Revert revision 331. The propagation of monomorphic prototype failure
information does not work. In certains situations, it will keep alternating between unrelated monomorphic states instead of going megamorphic. Review URL: http://codereview.chromium.org/2959 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@338 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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205
src/ic.cc
205
src/ic.cc
@ -61,7 +61,7 @@ void IC::TraceIC(const char* type,
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State old_state,
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Code* new_target) {
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if (FLAG_trace_ic) {
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State new_state = new_target->ic_state();
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State new_state = StateFrom(new_target, Heap::undefined_value());
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PrintF("[%s (%c->%c) ", type,
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TransitionMarkFromState(old_state),
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TransitionMarkFromState(new_state));
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@ -127,16 +127,11 @@ Address IC::OriginalCodeAddress() {
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}
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IC::State IC::ComputeCacheState(Code* target, Object* receiver,
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Object* name, Object** new_target) {
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// Get the raw state from the target.
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State target_state = target->ic_state();
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IC::State IC::StateFrom(Code* target, Object* receiver) {
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IC::State state = target->ic_state();
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// Assume that no new target exists in the cache.
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*new_target = Heap::undefined_value();
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if (target_state != MONOMORPHIC) return target_state;
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if (receiver->IsUndefined() || receiver->IsNull()) return target_state;
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if (state != MONOMORPHIC) return state;
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if (receiver->IsUndefined() || receiver->IsNull()) return state;
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Map* map = GetCodeCacheMapForObject(receiver);
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@ -148,14 +143,8 @@ IC::State IC::ComputeCacheState(Code* target, Object* receiver,
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// the receiver map's code cache. Therefore, if the current target
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// is in the receiver map's code cache, the inline cache failed due
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// to prototype check failure.
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int index = -1;
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Object* code = NULL;
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if (name->IsString()) {
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code = map->FindIndexInCodeCache(String::cast(name),
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target->flags(),
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&index);
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}
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if (index >= 0 && code == target) {
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int index = map->IndexInCodeCache(target);
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if (index >= 0) {
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// For keyed load/store, the most likely cause of cache failure is
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// that the key has changed. We do not distinguish between
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// prototype and non-prototype failures for keyed access.
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@ -183,7 +172,6 @@ IC::State IC::ComputeCacheState(Code* target, Object* receiver,
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return UNINITIALIZED;
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}
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*new_target = code;
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return MONOMORPHIC;
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}
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@ -287,7 +275,8 @@ Object* CallIC::TryCallAsFunction(Object* object) {
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}
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Object* CallIC::LoadFunction(Handle<Object> object,
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Object* CallIC::LoadFunction(State state,
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Handle<Object> object,
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Handle<String> name) {
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// If the object is undefined or null it's illegal to try to get any
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// of its properties; throw a TypeError in that case.
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@ -326,7 +315,7 @@ Object* CallIC::LoadFunction(Handle<Object> object,
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// Lookup is valid: Update inline cache and stub cache.
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if (FLAG_use_ic && lookup.IsLoaded()) {
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UpdateCaches(&lookup, object, name);
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UpdateCaches(&lookup, state, object, name);
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}
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if (lookup.type() == INTERCEPTOR) {
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@ -385,6 +374,7 @@ Object* CallIC::LoadFunction(Handle<Object> object,
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void CallIC::UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name) {
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ASSERT(lookup->IsLoaded());
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@ -393,55 +383,52 @@ void CallIC::UpdateCaches(LookupResult* lookup,
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// Compute the number of arguments.
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int argc = target()->arguments_count();
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Object* code = NULL;
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Object* code = Heap::undefined_value();
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State state = ComputeCacheState(target(), *object, *name, &code);
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switch (state) {
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case UNINITIALIZED:
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code = StubCache::ComputeCallPreMonomorphic(argc);
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break;
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case MONOMORPHIC:
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if (code->IsUndefined()) code = StubCache::ComputeCallMegamorphic(argc);
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break;
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default:
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// Compute monomorphic stub.
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switch (lookup->type()) {
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case FIELD: {
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int index = lookup->GetFieldIndex();
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code = StubCache::ComputeCallField(argc, *name, *object,
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lookup->holder(), index);
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break;
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}
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case CONSTANT_FUNCTION: {
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// Get the constant function and compute the code stub for this
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// call; used for rewriting to monomorphic state and making sure
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// that the code stub is in the stub cache.
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JSFunction* function = lookup->GetConstantFunction();
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code = StubCache::ComputeCallConstant(argc, *name, *object,
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lookup->holder(), function);
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break;
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}
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case NORMAL: {
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// There is only one shared stub for calling normalized
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// properties. It does not traverse the prototype chain, so the
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// property must be found in the receiver for the stub to be
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// applicable.
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if (!object->IsJSObject()) return;
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Handle<JSObject> receiver = Handle<JSObject>::cast(object);
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if (lookup->holder() != *receiver) return;
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code = StubCache::ComputeCallNormal(argc, *name, *receiver);
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break;
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}
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case INTERCEPTOR: {
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code = StubCache::ComputeCallInterceptor(argc, *name, *object,
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lookup->holder());
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break;
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}
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default:
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return;
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if (state == UNINITIALIZED) {
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// This is the first time we execute this inline cache.
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// Set the target to the pre monomorphic stub to delay
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// setting the monomorphic state.
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code = StubCache::ComputeCallPreMonomorphic(argc);
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} else if (state == MONOMORPHIC) {
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code = StubCache::ComputeCallMegamorphic(argc);
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} else {
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// Compute monomorphic stub.
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switch (lookup->type()) {
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case FIELD: {
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int index = lookup->GetFieldIndex();
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code = StubCache::ComputeCallField(argc, *name, *object,
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lookup->holder(), index);
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break;
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}
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break;
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case CONSTANT_FUNCTION: {
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// Get the constant function and compute the code stub for this
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// call; used for rewriting to monomorphic state and making sure
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// that the code stub is in the stub cache.
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JSFunction* function = lookup->GetConstantFunction();
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code = StubCache::ComputeCallConstant(argc, *name, *object,
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lookup->holder(), function);
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break;
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}
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case NORMAL: {
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// There is only one shared stub for calling normalized
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// properties. It does not traverse the prototype chain, so the
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// property must be found in the receiver for the stub to be
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// applicable.
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if (!object->IsJSObject()) return;
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Handle<JSObject> receiver = Handle<JSObject>::cast(object);
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if (lookup->holder() != *receiver) return;
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code = StubCache::ComputeCallNormal(argc, *name, *receiver);
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break;
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}
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case INTERCEPTOR: {
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code = StubCache::ComputeCallInterceptor(argc, *name, *object,
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lookup->holder());
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break;
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}
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default:
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return;
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}
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}
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// If we're unable to compute the stub (not enough memory left), we
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@ -460,7 +447,7 @@ void CallIC::UpdateCaches(LookupResult* lookup,
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}
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Object* LoadIC::Load(Handle<Object> object, Handle<String> name) {
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Object* LoadIC::Load(State state, Handle<Object> object, Handle<String> name) {
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// If the object is undefined or null it's illegal to try to get any
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// of its properties; throw a TypeError in that case.
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if (object->IsUndefined() || object->IsNull()) {
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@ -533,7 +520,7 @@ Object* LoadIC::Load(Handle<Object> object, Handle<String> name) {
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// Update inline cache and stub cache.
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if (FLAG_use_ic && lookup.IsLoaded()) {
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UpdateCaches(&lookup, object, name);
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UpdateCaches(&lookup, state, object, name);
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}
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PropertyAttributes attr;
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@ -555,6 +542,7 @@ Object* LoadIC::Load(Handle<Object> object, Handle<String> name) {
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void LoadIC::UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name) {
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ASSERT(lookup->IsLoaded());
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@ -567,15 +555,13 @@ void LoadIC::UpdateCaches(LookupResult* lookup,
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Handle<JSObject> receiver = Handle<JSObject>::cast(object);
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// Compute the code stub for this load.
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Object* code = Heap::undefined_value();
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State state = ComputeCacheState(target(), *object, *name, &code);
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Object* code = NULL;
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if (state == UNINITIALIZED) {
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// This is the first time we execute this inline cache.
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// Set the target to the pre monomorphic stub to delay
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// setting the monomorphic state.
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code = pre_monomorphic_stub();
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} else if (state != MONOMORPHIC) {
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} else {
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// Compute monomorphic stub.
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switch (lookup->type()) {
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case FIELD: {
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@ -616,20 +602,18 @@ void LoadIC::UpdateCaches(LookupResult* lookup,
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default:
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return;
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}
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// If we're unable to compute the stub (not enough memory left), we
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// simply avoid updating the caches.
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if (code->IsFailure()) return;
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}
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// If we're unable to compute the stub (not enough memory left), we
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// simply avoid updating the caches.
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if (code->IsFailure()) return;
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// Patch the call site depending on the state of the cache.
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if (state == UNINITIALIZED || state == PREMONOMORPHIC ||
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state == MONOMORPHIC_PROTOTYPE_FAILURE) {
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set_target(Code::cast(code));
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} else if (state == MONOMORPHIC && code->IsUndefined()) {
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set_target(megamorphic_stub());
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} else if (state == MONOMORPHIC) {
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set_target(Code::cast(code));
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set_target(megamorphic_stub());
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}
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#ifdef DEBUG
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@ -638,7 +622,8 @@ void LoadIC::UpdateCaches(LookupResult* lookup,
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}
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Object* KeyedLoadIC::Load(Handle<Object> object,
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Object* KeyedLoadIC::Load(State state,
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Handle<Object> object,
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Handle<Object> key) {
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if (key->IsSymbol()) {
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Handle<String> name = Handle<String>::cast(key);
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@ -666,7 +651,7 @@ Object* KeyedLoadIC::Load(Handle<Object> object,
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if (code->IsFailure()) return code;
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set_target(Code::cast(code));
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#ifdef DEBUG
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if (FLAG_trace_ic) PrintF("[KeyedLoadIC : +#length /string]\n");
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TraceIC("KeyedLoadIC", name, state, target());
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#endif
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return Smi::FromInt(string->length());
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}
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@ -678,7 +663,7 @@ Object* KeyedLoadIC::Load(Handle<Object> object,
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if (code->IsFailure()) return code;
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set_target(Code::cast(code));
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#ifdef DEBUG
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if (FLAG_trace_ic) PrintF("[KeyedLoadIC : +#length /array]\n");
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TraceIC("KeyedLoadIC", name, state, target());
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#endif
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return JSArray::cast(*object)->length();
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}
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@ -691,7 +676,7 @@ Object* KeyedLoadIC::Load(Handle<Object> object,
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if (code->IsFailure()) return code;
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set_target(Code::cast(code));
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#ifdef DEBUG
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if (FLAG_trace_ic) PrintF("[KeyedLoadIC : +#prototype /function]\n");
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TraceIC("KeyedLoadIC", name, state, target());
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#endif
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return Accessors::FunctionGetPrototype(*object, 0);
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}
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@ -720,7 +705,7 @@ Object* KeyedLoadIC::Load(Handle<Object> object,
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// Update the inline cache.
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if (FLAG_use_ic && lookup.IsLoaded()) {
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UpdateCaches(&lookup, object, name);
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UpdateCaches(&lookup, state, object, name);
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}
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PropertyAttributes attr;
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@ -750,9 +735,8 @@ Object* KeyedLoadIC::Load(Handle<Object> object,
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}
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void KeyedLoadIC::UpdateCaches(LookupResult* lookup,
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Handle<Object> object,
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Handle<String> name) {
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void KeyedLoadIC::UpdateCaches(LookupResult* lookup, State state,
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Handle<Object> object, Handle<String> name) {
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ASSERT(lookup->IsLoaded());
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// Bail out if we didn't find a result.
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if (!lookup->IsValid() || !lookup->IsCacheable()) return;
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@ -760,11 +744,9 @@ void KeyedLoadIC::UpdateCaches(LookupResult* lookup,
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if (!object->IsJSObject()) return;
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Handle<JSObject> receiver = Handle<JSObject>::cast(object);
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// Compute the state of the current inline cache.
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Object* code = Heap::undefined_value();
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State state = ComputeCacheState(target(), *object, *name, &code);
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// Compute the code stub for this load.
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Object* code = NULL;
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if (state == UNINITIALIZED) {
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// This is the first time we execute this inline cache.
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// Set the target to the pre monomorphic stub to delay
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@ -827,7 +809,8 @@ void KeyedLoadIC::UpdateCaches(LookupResult* lookup,
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}
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Object* StoreIC::Store(Handle<Object> object,
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Object* StoreIC::Store(State state,
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Handle<Object> object,
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Handle<String> name,
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Handle<Object> value) {
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// If the object is undefined or null it's illegal to try to set any
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@ -855,7 +838,7 @@ Object* StoreIC::Store(Handle<Object> object,
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// Update inline cache and stub cache.
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if (FLAG_use_ic && lookup.IsLoaded()) {
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UpdateCaches(&lookup, receiver, name, value);
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UpdateCaches(&lookup, state, receiver, name, value);
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}
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// Set the property.
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@ -864,6 +847,7 @@ Object* StoreIC::Store(Handle<Object> object,
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void StoreIC::UpdateCaches(LookupResult* lookup,
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State state,
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Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Object> value) {
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@ -880,13 +864,10 @@ void StoreIC::UpdateCaches(LookupResult* lookup,
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// current state.
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PropertyType type = lookup->type();
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// Compute the state of the current inline cache.
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Object* code = Heap::undefined_value();
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State state = ComputeCacheState(target(), *receiver, *name, &code);
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// Compute the code stub for this store; used for rewriting to
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// monomorphic state and making sure that the code stub is in the
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// stub cache.
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Object* code = NULL;
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switch (type) {
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case FIELD: {
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code = StubCache::ComputeStoreField(*name, *receiver,
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@ -936,7 +917,8 @@ void StoreIC::UpdateCaches(LookupResult* lookup,
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}
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Object* KeyedStoreIC::Store(Handle<Object> object,
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Object* KeyedStoreIC::Store(State state,
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Handle<Object> object,
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Handle<Object> key,
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Handle<Object> value) {
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if (key->IsSymbol()) {
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@ -967,7 +949,7 @@ Object* KeyedStoreIC::Store(Handle<Object> object,
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// Update inline cache and stub cache.
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if (FLAG_use_ic && lookup.IsLoaded()) {
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UpdateCaches(&lookup, receiver, name, value);
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UpdateCaches(&lookup, state, receiver, name, value);
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}
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// Set the property.
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@ -986,6 +968,7 @@ Object* KeyedStoreIC::Store(Handle<Object> object,
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void KeyedStoreIC::UpdateCaches(LookupResult* lookup,
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State state,
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Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Object> value) {
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@ -1005,8 +988,7 @@ void KeyedStoreIC::UpdateCaches(LookupResult* lookup,
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// Compute the code stub for this store; used for rewriting to
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// monomorphic state and making sure that the code stub is in the
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// stub cache.
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Object* code = Heap::undefined_value();
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State state = ComputeCacheState(target(), *receiver, *name, &code);
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Object* code = NULL;
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switch (type) {
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case FIELD: {
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@ -1064,7 +1046,8 @@ Object* CallIC_Miss(Arguments args) {
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NoHandleAllocation na;
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ASSERT(args.length() == 2);
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CallIC ic;
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return ic.LoadFunction(args.at<Object>(0), args.at<String>(1));
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IC::State state = IC::StateFrom(ic.target(), args[0]);
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return ic.LoadFunction(state, args.at<Object>(0), args.at<String>(1));
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}
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@ -1088,7 +1071,8 @@ Object* LoadIC_Miss(Arguments args) {
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NoHandleAllocation na;
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ASSERT(args.length() == 2);
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LoadIC ic;
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return ic.Load(args.at<Object>(0), args.at<String>(1));
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IC::State state = IC::StateFrom(ic.target(), args[0]);
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return ic.Load(state, args.at<Object>(0), args.at<String>(1));
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}
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@ -1107,7 +1091,8 @@ Object* KeyedLoadIC_Miss(Arguments args) {
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NoHandleAllocation na;
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ASSERT(args.length() == 2);
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KeyedLoadIC ic;
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return ic.Load(args.at<Object>(0), args.at<Object>(1));
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IC::State state = IC::StateFrom(ic.target(), args[0]);
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return ic.Load(state, args.at<Object>(0), args.at<Object>(1));
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}
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@ -1126,7 +1111,9 @@ Object* StoreIC_Miss(Arguments args) {
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NoHandleAllocation na;
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ASSERT(args.length() == 3);
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StoreIC ic;
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return ic.Store(args.at<Object>(0), args.at<String>(1), args.at<Object>(2));
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IC::State state = IC::StateFrom(ic.target(), args[0]);
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return ic.Store(state, args.at<Object>(0), args.at<String>(1),
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args.at<Object>(2));
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}
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@ -1145,7 +1132,9 @@ Object* KeyedStoreIC_Miss(Arguments args) {
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NoHandleAllocation na;
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ASSERT(args.length() == 3);
|
||||
KeyedStoreIC ic;
|
||||
return ic.Store(args.at<Object>(0), args.at<Object>(1), args.at<Object>(2));
|
||||
IC::State state = IC::StateFrom(ic.target(), args[0]);
|
||||
return ic.Store(state, args.at<Object>(0), args.at<Object>(1),
|
||||
args.at<Object>(2));
|
||||
}
|
||||
|
||||
|
||||
|
26
src/ic.h
26
src/ic.h
@ -81,12 +81,8 @@ class IC {
|
||||
Code* target() { return GetTargetAtAddress(address()); }
|
||||
inline Address address();
|
||||
|
||||
// Compute the state of the current inline cache. If the current
|
||||
// inline cache is monomorphic, this might change the code cache in
|
||||
// the receiver map and it might return a code object from the code
|
||||
// cache in the receiver map that should be used as the new target.
|
||||
static State ComputeCacheState(Code* target, Object* receiver,
|
||||
Object* name, Object** new_target);
|
||||
// Compute the current IC state based on the target stub and the receiver.
|
||||
static State StateFrom(Code* target, Object* receiver);
|
||||
|
||||
// Clear the inline cache to initial state.
|
||||
static void Clear(Address address);
|
||||
@ -165,7 +161,7 @@ class CallIC: public IC {
|
||||
public:
|
||||
CallIC() : IC(EXTRA_CALL_FRAME) { ASSERT(target()->is_call_stub()); }
|
||||
|
||||
Object* LoadFunction(Handle<Object> object, Handle<String> name);
|
||||
Object* LoadFunction(State state, Handle<Object> object, Handle<String> name);
|
||||
|
||||
|
||||
// Code generator routines.
|
||||
@ -183,6 +179,7 @@ class CallIC: public IC {
|
||||
// Update the inline cache and the global stub cache based on the
|
||||
// lookup result.
|
||||
void UpdateCaches(LookupResult* lookup,
|
||||
State state,
|
||||
Handle<Object> object,
|
||||
Handle<String> name);
|
||||
|
||||
@ -200,7 +197,7 @@ class LoadIC: public IC {
|
||||
public:
|
||||
LoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_load_stub()); }
|
||||
|
||||
Object* Load(Handle<Object> object, Handle<String> name);
|
||||
Object* Load(State state, Handle<Object> object, Handle<String> name);
|
||||
|
||||
// Code generator routines.
|
||||
static void GenerateInitialize(MacroAssembler* masm);
|
||||
@ -222,6 +219,7 @@ class LoadIC: public IC {
|
||||
// Update the inline cache and the global stub cache based on the
|
||||
// lookup result.
|
||||
void UpdateCaches(LookupResult* lookup,
|
||||
State state,
|
||||
Handle<Object> object,
|
||||
Handle<String> name);
|
||||
|
||||
@ -245,7 +243,7 @@ class KeyedLoadIC: public IC {
|
||||
public:
|
||||
KeyedLoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_keyed_load_stub()); }
|
||||
|
||||
Object* Load(Handle<Object> object, Handle<Object> key);
|
||||
Object* Load(State state, Handle<Object> object, Handle<Object> key);
|
||||
|
||||
// Code generator routines.
|
||||
static void GenerateMiss(MacroAssembler* masm);
|
||||
@ -258,6 +256,7 @@ class KeyedLoadIC: public IC {
|
||||
|
||||
// Update the inline cache.
|
||||
void UpdateCaches(LookupResult* lookup,
|
||||
State state,
|
||||
Handle<Object> object,
|
||||
Handle<String> name);
|
||||
|
||||
@ -284,7 +283,8 @@ class StoreIC: public IC {
|
||||
public:
|
||||
StoreIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_store_stub()); }
|
||||
|
||||
Object* Store(Handle<Object> object,
|
||||
Object* Store(State state,
|
||||
Handle<Object> object,
|
||||
Handle<String> name,
|
||||
Handle<Object> value);
|
||||
|
||||
@ -299,7 +299,7 @@ class StoreIC: public IC {
|
||||
// Update the inline cache and the global stub cache based on the
|
||||
// lookup result.
|
||||
void UpdateCaches(LookupResult* lookup,
|
||||
Handle<JSObject> receiver,
|
||||
State state, Handle<JSObject> receiver,
|
||||
Handle<String> name,
|
||||
Handle<Object> value);
|
||||
|
||||
@ -320,7 +320,8 @@ class KeyedStoreIC: public IC {
|
||||
public:
|
||||
KeyedStoreIC() : IC(NO_EXTRA_FRAME) { }
|
||||
|
||||
Object* Store(Handle<Object> object,
|
||||
Object* Store(State state,
|
||||
Handle<Object> object,
|
||||
Handle<Object> name,
|
||||
Handle<Object> value);
|
||||
|
||||
@ -334,6 +335,7 @@ class KeyedStoreIC: public IC {
|
||||
|
||||
// Update the inline cache.
|
||||
void UpdateCaches(LookupResult* lookup,
|
||||
State state,
|
||||
Handle<JSObject> receiver,
|
||||
Handle<String> name,
|
||||
Handle<Object> value);
|
||||
|
@ -2109,20 +2109,6 @@ void Map::ClearCodeCache() {
|
||||
}
|
||||
|
||||
|
||||
Object* Map::FindInCodeCache(String* name, Code::Flags flags) {
|
||||
int index;
|
||||
return FindIndexInCodeCache(name, flags, &index);
|
||||
}
|
||||
|
||||
|
||||
void Map::RemoveFromCodeCache(int index) {
|
||||
FixedArray* array = code_cache();
|
||||
ASSERT(array->length() >= index && array->get(index)->IsCode());
|
||||
array->set_undefined(index - 1); // key
|
||||
array->set_undefined(index); // code
|
||||
}
|
||||
|
||||
|
||||
#undef CAST_ACCESSOR
|
||||
#undef INT_ACCESSORS
|
||||
#undef SMI_ACCESSORS
|
||||
|
@ -2410,27 +2410,41 @@ Object* Map::UpdateCodeCache(String* name, Code* code) {
|
||||
}
|
||||
|
||||
|
||||
Object* Map::FindIndexInCodeCache(String* name, Code::Flags flags, int* index) {
|
||||
Object* Map::FindInCodeCache(String* name, Code::Flags flags) {
|
||||
FixedArray* cache = code_cache();
|
||||
int length = cache->length();
|
||||
for (int i = 0; i < length; i += 2) {
|
||||
Object* key = cache->get(i);
|
||||
if (key->IsUndefined()) {
|
||||
continue;
|
||||
return key;
|
||||
}
|
||||
if (name->Equals(String::cast(key))) {
|
||||
Code* code = Code::cast(cache->get(i + 1));
|
||||
if (code->flags() == flags) {
|
||||
*index = i + 1;
|
||||
return code;
|
||||
}
|
||||
if (code->flags() == flags) return code;
|
||||
}
|
||||
}
|
||||
*index = -1;
|
||||
return Heap::undefined_value();
|
||||
}
|
||||
|
||||
|
||||
int Map::IndexInCodeCache(Code* code) {
|
||||
FixedArray* array = code_cache();
|
||||
int len = array->length();
|
||||
for (int i = 0; i < len; i += 2) {
|
||||
if (array->get(i + 1) == code) return i + 1;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
void Map::RemoveFromCodeCache(int index) {
|
||||
FixedArray* array = code_cache();
|
||||
ASSERT(array->length() >= index && array->get(index)->IsCode());
|
||||
array->set_undefined(index - 1); // key
|
||||
array->set_undefined(index); // code
|
||||
}
|
||||
|
||||
|
||||
void FixedArray::FixedArrayIterateBody(ObjectVisitor* v) {
|
||||
IteratePointers(v, kHeaderSize, kHeaderSize + length() * kPointerSize);
|
||||
}
|
||||
|
@ -2342,14 +2342,14 @@ class Map: public HeapObject {
|
||||
Object* UpdateCodeCache(String* name, Code* code);
|
||||
|
||||
// Returns the found code or undefined if absent.
|
||||
inline Object* FindInCodeCache(String* name, Code::Flags flags);
|
||||
Object* FindInCodeCache(String* name, Code::Flags flags);
|
||||
|
||||
// Returns the found code or undefined if absent. Also returns the
|
||||
// index at which the code was found or -1 if absent.
|
||||
Object* FindIndexInCodeCache(String* name, Code::Flags flags, int* index);
|
||||
// Returns the non-negative index of the code object if it is in the
|
||||
// cache and -1 otherwise.
|
||||
int IndexInCodeCache(Code* code);
|
||||
|
||||
// Removes a code object from the code cache at the given index.
|
||||
inline void RemoveFromCodeCache(int index);
|
||||
void RemoveFromCodeCache(int index);
|
||||
|
||||
// Dispatched behavior.
|
||||
void MapIterateBody(ObjectVisitor* v);
|
||||
|
Loading…
Reference in New Issue
Block a user