Allow functions to have custom construct stubs that are called
when the function is instantiated. Review URL: http://codereview.chromium.org/132063 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2222 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -67,6 +67,24 @@ void Builtins::Generate_JSConstructCall(MacroAssembler* masm) {
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__ CompareObjectType(r1, r2, r2, JS_FUNCTION_TYPE);
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__ b(ne, &non_function_call);
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// Jump to the function-specific construct stub.
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__ ldr(r2, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset));
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__ ldr(r2, FieldMemOperand(r2, SharedFunctionInfo::kConstructStubOffset));
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__ add(pc, r2, Operand(Code::kHeaderSize - kHeapObjectTag));
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// r0: number of arguments
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// r1: called object
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__ bind(&non_function_call);
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// Set expected number of arguments to zero (not changing r0).
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__ mov(r2, Operand(0));
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__ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION_AS_CONSTRUCTOR);
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__ Jump(Handle<Code>(builtin(ArgumentsAdaptorTrampoline)),
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RelocInfo::CODE_TARGET);
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}
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void Builtins::Generate_JSConstructStubGeneric(MacroAssembler* masm) {
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// Enter a construct frame.
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__ EnterConstructFrame();
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@ -177,16 +195,6 @@ void Builtins::Generate_JSConstructCall(MacroAssembler* masm) {
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__ add(sp, sp, Operand(r1, LSL, kPointerSizeLog2 - 1));
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__ add(sp, sp, Operand(kPointerSize));
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__ Jump(lr);
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// r0: number of arguments
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// r1: called object
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__ bind(&non_function_call);
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// Set expected number of arguments to zero (not changing r0).
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__ mov(r2, Operand(0));
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__ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION_AS_CONSTRUCTOR);
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__ Jump(Handle<Code>(builtin(ArgumentsAdaptorTrampoline)),
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RelocInfo::CODE_TARGET);
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}
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@ -51,6 +51,7 @@ namespace internal {
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#define BUILTIN_LIST_A(V) \
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V(ArgumentsAdaptorTrampoline, BUILTIN, UNINITIALIZED) \
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V(JSConstructCall, BUILTIN, UNINITIALIZED) \
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V(JSConstructStubGeneric, BUILTIN, UNINITIALIZED) \
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V(JSEntryTrampoline, BUILTIN, UNINITIALIZED) \
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V(JSConstructEntryTrampoline, BUILTIN, UNINITIALIZED) \
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\
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@ -210,6 +211,7 @@ class Builtins : public AllStatic {
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static void Generate_Adaptor(MacroAssembler* masm, CFunctionId id);
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static void Generate_JSConstructCall(MacroAssembler* masm);
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static void Generate_JSConstructStubGeneric(MacroAssembler* masm);
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static void Generate_JSEntryTrampoline(MacroAssembler* masm);
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static void Generate_JSConstructEntryTrampoline(MacroAssembler* masm);
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static void Generate_ArgumentsAdaptorTrampoline(MacroAssembler* masm);
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@ -1510,6 +1510,8 @@ Object* Heap::AllocateSharedFunctionInfo(Object* name) {
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share->set_name(name);
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Code* illegal = Builtins::builtin(Builtins::Illegal);
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share->set_code(illegal);
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Code* construct_stub = Builtins::builtin(Builtins::JSConstructStubGeneric);
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share->set_construct_stub(construct_stub);
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share->set_expected_nof_properties(0);
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share->set_length(0);
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share->set_formal_parameter_count(0);
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@ -63,6 +63,25 @@ void Builtins::Generate_JSConstructCall(MacroAssembler* masm) {
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__ CmpObjectType(edi, JS_FUNCTION_TYPE, ecx);
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__ j(not_equal, &non_function_call);
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// Jump to the function-specific construct stub.
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__ mov(ebx, FieldOperand(edi, JSFunction::kSharedFunctionInfoOffset));
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__ mov(ebx, FieldOperand(ebx, SharedFunctionInfo::kConstructStubOffset));
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__ lea(ebx, FieldOperand(ebx, Code::kHeaderSize));
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__ jmp(Operand(ebx));
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// edi: called object
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// eax: number of arguments
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__ bind(&non_function_call);
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// Set expected number of arguments to zero (not changing eax).
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__ Set(ebx, Immediate(0));
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__ GetBuiltinEntry(edx, Builtins::CALL_NON_FUNCTION_AS_CONSTRUCTOR);
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__ jmp(Handle<Code>(builtin(ArgumentsAdaptorTrampoline)),
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RelocInfo::CODE_TARGET);
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}
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void Builtins::Generate_JSConstructStubGeneric(MacroAssembler* masm) {
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// Enter a construct frame.
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__ EnterConstructFrame();
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@ -305,16 +324,6 @@ void Builtins::Generate_JSConstructCall(MacroAssembler* masm) {
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__ lea(esp, Operand(esp, ebx, times_2, 1 * kPointerSize)); // 1 ~ receiver
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__ push(ecx);
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__ ret(0);
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// edi: called object
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// eax: number of arguments
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__ bind(&non_function_call);
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// Set expected number of arguments to zero (not changing eax).
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__ Set(ebx, Immediate(0));
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__ GetBuiltinEntry(edx, Builtins::CALL_NON_FUNCTION_AS_CONSTRUCTOR);
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__ jmp(Handle<Code>(builtin(ArgumentsAdaptorTrampoline)),
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RelocInfo::CODE_TARGET);
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}
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@ -2130,6 +2130,7 @@ ACCESSORS(BreakPointInfo, statement_position, Smi, kStatementPositionIndex)
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ACCESSORS(BreakPointInfo, break_point_objects, Object, kBreakPointObjectsIndex)
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#endif
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ACCESSORS(SharedFunctionInfo, construct_stub, Code, kConstructStubOffset)
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ACCESSORS(SharedFunctionInfo, name, Object, kNameOffset)
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ACCESSORS(SharedFunctionInfo, instance_class_name, Object,
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kInstanceClassNameOffset)
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@ -4632,7 +4632,7 @@ void SharedFunctionInfo::SourceCodePrint(StringStream* accumulator,
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void SharedFunctionInfo::SharedFunctionInfoIterateBody(ObjectVisitor* v) {
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IteratePointers(v, kNameOffset, kCodeOffset + kPointerSize);
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IteratePointers(v, kNameOffset, kConstructStubOffset + kPointerSize);
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IteratePointers(v, kInstanceClassNameOffset, kScriptOffset + kPointerSize);
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IteratePointers(v, kDebugInfoOffset, kInferredNameOffset + kPointerSize);
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}
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@ -2743,6 +2743,9 @@ class SharedFunctionInfo: public HeapObject {
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// [code]: Function code.
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DECL_ACCESSORS(code, Code)
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// [construct stub]: Code stub for constructing instances of this function.
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DECL_ACCESSORS(construct_stub, Code)
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// Returns if this function has been compiled to native code yet.
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inline bool is_compiled();
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@ -2838,7 +2841,8 @@ class SharedFunctionInfo: public HeapObject {
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// (An even number of integers has a size that is a multiple of a pointer.)
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static const int kNameOffset = HeapObject::kHeaderSize;
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static const int kCodeOffset = kNameOffset + kPointerSize;
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static const int kLengthOffset = kCodeOffset + kPointerSize;
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static const int kConstructStubOffset = kCodeOffset + kPointerSize;
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static const int kLengthOffset = kConstructStubOffset + kPointerSize;
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static const int kFormalParameterCountOffset = kLengthOffset + kIntSize;
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static const int kExpectedNofPropertiesOffset =
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kFormalParameterCountOffset + kIntSize;
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@ -4328,45 +4328,61 @@ static Object* Runtime_NewClosure(Arguments args) {
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}
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static Handle<Code> ComputeConstructStub(Handle<Map> map) {
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// TODO(385): Change this to create a construct stub specialized for
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// the given map to make allocation of simple objects - and maybe
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// arrays - much faster.
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return Handle<Code>(Builtins::builtin(Builtins::JSConstructStubGeneric));
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}
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static Object* Runtime_NewObject(Arguments args) {
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NoHandleAllocation ha;
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HandleScope scope;
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ASSERT(args.length() == 1);
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Object* constructor = args[0];
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if (constructor->IsJSFunction()) {
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JSFunction* function = JSFunction::cast(constructor);
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Handle<Object> constructor = args.at<Object>(0);
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// Handle stepping into constructors if step into is active.
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// If the constructor isn't a proper function we throw a type error.
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if (!constructor->IsJSFunction()) {
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Vector< Handle<Object> > arguments = HandleVector(&constructor, 1);
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Handle<Object> type_error =
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Factory::NewTypeError("not_constructor", arguments);
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return Top::Throw(*type_error);
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}
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Handle<JSFunction> function = Handle<JSFunction>::cast(constructor);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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if (Debug::StepInActive()) {
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HandleScope scope;
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Debug::HandleStepIn(Handle<JSFunction>(function), 0, true);
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}
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// Handle stepping into constructors if step into is active.
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if (Debug::StepInActive()) {
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Debug::HandleStepIn(function, 0, true);
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}
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#endif
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if (function->has_initial_map() &&
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function->initial_map()->instance_type() == JS_FUNCTION_TYPE) {
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if (function->has_initial_map()) {
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if (function->initial_map()->instance_type() == JS_FUNCTION_TYPE) {
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// The 'Function' function ignores the receiver object when
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// called using 'new' and creates a new JSFunction object that
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// is returned. The receiver object is only used for error
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// reporting if an error occurs when constructing the new
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// JSFunction. AllocateJSObject should not be used to allocate
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// JSFunctions since it does not properly initialize the shared
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// part of the function. Since the receiver is ignored anyway,
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// we use the global object as the receiver instead of a new
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// JSFunction object. This way, errors are reported the same
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// way whether or not 'Function' is called using 'new'.
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// JSFunction. Factory::NewJSObject() should not be used to
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// allocate JSFunctions since it does not properly initialize
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// the shared part of the function. Since the receiver is
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// ignored anyway, we use the global object as the receiver
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// instead of a new JSFunction object. This way, errors are
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// reported the same way whether or not 'Function' is called
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// using 'new'.
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return Top::context()->global();
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}
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return Heap::AllocateJSObject(function);
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}
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HandleScope scope;
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Handle<Object> cons(constructor);
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// The constructor is not a function; throw a type error.
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Handle<Object> type_error =
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Factory::NewTypeError("not_constructor", HandleVector(&cons, 1));
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return Top::Throw(*type_error);
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bool first_allocation = !function->has_initial_map();
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Handle<JSObject> result = Factory::NewJSObject(function);
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if (first_allocation) {
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Handle<Map> map = Handle<Map>(function->initial_map());
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Handle<Code> stub = ComputeConstructStub(map);
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function->shared()->set_construct_stub(*stub);
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}
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return *result;
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}
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@ -171,6 +171,10 @@ void Builtins::Generate_JSConstructCall(MacroAssembler* masm) {
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masm->int3(); // UNIMPLEMENTED.
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}
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void Builtins::Generate_JSConstructStubGeneric(MacroAssembler* masm) {
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masm->int3(); // UNIMPLEMENTED.
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}
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static void Generate_JSEntryTrampolineHelper(MacroAssembler* masm,
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bool is_construct) {
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// Expects five C++ function parameters.
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