Revert "This implements per-isolate locking and unlocking, including tests"

This reverts commit 76c78febb70e75b18214f5fe45de95c7fb515386.

This change has broken test-thread-termination/TerminateMultipleV8Threads

TBR=vitalyr

Review URL: http://codereview.chromium.org/6903154

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7735 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
dslomov@chromium.org 2011-04-29 22:16:45 +00:00
parent f4c120d615
commit 7088aea3eb
14 changed files with 105 additions and 772 deletions

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@ -3355,20 +3355,26 @@ class V8EXPORT Context {
* to the user of V8 to ensure (perhaps with locking) that this
* constraint is not violated.
*
* v8::Locker is a scoped lock object. While it's
* active (i.e. between its construction and destruction) the current thread is
* allowed to use the locked isolate. V8 guarantees that an isolate can be locked
* by at most one thread at any time. In other words, the scope of a v8::Locker is
* a critical section.
* More then one thread and multiple V8 isolates can be used
* without any locking if each isolate is created and accessed
* by a single thread only. For example, one thread can use
* multiple isolates or multiple threads can each create and run
* their own isolate.
*
* Sample usage:
* \code
* If you wish to start using V8 isolate in more then one thread
* you can do this by constructing a v8::Locker object to guard
* access to the isolate. After the code using V8 has completed
* for the current thread you can call the destructor. This can
* be combined with C++ scope-based construction as follows
* (assumes the default isolate that is used if not specified as
* a parameter for the Locker):
*
* \code
* ...
* {
* v8::Locker locker(isolate);
* v8::Isolate::Scope isolate_scope(isolate);
* v8::Locker locker;
* ...
* // Code using V8 and isolate goes here.
* // Code using V8 goes here.
* ...
* } // Destructor called here
* \endcode
@ -3379,13 +3385,11 @@ class V8EXPORT Context {
*
* \code
* {
* isolate->Exit();
* v8::Unlocker unlocker(isolate);
* v8::Unlocker unlocker;
* ...
* // Code not using V8 goes here while V8 can run in another thread.
* ...
* } // Destructor called here.
* isolate->Enter();
* \endcode
*
* The Unlocker object is intended for use in a long-running callback
@ -3405,45 +3409,32 @@ class V8EXPORT Context {
* \code
* // V8 not locked.
* {
* v8::Locker locker(isolate);
* Isolate::Scope isolate_scope(isolate);
* v8::Locker locker;
* // V8 locked.
* {
* v8::Locker another_locker(isolate);
* v8::Locker another_locker;
* // V8 still locked (2 levels).
* {
* isolate->Exit();
* v8::Unlocker unlocker(isolate);
* v8::Unlocker unlocker;
* // V8 not locked.
* }
* isolate->Enter();
* // V8 locked again (2 levels).
* }
* // V8 still locked (1 level).
* }
* // V8 Now no longer locked.
* \endcode
*
*
*/
class V8EXPORT Unlocker {
public:
/**
* Initialize Unlocker for a given Isolate. NULL means default isolate.
*/
explicit Unlocker(Isolate* isolate = NULL);
Unlocker();
~Unlocker();
private:
internal::Isolate* isolate_;
};
class V8EXPORT Locker {
public:
/**
* Initialize Locker for a given Isolate. NULL means default isolate.
*/
explicit Locker(Isolate* isolate = NULL);
Locker();
~Locker();
/**
@ -3461,10 +3452,9 @@ class V8EXPORT Locker {
static void StopPreemption();
/**
* Returns whether or not the locker for a given isolate, or default isolate if NULL is given,
* is locked by the current thread.
* Returns whether or not the locker is locked by the current thread.
*/
static bool IsLocked(Isolate* isolate = NULL);
static bool IsLocked();
/**
* Returns whether v8::Locker is being used by this V8 instance.
@ -3474,7 +3464,6 @@ class V8EXPORT Locker {
private:
bool has_lock_;
bool top_level_;
internal::Isolate* isolate_;
static bool active_;

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@ -53,6 +53,7 @@
#define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr))
// TODO(isolates): avoid repeated TLS reads in function prologues.
#ifdef ENABLE_VMSTATE_TRACKING
#define ENTER_V8(isolate) \
ASSERT((isolate)->IsInitialized()); \
@ -289,7 +290,6 @@ static inline bool EnsureInitializedForIsolate(i::Isolate* isolate,
if (isolate != NULL) {
if (isolate->IsInitialized()) return true;
}
ASSERT(isolate == i::Isolate::Current());
return ApiCheck(InitializeHelper(), location, "Error initializing V8");
}
@ -5687,8 +5687,9 @@ void HandleScopeImplementer::FreeThreadResources() {
char* HandleScopeImplementer::ArchiveThread(char* storage) {
Isolate* isolate = Isolate::Current();
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
isolate->handle_scope_data();
handle_scope_data_ = *current;
memcpy(storage, this, sizeof(*this));
@ -5706,7 +5707,7 @@ int HandleScopeImplementer::ArchiveSpacePerThread() {
char* HandleScopeImplementer::RestoreThread(char* storage) {
memcpy(this, storage, sizeof(*this));
*isolate_->handle_scope_data() = handle_scope_data_;
*Isolate::Current()->handle_scope_data() = handle_scope_data_;
return storage + ArchiveSpacePerThread();
}
@ -5732,7 +5733,7 @@ void HandleScopeImplementer::IterateThis(ObjectVisitor* v) {
void HandleScopeImplementer::Iterate(ObjectVisitor* v) {
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
Isolate::Current()->handle_scope_data();
handle_scope_data_ = *current;
IterateThis(v);
}

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@ -399,9 +399,8 @@ class StringTracker {
ISOLATED_CLASS HandleScopeImplementer {
public:
explicit HandleScopeImplementer(Isolate* isolate)
: isolate_(isolate),
blocks_(0),
HandleScopeImplementer()
: blocks_(0),
entered_contexts_(0),
saved_contexts_(0),
spare_(NULL),
@ -467,7 +466,6 @@ ISOLATED_CLASS HandleScopeImplementer {
ASSERT(call_depth_ == 0);
}
Isolate* isolate_;
List<internal::Object**> blocks_;
// Used as a stack to keep track of entered contexts.
List<Handle<Object> > entered_contexts_;

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@ -457,9 +457,8 @@ void StackGuard::ClearThread(const ExecutionAccess& lock) {
void StackGuard::InitThread(const ExecutionAccess& lock) {
if (thread_local_.Initialize()) isolate_->heap()->SetStackLimits();
Isolate::PerIsolateThreadData* per_thread =
isolate_->FindOrAllocatePerThreadDataForThisThread();
uintptr_t stored_limit = per_thread->stack_limit();
uintptr_t stored_limit =
Isolate::CurrentPerIsolateThreadData()->stack_limit();
// You should hold the ExecutionAccess lock when you call this.
if (stored_limit != 0) {
StackGuard::SetStackLimit(stored_limit);

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@ -311,17 +311,6 @@ Isolate::PerIsolateThreadData*
}
Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThisThread() {
ThreadId thread_id = ThreadId::Current();
PerIsolateThreadData* per_thread = NULL;
{
ScopedLock lock(process_wide_mutex_);
per_thread = thread_data_table_->Lookup(this, thread_id);
}
return per_thread;
}
void Isolate::EnsureDefaultIsolate() {
ScopedLock lock(process_wide_mutex_);
if (default_isolate_ == NULL) {
@ -333,9 +322,7 @@ void Isolate::EnsureDefaultIsolate() {
}
// Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
// becase a non-null thread data may be already set.
if (Thread::GetThreadLocal(isolate_key_) == NULL) {
Thread::SetThreadLocal(isolate_key_, default_isolate_);
}
Thread::SetThreadLocal(isolate_key_, default_isolate_);
CHECK(default_isolate_->PreInit());
}
@ -471,11 +458,6 @@ Isolate::Isolate()
zone_.isolate_ = this;
stack_guard_.isolate_ = this;
// ThreadManager is initialized early to support locking an isolate
// before it is entered.
thread_manager_ = new ThreadManager();
thread_manager_->isolate_ = this;
#if defined(V8_TARGET_ARCH_ARM) && !defined(__arm__) || \
defined(V8_TARGET_ARCH_MIPS) && !defined(__mips__)
simulator_initialized_ = false;
@ -661,6 +643,7 @@ bool Isolate::PreInit() {
TRACE_ISOLATE(preinit);
ASSERT(Isolate::Current() == this);
#ifdef ENABLE_DEBUGGER_SUPPORT
debug_ = new Debug(this);
debugger_ = new Debugger();
@ -688,6 +671,8 @@ bool Isolate::PreInit() {
string_tracker_ = new StringTracker();
string_tracker_->isolate_ = this;
thread_manager_ = new ThreadManager();
thread_manager_->isolate_ = this;
compilation_cache_ = new CompilationCache(this);
transcendental_cache_ = new TranscendentalCache();
keyed_lookup_cache_ = new KeyedLookupCache();
@ -698,7 +683,7 @@ bool Isolate::PreInit() {
write_input_buffer_ = new StringInputBuffer();
global_handles_ = new GlobalHandles(this);
bootstrapper_ = new Bootstrapper();
handle_scope_implementer_ = new HandleScopeImplementer(this);
handle_scope_implementer_ = new HandleScopeImplementer();
stub_cache_ = new StubCache(this);
ast_sentinels_ = new AstSentinels();
regexp_stack_ = new RegExpStack();
@ -715,7 +700,6 @@ bool Isolate::PreInit() {
void Isolate::InitializeThreadLocal() {
thread_local_top_.isolate_ = this;
thread_local_top_.Initialize();
clear_pending_exception();
clear_pending_message();

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@ -224,7 +224,6 @@ class ThreadLocalTop BASE_EMBEDDED {
ASSERT(try_catch_handler_address_ == NULL);
}
Isolate* isolate_;
// The context where the current execution method is created and for variable
// lookups.
Context* context_;
@ -487,10 +486,6 @@ class Isolate {
// Safe to call multiple times.
static void EnsureDefaultIsolate();
// Find the PerThread for this particular (isolate, thread) combination
// If one does not yet exist, return null.
PerIsolateThreadData* FindPerThreadDataForThisThread();
#ifdef ENABLE_DEBUGGER_SUPPORT
// Get the debugger from the default isolate. Preinitializes the
// default isolate if needed.
@ -1070,7 +1065,7 @@ class Isolate {
// If one does not yet exist, allocate a new one.
PerIsolateThreadData* FindOrAllocatePerThreadDataForThisThread();
// PreInits and returns a default isolate. Needed when a new thread tries
// PreInits and returns a default isolate. Needed when a new thread tries
// to create a Locker for the first time (the lock itself is in the isolate).
static Isolate* GetDefaultIsolateForLocking();
@ -1202,12 +1197,9 @@ class Isolate {
friend class ExecutionAccess;
friend class IsolateInitializer;
friend class ThreadManager;
friend class StackGuard;
friend class ThreadId;
friend class v8::Isolate;
friend class v8::Locker;
friend class v8::Unlocker;
DISALLOW_COPY_AND_ASSIGN(Isolate);
};

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@ -4958,7 +4958,8 @@ int Relocatable::ArchiveSpacePerThread() {
// Archive statics that are thread local.
char* Relocatable::ArchiveState(Isolate* isolate, char* to) {
char* Relocatable::ArchiveState(char* to) {
Isolate* isolate = Isolate::Current();
*reinterpret_cast<Relocatable**>(to) = isolate->relocatable_top();
isolate->set_relocatable_top(NULL);
return to + ArchiveSpacePerThread();
@ -4966,7 +4967,8 @@ char* Relocatable::ArchiveState(Isolate* isolate, char* to) {
// Restore statics that are thread local.
char* Relocatable::RestoreState(Isolate* isolate, char* from) {
char* Relocatable::RestoreState(char* from) {
Isolate* isolate = Isolate::Current();
isolate->set_relocatable_top(*reinterpret_cast<Relocatable**>(from));
return from + ArchiveSpacePerThread();
}

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@ -5924,8 +5924,8 @@ class Relocatable BASE_EMBEDDED {
static void PostGarbageCollectionProcessing();
static int ArchiveSpacePerThread();
static char* ArchiveState(Isolate* isolate, char* to);
static char* RestoreState(Isolate* isolate, char* from);
static char* ArchiveState(char* to);
static char* RestoreState(char* from);
static void Iterate(ObjectVisitor* v);
static void Iterate(ObjectVisitor* v, Relocatable* top);
static char* Iterate(ObjectVisitor* v, char* t);

View File

@ -77,9 +77,9 @@ void ThreadLocalTop::Initialize() {
InitializeInternal();
#ifdef USE_SIMULATOR
#ifdef V8_TARGET_ARCH_ARM
simulator_ = Simulator::current(isolate_);
simulator_ = Simulator::current(Isolate::Current());
#elif V8_TARGET_ARCH_MIPS
simulator_ = Simulator::current(isolate_);
simulator_ = Simulator::current(Isolate::Current());
#endif
#endif
thread_id_ = ThreadId::Current();

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@ -43,85 +43,90 @@ bool Locker::active_ = false;
// Constructor for the Locker object. Once the Locker is constructed the
// current thread will be guaranteed to have the lock for a given isolate.
Locker::Locker(v8::Isolate* isolate)
: has_lock_(false),
top_level_(false),
isolate_(reinterpret_cast<i::Isolate*>(isolate)) {
if (isolate_ == NULL) {
isolate_ = i::Isolate::GetDefaultIsolateForLocking();
}
// current thread will be guaranteed to have the big V8 lock.
Locker::Locker() : has_lock_(false), top_level_(true) {
// TODO(isolates): When Locker has Isolate parameter and it is provided, grab
// that one instead of using the current one.
// We pull default isolate for Locker constructor w/o p[arameter.
// A thread should not enter an isolate before acquiring a lock,
// in cases which mandate using Lockers.
// So getting a lock is the first thing threads do in a scenario where
// multple threads share an isolate. Hence, we need to access
// 'locking isolate' before we can actually enter into default isolate.
internal::Isolate* isolate = internal::Isolate::GetDefaultIsolateForLocking();
ASSERT(isolate != NULL);
// Record that the Locker has been used at least once.
active_ = true;
// Get the big lock if necessary.
if (!isolate_->thread_manager()->IsLockedByCurrentThread()) {
isolate_->thread_manager()->Lock();
if (!isolate->thread_manager()->IsLockedByCurrentThread()) {
isolate->thread_manager()->Lock();
has_lock_ = true;
if (isolate->IsDefaultIsolate()) {
// This only enters if not yet entered.
internal::Isolate::EnterDefaultIsolate();
}
ASSERT(internal::Thread::HasThreadLocal(
internal::Isolate::thread_id_key()));
// Make sure that V8 is initialized. Archiving of threads interferes
// with deserialization by adding additional root pointers, so we must
// initialize here, before anyone can call ~Locker() or Unlocker().
if (isolate_->IsDefaultIsolate()) {
// This only enters if not yet entered.
internal::Isolate::EnterDefaultIsolate();
} else if (!isolate_->IsInitialized()) {
isolate_->Enter();
if (!isolate->IsInitialized()) {
V8::Initialize();
isolate_->Exit();
}
// This may be a locker within an unlocker in which case we have to
// get the saved state for this thread and restore it.
if (isolate_->thread_manager()->RestoreThread()) {
if (isolate->thread_manager()->RestoreThread()) {
top_level_ = false;
} else {
internal::ExecutionAccess access(isolate_);
isolate_->stack_guard()->ClearThread(access);
isolate_->stack_guard()->InitThread(access);
internal::ExecutionAccess access(isolate);
isolate->stack_guard()->ClearThread(access);
isolate->stack_guard()->InitThread(access);
}
}
ASSERT(isolate_->thread_manager()->IsLockedByCurrentThread());
ASSERT(isolate->thread_manager()->IsLockedByCurrentThread());
}
bool Locker::IsLocked(v8::Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
if (internal_isolate == NULL) {
internal_isolate = i::Isolate::GetDefaultIsolateForLocking();
}
return internal_isolate->thread_manager()->IsLockedByCurrentThread();
bool Locker::IsLocked() {
return internal::Isolate::Current()->thread_manager()->
IsLockedByCurrentThread();
}
Locker::~Locker() {
ASSERT(isolate_->thread_manager()->IsLockedByCurrentThread());
// TODO(isolate): this should use a field storing the isolate it
// locked instead.
internal::Isolate* isolate = internal::Isolate::Current();
ASSERT(isolate->thread_manager()->IsLockedByCurrentThread());
if (has_lock_) {
if (top_level_) {
isolate_->thread_manager()->FreeThreadResources();
isolate->thread_manager()->FreeThreadResources();
} else {
isolate_->thread_manager()->ArchiveThread();
isolate->thread_manager()->ArchiveThread();
}
isolate_->thread_manager()->Unlock();
isolate->thread_manager()->Unlock();
}
}
Unlocker::Unlocker(v8::Isolate* isolate)
: isolate_(reinterpret_cast<i::Isolate*>(isolate)) {
if (isolate_ == NULL) {
isolate_ = i::Isolate::GetDefaultIsolateForLocking();
}
ASSERT(isolate_->thread_manager()->IsLockedByCurrentThread());
isolate_->thread_manager()->ArchiveThread();
isolate_->thread_manager()->Unlock();
Unlocker::Unlocker() {
internal::Isolate* isolate = internal::Isolate::Current();
ASSERT(isolate->thread_manager()->IsLockedByCurrentThread());
isolate->thread_manager()->ArchiveThread();
isolate->thread_manager()->Unlock();
}
Unlocker::~Unlocker() {
ASSERT(!isolate_->thread_manager()->IsLockedByCurrentThread());
isolate_->thread_manager()->Lock();
isolate_->thread_manager()->RestoreThread();
// TODO(isolates): check it's the isolate we unlocked.
internal::Isolate* isolate = internal::Isolate::Current();
ASSERT(!isolate->thread_manager()->IsLockedByCurrentThread());
isolate->thread_manager()->Lock();
isolate->thread_manager()->RestoreThread();
}
@ -139,20 +144,17 @@ namespace internal {
bool ThreadManager::RestoreThread() {
ASSERT(IsLockedByCurrentThread());
// First check whether the current thread has been 'lazily archived', ie
// not archived at all. If that is the case we put the state storage we
// had prepared back in the free list, since we didn't need it after all.
if (lazily_archived_thread_.Equals(ThreadId::Current())) {
lazily_archived_thread_ = ThreadId::Invalid();
Isolate::PerIsolateThreadData* per_thread =
isolate_->FindPerThreadDataForThisThread();
ASSERT(per_thread != NULL);
ASSERT(per_thread->thread_state() == lazily_archived_thread_state_);
ASSERT(Isolate::CurrentPerIsolateThreadData()->thread_state() ==
lazily_archived_thread_state_);
lazily_archived_thread_state_->set_id(ThreadId::Invalid());
lazily_archived_thread_state_->LinkInto(ThreadState::FREE_LIST);
lazily_archived_thread_state_ = NULL;
per_thread->set_thread_state(NULL);
Isolate::CurrentPerIsolateThreadData()->set_thread_state(NULL);
return true;
}
@ -166,7 +168,7 @@ bool ThreadManager::RestoreThread() {
EagerlyArchiveThread();
}
Isolate::PerIsolateThreadData* per_thread =
isolate_->FindPerThreadDataForThisThread();
Isolate::CurrentPerIsolateThreadData();
if (per_thread == NULL || per_thread->thread_state() == NULL) {
// This is a new thread.
isolate_->stack_guard()->InitThread(access);
@ -176,7 +178,7 @@ bool ThreadManager::RestoreThread() {
char* from = state->data();
from = isolate_->handle_scope_implementer()->RestoreThread(from);
from = isolate_->RestoreThread(from);
from = Relocatable::RestoreState(isolate_, from);
from = Relocatable::RestoreState(from);
#ifdef ENABLE_DEBUGGER_SUPPORT
from = isolate_->debug()->RestoreDebug(from);
#endif
@ -298,12 +300,9 @@ ThreadManager::~ThreadManager() {
void ThreadManager::ArchiveThread() {
ASSERT(lazily_archived_thread_.Equals(ThreadId::Invalid()));
ASSERT(!IsArchived());
ASSERT(IsLockedByCurrentThread());
ThreadState* state = GetFreeThreadState();
state->Unlink();
Isolate::PerIsolateThreadData* per_thread =
isolate_->FindOrAllocatePerThreadDataForThisThread();
per_thread->set_thread_state(state);
Isolate::CurrentPerIsolateThreadData()->set_thread_state(state);
lazily_archived_thread_ = ThreadId::Current();
lazily_archived_thread_state_ = state;
ASSERT(state->id().Equals(ThreadId::Invalid()));
@ -313,7 +312,6 @@ void ThreadManager::ArchiveThread() {
void ThreadManager::EagerlyArchiveThread() {
ASSERT(IsLockedByCurrentThread());
ThreadState* state = lazily_archived_thread_state_;
state->LinkInto(ThreadState::IN_USE_LIST);
char* to = state->data();
@ -321,7 +319,7 @@ void ThreadManager::EagerlyArchiveThread() {
// in ThreadManager::Iterate(ObjectVisitor*).
to = isolate_->handle_scope_implementer()->ArchiveThread(to);
to = isolate_->ArchiveThread(to);
to = Relocatable::ArchiveState(isolate_, to);
to = Relocatable::ArchiveState(to);
#ifdef ENABLE_DEBUGGER_SUPPORT
to = isolate_->debug()->ArchiveDebug(to);
#endif
@ -346,11 +344,11 @@ void ThreadManager::FreeThreadResources() {
bool ThreadManager::IsArchived() {
Isolate::PerIsolateThreadData* data =
isolate_->FindPerThreadDataForThisThread();
Isolate::PerIsolateThreadData* data = Isolate::CurrentPerIsolateThreadData();
return data != NULL && data->thread_state() != NULL;
}
void ThreadManager::Iterate(ObjectVisitor* v) {
// Expecting no threads during serialization/deserialization
for (ThreadState* state = FirstThreadStateInUse();

View File

@ -64,7 +64,6 @@ SOURCES = {
'test-list.cc',
'test-liveedit.cc',
'test-lock.cc',
'test-lockers.cc',
'test-log-utils.cc',
'test-log.cc',
'test-mark-compact.cc',

View File

@ -93,7 +93,6 @@
'test-list.cc',
'test-liveedit.cc',
'test-lock.cc',
'test-lockers.cc',
'test-log.cc',
'test-log-utils.cc',
'test-mark-compact.cc',

View File

@ -30,7 +30,6 @@
#include "v8.h"
#include "api.h"
#include "isolate.h"
#include "compilation-cache.h"
#include "execution.h"
#include "snapshot.h"
@ -13387,28 +13386,6 @@ TEST(MultipleIsolatesOnIndividualThreads) {
isolate2->Dispose();
}
TEST(IsolateDifferentContexts) {
v8::Isolate* isolate = v8::Isolate::New();
Persistent<v8::Context> context;
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope;
context = v8::Context::New();
v8::Context::Scope context_scope(context);
Local<Value> v = CompileRun("2");
CHECK(v->IsNumber());
CHECK_EQ(2, static_cast<int>(v->NumberValue()));
}
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope;
context = v8::Context::New();
v8::Context::Scope context_scope(context);
Local<Value> v = CompileRun("22");
CHECK(v->IsNumber());
CHECK_EQ(22, static_cast<int>(v->NumberValue()));
}
}
class InitDefaultIsolateThread : public v8::internal::Thread {
public:

View File

@ -1,605 +0,0 @@
// Copyright 2007-2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <limits.h>
#include "v8.h"
#include "api.h"
#include "isolate.h"
#include "compilation-cache.h"
#include "execution.h"
#include "snapshot.h"
#include "platform.h"
#include "utils.h"
#include "cctest.h"
#include "parser.h"
#include "unicode-inl.h"
using ::v8::AccessorInfo;
using ::v8::Context;
using ::v8::Extension;
using ::v8::Function;
using ::v8::HandleScope;
using ::v8::Local;
using ::v8::Object;
using ::v8::ObjectTemplate;
using ::v8::Persistent;
using ::v8::Script;
using ::v8::String;
using ::v8::Value;
using ::v8::V8;
namespace i = ::i;
// Migrating an isolate
class KangarooThread : public v8::internal::Thread {
public:
KangarooThread(v8::Isolate* isolate,
v8::Handle<v8::Context> context, int value)
: Thread(NULL, "KangarooThread"),
isolate_(isolate), context_(context), value_(value) {
}
void Run() {
{
v8::Locker locker(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
CHECK_EQ(isolate_, v8::internal::Isolate::Current());
v8::HandleScope scope;
v8::Context::Scope context_scope(context_);
Local<Value> v = CompileRun("getValue()");
CHECK(v->IsNumber());
CHECK_EQ(30, static_cast<int>(v->NumberValue()));
}
{
v8::Locker locker(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::Context::Scope context_scope(context_);
v8::HandleScope scope;
Local<Value> v = CompileRun("getValue()");
CHECK(v->IsNumber());
CHECK_EQ(30, static_cast<int>(v->NumberValue()));
}
isolate_->Dispose();
}
private:
v8::Isolate* isolate_;
Persistent<v8::Context> context_;
int value_;
};
// Migrates an isolate from one thread to another
TEST(KangarooIsolates) {
v8::Isolate* isolate = v8::Isolate::New();
Persistent<v8::Context> context;
{
v8::Locker locker(isolate);
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope;
context = v8::Context::New();
v8::Context::Scope context_scope(context);
CHECK_EQ(isolate, v8::internal::Isolate::Current());
CompileRun("function getValue() { return 30; }");
}
KangarooThread thread1(isolate, context, 1);
thread1.Start();
thread1.Join();
}
static void CalcFibAndCheck() {
Local<Value> v = CompileRun("function fib(n) {"
" if (n <= 2) return 1;"
" return fib(n-1) + fib(n-2);"
"}"
"fib(10)");
CHECK(v->IsNumber());
CHECK_EQ(55, static_cast<int>(v->NumberValue()));
}
class JoinableThread {
public:
explicit JoinableThread(const char* name)
: name_(name),
semaphore_(i::OS::CreateSemaphore(0)),
thread_(this) {
}
virtual ~JoinableThread() {
delete semaphore_;
}
void Start() {
thread_.Start();
}
void Join() {
semaphore_->Wait();
}
virtual void Run() = 0;
private:
class ThreadWithSemaphore : public i::Thread {
public:
explicit ThreadWithSemaphore(JoinableThread* joinable_thread)
: Thread(NULL, joinable_thread->name_),
joinable_thread_(joinable_thread) {
}
virtual void Run() {
joinable_thread_->Run();
joinable_thread_->semaphore_->Signal();
}
private:
JoinableThread* joinable_thread_;
};
const char* name_;
i::Semaphore* semaphore_;
ThreadWithSemaphore thread_;
friend class ThreadWithSemaphore;
DISALLOW_COPY_AND_ASSIGN(JoinableThread);
};
class IsolateLockingThreadWithLocalContext : public JoinableThread {
public:
explicit IsolateLockingThreadWithLocalContext(v8::Isolate* isolate)
: JoinableThread("IsolateLockingThread"),
isolate_(isolate) {
}
virtual void Run() {
v8::Locker locker(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
LocalContext local_context;
CHECK_EQ(isolate_, v8::internal::Isolate::Current());
CalcFibAndCheck();
}
private:
v8::Isolate* isolate_;
};
static void StartJoinAndDeleteThreads(const i::List<JoinableThread*>& threads) {
for (int i = 0; i < threads.length(); i++) {
threads[i]->Start();
}
for (int i = 0; i < threads.length(); i++) {
threads[i]->Join();
}
for (int i = 0; i < threads.length(); i++) {
delete threads[i];
}
}
// Run many threads all locking on the same isolate
TEST(IsolateLockingStress) {
const int kNThreads = 100;
i::List<JoinableThread*> threads(kNThreads);
v8::Isolate* isolate = v8::Isolate::New();
for (int i = 0; i < kNThreads; i++) {
threads.Add(new IsolateLockingThreadWithLocalContext(isolate));
}
StartJoinAndDeleteThreads(threads);
isolate->Dispose();
}
class IsolateNonlockingThread : public JoinableThread {
public:
explicit IsolateNonlockingThread()
: JoinableThread("IsolateNonlockingThread") {
}
virtual void Run() {
v8::Isolate* isolate = v8::Isolate::New();
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope;
v8::Handle<v8::Context> context = v8::Context::New();
v8::Context::Scope context_scope(context);
CHECK_EQ(isolate, v8::internal::Isolate::Current());
CalcFibAndCheck();
}
isolate->Dispose();
}
private:
};
// Run many threads each accessing its own isolate without locking
TEST(MultithreadedParallelIsolates) {
const int kNThreads = 50;
i::List<JoinableThread*> threads(kNThreads);
for (int i = 0; i < kNThreads; i++) {
threads.Add(new IsolateNonlockingThread());
}
StartJoinAndDeleteThreads(threads);
}
class IsolateNestedLockingThread : public JoinableThread {
public:
explicit IsolateNestedLockingThread(v8::Isolate* isolate)
: JoinableThread("IsolateNestedLocking"), isolate_(isolate) {
}
virtual void Run() {
v8::Locker lock(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
LocalContext local_context;
{
v8::Locker another_lock(isolate_);
CalcFibAndCheck();
}
{
v8::Locker another_lock(isolate_);
CalcFibAndCheck();
}
}
private:
v8::Isolate* isolate_;
};
// Run many threads with nested locks
TEST(IsolateNestedLocking) {
const int kNThreads = 100;
v8::Isolate* isolate = v8::Isolate::New();
i::List<JoinableThread*> threads(kNThreads);
for (int i = 0; i < kNThreads; i++) {
threads.Add(new IsolateNestedLockingThread(isolate));
}
StartJoinAndDeleteThreads(threads);
}
class SeparateIsolatesLocksNonexclusiveThread : public JoinableThread {
public:
SeparateIsolatesLocksNonexclusiveThread(v8::Isolate* isolate1,
v8::Isolate* isolate2)
: JoinableThread("SeparateIsolatesLocksNonexclusiveThread"),
isolate1_(isolate1), isolate2_(isolate2) {
}
virtual void Run() {
v8::Locker lock(isolate1_);
v8::Isolate::Scope isolate_scope(isolate1_);
v8::HandleScope handle_scope;
LocalContext local_context;
IsolateLockingThreadWithLocalContext threadB(isolate2_);
threadB.Start();
CalcFibAndCheck();
threadB.Join();
}
private:
v8::Isolate* isolate1_;
v8::Isolate* isolate2_;
};
// Run parallel threads that lock and access different isolates in parallel
TEST(SeparateIsolatesLocksNonexclusive) {
const int kNThreads = 100;
v8::Isolate* isolate1 = v8::Isolate::New();
v8::Isolate* isolate2 = v8::Isolate::New();
i::List<JoinableThread*> threads(kNThreads);
for (int i = 0; i < kNThreads; i++) {
threads.Add(new SeparateIsolatesLocksNonexclusiveThread(isolate1,
isolate2));
}
StartJoinAndDeleteThreads(threads);
isolate2->Dispose();
isolate1->Dispose();
}
class LockIsolateAndCalculateFibSharedContextThread : public JoinableThread {
public:
explicit LockIsolateAndCalculateFibSharedContextThread(
v8::Isolate* isolate, v8::Handle<v8::Context> context)
: JoinableThread("LockIsolateAndCalculateFibThread"),
isolate_(isolate),
context_(context) {
}
virtual void Run() {
v8::Locker lock(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
HandleScope handle_scope;
v8::Context::Scope context_scope(context_);
CalcFibAndCheck();
}
private:
v8::Isolate* isolate_;
Persistent<v8::Context> context_;
};
class LockerUnlockerThread : public JoinableThread {
public:
explicit LockerUnlockerThread(v8::Isolate* isolate)
: JoinableThread("LockerUnlockerThread"),
isolate_(isolate) {
}
virtual void Run() {
v8::Locker lock(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
v8::Handle<v8::Context> context = v8::Context::New();
{
v8::Context::Scope context_scope(context);
CalcFibAndCheck();
}
{
isolate_->Exit();
v8::Unlocker unlocker(isolate_);
LockIsolateAndCalculateFibSharedContextThread thread(isolate_, context);
thread.Start();
thread.Join();
}
isolate_->Enter();
{
v8::Context::Scope context_scope(context);
CalcFibAndCheck();
}
}
private:
v8::Isolate* isolate_;
};
// Use unlocker inside of a Locker, multiple threads.
TEST(LockerUnlocker) {
const int kNThreads = 100;
i::List<JoinableThread*> threads(kNThreads);
v8::Isolate* isolate = v8::Isolate::New();
for (int i = 0; i < kNThreads; i++) {
threads.Add(new LockerUnlockerThread(isolate));
}
StartJoinAndDeleteThreads(threads);
isolate->Dispose();
}
class LockTwiceAndUnlockThread : public JoinableThread {
public:
explicit LockTwiceAndUnlockThread(v8::Isolate* isolate)
: JoinableThread("LockTwiceAndUnlockThread"),
isolate_(isolate) {
}
virtual void Run() {
v8::Locker lock(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
v8::Handle<v8::Context> context = v8::Context::New();
{
v8::Context::Scope context_scope(context);
CalcFibAndCheck();
}
{
v8::Locker second_lock(isolate_);
{
isolate_->Exit();
v8::Unlocker unlocker(isolate_);
LockIsolateAndCalculateFibSharedContextThread thread(isolate_, context);
thread.Start();
thread.Join();
}
}
isolate_->Enter();
{
v8::Context::Scope context_scope(context);
CalcFibAndCheck();
}
}
private:
v8::Isolate* isolate_;
};
// Use Unlocker inside two Lockers.
TEST(LockTwiceAndUnlock) {
const int kNThreads = 100;
i::List<JoinableThread*> threads(kNThreads);
v8::Isolate* isolate = v8::Isolate::New();
for (int i = 0; i < kNThreads; i++) {
threads.Add(new LockTwiceAndUnlockThread(isolate));
}
StartJoinAndDeleteThreads(threads);
isolate->Dispose();
}
class LockAndUnlockDifferentIsolatesThread : public JoinableThread {
public:
LockAndUnlockDifferentIsolatesThread(v8::Isolate* isolate1,
v8::Isolate* isolate2)
: JoinableThread("LockAndUnlockDifferentIsolatesThread"),
isolate1_(isolate1),
isolate2_(isolate2) {
}
virtual void Run() {
Persistent<v8::Context> context1;
Persistent<v8::Context> context2;
v8::Locker lock1(isolate1_);
CHECK(v8::Locker::IsLocked(isolate1_));
CHECK(!v8::Locker::IsLocked(isolate2_));
{
v8::Isolate::Scope isolate_scope(isolate1_);
v8::HandleScope handle_scope;
context1 = v8::Context::New();
{
v8::Context::Scope context_scope(context1);
CalcFibAndCheck();
}
}
v8::Locker lock2(isolate2_);
CHECK(v8::Locker::IsLocked(isolate1_));
CHECK(v8::Locker::IsLocked(isolate2_));
{
v8::Isolate::Scope isolate_scope(isolate2_);
v8::HandleScope handle_scope;
context2 = v8::Context::New();
{
v8::Context::Scope context_scope(context2);
CalcFibAndCheck();
}
}
{
v8::Unlocker unlock1(isolate1_);
CHECK(!v8::Locker::IsLocked(isolate1_));
CHECK(v8::Locker::IsLocked(isolate2_));
v8::Isolate::Scope isolate_scope(isolate2_);
v8::HandleScope handle_scope;
v8::Context::Scope context_scope(context2);
LockIsolateAndCalculateFibSharedContextThread thread(isolate1_, context1);
thread.Start();
CalcFibAndCheck();
thread.Join();
}
}
private:
v8::Isolate* isolate1_;
v8::Isolate* isolate2_;
};
// Lock two isolates and unlock one of them.
TEST(LockAndUnlockDifferentIsolates) {
v8::Isolate* isolate1 = v8::Isolate::New();
v8::Isolate* isolate2 = v8::Isolate::New();
LockAndUnlockDifferentIsolatesThread thread(isolate1, isolate2);
thread.Start();
thread.Join();
isolate2->Dispose();
isolate1->Dispose();
}
class LockUnlockLockThread : public JoinableThread {
public:
LockUnlockLockThread(v8::Isolate* isolate, v8::Handle<v8::Context> context)
: JoinableThread("LockUnlockLockThread"),
isolate_(isolate),
context_(context) {
}
virtual void Run() {
v8::Locker lock1(isolate_);
CHECK(v8::Locker::IsLocked(isolate_));
CHECK(!v8::Locker::IsLocked());
{
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
v8::Context::Scope context_scope(context_);
CalcFibAndCheck();
}
{
v8::Unlocker unlock1(isolate_);
CHECK(!v8::Locker::IsLocked(isolate_));
CHECK(!v8::Locker::IsLocked());
{
v8::Locker lock2(isolate_);
v8::Isolate::Scope isolate_scope(isolate_);
v8::HandleScope handle_scope;
CHECK(v8::Locker::IsLocked(isolate_));
CHECK(!v8::Locker::IsLocked());
v8::Context::Scope context_scope(context_);
CalcFibAndCheck();
}
}
}
private:
v8::Isolate* isolate_;
v8::Persistent<v8::Context> context_;
};
// Locker inside an Unlocker inside a Locker.
TEST(LockUnlockLockMultithreaded) {
const int kNThreads = 100;
v8::Isolate* isolate = v8::Isolate::New();
Persistent<v8::Context> context;
{
v8::Locker locker_(isolate);
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope;
context = v8::Context::New();
}
i::List<JoinableThread*> threads(kNThreads);
for (int i = 0; i < kNThreads; i++) {
threads.Add(new LockUnlockLockThread(isolate, context));
}
StartJoinAndDeleteThreads(threads);
}
class LockUnlockLockDefaultIsolateThread : public JoinableThread {
public:
LockUnlockLockDefaultIsolateThread(v8::Handle<v8::Context> context)
: JoinableThread("LockUnlockLockDefaultIsolateThread"),
context_(context) {
}
virtual void Run() {
v8::Locker lock1;
{
v8::HandleScope handle_scope;
v8::Context::Scope context_scope(context_);
CalcFibAndCheck();
}
{
v8::Unlocker unlock1;
{
v8::Locker lock2;
v8::HandleScope handle_scope;
v8::Context::Scope context_scope(context_);
CalcFibAndCheck();
}
}
}
private:
v8::Persistent<v8::Context> context_;
};
// Locker inside an Unlocker inside a Locker for default isolate.
TEST(LockUnlockLockDefaultIsolateMultithreaded) {
const int kNThreads = 100;
Persistent<v8::Context> context;
{
v8::Locker locker_;
v8::HandleScope handle_scope;
context = v8::Context::New();
}
i::List<JoinableThread*> threads(kNThreads);
for (int i = 0; i < kNThreads; i++) {
threads.Add(new LockUnlockLockDefaultIsolateThread(context));
}
StartJoinAndDeleteThreads(threads);
}