De-generify the GenericNode.
R=titzer@chromium.org Review URL: https://codereview.chromium.org/756073004 Cr-Commit-Position: refs/heads/master@{#25572}
This commit is contained in:
parent
cec0acad38
commit
70093d719c
2
BUILD.gn
2
BUILD.gn
@ -499,8 +499,6 @@ source_set("v8_base") {
|
||||
"src/compiler/gap-resolver.h",
|
||||
"src/compiler/generic-algorithm-inl.h",
|
||||
"src/compiler/generic-algorithm.h",
|
||||
"src/compiler/generic-node-inl.h",
|
||||
"src/compiler/generic-node.h",
|
||||
"src/compiler/graph-builder.cc",
|
||||
"src/compiler/graph-builder.h",
|
||||
"src/compiler/graph-inl.h",
|
||||
|
@ -8,9 +8,8 @@
|
||||
#include <vector>
|
||||
|
||||
#include "src/compiler/generic-algorithm.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/node.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -7,13 +7,15 @@
|
||||
|
||||
#include <stack>
|
||||
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/zone-containers.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
namespace compiler {
|
||||
|
||||
class Graph;
|
||||
class Node;
|
||||
|
||||
// GenericGraphVisit allows visitation of graphs of nodes and edges in pre- and
|
||||
// post-order. Visitation uses an explicitly allocated stack rather than the
|
||||
// execution stack to avoid stack overflow. Although GenericGraphVisit is
|
||||
@ -88,12 +90,11 @@ class GenericGraphVisit {
|
||||
Visit<Visitor, Traits>(graph, zone, &array[0], &array[1], visitor);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
struct NullNodeVisitor {
|
||||
void Pre(GenericNode<B, S>* node) {}
|
||||
void Post(GenericNode<B, S>* node) {}
|
||||
void PreEdge(GenericNode<B, S>* from, int index, GenericNode<B, S>* to) {}
|
||||
void PostEdge(GenericNode<B, S>* from, int index, GenericNode<B, S>* to) {}
|
||||
void Pre(Node* node) {}
|
||||
void Post(Node* node) {}
|
||||
void PreEdge(Node* from, int index, Node* to) {}
|
||||
void PostEdge(Node* from, int index, Node* to) {}
|
||||
};
|
||||
|
||||
private:
|
||||
|
@ -1,267 +0,0 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef V8_COMPILER_GENERIC_NODE_INL_H_
|
||||
#define V8_COMPILER_GENERIC_NODE_INL_H_
|
||||
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/zone.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
namespace compiler {
|
||||
|
||||
template <class B, class S>
|
||||
GenericNode<B, S>::GenericNode(Graph* graph, int input_count,
|
||||
int reserve_input_count)
|
||||
: BaseClass(graph->zone()),
|
||||
input_count_(input_count),
|
||||
reserve_input_count_(reserve_input_count),
|
||||
has_appendable_inputs_(false),
|
||||
use_count_(0),
|
||||
first_use_(NULL),
|
||||
last_use_(NULL) {
|
||||
DCHECK(reserve_input_count <= kMaxReservedInputs);
|
||||
inputs_.static_ = reinterpret_cast<Input*>(this + 1);
|
||||
AssignUniqueID(graph);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline void GenericNode<B, S>::AssignUniqueID(Graph* graph) {
|
||||
id_ = graph->NextNodeID();
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline typename GenericNode<B, S>::Inputs::iterator
|
||||
GenericNode<B, S>::Inputs::begin() {
|
||||
return typename GenericNode<B, S>::Inputs::iterator(this->node_, 0);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline typename GenericNode<B, S>::Inputs::iterator
|
||||
GenericNode<B, S>::Inputs::end() {
|
||||
return typename GenericNode<B, S>::Inputs::iterator(
|
||||
this->node_, this->node_->InputCount());
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline typename GenericNode<B, S>::Uses::iterator
|
||||
GenericNode<B, S>::Uses::begin() {
|
||||
return typename GenericNode<B, S>::Uses::iterator(this->node_);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline typename GenericNode<B, S>::Uses::iterator
|
||||
GenericNode<B, S>::Uses::end() {
|
||||
return typename GenericNode<B, S>::Uses::iterator();
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::ReplaceUses(GenericNode* replace_to) {
|
||||
for (Use* use = first_use_; use != NULL; use = use->next) {
|
||||
use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
||||
}
|
||||
if (replace_to->last_use_ == NULL) {
|
||||
DCHECK_EQ(NULL, replace_to->first_use_);
|
||||
replace_to->first_use_ = first_use_;
|
||||
replace_to->last_use_ = last_use_;
|
||||
} else if (first_use_ != NULL) {
|
||||
DCHECK_NE(NULL, replace_to->first_use_);
|
||||
replace_to->last_use_->next = first_use_;
|
||||
first_use_->prev = replace_to->last_use_;
|
||||
replace_to->last_use_ = last_use_;
|
||||
}
|
||||
replace_to->use_count_ += use_count_;
|
||||
use_count_ = 0;
|
||||
first_use_ = NULL;
|
||||
last_use_ = NULL;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
template <class UnaryPredicate>
|
||||
void GenericNode<B, S>::ReplaceUsesIf(UnaryPredicate pred,
|
||||
GenericNode* replace_to) {
|
||||
for (Use* use = first_use_; use != NULL;) {
|
||||
Use* next = use->next;
|
||||
if (pred(static_cast<S*>(use->from))) {
|
||||
RemoveUse(use);
|
||||
replace_to->AppendUse(use);
|
||||
use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
||||
}
|
||||
use = next;
|
||||
}
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::RemoveAllInputs() {
|
||||
for (typename Inputs::iterator iter(inputs().begin()); iter != inputs().end();
|
||||
++iter) {
|
||||
iter.GetInput()->Update(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::TrimInputCount(int new_input_count) {
|
||||
if (new_input_count == input_count_) return; // Nothing to do.
|
||||
|
||||
DCHECK(new_input_count < input_count_);
|
||||
|
||||
// Update inline inputs.
|
||||
for (int i = new_input_count; i < input_count_; i++) {
|
||||
typename GenericNode<B, S>::Input* input = GetInputRecordPtr(i);
|
||||
input->Update(NULL);
|
||||
}
|
||||
input_count_ = new_input_count;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::ReplaceInput(int index, GenericNode<B, S>* new_to) {
|
||||
Input* input = GetInputRecordPtr(index);
|
||||
input->Update(new_to);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::Input::Update(GenericNode<B, S>* new_to) {
|
||||
GenericNode* old_to = this->to;
|
||||
if (new_to == old_to) return; // Nothing to do.
|
||||
// Snip out the use from where it used to be
|
||||
if (old_to != NULL) {
|
||||
old_to->RemoveUse(use);
|
||||
}
|
||||
to = new_to;
|
||||
// And put it into the new node's use list.
|
||||
if (new_to != NULL) {
|
||||
new_to->AppendUse(use);
|
||||
} else {
|
||||
use->next = NULL;
|
||||
use->prev = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::EnsureAppendableInputs(Zone* zone) {
|
||||
if (!has_appendable_inputs_) {
|
||||
void* deque_buffer = zone->New(sizeof(InputDeque));
|
||||
InputDeque* deque = new (deque_buffer) InputDeque(zone);
|
||||
for (int i = 0; i < input_count_; ++i) {
|
||||
deque->push_back(inputs_.static_[i]);
|
||||
}
|
||||
inputs_.appendable_ = deque;
|
||||
has_appendable_inputs_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::AppendInput(Zone* zone, GenericNode<B, S>* to_append) {
|
||||
Use* new_use = new (zone) Use;
|
||||
Input new_input;
|
||||
new_input.to = to_append;
|
||||
new_input.use = new_use;
|
||||
if (reserve_input_count_ > 0) {
|
||||
DCHECK(!has_appendable_inputs_);
|
||||
reserve_input_count_--;
|
||||
inputs_.static_[input_count_] = new_input;
|
||||
} else {
|
||||
EnsureAppendableInputs(zone);
|
||||
inputs_.appendable_->push_back(new_input);
|
||||
}
|
||||
new_use->input_index = input_count_;
|
||||
new_use->from = this;
|
||||
to_append->AppendUse(new_use);
|
||||
input_count_++;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::InsertInput(Zone* zone, int index,
|
||||
GenericNode<B, S>* to_insert) {
|
||||
DCHECK(index >= 0 && index < InputCount());
|
||||
// TODO(turbofan): Optimize this implementation!
|
||||
AppendInput(zone, InputAt(InputCount() - 1));
|
||||
for (int i = InputCount() - 1; i > index; --i) {
|
||||
ReplaceInput(i, InputAt(i - 1));
|
||||
}
|
||||
ReplaceInput(index, to_insert);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::RemoveInput(int index) {
|
||||
DCHECK(index >= 0 && index < InputCount());
|
||||
// TODO(turbofan): Optimize this implementation!
|
||||
for (; index < InputCount() - 1; ++index) {
|
||||
ReplaceInput(index, InputAt(index + 1));
|
||||
}
|
||||
TrimInputCount(InputCount() - 1);
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::AppendUse(Use* use) {
|
||||
use->next = NULL;
|
||||
use->prev = last_use_;
|
||||
if (last_use_ == NULL) {
|
||||
first_use_ = use;
|
||||
} else {
|
||||
last_use_->next = use;
|
||||
}
|
||||
last_use_ = use;
|
||||
++use_count_;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
void GenericNode<B, S>::RemoveUse(Use* use) {
|
||||
if (last_use_ == use) {
|
||||
last_use_ = use->prev;
|
||||
}
|
||||
if (use->prev != NULL) {
|
||||
use->prev->next = use->next;
|
||||
} else {
|
||||
first_use_ = use->next;
|
||||
}
|
||||
if (use->next != NULL) {
|
||||
use->next->prev = use->prev;
|
||||
}
|
||||
--use_count_;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
inline bool GenericNode<B, S>::OwnedBy(GenericNode* owner) const {
|
||||
return first_use_ != NULL && first_use_->from == owner &&
|
||||
first_use_->next == NULL;
|
||||
}
|
||||
|
||||
template <class B, class S>
|
||||
S* GenericNode<B, S>::New(Graph* graph, int input_count, S** inputs,
|
||||
bool has_extensible_inputs) {
|
||||
size_t node_size = sizeof(GenericNode);
|
||||
int reserve_input_count = has_extensible_inputs ? kDefaultReservedInputs : 0;
|
||||
size_t inputs_size = (input_count + reserve_input_count) * sizeof(Input);
|
||||
size_t uses_size = input_count * sizeof(Use);
|
||||
int size = static_cast<int>(node_size + inputs_size + uses_size);
|
||||
Zone* zone = graph->zone();
|
||||
void* buffer = zone->New(size);
|
||||
S* result = new (buffer) S(graph, input_count, reserve_input_count);
|
||||
Input* input =
|
||||
reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size);
|
||||
Use* use =
|
||||
reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size);
|
||||
|
||||
for (int current = 0; current < input_count; ++current) {
|
||||
GenericNode* to = *inputs++;
|
||||
input->to = to;
|
||||
input->use = use;
|
||||
use->input_index = current;
|
||||
use->from = result;
|
||||
to->AppendUse(use);
|
||||
++use;
|
||||
++input;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace v8::internal::compiler
|
||||
|
||||
#endif // V8_COMPILER_GENERIC_NODE_INL_H_
|
@ -1,278 +0,0 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef V8_COMPILER_GENERIC_NODE_H_
|
||||
#define V8_COMPILER_GENERIC_NODE_H_
|
||||
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/zone-containers.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
namespace compiler {
|
||||
|
||||
class Graph;
|
||||
|
||||
typedef int NodeId;
|
||||
|
||||
// A GenericNode<> is the basic primitive of graphs. GenericNode's are
|
||||
// chained together by input/use chains but by default otherwise contain only an
|
||||
// identifying number which specific applications of graphs and nodes can use
|
||||
// to index auxiliary out-of-line data, especially transient data.
|
||||
// Specializations of the templatized GenericNode<> class must provide a base
|
||||
// class B that contains all of the members to be made available in each
|
||||
// specialized Node instance. GenericNode uses a mixin template pattern to
|
||||
// ensure that common accessors and methods expect the derived class S type
|
||||
// rather than the GenericNode<B, S> type.
|
||||
template <class B, class S>
|
||||
class GenericNode : public B {
|
||||
public:
|
||||
typedef B BaseClass;
|
||||
typedef S DerivedClass;
|
||||
|
||||
inline NodeId id() const { return id_; }
|
||||
|
||||
int InputCount() const { return input_count_; }
|
||||
S* InputAt(int index) const {
|
||||
return static_cast<S*>(GetInputRecordPtr(index)->to);
|
||||
}
|
||||
inline void ReplaceInput(int index, GenericNode* new_input);
|
||||
inline void AppendInput(Zone* zone, GenericNode* new_input);
|
||||
inline void InsertInput(Zone* zone, int index, GenericNode* new_input);
|
||||
inline void RemoveInput(int index);
|
||||
|
||||
int UseCount() { return use_count_; }
|
||||
S* UseAt(int index) {
|
||||
DCHECK(index < use_count_);
|
||||
Use* current = first_use_;
|
||||
while (index-- != 0) {
|
||||
current = current->next;
|
||||
}
|
||||
return static_cast<S*>(current->from);
|
||||
}
|
||||
inline void ReplaceUses(GenericNode* replace_to);
|
||||
template <class UnaryPredicate>
|
||||
inline void ReplaceUsesIf(UnaryPredicate pred, GenericNode* replace_to);
|
||||
inline void RemoveAllInputs();
|
||||
|
||||
inline void TrimInputCount(int input_count);
|
||||
|
||||
class Inputs {
|
||||
public:
|
||||
class iterator;
|
||||
iterator begin();
|
||||
iterator end();
|
||||
|
||||
explicit Inputs(GenericNode* node) : node_(node) {}
|
||||
|
||||
private:
|
||||
GenericNode* node_;
|
||||
};
|
||||
|
||||
Inputs inputs() { return Inputs(this); }
|
||||
|
||||
class Uses {
|
||||
public:
|
||||
class iterator;
|
||||
iterator begin();
|
||||
iterator end();
|
||||
bool empty() { return begin() == end(); }
|
||||
|
||||
explicit Uses(GenericNode* node) : node_(node) {}
|
||||
|
||||
private:
|
||||
GenericNode* node_;
|
||||
};
|
||||
|
||||
Uses uses() { return Uses(this); }
|
||||
|
||||
class Edge;
|
||||
|
||||
bool OwnedBy(GenericNode* owner) const;
|
||||
|
||||
static S* New(Graph* graph, int input_count, S** inputs,
|
||||
bool has_extensible_inputs);
|
||||
|
||||
protected:
|
||||
friend class Graph;
|
||||
|
||||
class Use : public ZoneObject {
|
||||
public:
|
||||
GenericNode* from;
|
||||
Use* next;
|
||||
Use* prev;
|
||||
int input_index;
|
||||
};
|
||||
|
||||
class Input {
|
||||
public:
|
||||
GenericNode* to;
|
||||
Use* use;
|
||||
|
||||
void Update(GenericNode* new_to);
|
||||
};
|
||||
|
||||
void EnsureAppendableInputs(Zone* zone);
|
||||
|
||||
Input* GetInputRecordPtr(int index) const {
|
||||
if (has_appendable_inputs_) {
|
||||
return &((*inputs_.appendable_)[index]);
|
||||
} else {
|
||||
return inputs_.static_ + index;
|
||||
}
|
||||
}
|
||||
|
||||
inline void AppendUse(Use* use);
|
||||
inline void RemoveUse(Use* use);
|
||||
|
||||
void* operator new(size_t, void* location) { return location; }
|
||||
|
||||
GenericNode(Graph* graph, int input_count, int reserved_input_count);
|
||||
|
||||
private:
|
||||
void AssignUniqueID(Graph* graph);
|
||||
|
||||
typedef ZoneDeque<Input> InputDeque;
|
||||
|
||||
static const int kReservedInputCountBits = 2;
|
||||
static const int kMaxReservedInputs = (1 << kReservedInputCountBits) - 1;
|
||||
static const int kDefaultReservedInputs = kMaxReservedInputs;
|
||||
|
||||
NodeId id_;
|
||||
int input_count_ : 29;
|
||||
unsigned int reserve_input_count_ : kReservedInputCountBits;
|
||||
bool has_appendable_inputs_ : 1;
|
||||
union {
|
||||
// When a node is initially allocated, it uses a static buffer to hold its
|
||||
// inputs under the assumption that the number of outputs will not increase.
|
||||
// When the first input is appended, the static buffer is converted into a
|
||||
// deque to allow for space-efficient growing.
|
||||
Input* static_;
|
||||
InputDeque* appendable_;
|
||||
} inputs_;
|
||||
int use_count_;
|
||||
Use* first_use_;
|
||||
Use* last_use_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(GenericNode);
|
||||
};
|
||||
|
||||
// An encapsulation for information associated with a single use of node as a
|
||||
// input from another node, allowing access to both the defining node and
|
||||
// the ndoe having the input.
|
||||
template <class B, class S>
|
||||
class GenericNode<B, S>::Edge {
|
||||
public:
|
||||
S* from() const { return static_cast<S*>(input_->use->from); }
|
||||
S* to() const { return static_cast<S*>(input_->to); }
|
||||
int index() const {
|
||||
int index = input_->use->input_index;
|
||||
DCHECK(index < input_->use->from->input_count_);
|
||||
return index;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class GenericNode<B, S>::Uses::iterator;
|
||||
friend class GenericNode<B, S>::Inputs::iterator;
|
||||
|
||||
explicit Edge(typename GenericNode<B, S>::Input* input) : input_(input) {}
|
||||
|
||||
typename GenericNode<B, S>::Input* input_;
|
||||
};
|
||||
|
||||
// A forward iterator to visit the nodes which are depended upon by a node
|
||||
// in the order of input.
|
||||
template <class B, class S>
|
||||
class GenericNode<B, S>::Inputs::iterator {
|
||||
public:
|
||||
iterator(const typename GenericNode<B, S>::Inputs::iterator& other) // NOLINT
|
||||
: node_(other.node_),
|
||||
index_(other.index_) {}
|
||||
|
||||
S* operator*() { return static_cast<S*>(GetInput()->to); }
|
||||
typename GenericNode<B, S>::Edge edge() {
|
||||
return typename GenericNode::Edge(GetInput());
|
||||
}
|
||||
bool operator==(const iterator& other) const {
|
||||
return other.index_ == index_ && other.node_ == node_;
|
||||
}
|
||||
bool operator!=(const iterator& other) const { return !(other == *this); }
|
||||
iterator& operator++() {
|
||||
DCHECK(node_ != NULL);
|
||||
DCHECK(index_ < node_->input_count_);
|
||||
++index_;
|
||||
return *this;
|
||||
}
|
||||
iterator& UpdateToAndIncrement(GenericNode<B, S>* new_to) {
|
||||
typename GenericNode<B, S>::Input* input = GetInput();
|
||||
input->Update(new_to);
|
||||
index_++;
|
||||
return *this;
|
||||
}
|
||||
int index() { return index_; }
|
||||
|
||||
private:
|
||||
friend class GenericNode;
|
||||
|
||||
explicit iterator(GenericNode* node, int index)
|
||||
: node_(node), index_(index) {}
|
||||
|
||||
Input* GetInput() const { return node_->GetInputRecordPtr(index_); }
|
||||
|
||||
GenericNode* node_;
|
||||
int index_;
|
||||
};
|
||||
|
||||
// A forward iterator to visit the uses of a node. The uses are returned in
|
||||
// the order in which they were added as inputs.
|
||||
template <class B, class S>
|
||||
class GenericNode<B, S>::Uses::iterator {
|
||||
public:
|
||||
iterator(const typename GenericNode<B, S>::Uses::iterator& other) // NOLINT
|
||||
: current_(other.current_),
|
||||
index_(other.index_) {}
|
||||
|
||||
S* operator*() { return static_cast<S*>(current_->from); }
|
||||
typename GenericNode<B, S>::Edge edge() {
|
||||
return typename GenericNode::Edge(CurrentInput());
|
||||
}
|
||||
|
||||
bool operator==(const iterator& other) { return other.current_ == current_; }
|
||||
bool operator!=(const iterator& other) { return other.current_ != current_; }
|
||||
iterator& operator++() {
|
||||
DCHECK(current_ != NULL);
|
||||
index_++;
|
||||
current_ = current_->next;
|
||||
return *this;
|
||||
}
|
||||
iterator& UpdateToAndIncrement(GenericNode<B, S>* new_to) {
|
||||
DCHECK(current_ != NULL);
|
||||
index_++;
|
||||
typename GenericNode<B, S>::Input* input = CurrentInput();
|
||||
current_ = current_->next;
|
||||
input->Update(new_to);
|
||||
return *this;
|
||||
}
|
||||
int index() const { return index_; }
|
||||
|
||||
private:
|
||||
friend class GenericNode<B, S>::Uses;
|
||||
|
||||
iterator() : current_(NULL), index_(0) {}
|
||||
explicit iterator(GenericNode<B, S>* node)
|
||||
: current_(node->first_use_), index_(0) {}
|
||||
|
||||
Input* CurrentInput() const {
|
||||
return current_->from->GetInputRecordPtr(current_->input_index);
|
||||
}
|
||||
|
||||
typename GenericNode<B, S>::Use* current_;
|
||||
int index_;
|
||||
};
|
||||
}
|
||||
}
|
||||
} // namespace v8::internal::compiler
|
||||
|
||||
#endif // V8_COMPILER_GENERIC_NODE_H_
|
@ -5,9 +5,8 @@
|
||||
#include "src/compiler/graph-builder.h"
|
||||
|
||||
#include "src/compiler.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/node.h"
|
||||
#include "src/compiler/node-properties.h"
|
||||
#include "src/compiler/node-properties-inl.h"
|
||||
#include "src/compiler/operator-properties.h"
|
||||
|
@ -8,8 +8,6 @@
|
||||
#include <string>
|
||||
|
||||
#include "src/code-stubs.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/node.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "src/compiler/graph.h"
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/node.h"
|
||||
#include "src/compiler/node-aux-data-inl.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#ifndef V8_COMPILER_INSTRUCTION_SELECTOR_IMPL_H_
|
||||
#define V8_COMPILER_INSTRUCTION_SELECTOR_IMPL_H_
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/instruction.h"
|
||||
#include "src/compiler/instruction-selector.h"
|
||||
#include "src/compiler/linkage.h"
|
||||
|
@ -3,7 +3,6 @@
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/instruction.h"
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/js-context-specialization.h"
|
||||
#include "src/compiler/js-operator.h"
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "src/compiler/access-builder.h"
|
||||
#include "src/compiler/ast-graph-builder.h"
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/js-inlining.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "src/compiler/access-builder.h"
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/diamond.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/js-intrinsic-builder.h"
|
||||
#include "src/compiler/js-operator.h"
|
||||
#include "src/compiler/simplified-operator.h"
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "src/base/division-by-constant.h"
|
||||
#include "src/codegen.h"
|
||||
#include "src/compiler/diamond.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/js-graph.h"
|
||||
#include "src/compiler/node-matchers.h"
|
||||
|
@ -7,8 +7,6 @@
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/node.h"
|
||||
#include "src/compiler/operator.h"
|
||||
#include "src/unique.h"
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/node-properties.h"
|
||||
#include "src/compiler/opcodes.h"
|
||||
#include "src/compiler/operator.h"
|
||||
|
@ -3,13 +3,56 @@
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "src/compiler/node.h"
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/zone.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
namespace compiler {
|
||||
|
||||
Node::Node(Graph* graph, int input_count, int reserve_input_count)
|
||||
: NodeData(graph->zone()),
|
||||
input_count_(input_count),
|
||||
reserve_input_count_(reserve_input_count),
|
||||
has_appendable_inputs_(false),
|
||||
use_count_(0),
|
||||
first_use_(NULL),
|
||||
last_use_(NULL) {
|
||||
DCHECK(reserve_input_count <= kMaxReservedInputs);
|
||||
inputs_.static_ = reinterpret_cast<Input*>(this + 1);
|
||||
id_ = graph->NextNodeID();
|
||||
}
|
||||
|
||||
|
||||
Node* Node::New(Graph* graph, int input_count, Node** inputs,
|
||||
bool has_extensible_inputs) {
|
||||
size_t node_size = sizeof(Node);
|
||||
int reserve_input_count = has_extensible_inputs ? kDefaultReservedInputs : 0;
|
||||
size_t inputs_size = (input_count + reserve_input_count) * sizeof(Input);
|
||||
size_t uses_size = input_count * sizeof(Use);
|
||||
int size = static_cast<int>(node_size + inputs_size + uses_size);
|
||||
Zone* zone = graph->zone();
|
||||
void* buffer = zone->New(size);
|
||||
Node* result = new (buffer) Node(graph, input_count, reserve_input_count);
|
||||
Input* input =
|
||||
reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size);
|
||||
Use* use =
|
||||
reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size);
|
||||
|
||||
for (int current = 0; current < input_count; ++current) {
|
||||
Node* to = *inputs++;
|
||||
input->to = to;
|
||||
input->use = use;
|
||||
use->input_index = current;
|
||||
use->from = result;
|
||||
to->AppendUse(use);
|
||||
++use;
|
||||
++input;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void Node::Kill() {
|
||||
DCHECK_NOT_NULL(op());
|
||||
RemoveAllInputs();
|
||||
|
@ -9,18 +9,22 @@
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/generic-algorithm.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/opcodes.h"
|
||||
#include "src/compiler/operator.h"
|
||||
#include "src/types.h"
|
||||
#include "src/zone.h"
|
||||
#include "src/zone-allocator.h"
|
||||
#include "src/zone-containers.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
namespace compiler {
|
||||
|
||||
class Graph;
|
||||
|
||||
// Marks are used during traversal of the graph to distinguish states of nodes.
|
||||
// Each node has a mark which is a monotonically increasing integer, and a
|
||||
// {NodeMarker} has a range of values that indicate states of a node.
|
||||
@ -54,16 +58,19 @@ class NodeData {
|
||||
void set_mark(Mark mark) { mark_ = mark; }
|
||||
};
|
||||
|
||||
// A Node is the basic primitive of an IR graph. In addition to the members
|
||||
// inherited from Vector, Nodes only contain a mutable Operator that may change
|
||||
// during compilation, e.g. during lowering passes. Other information that
|
||||
// needs to be associated with Nodes during compilation must be stored
|
||||
// out-of-line indexed by the Node's id.
|
||||
class Node FINAL : public GenericNode<NodeData, Node> {
|
||||
public:
|
||||
Node(Graph* graph, int input_count, int reserve_input_count)
|
||||
: GenericNode<NodeData, Node>(graph, input_count, reserve_input_count) {}
|
||||
typedef int NodeId;
|
||||
|
||||
// A Node is the basic primitive of graphs. Nodes are chained together by
|
||||
// input/use chains but by default otherwise contain only an identifying number
|
||||
// which specific applications of graphs and nodes can use to index auxiliary
|
||||
// out-of-line data, especially transient data.
|
||||
//
|
||||
// In addition Nodes only contain a mutable Operator that may change during
|
||||
// compilation, e.g. during lowering passes. Other information that needs to be
|
||||
// associated with Nodes during compilation must be stored out-of-line indexed
|
||||
// by the Node's id.
|
||||
class Node FINAL : public NodeData {
|
||||
public:
|
||||
void Initialize(const Operator* op) {
|
||||
set_op(op);
|
||||
set_mark(0);
|
||||
@ -74,11 +81,237 @@ class Node FINAL : public GenericNode<NodeData, Node> {
|
||||
|
||||
void CollectProjections(ZoneVector<Node*>* projections);
|
||||
Node* FindProjection(size_t projection_index);
|
||||
|
||||
inline NodeId id() const { return id_; }
|
||||
|
||||
int InputCount() const { return input_count_; }
|
||||
Node* InputAt(int index) const { return GetInputRecordPtr(index)->to; }
|
||||
inline void ReplaceInput(int index, Node* new_input);
|
||||
inline void AppendInput(Zone* zone, Node* new_input);
|
||||
inline void InsertInput(Zone* zone, int index, Node* new_input);
|
||||
inline void RemoveInput(int index);
|
||||
|
||||
int UseCount() { return use_count_; }
|
||||
Node* UseAt(int index) {
|
||||
DCHECK(index < use_count_);
|
||||
Use* current = first_use_;
|
||||
while (index-- != 0) {
|
||||
current = current->next;
|
||||
}
|
||||
return current->from;
|
||||
}
|
||||
inline void ReplaceUses(Node* replace_to);
|
||||
template <class UnaryPredicate>
|
||||
inline void ReplaceUsesIf(UnaryPredicate pred, Node* replace_to);
|
||||
inline void RemoveAllInputs();
|
||||
|
||||
inline void TrimInputCount(int input_count);
|
||||
|
||||
class Inputs {
|
||||
public:
|
||||
class iterator;
|
||||
iterator begin();
|
||||
iterator end();
|
||||
|
||||
explicit Inputs(Node* node) : node_(node) {}
|
||||
|
||||
private:
|
||||
Node* node_;
|
||||
};
|
||||
|
||||
Inputs inputs() { return Inputs(this); }
|
||||
|
||||
class Uses {
|
||||
public:
|
||||
class iterator;
|
||||
iterator begin();
|
||||
iterator end();
|
||||
bool empty();
|
||||
|
||||
explicit Uses(Node* node) : node_(node) {}
|
||||
|
||||
private:
|
||||
Node* node_;
|
||||
};
|
||||
|
||||
Uses uses() { return Uses(this); }
|
||||
|
||||
class Edge;
|
||||
|
||||
bool OwnedBy(Node* owner) const;
|
||||
|
||||
static Node* New(Graph* graph, int input_count, Node** inputs,
|
||||
bool has_extensible_inputs);
|
||||
|
||||
protected:
|
||||
friend class Graph;
|
||||
|
||||
class Use : public ZoneObject {
|
||||
public:
|
||||
Node* from;
|
||||
Use* next;
|
||||
Use* prev;
|
||||
int input_index;
|
||||
};
|
||||
|
||||
class Input {
|
||||
public:
|
||||
Node* to;
|
||||
Use* use;
|
||||
|
||||
void Update(Node* new_to);
|
||||
};
|
||||
|
||||
void EnsureAppendableInputs(Zone* zone);
|
||||
|
||||
Input* GetInputRecordPtr(int index) const {
|
||||
if (has_appendable_inputs_) {
|
||||
return &((*inputs_.appendable_)[index]);
|
||||
} else {
|
||||
return inputs_.static_ + index;
|
||||
}
|
||||
}
|
||||
|
||||
inline void AppendUse(Use* use);
|
||||
inline void RemoveUse(Use* use);
|
||||
|
||||
void* operator new(size_t, void* location) { return location; }
|
||||
|
||||
private:
|
||||
Node(Graph* graph, int input_count, int reserve_input_count);
|
||||
|
||||
typedef ZoneDeque<Input> InputDeque;
|
||||
|
||||
static const int kReservedInputCountBits = 2;
|
||||
static const int kMaxReservedInputs = (1 << kReservedInputCountBits) - 1;
|
||||
static const int kDefaultReservedInputs = kMaxReservedInputs;
|
||||
|
||||
NodeId id_;
|
||||
int input_count_ : 29;
|
||||
unsigned int reserve_input_count_ : kReservedInputCountBits;
|
||||
bool has_appendable_inputs_ : 1;
|
||||
union {
|
||||
// When a node is initially allocated, it uses a static buffer to hold its
|
||||
// inputs under the assumption that the number of outputs will not increase.
|
||||
// When the first input is appended, the static buffer is converted into a
|
||||
// deque to allow for space-efficient growing.
|
||||
Input* static_;
|
||||
InputDeque* appendable_;
|
||||
} inputs_;
|
||||
int use_count_;
|
||||
Use* first_use_;
|
||||
Use* last_use_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Node);
|
||||
};
|
||||
|
||||
// An encapsulation for information associated with a single use of node as a
|
||||
// input from another node, allowing access to both the defining node and
|
||||
// the ndoe having the input.
|
||||
class Node::Edge {
|
||||
public:
|
||||
Node* from() const { return input_->use->from; }
|
||||
Node* to() const { return input_->to; }
|
||||
int index() const {
|
||||
int index = input_->use->input_index;
|
||||
DCHECK(index < input_->use->from->input_count_);
|
||||
return index;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class Node::Uses::iterator;
|
||||
friend class Node::Inputs::iterator;
|
||||
|
||||
explicit Edge(Node::Input* input) : input_(input) {}
|
||||
|
||||
Node::Input* input_;
|
||||
};
|
||||
|
||||
// A forward iterator to visit the nodes which are depended upon by a node
|
||||
// in the order of input.
|
||||
class Node::Inputs::iterator {
|
||||
public:
|
||||
iterator(const Node::Inputs::iterator& other) // NOLINT
|
||||
: node_(other.node_),
|
||||
index_(other.index_) {}
|
||||
|
||||
Node* operator*() { return GetInput()->to; }
|
||||
Node::Edge edge() { return Node::Edge(GetInput()); }
|
||||
bool operator==(const iterator& other) const {
|
||||
return other.index_ == index_ && other.node_ == node_;
|
||||
}
|
||||
bool operator!=(const iterator& other) const { return !(other == *this); }
|
||||
iterator& operator++() {
|
||||
DCHECK(node_ != NULL);
|
||||
DCHECK(index_ < node_->input_count_);
|
||||
++index_;
|
||||
return *this;
|
||||
}
|
||||
iterator& UpdateToAndIncrement(Node* new_to) {
|
||||
Node::Input* input = GetInput();
|
||||
input->Update(new_to);
|
||||
index_++;
|
||||
return *this;
|
||||
}
|
||||
int index() { return index_; }
|
||||
|
||||
private:
|
||||
friend class Node;
|
||||
|
||||
explicit iterator(Node* node, int index) : node_(node), index_(index) {}
|
||||
|
||||
Input* GetInput() const { return node_->GetInputRecordPtr(index_); }
|
||||
|
||||
Node* node_;
|
||||
int index_;
|
||||
};
|
||||
|
||||
// A forward iterator to visit the uses of a node. The uses are returned in
|
||||
// the order in which they were added as inputs.
|
||||
class Node::Uses::iterator {
|
||||
public:
|
||||
iterator(const Node::Uses::iterator& other) // NOLINT
|
||||
: current_(other.current_),
|
||||
index_(other.index_) {}
|
||||
|
||||
Node* operator*() { return current_->from; }
|
||||
Node::Edge edge() { return Node::Edge(CurrentInput()); }
|
||||
|
||||
bool operator==(const iterator& other) { return other.current_ == current_; }
|
||||
bool operator!=(const iterator& other) { return other.current_ != current_; }
|
||||
iterator& operator++() {
|
||||
DCHECK(current_ != NULL);
|
||||
index_++;
|
||||
current_ = current_->next;
|
||||
return *this;
|
||||
}
|
||||
iterator& UpdateToAndIncrement(Node* new_to) {
|
||||
DCHECK(current_ != NULL);
|
||||
index_++;
|
||||
Node::Input* input = CurrentInput();
|
||||
current_ = current_->next;
|
||||
input->Update(new_to);
|
||||
return *this;
|
||||
}
|
||||
int index() const { return index_; }
|
||||
|
||||
private:
|
||||
friend class Node::Uses;
|
||||
|
||||
iterator() : current_(NULL), index_(0) {}
|
||||
explicit iterator(Node* node) : current_(node->first_use_), index_(0) {}
|
||||
|
||||
Input* CurrentInput() const {
|
||||
return current_->from->GetInputRecordPtr(current_->input_index);
|
||||
}
|
||||
|
||||
Node::Use* current_;
|
||||
int index_;
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, const Node& n);
|
||||
|
||||
typedef GenericGraphVisit::NullNodeVisitor<NodeData, Node> NullNodeVisitor;
|
||||
typedef GenericGraphVisit::NullNodeVisitor NullNodeVisitor;
|
||||
|
||||
typedef std::set<Node*, std::less<Node*>, zone_allocator<Node*> > NodeSet;
|
||||
typedef NodeSet::iterator NodeSetIter;
|
||||
@ -104,6 +337,179 @@ static inline const T& OpParameter(const Node* node) {
|
||||
return OpParameter<T>(node->op());
|
||||
}
|
||||
|
||||
inline Node::Inputs::iterator Node::Inputs::begin() {
|
||||
return Node::Inputs::iterator(this->node_, 0);
|
||||
}
|
||||
|
||||
inline Node::Inputs::iterator Node::Inputs::end() {
|
||||
return Node::Inputs::iterator(this->node_, this->node_->InputCount());
|
||||
}
|
||||
|
||||
inline Node::Uses::iterator Node::Uses::begin() {
|
||||
return Node::Uses::iterator(this->node_);
|
||||
}
|
||||
|
||||
inline Node::Uses::iterator Node::Uses::end() { return Node::Uses::iterator(); }
|
||||
|
||||
inline bool Node::Uses::empty() { return begin() == end(); }
|
||||
|
||||
inline void Node::ReplaceUses(Node* replace_to) {
|
||||
for (Use* use = first_use_; use != NULL; use = use->next) {
|
||||
use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
||||
}
|
||||
if (replace_to->last_use_ == NULL) {
|
||||
DCHECK_EQ(NULL, replace_to->first_use_);
|
||||
replace_to->first_use_ = first_use_;
|
||||
replace_to->last_use_ = last_use_;
|
||||
} else if (first_use_ != NULL) {
|
||||
DCHECK_NE(NULL, replace_to->first_use_);
|
||||
replace_to->last_use_->next = first_use_;
|
||||
first_use_->prev = replace_to->last_use_;
|
||||
replace_to->last_use_ = last_use_;
|
||||
}
|
||||
replace_to->use_count_ += use_count_;
|
||||
use_count_ = 0;
|
||||
first_use_ = NULL;
|
||||
last_use_ = NULL;
|
||||
}
|
||||
|
||||
template <class UnaryPredicate>
|
||||
inline void Node::ReplaceUsesIf(UnaryPredicate pred, Node* replace_to) {
|
||||
for (Use* use = first_use_; use != NULL;) {
|
||||
Use* next = use->next;
|
||||
if (pred(use->from)) {
|
||||
RemoveUse(use);
|
||||
replace_to->AppendUse(use);
|
||||
use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
||||
}
|
||||
use = next;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Node::RemoveAllInputs() {
|
||||
for (Inputs::iterator iter(inputs().begin()); iter != inputs().end();
|
||||
++iter) {
|
||||
iter.GetInput()->Update(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
inline void Node::TrimInputCount(int new_input_count) {
|
||||
if (new_input_count == input_count_) return; // Nothing to do.
|
||||
|
||||
DCHECK(new_input_count < input_count_);
|
||||
|
||||
// Update inline inputs.
|
||||
for (int i = new_input_count; i < input_count_; i++) {
|
||||
Node::Input* input = GetInputRecordPtr(i);
|
||||
input->Update(NULL);
|
||||
}
|
||||
input_count_ = new_input_count;
|
||||
}
|
||||
|
||||
inline void Node::ReplaceInput(int index, Node* new_to) {
|
||||
Input* input = GetInputRecordPtr(index);
|
||||
input->Update(new_to);
|
||||
}
|
||||
|
||||
inline void Node::Input::Update(Node* new_to) {
|
||||
Node* old_to = this->to;
|
||||
if (new_to == old_to) return; // Nothing to do.
|
||||
// Snip out the use from where it used to be
|
||||
if (old_to != NULL) {
|
||||
old_to->RemoveUse(use);
|
||||
}
|
||||
to = new_to;
|
||||
// And put it into the new node's use list.
|
||||
if (new_to != NULL) {
|
||||
new_to->AppendUse(use);
|
||||
} else {
|
||||
use->next = NULL;
|
||||
use->prev = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Node::EnsureAppendableInputs(Zone* zone) {
|
||||
if (!has_appendable_inputs_) {
|
||||
void* deque_buffer = zone->New(sizeof(InputDeque));
|
||||
InputDeque* deque = new (deque_buffer) InputDeque(zone);
|
||||
for (int i = 0; i < input_count_; ++i) {
|
||||
deque->push_back(inputs_.static_[i]);
|
||||
}
|
||||
inputs_.appendable_ = deque;
|
||||
has_appendable_inputs_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Node::AppendInput(Zone* zone, Node* to_append) {
|
||||
Use* new_use = new (zone) Use;
|
||||
Input new_input;
|
||||
new_input.to = to_append;
|
||||
new_input.use = new_use;
|
||||
if (reserve_input_count_ > 0) {
|
||||
DCHECK(!has_appendable_inputs_);
|
||||
reserve_input_count_--;
|
||||
inputs_.static_[input_count_] = new_input;
|
||||
} else {
|
||||
EnsureAppendableInputs(zone);
|
||||
inputs_.appendable_->push_back(new_input);
|
||||
}
|
||||
new_use->input_index = input_count_;
|
||||
new_use->from = this;
|
||||
to_append->AppendUse(new_use);
|
||||
input_count_++;
|
||||
}
|
||||
|
||||
inline void Node::InsertInput(Zone* zone, int index, Node* to_insert) {
|
||||
DCHECK(index >= 0 && index < InputCount());
|
||||
// TODO(turbofan): Optimize this implementation!
|
||||
AppendInput(zone, InputAt(InputCount() - 1));
|
||||
for (int i = InputCount() - 1; i > index; --i) {
|
||||
ReplaceInput(i, InputAt(i - 1));
|
||||
}
|
||||
ReplaceInput(index, to_insert);
|
||||
}
|
||||
|
||||
inline void Node::RemoveInput(int index) {
|
||||
DCHECK(index >= 0 && index < InputCount());
|
||||
// TODO(turbofan): Optimize this implementation!
|
||||
for (; index < InputCount() - 1; ++index) {
|
||||
ReplaceInput(index, InputAt(index + 1));
|
||||
}
|
||||
TrimInputCount(InputCount() - 1);
|
||||
}
|
||||
|
||||
inline void Node::AppendUse(Use* use) {
|
||||
use->next = NULL;
|
||||
use->prev = last_use_;
|
||||
if (last_use_ == NULL) {
|
||||
first_use_ = use;
|
||||
} else {
|
||||
last_use_->next = use;
|
||||
}
|
||||
last_use_ = use;
|
||||
++use_count_;
|
||||
}
|
||||
|
||||
inline void Node::RemoveUse(Use* use) {
|
||||
if (last_use_ == use) {
|
||||
last_use_ = use->prev;
|
||||
}
|
||||
if (use->prev != NULL) {
|
||||
use->prev->next = use->next;
|
||||
} else {
|
||||
first_use_ = use->next;
|
||||
}
|
||||
if (use->next != NULL) {
|
||||
use->next->prev = use->prev;
|
||||
}
|
||||
--use_count_;
|
||||
}
|
||||
|
||||
inline bool Node::OwnedBy(Node* owner) const {
|
||||
return first_use_ != NULL && first_use_->from == owner &&
|
||||
first_use_->next == NULL;
|
||||
}
|
||||
|
||||
} // namespace compiler
|
||||
} // namespace internal
|
||||
} // namespace v8
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/diamond.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/node.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/js-graph.h"
|
||||
#include "src/compiler/machine-operator.h"
|
||||
#include "src/compiler/node-matchers.h"
|
||||
|
@ -11,8 +11,6 @@
|
||||
|
||||
#include "src/bit-vector.h"
|
||||
#include "src/compiler/generic-algorithm.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/node.h"
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/instruction-selector-impl.h"
|
||||
#include "src/compiler/node-matchers.h"
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "test/cctest/cctest.h"
|
||||
#include "test/cctest/compiler/codegen-tester.h"
|
||||
#include "test/cctest/compiler/value-helper.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/basic-block-profiler.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "test/cctest/cctest.h"
|
||||
#include "test/cctest/compiler/codegen-tester.h"
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "test/cctest/cctest.h"
|
||||
#include "test/cctest/compiler/codegen-tester.h"
|
||||
#include "test/cctest/compiler/value-helper.h"
|
||||
|
@ -6,7 +6,6 @@
|
||||
|
||||
#include "src/compiler/change-lowering.h"
|
||||
#include "src/compiler/control-builders.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/js-graph.h"
|
||||
#include "src/compiler/node-properties-inl.h"
|
||||
#include "src/compiler/pipeline.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "graph-tester.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-reducer.h"
|
||||
|
||||
using namespace v8::internal;
|
||||
|
@ -6,8 +6,6 @@
|
||||
#include "test/cctest/cctest.h"
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/js-operator.h"
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "src/zone.h"
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/linkage.h"
|
||||
#include "src/compiler/machine-operator.h"
|
||||
|
@ -8,11 +8,10 @@
|
||||
|
||||
#include "graph-tester.h"
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/graph-inl.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/node.h"
|
||||
#include "src/compiler/operator.h"
|
||||
|
||||
using namespace v8::internal;
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "graph-tester.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/node.h"
|
||||
#include "src/compiler/operator.h"
|
||||
|
||||
|
@ -8,7 +8,6 @@
|
||||
|
||||
#include "src/base/bits.h"
|
||||
#include "src/codegen.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "test/cctest/cctest.h"
|
||||
#include "test/cctest/compiler/codegen-tester.h"
|
||||
#include "test/cctest/compiler/value-helper.h"
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "src/v8.h"
|
||||
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/machine-operator.h"
|
||||
#include "src/compiler/node.h"
|
||||
|
@ -6,8 +6,6 @@
|
||||
|
||||
#include "src/compiler/access-builder.h"
|
||||
#include "src/compiler/common-operator.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/generic-node.h"
|
||||
#include "src/compiler/graph.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/js-operator.h"
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "src/compiler/access-builder.h"
|
||||
#include "src/compiler/change-lowering.h"
|
||||
#include "src/compiler/control-builders.h"
|
||||
#include "src/compiler/generic-node-inl.h"
|
||||
#include "src/compiler/graph-reducer.h"
|
||||
#include "src/compiler/graph-visualizer.h"
|
||||
#include "src/compiler/node-properties-inl.h"
|
||||
|
@ -431,8 +431,6 @@
|
||||
'../../src/compiler/gap-resolver.h',
|
||||
'../../src/compiler/generic-algorithm-inl.h',
|
||||
'../../src/compiler/generic-algorithm.h',
|
||||
'../../src/compiler/generic-node-inl.h',
|
||||
'../../src/compiler/generic-node.h',
|
||||
'../../src/compiler/graph-builder.cc',
|
||||
'../../src/compiler/graph-builder.h',
|
||||
'../../src/compiler/graph-inl.h',
|
||||
|
Loading…
Reference in New Issue
Block a user