Object* (*getter)(Isolate* isolate, Object* object, void* data);
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Object* (*setter)(
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Isolate* isolate, JSObject* object, Object* value, void* data);
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void* data;
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};
|
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|
||||
|
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// Logging and profiling. A StateTag represents a possible state of
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// the VM. The logger maintains a stack of these. Creating a VMState
|
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// object enters a state by pushing on the stack, and destroying a
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// VMState object leaves a state by popping the current state from the
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// stack.
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enum StateTag {
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JS,
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GC,
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COMPILER,
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OTHER,
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EXTERNAL,
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IDLE
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};
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||||
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// -----------------------------------------------------------------------------
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// Macros
|
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|
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// Testers for test.
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|
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#define HAS_SMI_TAG(value) \
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((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
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#define HAS_FAILURE_TAG(value) \
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((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
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// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
|
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#define OBJECT_POINTER_ALIGN(value) \
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(((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
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// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
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#define POINTER_SIZE_ALIGN(value) \
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(((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
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// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
|
||||
#define CODE_POINTER_ALIGN(value) \
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(((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
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|
||||
// Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
|
||||
// inside a C++ class and new and delete will be overloaded so logging is
|
||||
// performed.
|
||||
// This file (globals.h) is included before log.h, so we use direct calls to
|
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// the Logger rather than the LOG macro.
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||||
#ifdef DEBUG
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||||
#define TRACK_MEMORY(name) \
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void* operator new(size_t size) { \
|
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void* result = ::operator new(size); \
|
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Logger::NewEventStatic(name, result, size); \
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||||
return result; \
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||||
} \
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||||
void operator delete(void* object) { \
|
||||
Logger::DeleteEventStatic(name, object); \
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||||
::operator delete(object); \
|
||||
}
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||||
#else
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||||
#define TRACK_MEMORY(name)
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||||
#endif
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||||
|
||||
|
||||
// CPU feature flags.
|
||||
enum CpuFeature {
|
||||
// x86
|
||||
SSE4_1,
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||||
SSE3,
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SAHF,
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// ARM
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||||
VFP3,
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ARMv7,
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SUDIV,
|
||||
UNALIGNED_ACCESSES,
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MOVW_MOVT_IMMEDIATE_LOADS,
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VFP32DREGS,
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NEON,
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||||
// MIPS
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||||
FPU,
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||||
// ARM64
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||||
ALWAYS_ALIGN_CSP,
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NUMBER_OF_CPU_FEATURES
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||||
};
|
||||
|
||||
|
||||
// Used to specify if a macro instruction must perform a smi check on tagged
|
||||
// values.
|
||||
enum SmiCheckType {
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||||
DONT_DO_SMI_CHECK,
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||||
DO_SMI_CHECK
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||||
};
|
||||
|
||||
|
||||
enum ScopeType {
|
||||
EVAL_SCOPE, // The top-level scope for an eval source.
|
||||
FUNCTION_SCOPE, // The top-level scope for a function.
|
||||
MODULE_SCOPE, // The scope introduced by a module literal
|
||||
GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
|
||||
CATCH_SCOPE, // The scope introduced by catch.
|
||||
BLOCK_SCOPE, // The scope introduced by a new block.
|
||||
WITH_SCOPE // The scope introduced by with.
|
||||
};
|
||||
|
||||
|
||||
const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
|
||||
const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
|
||||
const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
|
||||
|
||||
const uint64_t kHoleNanInt64 =
|
||||
(static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
|
||||
const uint64_t kLastNonNaNInt64 =
|
||||
(static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
|
||||
|
||||
|
||||
// The order of this enum has to be kept in sync with the predicates below.
|
||||
enum VariableMode {
|
||||
// User declared variables:
|
||||
VAR, // declared via 'var', and 'function' declarations
|
||||
|
||||
CONST_LEGACY, // declared via legacy 'const' declarations
|
||||
|
||||
LET, // declared via 'let' declarations (first lexical)
|
||||
|
||||
CONST, // declared via 'const' declarations
|
||||
|
||||
MODULE, // declared via 'module' declaration (last lexical)
|
||||
|
||||
// Variables introduced by the compiler:
|
||||
INTERNAL, // like VAR, but not user-visible (may or may not
|
||||
// be in a context)
|
||||
|
||||
TEMPORARY, // temporary variables (not user-visible), stack-allocated
|
||||
// unless the scope as a whole has forced context allocation
|
||||
|
||||
DYNAMIC, // always require dynamic lookup (we don't know
|
||||
// the declaration)
|
||||
|
||||
DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
|
||||
// variable is global unless it has been shadowed
|
||||
// by an eval-introduced variable
|
||||
|
||||
DYNAMIC_LOCAL // requires dynamic lookup, but we know that the
|
||||
// variable is local and where it is unless it
|
||||
// has been shadowed by an eval-introduced
|
||||
// variable
|
||||
};
|
||||
|
||||
|
||||
inline bool IsDynamicVariableMode(VariableMode mode) {
|
||||
return mode >= DYNAMIC && mode <= DYNAMIC_LOCAL;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsDeclaredVariableMode(VariableMode mode) {
|
||||
return mode >= VAR && mode <= MODULE;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsLexicalVariableMode(VariableMode mode) {
|
||||
return mode >= LET && mode <= MODULE;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsImmutableVariableMode(VariableMode mode) {
|
||||
return (mode >= CONST && mode <= MODULE) || mode == CONST_LEGACY;
|
||||
}
|
||||
|
||||
|
||||
// ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
|
||||
// and immutable bindings that can be in two states: initialized and
|
||||
// uninitialized. In ES5 only immutable bindings have these two states. When
|
||||
// accessing a binding, it needs to be checked for initialization. However in
|
||||
// the following cases the binding is initialized immediately after creation
|
||||
// so the initialization check can always be skipped:
|
||||
// 1. Var declared local variables.
|
||||
// var foo;
|
||||
// 2. A local variable introduced by a function declaration.
|
||||
// function foo() {}
|
||||
// 3. Parameters
|
||||
// function x(foo) {}
|
||||
// 4. Catch bound variables.
|
||||
// try {} catch (foo) {}
|
||||
// 6. Function variables of named function expressions.
|
||||
// var x = function foo() {}
|
||||
// 7. Implicit binding of 'this'.
|
||||
// 8. Implicit binding of 'arguments' in functions.
|
||||
//
|
||||
// ES5 specified object environment records which are introduced by ES elements
|
||||
// such as Program and WithStatement that associate identifier bindings with the
|
||||
// properties of some object. In the specification only mutable bindings exist
|
||||
// (which may be non-writable) and have no distinct initialization step. However
|
||||
// V8 allows const declarations in global code with distinct creation and
|
||||
// initialization steps which are represented by non-writable properties in the
|
||||
// global object. As a result also these bindings need to be checked for
|
||||
// initialization.
|
||||
//
|
||||
// The following enum specifies a flag that indicates if the binding needs a
|
||||
// distinct initialization step (kNeedsInitialization) or if the binding is
|
||||
// immediately initialized upon creation (kCreatedInitialized).
|
||||
enum InitializationFlag {
|
||||
kNeedsInitialization,
|
||||
kCreatedInitialized
|
||||
};
|
||||
|
||||
|
||||
enum ClearExceptionFlag {
|
||||
KEEP_EXCEPTION,
|
||||
CLEAR_EXCEPTION
|
||||
};
|
||||
|
||||
|
||||
enum MinusZeroMode {
|
||||
TREAT_MINUS_ZERO_AS_ZERO,
|
||||
FAIL_ON_MINUS_ZERO
|
||||
};
|
||||
|
||||
} } // namespace v8::internal
|
||||
|
||||
namespace i = v8::internal;
|
||||
|
||||
#endif // V8_GLOBALS_H_
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "spaces.h"
|
||||
#include "splay-tree-inl.h"
|
||||
#include "store-buffer.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "assembler.h"
|
||||
#include "frames.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "assembler.h"
|
||||
#include "mips/assembler-mips.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -25,8 +25,8 @@
|
||||
|
||||
#include "platform/mutex.h"
|
||||
#include "platform/semaphore.h"
|
||||
#include "globals.h"
|
||||
#include "vector.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
#ifdef __sun
|
||||
# ifndef signbit
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "atomicops.h"
|
||||
#include "frames.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -6,7 +6,7 @@
|
||||
#define V8_SMALL_POINTER_LIST_H_
|
||||
|
||||
#include "checks.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
#include "zone.h"
|
||||
|
||||
namespace v8 {
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "checks.h"
|
||||
#include "globals.h"
|
||||
#include "platform.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
2
src/v8.h
2
src/v8.h
@ -28,12 +28,12 @@
|
||||
// Basic includes
|
||||
#include "../include/v8.h"
|
||||
#include "../include/v8-platform.h"
|
||||
#include "v8globals.h"
|
||||
#include "v8checks.h"
|
||||
#include "allocation.h"
|
||||
#include "assert-scope.h"
|
||||
#include "utils.h"
|
||||
#include "flags.h"
|
||||
#include "globals.h"
|
||||
|
||||
// Objects & heap
|
||||
#include "objects-inl.h"
|
||||
|
559
src/v8globals.h
Normal file
559
src/v8globals.h
Normal file
@ -0,0 +1,559 @@
|
||||
// Copyright 2012 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef V8_V8GLOBALS_H_
|
||||
#define V8_V8GLOBALS_H_
|
||||
|
||||
#include "globals.h"
|
||||
#include "checks.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
||||
// This file contains constants and global declarations related to the
|
||||
// V8 system.
|
||||
|
||||
// Mask for the sign bit in a smi.
|
||||
const intptr_t kSmiSignMask = kIntptrSignBit;
|
||||
|
||||
const int kObjectAlignmentBits = kPointerSizeLog2;
|
||||
const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
|
||||
const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
|
||||
|
||||
// Desired alignment for pointers.
|
||||
const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
|
||||
const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
|
||||
|
||||
// Desired alignment for double values.
|
||||
const intptr_t kDoubleAlignment = 8;
|
||||
const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
|
||||
|
||||
// Desired alignment for generated code is 32 bytes (to improve cache line
|
||||
// utilization).
|
||||
const int kCodeAlignmentBits = 5;
|
||||
const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
|
||||
const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
|
||||
|
||||
// Tag information for Failure.
|
||||
// TODO(yangguo): remove this from space owner calculation.
|
||||
const int kFailureTag = 3;
|
||||
const int kFailureTagSize = 2;
|
||||
const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
|
||||
|
||||
|
||||
// Zap-value: The value used for zapping dead objects.
|
||||
// Should be a recognizable hex value tagged as a failure.
|
||||
#ifdef V8_HOST_ARCH_64_BIT
|
||||
const Address kZapValue =
|
||||
reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
|
||||
const Address kHandleZapValue =
|
||||
reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
|
||||
const Address kGlobalHandleZapValue =
|
||||
reinterpret_cast<Address>(V8_UINT64_C(0x1baffed00baffedf));
|
||||
const Address kFromSpaceZapValue =
|
||||
reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
|
||||
const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
|
||||
const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
|
||||
const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
|
||||
#else
|
||||
const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
|
||||
const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
|
||||
const Address kGlobalHandleZapValue = reinterpret_cast<Address>(0xbaffedf);
|
||||
const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
|
||||
const uint32_t kSlotsZapValue = 0xbeefdeef;
|
||||
const uint32_t kDebugZapValue = 0xbadbaddb;
|
||||
const uint32_t kFreeListZapValue = 0xfeed1eaf;
|
||||
#endif
|
||||
|
||||
const int kCodeZapValue = 0xbadc0de;
|
||||
|
||||
// Number of bits to represent the page size for paged spaces. The value of 20
|
||||
// gives 1Mb bytes per page.
|
||||
const int kPageSizeBits = 20;
|
||||
|
||||
// On Intel architecture, cache line size is 64 bytes.
|
||||
// On ARM it may be less (32 bytes), but as far this constant is
|
||||
// used for aligning data, it doesn't hurt to align on a greater value.
|
||||
#define PROCESSOR_CACHE_LINE_SIZE 64
|
||||
|
||||
// Constants relevant to double precision floating point numbers.
|
||||
// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
|
||||
const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Forward declarations for frequently used classes
|
||||
|
||||
class AccessorInfo;
|
||||
class Allocation;
|
||||
class Arguments;
|
||||
class Assembler;
|
||||
class Code;
|
||||
class CodeGenerator;
|
||||
class CodeStub;
|
||||
class Context;
|
||||
class Debug;
|
||||
class Debugger;
|
||||
class DebugInfo;
|
||||
class Descriptor;
|
||||
class DescriptorArray;
|
||||
class TransitionArray;
|
||||
class ExternalReference;
|
||||
class FixedArray;
|
||||
class FunctionTemplateInfo;
|
||||
class MemoryChunk;
|
||||
class SeededNumberDictionary;
|
||||
class UnseededNumberDictionary;
|
||||
class NameDictionary;
|
||||
template <typename T> class MaybeHandle;
|
||||
template <typename T> class Handle;
|
||||
class Heap;
|
||||
class HeapObject;
|
||||
class IC;
|
||||
class InterceptorInfo;
|
||||
class Isolate;
|
||||
class JSReceiver;
|
||||
class JSArray;
|
||||
class JSFunction;
|
||||
class JSObject;
|
||||
class LargeObjectSpace;
|
||||
class LookupResult;
|
||||
class MacroAssembler;
|
||||
class Map;
|
||||
class MapSpace;
|
||||
class MarkCompactCollector;
|
||||
class NewSpace;
|
||||
class Object;
|
||||
class OldSpace;
|
||||
class Foreign;
|
||||
class Scope;
|
||||
class ScopeInfo;
|
||||
class Script;
|
||||
class Smi;
|
||||
template <typename Config, class Allocator = FreeStoreAllocationPolicy>
|
||||
class SplayTree;
|
||||
class String;
|
||||
class Name;
|
||||
class Struct;
|
||||
class Variable;
|
||||
class RelocInfo;
|
||||
class Deserializer;
|
||||
class MessageLocation;
|
||||
class VirtualMemory;
|
||||
class Mutex;
|
||||
class RecursiveMutex;
|
||||
|
||||
typedef bool (*WeakSlotCallback)(Object** pointer);
|
||||
|
||||
typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Miscellaneous
|
||||
|
||||
// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
|
||||
// consecutive.
|
||||
enum AllocationSpace {
|
||||
NEW_SPACE, // Semispaces collected with copying collector.
|
||||
OLD_POINTER_SPACE, // May contain pointers to new space.
|
||||
OLD_DATA_SPACE, // Must not have pointers to new space.
|
||||
CODE_SPACE, // No pointers to new space, marked executable.
|
||||
MAP_SPACE, // Only and all map objects.
|
||||
CELL_SPACE, // Only and all cell objects.
|
||||
PROPERTY_CELL_SPACE, // Only and all global property cell objects.
|
||||
LO_SPACE, // Promoted large objects.
|
||||
INVALID_SPACE, // Only used in AllocationResult to signal success.
|
||||
|
||||
FIRST_SPACE = NEW_SPACE,
|
||||
LAST_SPACE = LO_SPACE,
|
||||
FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
|
||||
LAST_PAGED_SPACE = PROPERTY_CELL_SPACE
|
||||
};
|
||||
const int kSpaceTagSize = 3;
|
||||
const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
|
||||
|
||||
|
||||
// A flag that indicates whether objects should be pretenured when
|
||||
// allocated (allocated directly into the old generation) or not
|
||||
// (allocated in the young generation if the object size and type
|
||||
// allows).
|
||||
enum PretenureFlag { NOT_TENURED, TENURED };
|
||||
|
||||
enum MinimumCapacity {
|
||||
USE_DEFAULT_MINIMUM_CAPACITY,
|
||||
USE_CUSTOM_MINIMUM_CAPACITY
|
||||
};
|
||||
|
||||
enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
|
||||
|
||||
enum Executability { NOT_EXECUTABLE, EXECUTABLE };
|
||||
|
||||
enum VisitMode {
|
||||
VISIT_ALL,
|
||||
VISIT_ALL_IN_SCAVENGE,
|
||||
VISIT_ALL_IN_SWEEP_NEWSPACE,
|
||||
VISIT_ONLY_STRONG
|
||||
};
|
||||
|
||||
// Flag indicating whether code is built into the VM (one of the natives files).
|
||||
enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
|
||||
|
||||
|
||||
// A CodeDesc describes a buffer holding instructions and relocation
|
||||
// information. The instructions start at the beginning of the buffer
|
||||
// and grow forward, the relocation information starts at the end of
|
||||
// the buffer and grows backward.
|
||||
//
|
||||
// |<--------------- buffer_size ---------------->|
|
||||
// |<-- instr_size -->| |<-- reloc_size -->|
|
||||
// +==================+========+==================+
|
||||
// | instructions | free | reloc info |
|
||||
// +==================+========+==================+
|
||||
// ^
|
||||
// |
|
||||
// buffer
|
||||
|
||||
struct CodeDesc {
|
||||
byte* buffer;
|
||||
int buffer_size;
|
||||
int instr_size;
|
||||
int reloc_size;
|
||||
Assembler* origin;
|
||||
};
|
||||
|
||||
|
||||
// Callback function used for iterating objects in heap spaces,
|
||||
// for example, scanning heap objects.
|
||||
typedef int (*HeapObjectCallback)(HeapObject* obj);
|
||||
|
||||
|
||||
// Callback function used for checking constraints when copying/relocating
|
||||
// objects. Returns true if an object can be copied/relocated from its
|
||||
// old_addr to a new_addr.
|
||||
typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
|
||||
|
||||
|
||||
// Callback function on inline caches, used for iterating over inline caches
|
||||
// in compiled code.
|
||||
typedef void (*InlineCacheCallback)(Code* code, Address ic);
|
||||
|
||||
|
||||
// State for inline cache call sites. Aliased as IC::State.
|
||||
enum InlineCacheState {
|
||||
// Has never been executed.
|
||||
UNINITIALIZED,
|
||||
// Has been executed but monomorhic state has been delayed.
|
||||
PREMONOMORPHIC,
|
||||
// Has been executed and only one receiver type has been seen.
|
||||
MONOMORPHIC,
|
||||
// Like MONOMORPHIC but check failed due to prototype.
|
||||
MONOMORPHIC_PROTOTYPE_FAILURE,
|
||||
// Multiple receiver types have been seen.
|
||||
POLYMORPHIC,
|
||||
// Many receiver types have been seen.
|
||||
MEGAMORPHIC,
|
||||
// A generic handler is installed and no extra typefeedback is recorded.
|
||||
GENERIC,
|
||||
// Special state for debug break or step in prepare stubs.
|
||||
DEBUG_STUB
|
||||
};
|
||||
|
||||
|
||||
enum CallFunctionFlags {
|
||||
NO_CALL_FUNCTION_FLAGS,
|
||||
CALL_AS_METHOD,
|
||||
// Always wrap the receiver and call to the JSFunction. Only use this flag
|
||||
// both the receiver type and the target method are statically known.
|
||||
WRAP_AND_CALL
|
||||
};
|
||||
|
||||
|
||||
enum CallConstructorFlags {
|
||||
NO_CALL_CONSTRUCTOR_FLAGS,
|
||||
// The call target is cached in the instruction stream.
|
||||
RECORD_CONSTRUCTOR_TARGET
|
||||
};
|
||||
|
||||
|
||||
enum InlineCacheHolderFlag {
|
||||
OWN_MAP, // For fast properties objects.
|
||||
PROTOTYPE_MAP // For slow properties objects (except GlobalObjects).
|
||||
};
|
||||
|
||||
|
||||
// The Store Buffer (GC).
|
||||
typedef enum {
|
||||
kStoreBufferFullEvent,
|
||||
kStoreBufferStartScanningPagesEvent,
|
||||
kStoreBufferScanningPageEvent
|
||||
} StoreBufferEvent;
|
||||
|
||||
|
||||
typedef void (*StoreBufferCallback)(Heap* heap,
|
||||
MemoryChunk* page,
|
||||
StoreBufferEvent event);
|
||||
|
||||
|
||||
// Union used for fast testing of specific double values.
|
||||
union DoubleRepresentation {
|
||||
double value;
|
||||
int64_t bits;
|
||||
DoubleRepresentation(double x) { value = x; }
|
||||
bool operator==(const DoubleRepresentation& other) const {
|
||||
return bits == other.bits;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Union used for customized checking of the IEEE double types
|
||||
// inlined within v8 runtime, rather than going to the underlying
|
||||
// platform headers and libraries
|
||||
union IeeeDoubleLittleEndianArchType {
|
||||
double d;
|
||||
struct {
|
||||
unsigned int man_low :32;
|
||||
unsigned int man_high :20;
|
||||
unsigned int exp :11;
|
||||
unsigned int sign :1;
|
||||
} bits;
|
||||
};
|
||||
|
||||
|
||||
union IeeeDoubleBigEndianArchType {
|
||||
double d;
|
||||
struct {
|
||||
unsigned int sign :1;
|
||||
unsigned int exp :11;
|
||||
unsigned int man_high :20;
|
||||
unsigned int man_low :32;
|
||||
} bits;
|
||||
};
|
||||
|
||||
|
||||
// AccessorCallback
|
||||
struct AccessorDescriptor {
|
||||
Object* (*getter)(Isolate* isolate, Object* object, void* data);
|
||||
Object* (*setter)(
|
||||
Isolate* isolate, JSObject* object, Object* value, void* data);
|
||||
void* data;
|
||||
};
|
||||
|
||||
|
||||
// Logging and profiling. A StateTag represents a possible state of
|
||||
// the VM. The logger maintains a stack of these. Creating a VMState
|
||||
// object enters a state by pushing on the stack, and destroying a
|
||||
// VMState object leaves a state by popping the current state from the
|
||||
// stack.
|
||||
|
||||
enum StateTag {
|
||||
JS,
|
||||
GC,
|
||||
COMPILER,
|
||||
OTHER,
|
||||
EXTERNAL,
|
||||
IDLE
|
||||
};
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Macros
|
||||
|
||||
// Testers for test.
|
||||
|
||||
#define HAS_SMI_TAG(value) \
|
||||
((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
|
||||
|
||||
#define HAS_FAILURE_TAG(value) \
|
||||
((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
|
||||
|
||||
// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
|
||||
#define OBJECT_POINTER_ALIGN(value) \
|
||||
(((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
|
||||
|
||||
// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
|
||||
#define POINTER_SIZE_ALIGN(value) \
|
||||
(((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
|
||||
|
||||
// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
|
||||
#define CODE_POINTER_ALIGN(value) \
|
||||
(((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
|
||||
|
||||
// Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
|
||||
// inside a C++ class and new and delete will be overloaded so logging is
|
||||
// performed.
|
||||
// This file (globals.h) is included before log.h, so we use direct calls to
|
||||
// the Logger rather than the LOG macro.
|
||||
#ifdef DEBUG
|
||||
#define TRACK_MEMORY(name) \
|
||||
void* operator new(size_t size) { \
|
||||
void* result = ::operator new(size); \
|
||||
Logger::NewEventStatic(name, result, size); \
|
||||
return result; \
|
||||
} \
|
||||
void operator delete(void* object) { \
|
||||
Logger::DeleteEventStatic(name, object); \
|
||||
::operator delete(object); \
|
||||
}
|
||||
#else
|
||||
#define TRACK_MEMORY(name)
|
||||
#endif
|
||||
|
||||
|
||||
// CPU feature flags.
|
||||
enum CpuFeature {
|
||||
// x86
|
||||
SSE4_1,
|
||||
SSE3,
|
||||
SAHF,
|
||||
// ARM
|
||||
VFP3,
|
||||
ARMv7,
|
||||
SUDIV,
|
||||
UNALIGNED_ACCESSES,
|
||||
MOVW_MOVT_IMMEDIATE_LOADS,
|
||||
VFP32DREGS,
|
||||
NEON,
|
||||
// MIPS
|
||||
FPU,
|
||||
// ARM64
|
||||
ALWAYS_ALIGN_CSP,
|
||||
NUMBER_OF_CPU_FEATURES
|
||||
};
|
||||
|
||||
|
||||
// Used to specify if a macro instruction must perform a smi check on tagged
|
||||
// values.
|
||||
enum SmiCheckType {
|
||||
DONT_DO_SMI_CHECK,
|
||||
DO_SMI_CHECK
|
||||
};
|
||||
|
||||
|
||||
enum ScopeType {
|
||||
EVAL_SCOPE, // The top-level scope for an eval source.
|
||||
FUNCTION_SCOPE, // The top-level scope for a function.
|
||||
MODULE_SCOPE, // The scope introduced by a module literal
|
||||
GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
|
||||
CATCH_SCOPE, // The scope introduced by catch.
|
||||
BLOCK_SCOPE, // The scope introduced by a new block.
|
||||
WITH_SCOPE // The scope introduced by with.
|
||||
};
|
||||
|
||||
|
||||
const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
|
||||
const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
|
||||
const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
|
||||
|
||||
const uint64_t kHoleNanInt64 =
|
||||
(static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
|
||||
const uint64_t kLastNonNaNInt64 =
|
||||
(static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
|
||||
|
||||
|
||||
// The order of this enum has to be kept in sync with the predicates below.
|
||||
enum VariableMode {
|
||||
// User declared variables:
|
||||
VAR, // declared via 'var', and 'function' declarations
|
||||
|
||||
CONST_LEGACY, // declared via legacy 'const' declarations
|
||||
|
||||
LET, // declared via 'let' declarations (first lexical)
|
||||
|
||||
CONST, // declared via 'const' declarations
|
||||
|
||||
MODULE, // declared via 'module' declaration (last lexical)
|
||||
|
||||
// Variables introduced by the compiler:
|
||||
INTERNAL, // like VAR, but not user-visible (may or may not
|
||||
// be in a context)
|
||||
|
||||
TEMPORARY, // temporary variables (not user-visible), stack-allocated
|
||||
// unless the scope as a whole has forced context allocation
|
||||
|
||||
DYNAMIC, // always require dynamic lookup (we don't know
|
||||
// the declaration)
|
||||
|
||||
DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
|
||||
// variable is global unless it has been shadowed
|
||||
// by an eval-introduced variable
|
||||
|
||||
DYNAMIC_LOCAL // requires dynamic lookup, but we know that the
|
||||
// variable is local and where it is unless it
|
||||
// has been shadowed by an eval-introduced
|
||||
// variable
|
||||
};
|
||||
|
||||
|
||||
inline bool IsDynamicVariableMode(VariableMode mode) {
|
||||
return mode >= DYNAMIC && mode <= DYNAMIC_LOCAL;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsDeclaredVariableMode(VariableMode mode) {
|
||||
return mode >= VAR && mode <= MODULE;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsLexicalVariableMode(VariableMode mode) {
|
||||
return mode >= LET && mode <= MODULE;
|
||||
}
|
||||
|
||||
|
||||
inline bool IsImmutableVariableMode(VariableMode mode) {
|
||||
return (mode >= CONST && mode <= MODULE) || mode == CONST_LEGACY;
|
||||
}
|
||||
|
||||
|
||||
// ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
|
||||
// and immutable bindings that can be in two states: initialized and
|
||||
// uninitialized. In ES5 only immutable bindings have these two states. When
|
||||
// accessing a binding, it needs to be checked for initialization. However in
|
||||
// the following cases the binding is initialized immediately after creation
|
||||
// so the initialization check can always be skipped:
|
||||
// 1. Var declared local variables.
|
||||
// var foo;
|
||||
// 2. A local variable introduced by a function declaration.
|
||||
// function foo() {}
|
||||
// 3. Parameters
|
||||
// function x(foo) {}
|
||||
// 4. Catch bound variables.
|
||||
// try {} catch (foo) {}
|
||||
// 6. Function variables of named function expressions.
|
||||
// var x = function foo() {}
|
||||
// 7. Implicit binding of 'this'.
|
||||
// 8. Implicit binding of 'arguments' in functions.
|
||||
//
|
||||
// ES5 specified object environment records which are introduced by ES elements
|
||||
// such as Program and WithStatement that associate identifier bindings with the
|
||||
// properties of some object. In the specification only mutable bindings exist
|
||||
// (which may be non-writable) and have no distinct initialization step. However
|
||||
// V8 allows const declarations in global code with distinct creation and
|
||||
// initialization steps which are represented by non-writable properties in the
|
||||
// global object. As a result also these bindings need to be checked for
|
||||
// initialization.
|
||||
//
|
||||
// The following enum specifies a flag that indicates if the binding needs a
|
||||
// distinct initialization step (kNeedsInitialization) or if the binding is
|
||||
// immediately initialized upon creation (kCreatedInitialized).
|
||||
enum InitializationFlag {
|
||||
kNeedsInitialization,
|
||||
kCreatedInitialized
|
||||
};
|
||||
|
||||
|
||||
enum ClearExceptionFlag {
|
||||
KEEP_EXCEPTION,
|
||||
CLEAR_EXCEPTION
|
||||
};
|
||||
|
||||
|
||||
enum MinusZeroMode {
|
||||
TREAT_MINUS_ZERO_AS_ZERO,
|
||||
FAIL_ON_MINUS_ZERO
|
||||
};
|
||||
|
||||
} } // namespace v8::internal
|
||||
|
||||
namespace i = v8::internal;
|
||||
|
||||
#endif // V8_V8GLOBALS_H_
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "assembler.h"
|
||||
#include "frames.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "assembler.h"
|
||||
#include "frames.h"
|
||||
#include "globals.h"
|
||||
#include "v8globals.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -586,6 +586,7 @@
|
||||
'../../src/v8.cc',
|
||||
'../../src/v8.h',
|
||||
'../../src/v8checks.h',
|
||||
'../../src/v8globals.h',
|
||||
'../../src/v8memory.h',
|
||||
'../../src/v8threads.cc',
|
||||
'../../src/v8threads.h',
|
||||
|
Loading…
Reference in New Issue
Block a user