Refactor heap profiler's code to make possible including
into heap snapshots non-HeapObjects. This is needed as a preparation for adding DOM subtrees tracking. BUG=none TEST=none Review URL: http://codereview.chromium.org/6596073 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7004 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
parent
63beeed358
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60711c074f
@ -911,22 +911,27 @@ static JSObjectsCluster HeapObjectAsCluster(HeapObject* object) {
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class CountingRetainersIterator {
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public:
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CountingRetainersIterator(const JSObjectsCluster& child_cluster,
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HeapEntriesAllocator* allocator,
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HeapEntriesMap* map)
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: child_(ClusterAsHeapObject(child_cluster)), map_(map) {
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: child_(ClusterAsHeapObject(child_cluster)),
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allocator_(allocator),
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map_(map) {
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if (map_->Map(child_) == NULL)
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map_->Pair(child_, HeapEntriesMap::kHeapEntryPlaceholder);
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map_->Pair(child_, allocator_, HeapEntriesMap::kHeapEntryPlaceholder);
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}
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void Call(const JSObjectsCluster& cluster,
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const NumberAndSizeInfo& number_and_size) {
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if (map_->Map(ClusterAsHeapObject(cluster)) == NULL)
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map_->Pair(ClusterAsHeapObject(cluster),
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allocator_,
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HeapEntriesMap::kHeapEntryPlaceholder);
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map_->CountReference(ClusterAsHeapObject(cluster), child_);
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}
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private:
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HeapObject* child_;
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HeapEntriesAllocator* allocator_;
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HeapEntriesMap* map_;
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};
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@ -934,6 +939,7 @@ class CountingRetainersIterator {
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class AllocatingRetainersIterator {
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public:
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AllocatingRetainersIterator(const JSObjectsCluster& child_cluster,
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HeapEntriesAllocator*,
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HeapEntriesMap* map)
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: child_(ClusterAsHeapObject(child_cluster)), map_(map) {
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child_entry_ = map_->Map(child_);
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@ -966,8 +972,9 @@ template<class RetainersIterator>
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class AggregatingRetainerTreeIterator {
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public:
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explicit AggregatingRetainerTreeIterator(ClustersCoarser* coarser,
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HeapEntriesAllocator* allocator,
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HeapEntriesMap* map)
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: coarser_(coarser), map_(map) {
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: coarser_(coarser), allocator_(allocator), map_(map) {
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}
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void Call(const JSObjectsCluster& cluster, JSObjectsClusterTree* tree) {
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@ -981,25 +988,28 @@ class AggregatingRetainerTreeIterator {
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tree->ForEach(&retainers_aggregator);
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tree_to_iterate = &dest_tree_;
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}
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RetainersIterator iterator(cluster, map_);
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RetainersIterator iterator(cluster, allocator_, map_);
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tree_to_iterate->ForEach(&iterator);
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}
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private:
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ClustersCoarser* coarser_;
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HeapEntriesAllocator* allocator_;
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HeapEntriesMap* map_;
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};
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class AggregatedRetainerTreeAllocator {
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class AggregatedRetainerTreeAllocator : public HeapEntriesAllocator {
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public:
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AggregatedRetainerTreeAllocator(HeapSnapshot* snapshot,
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int* root_child_index)
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: snapshot_(snapshot), root_child_index_(root_child_index) {
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}
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~AggregatedRetainerTreeAllocator() { }
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HeapEntry* GetEntry(
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HeapObject* obj, int children_count, int retainers_count) {
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HeapEntry* AllocateEntry(
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HeapThing ptr, int children_count, int retainers_count) {
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HeapObject* obj = reinterpret_cast<HeapObject*>(ptr);
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JSObjectsCluster cluster = HeapObjectAsCluster(obj);
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const char* name = cluster.GetSpecialCaseName();
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if (name == NULL) {
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@ -1018,12 +1028,13 @@ class AggregatedRetainerTreeAllocator {
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template<class Iterator>
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void AggregatedHeapSnapshotGenerator::IterateRetainers(
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HeapEntriesMap* entries_map) {
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HeapEntriesAllocator* allocator, HeapEntriesMap* entries_map) {
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RetainerHeapProfile* p = agg_snapshot_->js_retainer_profile();
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AggregatingRetainerTreeIterator<Iterator> agg_ret_iter_1(
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p->coarser(), entries_map);
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p->coarser(), allocator, entries_map);
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p->retainers_tree()->ForEach(&agg_ret_iter_1);
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AggregatingRetainerTreeIterator<Iterator> agg_ret_iter_2(NULL, entries_map);
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AggregatingRetainerTreeIterator<Iterator> agg_ret_iter_2(
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NULL, allocator, entries_map);
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p->aggregator()->output_tree().ForEach(&agg_ret_iter_2);
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}
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@ -1042,7 +1053,9 @@ void AggregatedHeapSnapshotGenerator::FillHeapSnapshot(HeapSnapshot* snapshot) {
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agg_snapshot_->js_cons_profile()->ForEach(&counting_cons_iter);
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histogram_entities_count += counting_cons_iter.entities_count();
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HeapEntriesMap entries_map;
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IterateRetainers<CountingRetainersIterator>(&entries_map);
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int root_child_index = 0;
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AggregatedRetainerTreeAllocator allocator(snapshot, &root_child_index);
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IterateRetainers<CountingRetainersIterator>(&allocator, &entries_map);
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histogram_entities_count += entries_map.entries_count();
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histogram_children_count += entries_map.total_children_count();
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histogram_retainers_count += entries_map.total_retainers_count();
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@ -1056,10 +1069,7 @@ void AggregatedHeapSnapshotGenerator::FillHeapSnapshot(HeapSnapshot* snapshot) {
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snapshot->AllocateEntries(histogram_entities_count,
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histogram_children_count,
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histogram_retainers_count);
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snapshot->AddEntry(HeapSnapshot::kInternalRootObject,
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root_children_count,
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0);
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int root_child_index = 0;
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snapshot->AddRootEntry(root_children_count);
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for (int i = FIRST_NONSTRING_TYPE; i <= kAllStringsType; ++i) {
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if (agg_snapshot_->info()[i].bytes() > 0) {
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AddEntryFromAggregatedSnapshot(snapshot,
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@ -1075,11 +1085,10 @@ void AggregatedHeapSnapshotGenerator::FillHeapSnapshot(HeapSnapshot* snapshot) {
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AllocatingConstructorHeapProfileIterator alloc_cons_iter(
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snapshot, &root_child_index);
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agg_snapshot_->js_cons_profile()->ForEach(&alloc_cons_iter);
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AggregatedRetainerTreeAllocator allocator(snapshot, &root_child_index);
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entries_map.UpdateEntries(&allocator);
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entries_map.AllocateEntries();
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// Fill up references.
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IterateRetainers<AllocatingRetainersIterator>(&entries_map);
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IterateRetainers<AllocatingRetainersIterator>(&allocator, &entries_map);
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snapshot->SetDominatorsToSelf();
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}
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@ -340,6 +340,7 @@ class AggregatedHeapSnapshot {
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class HeapEntriesMap;
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class HeapEntriesAllocator;
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class HeapSnapshot;
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class AggregatedHeapSnapshotGenerator {
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@ -354,7 +355,8 @@ class AggregatedHeapSnapshotGenerator {
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void CalculateStringsStats();
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void CollectStats(HeapObject* obj);
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template<class Iterator>
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void IterateRetainers(HeapEntriesMap* entries_map);
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void IterateRetainers(
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HeapEntriesAllocator* allocator, HeapEntriesMap* entries_map);
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AggregatedHeapSnapshot* agg_snapshot_;
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};
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@ -121,34 +121,6 @@ uint64_t HeapEntry::id() {
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return id_adaptor.returned_id;
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}
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template<class Visitor>
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void HeapEntriesMap::UpdateEntries(Visitor* visitor) {
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for (HashMap::Entry* p = entries_.Start();
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p != NULL;
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p = entries_.Next(p)) {
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EntryInfo* entry_info = reinterpret_cast<EntryInfo*>(p->value);
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entry_info->entry = visitor->GetEntry(
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reinterpret_cast<HeapObject*>(p->key),
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entry_info->children_count,
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entry_info->retainers_count);
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entry_info->children_count = 0;
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entry_info->retainers_count = 0;
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}
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}
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bool HeapSnapshotGenerator::ReportProgress(bool force) {
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const int kProgressReportGranularity = 10000;
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if (control_ != NULL
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&& (force || progress_counter_ % kProgressReportGranularity == 0)) {
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return
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control_->ReportProgressValue(progress_counter_, progress_total_) ==
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v8::ActivityControl::kContinue;
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}
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return true;
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}
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} } // namespace v8::internal
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#endif // ENABLE_LOGGING_AND_PROFILING
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File diff suppressed because it is too large
Load Diff
@ -681,14 +681,14 @@ class HeapSnapshot {
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void AllocateEntries(
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int entries_count, int children_count, int retainers_count);
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HeapEntry* AddEntry(
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HeapObject* object, int children_count, int retainers_count);
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HeapEntry* AddEntry(HeapEntry::Type type,
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const char* name,
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uint64_t id,
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int size,
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int children_count,
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int retainers_count);
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HeapEntry* AddRootEntry(int children_count);
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HeapEntry* AddGcRootsEntry(int children_count, int retainers_count);
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void ClearPaint();
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HeapSnapshotsDiff* CompareWith(HeapSnapshot* snapshot);
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HeapEntry* GetEntryById(uint64_t id);
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@ -701,15 +701,7 @@ class HeapSnapshot {
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void Print(int max_depth);
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void PrintEntriesSize();
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static HeapObject* const kInternalRootObject;
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static HeapObject* const kGcRootsObject;
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private:
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HeapEntry* AddEntry(HeapObject* object,
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HeapEntry::Type type,
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const char* name,
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int children_count,
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int retainers_count);
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HeapEntry* GetNextEntryToInit();
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HeapSnapshotsCollection* collection_;
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@ -873,6 +865,20 @@ class HeapSnapshotsCollection {
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};
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// A typedef for referencing anything that can be snapshotted living
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// in any kind of heap memory.
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typedef void* HeapThing;
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// An interface that creates HeapEntries by HeapThings.
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class HeapEntriesAllocator {
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public:
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virtual ~HeapEntriesAllocator() { }
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virtual HeapEntry* AllocateEntry(
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HeapThing ptr, int children_count, int retainers_count) = 0;
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};
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// The HeapEntriesMap instance is used to track a mapping between
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// real heap objects and their representations in heap snapshots.
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class HeapEntriesMap {
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@ -880,13 +886,12 @@ class HeapEntriesMap {
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HeapEntriesMap();
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~HeapEntriesMap();
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HeapEntry* Map(HeapObject* object);
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void Pair(HeapObject* object, HeapEntry* entry);
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void CountReference(HeapObject* from, HeapObject* to,
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void AllocateEntries();
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HeapEntry* Map(HeapThing thing);
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void Pair(HeapThing thing, HeapEntriesAllocator* allocator, HeapEntry* entry);
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void CountReference(HeapThing from, HeapThing to,
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int* prev_children_count = NULL,
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int* prev_retainers_count = NULL);
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template<class Visitor>
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void UpdateEntries(Visitor* visitor);
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int entries_count() { return entries_count_; }
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int total_children_count() { return total_children_count_; }
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@ -896,18 +901,25 @@ class HeapEntriesMap {
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private:
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struct EntryInfo {
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explicit EntryInfo(HeapEntry* entry)
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: entry(entry), children_count(0), retainers_count(0) { }
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EntryInfo(HeapEntry* entry, HeapEntriesAllocator* allocator)
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: entry(entry),
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allocator(allocator),
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children_count(0),
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retainers_count(0) {
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}
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HeapEntry* entry;
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HeapEntriesAllocator* allocator;
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int children_count;
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int retainers_count;
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};
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static uint32_t Hash(HeapObject* object) {
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static uint32_t Hash(HeapThing thing) {
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return ComputeIntegerHash(
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static_cast<uint32_t>(reinterpret_cast<uintptr_t>(object)));
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static_cast<uint32_t>(reinterpret_cast<uintptr_t>(thing)));
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}
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static bool HeapThingsMatch(HeapThing key1, HeapThing key2) {
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return key1 == key2;
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}
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static bool HeapObjectsMatch(void* key1, void* key2) { return key1 == key2; }
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HashMap entries_;
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int entries_count_;
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@ -934,52 +946,70 @@ class HeapObjectsSet {
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};
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class HeapSnapshotGenerator {
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// An interface used to populate a snapshot with nodes and edges.
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class SnapshotFillerInterface {
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public:
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class SnapshotFillerInterface {
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public:
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virtual ~SnapshotFillerInterface() { }
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virtual HeapEntry* AddEntry(HeapObject* obj) = 0;
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virtual void SetIndexedReference(HeapGraphEdge::Type type,
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HeapObject* parent_obj,
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HeapEntry* parent_entry,
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int index,
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Object* child_obj,
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HeapEntry* child_entry) = 0;
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virtual void SetNamedReference(HeapGraphEdge::Type type,
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HeapObject* parent_obj,
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virtual ~SnapshotFillerInterface() { }
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virtual HeapEntry* AddEntry(HeapThing ptr) = 0;
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virtual HeapEntry* FindOrAddEntry(HeapThing ptr) = 0;
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virtual void SetIndexedReference(HeapGraphEdge::Type type,
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HeapThing parent_ptr,
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HeapEntry* parent_entry,
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const char* reference_name,
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Object* child_obj,
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int index,
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HeapThing child_ptr,
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HeapEntry* child_entry) = 0;
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virtual void SetRootGcRootsReference() = 0;
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virtual void SetRootShortcutReference(Object* child_obj,
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virtual void SetIndexedAutoIndexReference(HeapGraphEdge::Type type,
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HeapThing parent_ptr,
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HeapEntry* parent_entry,
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HeapThing child_ptr,
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HeapEntry* child_entry) = 0;
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virtual void SetNamedReference(HeapGraphEdge::Type type,
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HeapThing parent_ptr,
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HeapEntry* parent_entry,
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const char* reference_name,
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HeapThing child_ptr,
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HeapEntry* child_entry) = 0;
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virtual void SetNamedAutoIndexReference(HeapGraphEdge::Type type,
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HeapThing parent_ptr,
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HeapEntry* parent_entry,
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HeapThing child_ptr,
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HeapEntry* child_entry) = 0;
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virtual void SetStrongRootReference(Object* child_obj,
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HeapEntry* child_entry) = 0;
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};
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};
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HeapSnapshotGenerator(HeapSnapshot* snapshot,
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v8::ActivityControl* control);
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bool GenerateSnapshot();
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class SnapshottingProgressReportingInterface {
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public:
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virtual ~SnapshottingProgressReportingInterface() { }
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virtual void ProgressStep() = 0;
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virtual bool ProgressReport(bool force) = 0;
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};
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// An implementation of V8 heap graph extractor.
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class V8HeapExplorer : public HeapEntriesAllocator {
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public:
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V8HeapExplorer(HeapSnapshot* snapshot,
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SnapshottingProgressReportingInterface* progress);
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~V8HeapExplorer();
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virtual HeapEntry* AllocateEntry(
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HeapThing ptr, int children_count, int retainers_count);
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void AddRootEntries(SnapshotFillerInterface* filler);
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int EstimateObjectsCount();
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bool IterateAndExtractReferences(SnapshotFillerInterface* filler);
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private:
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bool ApproximateRetainedSizes();
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bool BuildDominatorTree(const Vector<HeapEntry*>& entries,
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Vector<HeapEntry*>* dominators);
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bool CountEntriesAndReferences();
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HeapEntry* GetEntry(Object* obj);
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void IncProgressCounter() { ++progress_counter_; }
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HeapEntry* AddEntry(
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HeapObject* object, int children_count, int retainers_count);
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HeapEntry* AddEntry(HeapObject* object,
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HeapEntry::Type type,
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const char* name,
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int children_count,
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int retainers_count);
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void ExtractReferences(HeapObject* obj);
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void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry);
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void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry);
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void ExtractElementReferences(JSObject* js_obj, HeapEntry* entry);
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void ExtractInternalReferences(JSObject* js_obj, HeapEntry* entry);
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bool FillReferences();
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void FillReversePostorderIndexes(Vector<HeapEntry*>* entries);
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bool IterateAndExtractReferences();
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inline bool ReportProgress(bool force = false);
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bool SetEntriesDominators();
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void SetClosureReference(HeapObject* parent_obj,
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HeapEntry* parent,
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String* reference_name,
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@ -1011,24 +1041,54 @@ class HeapSnapshotGenerator {
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void SetRootShortcutReference(Object* child);
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void SetRootGcRootsReference();
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void SetGcRootsReference(Object* child);
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HeapEntry* GetEntry(Object* obj);
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HeapSnapshot* snapshot_;
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HeapSnapshotsCollection* collection_;
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SnapshottingProgressReportingInterface* progress_;
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// Used during references extraction to mark heap objects that
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// are references via non-hidden properties.
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HeapObjectsSet known_references_;
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SnapshotFillerInterface* filler_;
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static HeapObject* const kInternalRootObject;
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static HeapObject* const kGcRootsObject;
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friend class IndexedReferencesExtractor;
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friend class RootsReferencesExtractor;
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DISALLOW_COPY_AND_ASSIGN(V8HeapExplorer);
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};
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class HeapSnapshotGenerator : public SnapshottingProgressReportingInterface {
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public:
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HeapSnapshotGenerator(HeapSnapshot* snapshot,
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v8::ActivityControl* control);
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bool GenerateSnapshot();
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private:
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bool ApproximateRetainedSizes();
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bool BuildDominatorTree(const Vector<HeapEntry*>& entries,
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Vector<HeapEntry*>* dominators);
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bool CountEntriesAndReferences();
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bool FillReferences();
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void FillReversePostorderIndexes(Vector<HeapEntry*>* entries);
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void ProgressStep();
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bool ProgressReport(bool force = false);
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bool SetEntriesDominators();
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void SetProgressTotal(int iterations_count);
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HeapSnapshot* snapshot_;
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v8::ActivityControl* control_;
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HeapSnapshotsCollection* collection_;
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// Mapping from HeapObject* pointers to HeapEntry* pointers.
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V8HeapExplorer v8_heap_explorer_;
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// Mapping from HeapThing pointers to HeapEntry* pointers.
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HeapEntriesMap entries_;
|
||||
SnapshotFillerInterface* filler_;
|
||||
// Used during references extraction to mark heap objects that
|
||||
// are references via non-hidden properties.
|
||||
HeapObjectsSet known_references_;
|
||||
// Used during snapshot generation.
|
||||
int progress_counter_;
|
||||
int progress_total_;
|
||||
|
||||
friend class IndexedReferencesExtractor;
|
||||
friend class RootsReferencesExtractor;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator);
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user