Add checks to the ARM simulator to ensure that we flush the icache all

the places we should.
Review URL: http://codereview.chromium.org/1523030

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4474 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
erik.corry@gmail.com 2010-04-22 12:41:10 +00:00
parent 0720377a66
commit 5fab20edcd
4 changed files with 154 additions and 3 deletions

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@ -26,7 +26,7 @@
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// CPU specific code for arm independent of OS goes here.
#if defined(__arm__)
#ifdef __arm__
#include <sys/syscall.h> // for cache flushing.
#endif
@ -35,6 +35,10 @@
#include "cpu.h"
#include "macro-assembler.h"
#ifndef __arm__
#include "simulator-arm.h" // for cache flushing.
#endif
namespace v8 {
namespace internal {
@ -46,9 +50,11 @@ void CPU::Setup() {
void CPU::FlushICache(void* start, size_t size) {
#if !defined (__arm__)
// Not generating ARM instructions for C-code. This means that we are
// building an ARM emulator based target. No I$ flushes are necessary.
// building an ARM emulator based target. We should notify the simulator
// that the Icache was flushed.
// None of this code ends up in the snapshot so there are no issues
// around whether or not to generate the code when building snapshots.
assembler::arm::Simulator::FlushICache(start, size);
#else
// Ideally, we would call
// syscall(__ARM_NR_cacheflush, start,

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@ -474,6 +474,96 @@ void Debugger::Debug() {
}
static bool ICacheMatch(void* one, void* two) {
ASSERT((reinterpret_cast<intptr_t>(one) & CachePage::kPageMask) == 0);
ASSERT((reinterpret_cast<intptr_t>(two) & CachePage::kPageMask) == 0);
return one == two;
}
static uint32_t ICacheHash(void* key) {
return static_cast<uint32_t>(reinterpret_cast<uintptr_t>(key)) >> 2;
}
static bool AllOnOnePage(uintptr_t start, int size) {
intptr_t start_page = (start & ~CachePage::kPageMask);
intptr_t end_page = ((start + size) & ~CachePage::kPageMask);
return start_page == end_page;
}
void Simulator::FlushICache(void* start_addr, size_t size) {
intptr_t start = reinterpret_cast<intptr_t>(start_addr);
int intra_line = (start & CachePage::kLineMask);
start -= intra_line;
size += intra_line;
size = ((size - 1) | CachePage::kLineMask) + 1;
int offset = (start & CachePage::kPageMask);
while (!AllOnOnePage(start, size - 1)) {
int bytes_to_flush = CachePage::kPageSize - offset;
FlushOnePage(start, bytes_to_flush);
start += bytes_to_flush;
size -= bytes_to_flush;
ASSERT_EQ(0, start & CachePage::kPageMask);
offset = 0;
}
if (size != 0) {
FlushOnePage(start, size);
}
}
CachePage* Simulator::GetCachePage(void* page) {
v8::internal::HashMap::Entry* entry = i_cache_->Lookup(page,
ICacheHash(page),
true);
if (entry->value == NULL) {
CachePage* new_page = new CachePage();
entry->value = new_page;
}
return reinterpret_cast<CachePage*>(entry->value);
}
// Flush from start up to and not including start + size.
void Simulator::FlushOnePage(intptr_t start, int size) {
ASSERT(size <= CachePage::kPageSize);
ASSERT(AllOnOnePage(start, size - 1));
ASSERT((start & CachePage::kLineMask) == 0);
ASSERT((size & CachePage::kLineMask) == 0);
void* page = reinterpret_cast<void*>(start & (~CachePage::kPageMask));
int offset = (start & CachePage::kPageMask);
CachePage* cache_page = GetCachePage(page);
char* valid_bytemap = cache_page->ValidityByte(offset);
memset(valid_bytemap, CachePage::LINE_INVALID, size >> CachePage::kLineShift);
}
void Simulator::CheckICache(Instr* instr) {
#ifdef DEBUG
intptr_t address = reinterpret_cast<intptr_t>(instr);
void* page = reinterpret_cast<void*>(address & (~CachePage::kPageMask));
void* line = reinterpret_cast<void*>(address & (~CachePage::kLineMask));
int offset = (address & CachePage::kPageMask);
CachePage* cache_page = GetCachePage(page);
char* cache_valid_byte = cache_page->ValidityByte(offset);
bool cache_hit = (*cache_valid_byte == CachePage::LINE_VALID);
char* cached_line = cache_page->CachedData(offset & ~CachePage::kLineMask);
if (cache_hit) {
// Check that the data in memory matches the contents of the I-cache.
CHECK(memcmp(reinterpret_cast<void*>(instr),
cache_page->CachedData(offset),
Instr::kInstrSize) == 0);
} else {
// Cache miss. Load memory into the cache.
memcpy(cached_line, line, CachePage::kLineLength);
*cache_valid_byte = CachePage::LINE_VALID;
}
#endif
}
// Create one simulator per thread and keep it in thread local storage.
static v8::internal::Thread::LocalStorageKey simulator_key;
@ -489,7 +579,13 @@ void Simulator::Initialize() {
}
v8::internal::HashMap* Simulator::i_cache_ = NULL;
Simulator::Simulator() {
if (i_cache_ == NULL) {
i_cache_ = new v8::internal::HashMap(&ICacheMatch);
}
Initialize();
// Setup simulator support first. Some of this information is needed to
// setup the architecture state.
@ -554,6 +650,9 @@ class Redirection {
swi_instruction_((AL << 28) | (0xf << 24) | call_rt_redirected),
fp_return_(fp_return),
next_(list_) {
Simulator::current()->
FlushICache(reinterpret_cast<void*>(&swi_instruction_),
Instr::kInstrSize);
list_ = this;
}
@ -2342,6 +2441,7 @@ void Simulator::DecodeType6CoprocessorIns(Instr* instr) {
// Executes the current instruction.
void Simulator::InstructionDecode(Instr* instr) {
CheckICache(instr);
pc_modified_ = false;
if (::v8::internal::FLAG_trace_sim) {
disasm::NameConverter converter;
@ -2536,7 +2636,6 @@ uintptr_t Simulator::PopAddress() {
return address;
}
} } // namespace assembler::arm
#endif // __arm__

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@ -89,11 +89,43 @@ class SimulatorStack : public v8::internal::AllStatic {
#include "constants-arm.h"
#include "hashmap.h"
namespace assembler {
namespace arm {
class CachePage {
public:
static const int LINE_VALID = 0;
static const int LINE_INVALID = 1;
static const int kPageShift = 12;
static const int kPageSize = 1 << kPageShift;
static const int kPageMask = kPageSize - 1;
static const int kLineShift = 2; // The cache line is only 4 bytes right now.
static const int kLineLength = 1 << kLineShift;
static const int kLineMask = kLineLength - 1;
CachePage() {
memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
}
char* ValidityByte(int offset) {
return &validity_map_[offset >> kLineShift];
}
char* CachedData(int offset) {
return &data_[offset];
}
private:
char data_[kPageSize]; // The cached data.
static const int kValidityMapSize = kPageSize >> kLineShift;
char validity_map_[kValidityMapSize]; // One byte per line.
};
class Simulator {
public:
friend class Debugger;
@ -162,6 +194,9 @@ class Simulator {
// Pop an address from the JS stack.
uintptr_t PopAddress();
// ICache checking.
static void FlushICache(void* start, size_t size);
private:
enum special_values {
// Known bad pc value to ensure that the simulator does not execute
@ -239,6 +274,11 @@ class Simulator {
// Executes one instruction.
void InstructionDecode(Instr* instr);
// ICache.
static void CheckICache(Instr* instr);
static void FlushOnePage(intptr_t start, int size);
static CachePage* GetCachePage(void* page);
// Runtime call support.
static void* RedirectExternalReference(void* external_function,
bool fp_return);
@ -276,6 +316,9 @@ class Simulator {
int icount_;
static bool initialized_;
// Icache simulation
static v8::internal::HashMap* i_cache_;
// Registered breakpoints.
Instr* break_pc_;
instr_t break_instr_;

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@ -836,6 +836,9 @@ void Deserializer::ReadChunk(Object** current,
case START_NEW_PAGE_SERIALIZATION: {
int space = source_->Get();
pages_[space].Add(last_object_address_);
if (space == CODE_SPACE) {
CPU::FlushICache(last_object_address_, Page::kPageSize);
}
break;
}
case NATIVES_STRING_RESOURCE: {