Use stability to only conditionally flush information from the map check table.

R=ishell@chromium.org

Review URL: https://codereview.chromium.org/266083007

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21274 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
ishell@chromium.org 2014-05-12 20:05:52 +00:00
parent 631b66190b
commit 6e74578968
4 changed files with 219 additions and 82 deletions

View File

@ -3,6 +3,7 @@
// found in the LICENSE file.
#include "hydrogen-check-elimination.h"
#include "hydrogen-alias-analysis.h"
#include "hydrogen-flow-engine.h"
@ -24,9 +25,47 @@ namespace internal {
typedef const UniqueSet<Map>* MapSet;
struct HCheckTableEntry {
enum State {
// We have seen a map check (i.e. an HCheckMaps) for these maps, so we can
// use this information to eliminate further map checks, elements kind
// transitions, etc.
CHECKED,
// Same as CHECKED, but we also know that these maps are stable.
CHECKED_STABLE,
// These maps are stable, but not checked (i.e. we learned this via field
// type tracking or from a constant, or they were initially CHECKED_STABLE,
// but became UNCHECKED_STABLE because of an instruction that changes maps
// or elements kind), and we need a stability check for them in order to use
// this information for check elimination (which turns them back to
// CHECKED_STABLE).
UNCHECKED_STABLE
};
static const char* State2String(State state) {
switch (state) {
case CHECKED: return "checked";
case CHECKED_STABLE: return "checked stable";
case UNCHECKED_STABLE: return "unchecked stable";
}
UNREACHABLE();
return NULL;
}
static State StateMerge(State state1, State state2) {
if (state1 == state2) return state1;
if ((state1 == CHECKED && state2 == CHECKED_STABLE) ||
(state2 == CHECKED && state1 == CHECKED_STABLE)) {
return CHECKED;
}
ASSERT((state1 == CHECKED_STABLE && state2 == UNCHECKED_STABLE) ||
(state2 == CHECKED_STABLE && state1 == UNCHECKED_STABLE));
return UNCHECKED_STABLE;
}
HValue* object_; // The object being approximated. NULL => invalid entry.
HInstruction* check_; // The last check instruction.
MapSet maps_; // The set of known maps for the object.
State state_; // The state of this entry.
};
@ -76,10 +115,13 @@ class HCheckTable : public ZoneObject {
}
default: {
// If the instruction changes maps uncontrollably, drop everything.
if (instr->CheckChangesFlag(kElementsKind) ||
instr->CheckChangesFlag(kMaps) ||
instr->CheckChangesFlag(kOsrEntries)) {
if (instr->CheckChangesFlag(kOsrEntries)) {
Kill();
break;
}
if (instr->CheckChangesFlag(kElementsKind) ||
instr->CheckChangesFlag(kMaps)) {
KillUnstableEntries();
}
}
// Improvements possible:
@ -131,6 +173,7 @@ class HCheckTable : public ZoneObject {
HCheckTableEntry* new_entry = &copy->entries_[i];
new_entry->object_ = old_entry->object_;
new_entry->maps_ = old_entry->maps_;
new_entry->state_ = old_entry->state_;
// Keep the check if the existing check's block dominates the successor.
if (old_entry->check_ != NULL &&
old_entry->check_->block()->Dominates(succ)) {
@ -156,7 +199,7 @@ class HCheckTable : public ZoneObject {
HCheckTableEntry* pred_entry = copy->Find(phi_operand);
if (pred_entry != NULL) {
// Create an entry for a phi in the table.
copy->Insert(phi, NULL, pred_entry->maps_);
copy->Insert(phi, NULL, pred_entry->maps_, pred_entry->state_);
}
}
}
@ -172,19 +215,25 @@ class HCheckTable : public ZoneObject {
HValue* object = cmp->value()->ActualValue();
HCheckTableEntry* entry = copy->Find(object);
if (is_true_branch) {
HCheckTableEntry::State state = cmp->map_is_stable()
? HCheckTableEntry::CHECKED_STABLE
: HCheckTableEntry::CHECKED;
// Learn on the true branch of if(CompareMap(x)).
if (entry == NULL) {
copy->Insert(object, cmp, cmp->map());
copy->Insert(object, cmp, cmp->map(), state);
} else {
entry->maps_ = new(zone) UniqueSet<Map>(cmp->map(), zone);
entry->check_ = cmp;
entry->state_ = state;
}
} else {
// Learn on the false branch of if(CompareMap(x)).
if (entry != NULL) {
EnsureChecked(entry, object, cmp);
UniqueSet<Map>* maps = entry->maps_->Copy(zone);
maps->Remove(cmp->map());
entry->maps_ = maps;
ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_);
}
}
learned = true;
@ -198,12 +247,18 @@ class HCheckTable : public ZoneObject {
HCheckTableEntry* re = copy->Find(right);
if (le == NULL) {
if (re != NULL) {
copy->Insert(left, NULL, re->maps_);
copy->Insert(left, NULL, re->maps_, re->state_);
}
} else if (re == NULL) {
copy->Insert(right, NULL, le->maps_);
copy->Insert(right, NULL, le->maps_, le->state_);
} else {
EnsureChecked(le, cmp->left(), cmp);
EnsureChecked(re, cmp->right(), cmp);
le->maps_ = re->maps_ = le->maps_->Intersect(re->maps_, zone);
le->state_ = re->state_ = HCheckTableEntry::StateMerge(
le->state_, re->state_);
ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, le->state_);
ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, re->state_);
}
learned = true;
}
@ -244,12 +299,18 @@ class HCheckTable : public ZoneObject {
that_entry = that->Find(this_entry->object_);
}
if (that_entry == NULL) {
if (that_entry == NULL ||
(that_entry->state_ == HCheckTableEntry::CHECKED &&
this_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) ||
(this_entry->state_ == HCheckTableEntry::CHECKED &&
that_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE)) {
this_entry->object_ = NULL;
compact = true;
} else {
this_entry->maps_ =
this_entry->maps_->Union(that_entry->maps_, zone);
this_entry->state_ = HCheckTableEntry::StateMerge(
this_entry->state_, that_entry->state_);
if (this_entry->check_ != that_entry->check_) {
this_entry->check_ = NULL;
}
@ -272,16 +333,23 @@ class HCheckTable : public ZoneObject {
HCheckTableEntry* entry = Find(object);
if (entry != NULL) {
// entry found;
MapSet a = entry->maps_;
const UniqueSet<Map>* i = instr->maps();
if (a->IsSubset(i)) {
HGraph* graph = instr->block()->graph();
if (entry->maps_->IsSubset(instr->maps())) {
// The first check is more strict; the second is redundant.
if (entry->check_ != NULL) {
ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_);
TRACE(("Replacing redundant CheckMaps #%d at B%d with #%d\n",
instr->id(), instr->block()->block_id(), entry->check_->id()));
instr->DeleteAndReplaceWith(entry->check_);
INC_STAT(redundant_);
} else {
} else if (entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) {
ASSERT_EQ(NULL, entry->check_);
TRACE(("Marking redundant CheckMaps #%d at B%d as stability check\n",
instr->id(), instr->block()->block_id()));
instr->set_maps(entry->maps_->Copy(graph->zone()));
instr->MarkAsStabilityCheck();
entry->state_ = HCheckTableEntry::CHECKED_STABLE;
} else if (!instr->IsStabilityCheck()) {
TRACE(("Marking redundant CheckMaps #%d at B%d as dead\n",
instr->id(), instr->block()->block_id()));
// Mark check as dead but leave it in the graph as a checkpoint for
@ -292,16 +360,22 @@ class HCheckTable : public ZoneObject {
}
return;
}
HGraph* graph = instr->block()->graph();
MapSet intersection = i->Intersect(a, graph->zone());
MapSet intersection = instr->maps()->Intersect(
entry->maps_, graph->zone());
if (intersection->size() == 0) {
// Intersection is empty; probably megamorphic, which is likely to
// deopt anyway, so just leave things as they are.
// Intersection is empty; probably megamorphic.
INC_STAT(empty_);
entry->object_ = NULL;
Compact();
} else {
// Update set of maps in the entry.
entry->maps_ = intersection;
if (intersection->size() != i->size()) {
// Update state of the entry.
if (instr->maps_are_stable() ||
entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) {
entry->state_ = HCheckTableEntry::CHECKED_STABLE;
}
if (intersection->size() != instr->maps()->size()) {
// Narrow set of maps in the second check maps instruction.
if (entry->check_ != NULL &&
entry->check_->block() == instr->block() &&
@ -309,6 +383,7 @@ class HCheckTable : public ZoneObject {
// There is a check in the same block so replace it with a more
// strict check and eliminate the second check entirely.
HCheckMaps* check = HCheckMaps::cast(entry->check_);
ASSERT(!check->IsStabilityCheck());
TRACE(("CheckMaps #%d at B%d narrowed\n", check->id(),
check->block()->block_id()));
// Update map set and ensure that the check is alive.
@ -321,7 +396,7 @@ class HCheckTable : public ZoneObject {
TRACE(("CheckMaps #%d at B%d narrowed\n", instr->id(),
instr->block()->block_id()));
instr->set_maps(intersection);
entry->check_ = instr;
entry->check_ = instr->IsStabilityCheck() ? NULL : instr;
}
if (FLAG_trace_check_elimination) {
@ -332,7 +407,11 @@ class HCheckTable : public ZoneObject {
}
} else {
// No entry; insert a new one.
Insert(object, instr, instr->maps());
HCheckTableEntry::State state = instr->maps_are_stable()
? HCheckTableEntry::CHECKED_STABLE
: HCheckTableEntry::CHECKED;
HCheckMaps* check = instr->IsStabilityCheck() ? NULL : instr;
Insert(object, check, instr->maps(), state);
}
}
@ -343,26 +422,29 @@ class HCheckTable : public ZoneObject {
MapSet maps = instr->maps();
if (maps != NULL) {
ASSERT_NE(0, maps->size());
Insert(instr, NULL, maps);
Insert(instr, NULL, maps, HCheckTableEntry::UNCHECKED_STABLE);
}
return;
}
HValue* object = instr->object()->ActualValue();
MapSet maps = FindMaps(object);
if (maps == NULL || maps->size() != 1) return; // Not a constant.
HCheckTableEntry* entry = Find(object);
if (entry == NULL || entry->maps_->size() != 1) return; // Not a constant.
Unique<Map> map = maps->at(0);
EnsureChecked(entry, object, instr);
Unique<Map> map = entry->maps_->at(0);
bool map_is_stable = (entry->state_ != HCheckTableEntry::CHECKED);
HConstant* constant = HConstant::CreateAndInsertBefore(
instr->block()->graph()->zone(), map, true, instr);
instr->block()->graph()->zone(), map, map_is_stable, instr);
instr->DeleteAndReplaceWith(constant);
INC_STAT(loads_);
}
void ReduceCheckHeapObject(HCheckHeapObject* instr) {
if (FindMaps(instr->value()->ActualValue()) != NULL) {
HValue* value = instr->value()->ActualValue();
if (Find(value) != NULL) {
// If the object has known maps, it's definitely a heap object.
instr->DeleteAndReplaceWith(instr->value());
instr->DeleteAndReplaceWith(value);
INC_STAT(removed_cho_);
}
}
@ -372,12 +454,20 @@ class HCheckTable : public ZoneObject {
if (instr->has_transition()) {
// This store transitions the object to a new map.
Kill(object);
Insert(object, NULL, HConstant::cast(instr->transition())->MapValue());
HConstant* c_transition = HConstant::cast(instr->transition());
HCheckTableEntry::State state = c_transition->HasStableMapValue()
? HCheckTableEntry::CHECKED_STABLE
: HCheckTableEntry::CHECKED;
Insert(object, NULL, c_transition->MapValue(), state);
} else if (instr->access().IsMap()) {
// This is a store directly to the map field of the object.
Kill(object);
if (!instr->value()->IsConstant()) return;
Insert(object, NULL, HConstant::cast(instr->value())->MapValue());
HConstant* c_value = HConstant::cast(instr->value());
HCheckTableEntry::State state = c_value->HasStableMapValue()
? HCheckTableEntry::CHECKED_STABLE
: HCheckTableEntry::CHECKED;
Insert(object, NULL, c_value->MapValue(), state);
} else {
// If the instruction changes maps, it should be handled above.
CHECK(!instr->CheckChangesFlag(kMaps));
@ -385,12 +475,14 @@ class HCheckTable : public ZoneObject {
}
void ReduceCompareMap(HCompareMap* instr) {
MapSet maps = FindMaps(instr->value()->ActualValue());
if (maps == NULL) return;
HCheckTableEntry* entry = Find(instr->value()->ActualValue());
if (entry == NULL) return;
EnsureChecked(entry, instr->value(), instr);
int succ;
if (maps->Contains(instr->map())) {
if (maps->size() != 1) {
if (entry->maps_->Contains(instr->map())) {
if (entry->maps_->size() != 1) {
TRACE(("CompareMap #%d for #%d at B%d can't be eliminated: "
"ambiguous set of maps\n", instr->id(), instr->value()->id(),
instr->block()->block_id()));
@ -413,11 +505,18 @@ class HCheckTable : public ZoneObject {
}
void ReduceCompareObjectEqAndBranch(HCompareObjectEqAndBranch* instr) {
MapSet maps_left = FindMaps(instr->left()->ActualValue());
if (maps_left == NULL) return;
MapSet maps_right = FindMaps(instr->right()->ActualValue());
if (maps_right == NULL) return;
MapSet intersection = maps_left->Intersect(maps_right, zone());
HValue* left = instr->left()->ActualValue();
HCheckTableEntry* le = Find(left);
if (le == NULL) return;
HValue* right = instr->right()->ActualValue();
HCheckTableEntry* re = Find(right);
if (re == NULL) return;
EnsureChecked(le, left, instr);
EnsureChecked(re, right, instr);
// TODO(bmeurer): Add a predicate here instead of computing the intersection
MapSet intersection = le->maps_->Intersect(re->maps_, zone());
if (intersection->size() > 0) return;
TRACE(("Marking redundant CompareObjectEqAndBranch #%d at B%d as false\n",
@ -430,9 +529,11 @@ class HCheckTable : public ZoneObject {
}
void ReduceTransitionElementsKind(HTransitionElementsKind* instr) {
HCheckTableEntry* entry = Find(instr->object()->ActualValue());
HValue* object = instr->object()->ActualValue();
HCheckTableEntry* entry = Find(object);
// Can only learn more about an object that already has a known set of maps.
if (entry == NULL) return;
EnsureChecked(entry, object, instr);
if (entry->maps_->Contains(instr->original_map())) {
// If the object has the original map, it will be transitioned.
UniqueSet<Map>* maps = entry->maps_->Copy(zone());
@ -441,17 +542,47 @@ class HCheckTable : public ZoneObject {
entry->maps_ = maps;
} else {
// Object does not have the given map, thus the transition is redundant.
instr->DeleteAndReplaceWith(instr->object());
instr->DeleteAndReplaceWith(object);
INC_STAT(transitions_);
}
}
void EnsureChecked(HCheckTableEntry* entry,
HValue* value,
HInstruction* instr) {
if (entry->state_ != HCheckTableEntry::UNCHECKED_STABLE) return;
HGraph* graph = instr->block()->graph();
HCheckMaps* check = HCheckMaps::CreateAndInsertBefore(
graph->zone(), value, entry->maps_->Copy(graph->zone()), true, instr);
check->MarkAsStabilityCheck();
entry->state_ = HCheckTableEntry::CHECKED_STABLE;
entry->check_ = NULL;
}
// Kill everything in the table.
void Kill() {
size_ = 0;
cursor_ = 0;
}
// Kill all unstable entries in the table.
void KillUnstableEntries() {
bool compact = false;
for (int i = 0; i < size_; ++i) {
HCheckTableEntry* entry = &entries_[i];
ASSERT_NOT_NULL(entry->object_);
if (entry->state_ == HCheckTableEntry::CHECKED) {
entry->object_ = NULL;
compact = true;
} else {
// All checked stable entries become unchecked stable.
entry->state_ = HCheckTableEntry::UNCHECKED_STABLE;
entry->check_ = NULL;
}
}
if (compact) Compact();
}
// Kill everything in the table that may alias {object}.
void Kill(HValue* object) {
bool compact = false;
@ -514,7 +645,8 @@ class HCheckTable : public ZoneObject {
PrintF("check #%d ", entry->check_->id());
}
MapSet list = entry->maps_;
PrintF("%d maps { ", list->size());
PrintF("%d %s maps { ", list->size(),
HCheckTableEntry::State2String(entry->state_));
for (int j = 0; j < list->size(); j++) {
if (j > 0) PrintF(", ");
PrintF("%" V8PRIxPTR, list->at(j).Hashcode());
@ -533,20 +665,23 @@ class HCheckTable : public ZoneObject {
return NULL;
}
MapSet FindMaps(HValue* object) {
HCheckTableEntry* entry = Find(object);
return entry == NULL ? NULL : entry->maps_;
void Insert(HValue* object,
HInstruction* check,
Unique<Map> map,
HCheckTableEntry::State state) {
Insert(object, check, new(zone()) UniqueSet<Map>(map, zone()), state);
}
void Insert(HValue* object, HInstruction* check, Unique<Map> map) {
Insert(object, check, new(zone()) UniqueSet<Map>(map, zone()));
}
void Insert(HValue* object, HInstruction* check, MapSet maps) {
void Insert(HValue* object,
HInstruction* check,
MapSet maps,
HCheckTableEntry::State state) {
ASSERT(state != HCheckTableEntry::UNCHECKED_STABLE || check == NULL);
HCheckTableEntry* entry = &entries_[cursor_++];
entry->object_ = object;
entry->check_ = check;
entry->maps_ = maps;
entry->state_ = state;
// If the table becomes full, wrap around and overwrite older entries.
if (cursor_ == kMaxTrackedObjects) cursor_ = 0;
if (size_ < kMaxTrackedObjects) size_++;
@ -561,7 +696,7 @@ class HCheckTable : public ZoneObject {
HCheckTableEntry entries_[kMaxTrackedObjects];
int16_t cursor_; // Must be <= kMaxTrackedObjects
int16_t size_; // Must be <= kMaxTrackedObjects
// TODO(titzer): STATIC_ASSERT kMaxTrackedObjects < max(cursor_)
STATIC_ASSERT(kMaxTrackedObjects < (1 << 15));
};
@ -569,8 +704,7 @@ class HCheckTable : public ZoneObject {
// needed for check elimination.
class HCheckMapsEffects : public ZoneObject {
public:
explicit HCheckMapsEffects(Zone* zone)
: objects_(0, zone), maps_stored_(false) {}
explicit HCheckMapsEffects(Zone* zone) : objects_(0, zone) { }
// Effects are _not_ disabled.
inline bool Disabled() const { return false; }
@ -590,21 +724,25 @@ class HCheckMapsEffects : public ZoneObject {
break;
}
default: {
maps_stored_ |= (instr->CheckChangesFlag(kMaps) |
instr->CheckChangesFlag(kOsrEntries) |
instr->CheckChangesFlag(kElementsKind));
flags_.Add(instr->ChangesFlags());
break;
}
}
}
// Apply these effects to the given check elimination table.
void Apply(HCheckTable* table) {
if (maps_stored_) {
if (flags_.Contains(kOsrEntries)) {
// Uncontrollable map modifications; kill everything.
table->Kill();
return;
}
// Kill all unstable entries.
if (flags_.Contains(kElementsKind) || flags_.Contains(kMaps)) {
table->KillUnstableEntries();
}
// Kill maps for each object contained in these effects.
for (int i = 0; i < objects_.length(); ++i) {
table->Kill(objects_[i]->ActualValue());
@ -613,7 +751,7 @@ class HCheckMapsEffects : public ZoneObject {
// Union these effects with the other effects.
void Union(HCheckMapsEffects* that, Zone* zone) {
maps_stored_ |= that->maps_stored_;
flags_.Add(that->flags_);
for (int i = 0; i < that->objects_.length(); ++i) {
objects_.Add(that->objects_[i], zone);
}
@ -621,7 +759,7 @@ class HCheckMapsEffects : public ZoneObject {
private:
ZoneList<HValue*> objects_;
bool maps_stored_ : 1;
GVNFlagSet flags_;
};

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@ -3957,7 +3957,7 @@ void HAllocate::CreateFreeSpaceFiller(int32_t free_space_size) {
free_space_instr->InsertBefore(this);
HConstant* filler_map = HConstant::CreateAndInsertAfter(
zone, Unique<Map>::CreateImmovable(
isolate()->factory()->free_space_map()), free_space_instr);
isolate()->factory()->free_space_map()), true, free_space_instr);
HInstruction* store_map = HStoreNamedField::New(zone, context(),
free_space_instr, HObjectAccess::ForMap(), filler_map);
store_map->SetFlag(HValue::kHasNoObservableSideEffects);

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@ -1575,6 +1575,7 @@ class HCompareMap V8_FINAL : public HUnaryControlInstruction {
}
Unique<Map> map() const { return map_; }
bool map_is_stable() const { return map_is_stable_; }
virtual Representation RequiredInputRepresentation(int index) V8_OVERRIDE {
return Representation::Tagged();
@ -1591,12 +1592,14 @@ class HCompareMap V8_FINAL : public HUnaryControlInstruction {
HBasicBlock* true_target = NULL,
HBasicBlock* false_target = NULL)
: HUnaryControlInstruction(value, true_target, false_target),
known_successor_index_(kNoKnownSuccessorIndex), map_(Unique<Map>(map)) {
ASSERT(!map.is_null());
known_successor_index_(kNoKnownSuccessorIndex),
map_is_stable_(map->is_stable()),
map_(Unique<Map>::CreateImmovable(map)) {
set_representation(Representation::Tagged());
}
int known_successor_index_;
int known_successor_index_ : 31;
bool map_is_stable_ : 1;
Unique<Map> map_;
};
@ -2769,6 +2772,7 @@ class HCheckMaps V8_FINAL : public HTemplateInstruction<2> {
bool IsStabilityCheck() const { return is_stability_check_; }
void MarkAsStabilityCheck() {
maps_are_stable_ = true;
has_migration_target_ = false;
is_stability_check_ = true;
ClearChangesFlag(kNewSpacePromotion);
@ -2799,16 +2803,16 @@ class HCheckMaps V8_FINAL : public HTemplateInstruction<2> {
Unique<Map> map,
bool map_is_stable,
HInstruction* instr) {
return CreateAndInsertAfter(zone, value, new(zone) UniqueSet<Map>(
map, zone), map_is_stable, instr);
return instr->Append(new(zone) HCheckMaps(
value, new(zone) UniqueSet<Map>(map, zone), map_is_stable));
}
static HCheckMaps* CreateAndInsertAfter(Zone* zone,
HValue* value,
const UniqueSet<Map>* maps,
bool maps_are_stable,
HInstruction* instr) {
return instr->Append(new(zone) HCheckMaps(value, maps, maps_are_stable));
static HCheckMaps* CreateAndInsertBefore(Zone* zone,
HValue* value,
const UniqueSet<Map>* maps,
bool maps_are_stable,
HInstruction* instr) {
return instr->Prepend(new(zone) HCheckMaps(value, maps, maps_are_stable));
}
DECLARE_CONCRETE_INSTRUCTION(CheckMaps)
@ -3502,20 +3506,21 @@ class HConstant V8_FINAL : public HTemplateInstruction<0> {
}
static HConstant* CreateAndInsertBefore(Zone* zone,
Unique<Object> object,
bool is_not_in_new_space,
Unique<Map> map,
bool map_is_stable,
HInstruction* instruction) {
return instruction->Prepend(new(zone) HConstant(
object, Unique<Map>(Handle<Map>::null()), false,
Representation::Tagged(), HType::Tagged(), is_not_in_new_space,
false, false, kUnknownInstanceType));
map, Unique<Map>(Handle<Map>::null()), map_is_stable,
Representation::Tagged(), HType::Tagged(), true,
false, false, MAP_TYPE));
}
static HConstant* CreateAndInsertAfter(Zone* zone,
Unique<Map> map,
bool map_is_stable,
HInstruction* instruction) {
return instruction->Append(new(zone) HConstant(
map, Unique<Map>(Handle<Map>::null()), false,
map, Unique<Map>(Handle<Map>::null()), map_is_stable,
Representation::Tagged(), HType::Tagged(), true,
false, false, MAP_TYPE));
}

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@ -5450,13 +5450,7 @@ HInstruction* HOptimizedGraphBuilder::BuildLoadNamedField(
UniqueSet<Map>* maps = new(zone()) UniqueSet<Map>(map_list->length(), zone());
for (int i = 0; i < map_list->length(); ++i) {
Handle<Map> map = map_list->at(i);
maps->Add(Unique<Map>::CreateImmovable(map), zone());
// TODO(bmeurer): Get rid of this shit!
if (map->CanTransition()) {
Map::AddDependentCompilationInfo(
map, DependentCode::kPrototypeCheckGroup, top_info());
}
maps->Add(Unique<Map>::CreateImmovable(map_list->at(i)), zone());
}
return New<HLoadNamedField>(
checked_object, checked_object, access, maps, info->field_type());